This file contains the archives of the rec.games.vectrex NetNews group for the month of Mar-1997 (This date range is approximate as article dates are determined based on arrival time and not the date in the article header). The Vextrex archives, which include game code, technical specifications, the rec.games.vectrex archive and a host of additional information, is available at: ftp://ftp.csus.edu/pub/vectrex/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!news-out.communique.net!news3.epix.net!cdc2.cdc.net!news.maxwell.syr.edu!newsfeeds.sol.net!ix.netcom.com!news From: osu-uma Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: Fri, 28 Feb 1997 11:34:05 -0800 Organization: Netcom Lines: 11 Distribution: inet Message-ID: <3317332D.5223@ix.netcom.com> References: <5f4nuh$bb@nnrp1.news.primenet.com> <5f5m0e$8v7@nnrp1.news.primenet.com> Reply-To: osu-uma@ix.netcom.com NNTP-Posting-Host: ple-ca7-12.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Fri Feb 28 1:33:11 PM CST 1997 X-Mailer: Mozilla 3.01Gold (Win95; I) Glenn Saunders wrote: > > It's already been established that some moons have atmospheres. I think > Europe and some other Jovian moons do. > Gee, after that Chernobyl thing, I wonder if anywhere in Europe has an atmosphere. Is thay why they are called "The stuffy French" or "The hot-head Germans"? Ok, bad joke. Am I going to get smacked now? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.texoma.net!zephyr.texoma.net!uunet!in3.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: Fri, 28 Feb 1997 16:09:29 -0800 Organization: Diamond Multimedia, Communications Division Lines: 41 Sender: clay@v-wins-1-100.supra.com Message-ID: References: <5f4nuh$bb@nnrp1.news.primenet.com> <5f5m0e$8v7@nnrp1.news.primenet.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5f5m0e$8v7@nnrp1.news.primenet.com>, Glenn Saunders wrote: > The mortal Clay Cowgill wrote: > : Don't make me come over there and smack you, Glenn. ;-) > > No offense. None taken. :-) Just messing with you... > : I won't explain the whole plot, but there are multiple moons you have to > : jump to. It's possible for moons to have atmospheres isn't it? > > It's already been established that some moons have atmospheres. I think > Europe and some other Jovian moons do. Well, there you go then. Throw in a little convection heating and gravity and there's wind. Explains why it only occurs on some moons too. ;-) > : Thrust is analog based from joystick center to the top. (I kinda copied > : the idea behind the big Atari "thrust" handle on Lunar lander.) I have a > > Looking forward to it. I decided to go ahead and do a run of carts. Sean Kelly's also getting the final version for his multicarts. The version that Sean gets will be 8K. The full cart version is 32K. The game will play the same, but the 'full' version will have some enhanced effects if I can get something sneaky working... The price should be under $20 for a complete cart. I'm going to try JohnD's "modified Intellivision" case trick. (Just bought 30 carts...) I'm going to have an art-director friend of mine at another company check into some color stickers for the carts. -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!howland.erols.net!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!news.idt.net!news.ececs.uc.edu!news.kei.com!news.thenet.net!uunet!in1.uu.net!204.245.3.50!news.primenet.com!krishna From: Glenn Saunders Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: 1 Mar 1997 10:49:01 -0700 Organization: Primenet (602)416-7000 Lines: 13 Distribution: inet Message-ID: <5f9q6d$f46@nnrp1.news.primenet.com> References: <5f4nuh$bb@nnrp1.news.primenet.com> <5f5m0e$8v7@nnrp1.news.primenet.com> <3317332D.5223@ix.netcom.com> X-Posted-By: krishna@206.165.5.110 (krishna) The mortal osu-uma wrote: : Glenn Saunders wrote: : > : > It's already been established that some moons have atmospheres. I think : > Europe and some other Jovian moons do. : > : Gee, after that Chernobyl thing, I wonder if anywhere in Europe has an : atmosphere. Is thay why they are called "The stuffy French" or "The : hot-head Germans"? Okay, Europa, Europa. AAA! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.uoregon.edu!tezcat!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!news.maxwell.syr.edu!cdc2.cdc.net!news.texas.net!news.kei.com!news.thenet.net!uunet!in2.