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Guard. Attacks with a pistol. Hit points: 25 (easy), 50 (moderate), 100 (standard), 100 (hard). Kill value: 700. Leaves an ammo clip with 3 shots. |
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"Sub" Mutant. Attacks with cleavers. Hit points: 25 (easy), 50 (moderate), 100 (standard), 100 (hard). Kill value: 700. Leaves nothing. |
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Super SS. Attacks with a plasma gun. Hit points: 100 (easy), 150 (moderate), 200 (standard), 200 (hard). Kill value: 1000. Leaves a plasma gun. |
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Super Officer. Attacks with missiles. Hit points: 100 (easy), 150 (moderate), 200 (standard), 200 (hard). Kill value: 1300. Leaves a missile launcher. |
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Zombie Hitler. Attacks with missiles and a plasma gun. Hit points: 800 (easy), 1200 (moderate), 2400 (standard), 3600 (hard). Kill value: 10000. Leaves the iron key and 3 x poison. |
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Armour. Attacks with an axe. Hit points: 400 (easy), 400 (moderate), 500 (standard), 600 (hard). Kill value: 2000. Leaves an axe. The armour will sometimes notice you at once, at other times only when disturbed. |
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Ghost. Lethal when close. Can only be neutralized with an axe. Hit points: 1 (on all difficulty levels). Kill value: 1500. Leaves nothing. |