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: Sat, 01 Mar 1997 21:20:12 GMT Organization: Arcade's Are Us Lines: 6 Distribution: inet Message-ID: <5fa711$fo4@news.monmouth.com> References: <5f4nuh$bb@nnrp1.news.primenet.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp2.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 Does methane count as atmosphere ? I know a moon that's got loads of this gas floating around it ! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!europa.clark.net!mr.net!news-out.communique.net!uunet!in1.uu.net!204.245.3.50!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: 2 Mar 1997 00:32:01 -0700 Organization: Primenet (602)416-7000 Lines: 18 Distribution: inet Message-ID: <5fbadh$dg@nnrp1.news.primenet.com> References: <5f4nuh$bb@nnrp1.news.primenet.com> <5fa711$fo4@news.monmouth.com> X-Posted-By: nickb@206.165.5.108 (nickb) In article <5fa711$fo4@news.monmouth.com>, John Dondzila wrote: >Does methane count as atmosphere ? > >I know a moon that's got loads of this gas floating around it ! It's good enough for Jupiter, eh. What's the deal, what are all the moons with atmospheres anyway? Does anyone know? Sci.astro should have the answer in its FAQ. -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!dispatch.news.demon.net!demon!rjfm2.demon.co.uk!not-for-mail From: kendy@rjfm2.demon.co.uk (rjfm2) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: Sun, 02 Mar 1997 08:12:29 GMT Message-ID: <331b35d5.2654252@NEWS.DEMON.CO.UK> References: <5f4nuh$bb@nnrp1.news.primenet.com> <5f5m0e$8v7@nnrp1.news.primenet.com> Reply-To: kendy@rjfm2.demon.co.uk NNTP-Posting-Host: rjfm2.demon.co.uk X-NNTP-Posting-Host: rjfm2.demon.co.uk X-Newsreader: Forte Agent .99f/32.299 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 13 Glenn Saunders wrote: > >It's already been established that some moons have atmospheres. I think >Europe and some other Jovian moons do. So I live on Jupiter now.... Anyway Titan would have been a better example... Rob. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!xfer.kren.nm.kr!usenet.kornet.nm.kr!news.maxwell.syr.edu!newsfeeds.sol.net!newspump.sol.net!howland.erols.net!newsxfer3.itd.umich.edu!portc01.blue.aol.com!spamz.news.aol.com!audrey01.news.aol.com!not-for-mail From: acroyear2@aol.com (Acroyear 2) Newsgroups: rec.games.vectrex Subject: wtt: classic toys & video games for vectrex Date: 2 Mar 1997 08:58:12 GMT Organization: AOL http://www.aol.com Lines: 4 Distribution: inet Message-ID: <19970301193600.OAA14055@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com i have a large selection of classic toys (star wars, micronauts, d&d etc.) and video games (arcadia 2001, rca studio 2, atari, etc.), and i want more vectrex stuff (light pen, 3d imager, anything!) send want list if u want to trade. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!mr.net!newshub.csu.net!not-for-mail From: "Thomas Pfaff" Newsgroups: rec.games.vectrex Subject: FS/FT: Meteorites for Atari 5200 Date: 3 Mar 1997 02:12:48 GMT Organization: Information Resources and Technology Lines: 12 Distribution: inet Message-ID: <01bc2799$5f80fe20$0f02000a@206.170.168.35.jps.net> NNTP-Posting-Host: zippy.sonoma.edu X-Newsreader: Microsoft Internet News 4.70.1155 Hi. I have a copy of Meteorites that is going to go into an auction soon. I'd prefer to trade it for various Vectrex equipment/games if possible. Please let me know if you have anything to offer as a trade may very likely be more interesting to me than a "sale." Thomas thomas@cs.sonoma.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!wdcpop.dra.net!news.dra.com!feed1.news.erols.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!howland.erols.net!newsxfer.itd.umich.edu!uunet!in3.uu.net!152.163.170.17!newstf01.news.aol.com!audrey01.news.aol.com!not-for-mail From: chrissalo@aol.com (Chrissalo) Newsgroups: rec.games.vectrex Subject: DVE 1.20d! Date: 3 Mar 1997 09:42:39 GMT Organization: AOL Bertelsmann Online GmbH & Co. KG http://www.germany.aol.com Lines: 31 Distribution: inet Message-ID: <19970302172400.MAA27710@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com Hi! Another small release. DVE 1.20d! UPDATE, Lightpen support works again, was somewhere broken it seems, and added a load/save feature, in case you allways wanted to show your friends your artmaster or animaction arts. Or you just wanted to boast with your newest highscores (or you just wanted some cheating :-)). Anyway, read the docs about how to save a game in progress and/or how to automatically load/save on startup/exit! And some more *.vol file settings (again read the docs, nothing really neccessary though). BTW. Animaction extra-ram seems to be located at $2000-$2800 Bye Chris PS. http://members.aol.com/vectrexcs/index.htm (framed-page) http://members.aol.com/vectrexcs/dve_120d.exe (binaries) http://members.aol.com/vectrexcs/dved120d.exe (source) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!newsxfer.itd.umich.edu!uunet!in2.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: prog kit? Date: Mon, 03 Mar 1997 11:16:29 -0800 Organization: Diamond Multimedia, Communications Division Lines: 30 Sender: clay@v-wins-1-100.supra.com Distribution: inet Message-ID: References: <33179A82.314B@mail.idt.net> NNTP-Posting-Host: v-wins-1-100.supra.com In article <33179A82.314B@mail.idt.net>, kodai19@mail.idt.net wrote: > Hi, all. A few months ago I was checking the web and found a site > where someone was selling a home made kit for hooking up a vec to a pc > so you could write your game and then run it through your vec to debug, > see what it looks like and so forth. I forgot to bookmark the site and > was wondering if anyone knew where it is. Thanks. ^_^ I can't help with the site, but I'd be curious to hear about it if you find it. Right now though, I'd recommend staying *away* from hardware solutions and use Chris' (chrissalo) DVE 1.20 debug version. You get a cool little monitor with breakpoints, single step, and all sorts of handy stuff. I used it this weekend to track down one of the worlds' most well hidden bugs in my mountain collision detection in Moon Lander. I *NEVER* would have found it without the monitor. It was really dug in and camoflaged by another "bug" (actually a well-intentioned error trap) that was distorting the symptom. I wish the debug window scrolled faster, and the screen re-draw gets a little bizarre if you switch in and out of Win 95, but all in all *very* cool software. -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!feed1.news.erols.com!howland.erols.net!newsxfer.itd.umich.edu!uunet!in3.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: prog kit? Date: Tue, 04 Mar 1997 03:14:18 GMT Organization: Arcade's Are Us Lines: 13 Distribution: inet Message-ID: <5fg4hi$b0p@news.monmouth.com> References: <33179A82.314B@mail.idt.net> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp15.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 >Right now though, I'd recommend staying *away* from hardware solutions and >use Chris' (chrissalo) DVE 1.20 debug version. You get a cool little >monitor with breakpoints, single step, and all sorts of handy stuff. What speed PC are you running that on ? I can't use it because I'm only on a 486, but intend to upgrade before my next game. I won't even begin to tell you about the hearing problems one can develop from long term exposure to a Vectrex monitor. JD + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!sacsa3.mp.usbr.gov!usbr.gov!csn!nntp-xfer-1.csn.net!su-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!news.maxwell.syr.edu!news.bc.net!torn!nott!bcarh189.bnr.ca!bcarh8ac.bnr.ca!bhars12c.bnr.co.uk!bmdhh222.bnr.ca!psampson From: psampson@nortel.ca (Paul Sampson) Newsgroups: rec.games.vectrex Subject: (UK) Vectrex machines FS Date: 3 Mar 1997 19:30:04 GMT Organization: Bell Northern Research Lines: 19 Distribution: inet Message-ID: <5ff8rs$lsi@bmdhh222.bnr.ca> NNTP-Posting-Host: bmdhh188.bnr.ca X-Newsreader: TIN [version 1.2 PL2] If you're in the UK and looking for a Vectrex, then Telegames in Wigston (Leicestershire) have a couple for sale. Give them a buzz on 0116 288 0445. Don't know the price, but if you want one or games for one, they have them. Not in anyway connected with them, bar the purchase of a N64 and Lynx this w/e. 8-) -- |ZX81/TS1000/Spectrum 48K/128K/+2/+2a/+3/QL/Z88/ChannelF/PSX| |VCS/2600Jr/XEGS/65XE/7800/400/800/600XL/800XL/Jaguar/LynxII| |C=PET/VIC20/C=16/C=+4/C=64/C=64C/C=64GS/C=128/SX-64/Genesis| |CPC464/CPC664/Atom/BBC B/Master 128/Electron/Vectrex/TI994a| |Apple][/MZ700/MZ80A/Amiga/Einstein/Dragon 32/G7000/NewBrain| |MSX/Colecovision/Oric-1/Aquarius/Atmos/Enterprise128/GX4000| |Binatone Mk4/4+2/6/10(B&W)Mk4+2/6/10/Superstar(RGB)/N64/NES| |SNES/Intellivision/3DO/Radofin/Acetronic/Prinztronic/Saturn| |Paul Sampson, Nortel (Northern Telecom), Just my own views.| + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!info.ucla.edu!ihnp4.ucsd.edu!swrinde!cs.utexas.edu!uwm.edu!news-peer.gsl.net!news.gsl.net!cpk-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!newsxfer.itd.umich.edu!uunet!in3.uu.net!199.250.196.4!News.MO.NET!Walden.mo.net!not-for-mail From: flint@Walden.mo.net (Kurt Stone) Newsgroups: rec.games.vectrex Subject: Vectrex carts $12.00 each Date: 3 Mar 1997 13:12:54 GMT Organization: -=MO.NET=- MVP-Net, Inc's Missouri Operations Lines: 12 Distribution: inet Message-ID: <5feiom$d5s@twain.mo.net> NNTP-Posting-Host: walden.mo.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] All carts $12.00 each, shipping included. Or will trade for hand helds solar quest scramble f. of narzod armor attack star trek spike berzerk bedlam hyperchase starhawk + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.erols.net!ais.net!ameritech.net!uunet!in1.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Happy Birthday Vectrex (and Me !) Date: Mon, 03 Mar 1997 16:08:22 GMT Organization: Arcade's Are Us Lines: 37 Distribution: inet Message-ID: <5fetgq$r8n@news.monmouth.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp11.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 Well, what can I say ? On Saturday, March 8 I'll turn 32 years old ... Big deal ! But, one year ago on March 8, 1996 I released Vector Vaders, the first new Vectrex game in over 12 years ! I want to thank everyone for their support over the last year, I never expected to do more than one game, maybe a second, but three plus tons of requests for another ! Wow ! While not really Vectrex related, and assuming I can keep on schedule, I'll be releasing another new classic game on Saturday, March 8 for the Colecovision. I've done Star Castle on the PC and now I've created a CV version called "Star Fortress". I honestly don't know how well a CV game is going to do. The system doesn't have quite the cult following the Vectrex has, but just like the Vectrex, I've always wanted to do a CV game. In a couple of weeks, I'll begin working on my first 2600 game. Whether or not I make a full game is yet to be seen, I don't know if the system can handle what I want to do. Once the 2600 is done, I'll begin working on Vectrex game #4. I will not give out the title yet, since I have't fully decided on it. I intend to push the Vectrex to its limits with this one and I'll have to do a lot of testing to see if it can be done. For info on my Vectrex games and a preview of Star Fortress, you can visit my web site at http://www.monmouth.com/~pcjohn The Coleco page will be updated Staurday. JD + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!howland.erols.net!ais.net!ameritech.net!uunet!in1.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: prog kit? Date: Tue, 04 Mar 1997 08:57:26 -0800 Organization: Diamond Multimedia, Communications Division Lines: 125 Sender: clay@v-wins-1-100.supra.com Distribution: inet Message-ID: References: <33179A82.314B@mail.idt.net> <5fg4hi$b0p@news.monmouth.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5fg4hi$b0p@news.monmouth.com>, pcjohn@monmouth.com wrote: > >Right now though, I'd recommend staying *away* from hardware solutions and > >use Chris' (chrissalo) DVE 1.20 debug version. You get a cool little > >monitor with breakpoints, single step, and all sorts of handy stuff. > > What speed PC are you running that on ? I run it on a Pentium 90 with a disk-cached DOS window and the fast-boot ROM for the Vectrex. The text editor, assembler, file-convertor and my home-brew linker all fit in the cache, so I can compile and run in less than a second. The monitor takes longer to sync to the VGA mode (switching from DOS) than it does to run anything. > I can't use it because I'm only on a 486, but intend to upgrade before > my next game. I won't even begin to tell you about the hearing problems > one can develop from long term exposure to a Vectrex monitor. Zzzzrrrrrrr, zzzziiiiiiiiiz, zzzzzzzzrrrrrrrrrrrr, zzzzzzzzzzzzzziiiz.... ;-) BTW, I finally started working on sound for Moon Lander and was going over some of the information you sent me a while back. I figure it might help some others so I'm going to quote some e-mail from you... Hope you don't care. :-) (You might find it useful in case you haven't figured the same things out since then...) pcjohn in e-mail wrote: >I'm pretty sure you said that you had the manual for the sound chip so I'm not >going to type in all that info. The only thing that isn't documented in >my manual is register 09. I don't know what the thing is for, but you >need to put at least a #$0F in it to get any of the tone channels to work. >The tone channels use the first byte as the coarse tone and the second >byte as the fine tone (I think, that might be reversed - I don't have >the book with me today). The GI databook is *way* screwed up here. I managed to figure it out though... See below... >As for the noise generator, there doesn't seem to be any way to make >a steady noise. It usually comes out like a gunshot or explosion. If there >is any other way, I've yet to figure it out. For my asteroids ship, I used >a quick pulsing low bass tone for the ships engines. You can do this by loading a sound channel with the noise gate on and making sure the envelope never decays. > LDU #RSDATA - This routine loads the data in the table and > JSR $F27D dumps it into 15 sound registers. The first > value is the register, the second value is > what actually goes into the register. > >RSDATA fcb $00,$0 - Voice 1 > fcb $01,$0 - Voice 1 > fcb $02,$00 - Voice 2 > fcb $03,$00 - Voice 2 > fcb $04,$00 - Voice 3 > fcb $05,$00 - Voice 3 > fcb $06,$1F - "Noise" Generator > fcb $07,$1C - Mixer: Tones on channel 1 and 2, > fcb $08,$0F > fcb $09,$0F - Not documented in my book, but must > fcb $0A,$10 \ have this value for tone channels to work > fcb $0B,$10 ------ Waveforms. Have't messed w/ these yet. > fcb $0C,$10 / > fcb $0D,$00 > fcb $0E,$10 > fcb $FF This needed a little work... RSDATA fcb $00,$0 - Channel A tone (fine) fcb $01,$0 - Channel A tone (coarse) fcb $02,$00 - Channel B tone (fine) fcb $03,$00 - Channel B tone (coarse) fcb $04,$00 - Channel C tone (fine) fcb $05,$00 - Channel C tone (coarse) fcb $06,$1F - "Noise" Generator (period/frequency) fcb $07,$38 - Mixer (here set to ABC all tones) fcb $08,$0F - Channel A volume (bits 0-3) * fcb $09,$0F - Channel B volume (bits 0-3) * fcb $0A,$0F - Channel C volume (bits 0-3) * fcb $0B,$10 - Low byte of envelope period fcb $0C,$10 - High byte of envelope period fcb $0D,$00 - Envelope waveform fcb $0E,$10 - I/O port. fcb $FF * Channel A-C volume is set in the low nibble. $0f is full volume, $00 is off. bit 5 is SUPPOSED to be the bit that disables the "raw" volume setting and enables the envelopes, but I can't for the life of me get it to work! Mixer is easy-- bit7 bit0 I/O I/O Noise C Noise B Noise A Tone C Tone B Tone A (I might have the CBA order reversed, but you get the idea) The only trick is to remember that a "0" enables the setting, so "$38" puts in %00111000 which says "Channel A,B, and C are producing tones". The I/O bits set the direction of the I/O ports on the 8910/8912, but I load zeros. The EXECROM changes it to read the joysticks, I think... The envelope period setting might be swapped (lo/hi byte-- don't remember), but they're supposed to set the period of one cycle for the envelope. I can't get that to do anything either. (at least nothing audibly different) Now either: a) the DVE emulator doesn't support envelope emulation on the 8912, or b) the 8912 doesn't, or c) I'm doing something wrong. :-) I'm inclined to say it's "c", but I find it a little strange that the music routines in the Vectrex have a direct volume control for the "notes" played. Weird. Speaking of which-- do you know for sure how the "music blocks" are laid out? I've figured out enough to limp along with it and make my own soft-ADSR waveforms, but it'd be nice to *really* understand the note/chord structure... -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!decwrl!spool.mu.edu!news.sgi.com!howland.erols.net!torn!kwon!watserv3.uwaterloo.ca!news From: Barry Levely Subject: Vectrex joystick/parts Content-Type: text/plain; charset=us-ascii Message-ID: <331B8C81.6F01@fes.uwaterloo.ca> Sender: news@watserv3.uwaterloo.ca Nntp-Posting-Host: cnts2p05.uwaterloo.ca Reply-To: bllevely@fes.uwaterloo.ca Content-Transfer-Encoding: 7bit Organization: University of Waterloo Mime-Version: 1.0 Date: Tue, 4 Mar 1997 02:44:21 GMT X-Mailer: Mozilla 3.01Gold (Macintosh; I; PPC) Lines: 3 If there is anyone out there that could tell me where I could find parts (or a whole joystick) for vectrex, would be interested in hearing from you. Thanks,Craig. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!newsfeed.nacamar.de!fu-berlin.de!news.gtn.com!uunet!in1.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: prog kit? Date: Wed, 05 Mar 1997 08:45:34 -0800 Organization: Diamond Multimedia, Communications Division Lines: 37 Sender: clay@v-wins-1-100.supra.com Distribution: inet Message-ID: References: <33179A82.314B@mail.idt.net> <5fg4hi$b0p@news.monmouth.com> <5fii8b$afv@news.monmouth.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5fii8b$afv@news.monmouth.com>, pcjohn@monmouth.com wrote: > >Speaking of which-- do you know for sure how the "music blocks" are laid > >out? I've figured out enough to limp along with it and make my own > >soft-ADSR waveforms, but it'd be nice to *really* understand the > >note/chord structure... > > I haven't a clue ! > > To be honest, I never had a lot of use for them. Even single notes played > with the music routine shuts off everything else so mixing sound effects & > music with the Vec routines just won't work. I've been messing with that. What I've been trying is to basically have a priority system so that sound effects occur most of the time during the game, but I can flag a music block to play and "take over" all the sound channels. (So in Moon Lander, the engine thrust sound can be chugging along, and if a killer satellite appears the thrust sound gets dropped and a "bad guy" tune plays.) It works, but I'm having trouble coming out of the system music routine "clean" and restarting my sounds with the proper tone structure. If I reload all the sound registers it works, but I get an annoying 'pop'. I guess I could kill the volume on each channel, then reload regs, then restore volumes. I need a flag to mark whether or not a music block has been played. Hmmmmm. (Now that I think about it, I've got tons of ROM space, so maybe I'll just duplicate the system music routine in my ROM and just patch the hell out of it so it works the way *I* want it to. ;-) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!info.ucla.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!uunet!in1.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: prog kit? Date: Wed, 05 Mar 1997 01:20:30 GMT Organization: Arcade's Are Us Lines: 14 Distribution: inet Message-ID: <5fii8b$afv@news.monmouth.com> References: <33179A82.314B@mail.idt.net> <5fg4hi$b0p@news.monmouth.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp21.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 >Speaking of which-- do you know for sure how the "music blocks" are laid >out? I've figured out enough to limp along with it and make my own >soft-ADSR waveforms, but it'd be nice to *really* understand the >note/chord structure... I haven't a clue ! To be honest, I never had a lot of use for them. Even single notes played with the music routine shuts off everything else so mixing sound effects & music with the Vec routines just won't work. JD + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!info.ucla.edu!nnrp.info.ucla.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!tezcat!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!howland.erols.net!news.nacamar.de!uunet!in2.uu.net!199.250.196.4!News.MO.NET!Walden.mo.net!not-for-mail From: flint@Walden.mo.net (Kurt Stone) Newsgroups: rec.games.vectrex Subject: FS 3-D carts Date: 5 Mar 1997 15:10:34 GMT Organization: -=MO.NET=- MVP-Net, Inc's Missouri Operations Lines: 5 Distribution: inet Message-ID: <5fk2da$lm2@twain.mo.net> NNTP-Posting-Host: walden.mo.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] $25.00 each, includes shipping. Cartridge only, all look very nice MINE STORM NARROW ESCAPE CRAZY COASTER + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!pagesat.net!news.radio.cz!voskovec.radio.cz!newsbastard.radio.cz!news.radio.cz!newsbastard.radio.cz!news.radio.cz!CESspool!news.maxwell.syr.edu!worldnet.att.net!cpk-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: acroyear2@aol.com (Acroyear 2) Newsgroups: rec.games.vectrex Subject: WTT: my STAR WARS etc. for your VECTREX stuff Date: 6 Mar 1997 05:32:02 GMT Organization: AOL http://www.aol.com Lines: 5 Distribution: inet Message-ID: <19970306053200.AAA01251@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com I have several rare(A-WING, EV-9D9, etc.) and many common STAR WARS and other toy lines that I would like to trade for any vectrex items. I also have many classic games/ syetems for trade (2600, studio 2, arcadia 2001, intellivision, c-64, vic-20, aquarius, 5200, 7800, 8 bit, etc.). Please reply ASAP, I have to have more vectrex stuff. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!info.ucla.edu!nnrp.info.ucla.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!mr.net!europa.clark.net!cpk-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!news.pbi.net!nntp.mainstreet.net!ns2.mainstreet.net!ns2.southeast.net!news From: bworkman@southeast.net (Brian Workman) Newsgroups: rec.games.vectrex Subject: Anyone have a spare Vec joytick for sale? Date: Sat, 08 Mar 1997 01:25:48 GMT Organization: Southeast Network Services, Inc. Lines: 18 Distribution: inet Message-ID: <3320bf80.187910650@news.southeast.net> Reply-To: bworkman@southeast.net NNTP-Posting-Host: ts2-021.southeast.net X-Newsreader: Forte Agent .99e/16.227 I'm looking for a spare (or 2) joysticks for the Vectrex in perfect working condition. Please email me if you got one or two to spare for a rational price. Thanks, Brian Workman PS- I have a Space War boxed complete, and a Star Castle to trade/sweeten a deal. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.bc.net!news.sfu.ca!sorvin From: sorvin@sfu.ca (Flemming William Sorvin) Newsgroups: rec.games.vectrex Subject: FS: Vectrex and games Date: 1 Mar 1997 22:26:22 GMT Organization: Simon Fraser University Lines: 19 Message-ID: <5faaee$1hj@morgoth.sfu.ca> NNTP-Posting-Host: fraser.sfu.ca For Sale: Vectrex system. Great condition. One controller. Comes with the following games: Scramble Spinball Clean Sweep Cosmic Chasm Blitz Armor Attack Rip Off Star Trek $150 or best offer. sorvin@sfu.ca + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!enews.sgi.com!news.sgi.com!howland.erols.net!cloudbreak.rs.itd.umich.edu!uunet!in1.uu.net!204.238.120.21!jump.net!grunt.dejanews.com!not-for-mail Date: Thu, 06 Mar 1997 20:21:25 -0600 From: TBARRON@SHRIKE.DEPAUL.EDU Subject: vectrex carts wanted Newsgroups: rec.games.vectrex Message-ID: <857697651.14094@dejanews.com> Reply-To: TBARRON@SHRIKE.DEPAUL.EDU Organization: Deja News Usenet Posting Service To: DBARRON175@AOL.COM X-Article-Creation-Date: Fri Mar 07 01:20:52 1997 GMT X-Originating-IP-Addr: 152.163.237.64 (www-af8.proxy.aol.com) X-Http-User-Agent: Mozilla/2.0 (Compatible; AOL-IWENG 3.0; Win16) X-Authenticated-Sender: TBARRON@SHRIKE.DEPAUL.EDU Lines: 12 VECTREX CARTS WANTED: Am interested in finding the following loose carts: BLITZ, RIP-OFF, SPACEWARS also looking for the following carts, PREFERABLY with original box, documentation and overlay: WEBWARS, POLE POSITION, SPIKE, POLAR , SPINBALL Send inquiries to TBARRON@SHRIKE.DEPAUL.EDU -------------------==== Posted via Deja News ====----------------------- http://www.dejanews.com/ Search, Read, Post to Usenet + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsfeed.internetmci.com!nntp.net-link.net!news From: Matthew Archambeau Newsgroups: rec.games.vectrex Subject: Vectrex carts for trade Date: Sat, 08 Mar 1997 17:16:40 -0500 Organization: U.S.A.R. Lines: 17 Distribution: inet Message-ID: <3321E548.74E6@net-link.net> NNTP-Posting-Host: p5-2.net-link.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01KIT (Win95; U) I have the following Vectrex available for trade : RIP OFF (loose cart) STARHAWK (loose cart) STAR TREK (cart with box, instuctions, overlay) Will trade for games from Vectrex or other classic systems. Regards, Matthew + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!info.ucla.edu!news.bc.net!news.maxwell.syr.edu!worldnet.att.net!howland.erols.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!not-for-mail From: "Thomas Skidmore" Newsgroups: rec.games.vectrex Subject: Schematics and other info... Date: 9 Mar 1997 00:46:38 GMT Organization: jhk Lines: 12 Distribution: inet Message-ID: <01bc2c23$62c0a0c0$1c71fe8c@skidmore.22.acs.ohio-state.edu> NNTP-Posting-Host: ts13-5.homenet.ohio-state.edu X-Newsreader: Microsoft Internet News 4.70.1155 I was looking for schematics of the peripherals (light pen & imager) for the vectrex. I have found those which are available at the ftp site, but I was just wondering if anyone else had tried to build either or both of these. Due to their rarity, I am sure other people would be interested in a functional (if not authentic) model of either of these. If anyone had schematics of the original light pen, for information about the motor in the 3-D imager I would appreciate any help you could give. thanks in advance-- ToM + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!news.maxwell.syr.edu!metro.atlanta.com!uunet!in2.uu.net!199.250.196.4!News.MO.NET!Walden.mo.net!not-for-mail From: flint@Walden.mo.net (Kurt Stone) Newsgroups: rec.games.vectrex Subject: FS overlays Date: 10 Mar 1997 02:04:53 GMT Organization: -=MO.NET=- MVP-Net, Inc's Missouri Operations Lines: 28 Distribution: inet Message-ID: <5fvq85$q8g@twain.mo.net> NNTP-Posting-Host: walden.mo.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] All overlays in good condition. $8.00 each and includes postage. BERZERK SPACE WARS ARMOR ATTACK STAR TREK BLITZ HEADS UP CLEEN SWEEP SOLAR QUEST RIP OFF Instructions 2.50 each and includes postage STAR CASTLE SPIKE NARZOD MINE STORM BEDLAM RIP OFF ARMOR ATTACK CLEEN SWEEP HEADS UP BLITZ SPINBALL WEB WARS SOLAR QUEST OWNERS MANUAL + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!europa.clark.net!cpk-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!usenet.uchc.edu!pppc.uchc.edu!user From: carrano@sun.uchc.edu (Frank Carrano) Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace Subject: VECTREX FOR SALE Date: 10 Mar 1997 05:47:21 GMT Organization: Univ of CT Health Center Lines: 17 Distribution: inet Message-ID: NNTP-Posting-Host: pppc.uchc.edu X-Newsreader: Yet Another NewsWatcher 2.1.2 Xref: csus.edu rec.games.vectrex:6822 rec.games.video.classic:74400 rec.games.video.marketplace:112392 I have one Vectrex system in mint condition, comes with one joystick, working perfectly. Has built-in game "Minesweeper". No box, overlays, or docs. Price is $95.00 plus shipping. -Frank carrano@sun.uchc.edu -- See ya, Thor T. Thor (the Thorty-Thord) carrano@sun.uchc.edu ---------------------------- "J.F.K.--The Man and the Airport" -- Suggested book title + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.ironhorse.com!nntp.portal.ca!news.bc.net!news.maxwell.syr.edu!metro.atlanta.com!uunet!in1.uu.net!199.250.196.4!News.MO.NET!Walden.mo.net!not-for-mail From: flint@Walden.mo.net (Kurt Stone) Newsgroups: rec.games.vectrex Subject: FS Vectrex unit Date: 11 Mar 1997 13:11:56 GMT Organization: -=MO.NET=- MVP-Net, Inc's Missouri Operations Lines: 2 Distribution: inet Message-ID: <5g3lms$4tq@twain.mo.net> NNTP-Posting-Host: walden.mo.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] 1 Vectrex unit in very nice condition with good controller. $90.00 and that includes shipping + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!cdc2.cdc.net!news.texas.net!uunet!in1.uu.net!204.238.120.21!jump.net!grunt.dejanews.com!not-for-mail Date: Tue, 11 Mar 1997 21:21:25 -0600 From: tbarron@shrike.depaul.edu Subject: WTB: Boxed Carts: Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace Message-ID: <858136628.3635@dejanews.com> Reply-To: tbarron@shrike.depaul.edu Organization: Deja News Usenet Posting Service To: dbarron175@aol.com X-Article-Creation-Date: Wed Mar 12 03:17:09 1997 GMT X-Originating-IP-Addr: 140.192.157.93 (eraser45.dpo.depaul.edu) X-Http-User-Agent: Mozilla/3.01 (Win95; I) X-Authenticated-Sender: tbarron@shrike.depaul.edu Lines: 14 Xref: csus.edu rec.games.vectrex:6826 rec.games.video.classic:74570 rec.games.video.marketplace:112739 I'm looking for the following Vectrex Carts in original boxes with overlays and docs: Star Castle Spinball Pole Position Polar Rescue Web Wars Also looking for: Light Pen with original box/docs, or original dust cover & carry case. -------------------==== Posted via Deja News ====----------------------- http://www.dejanews.com/ Search, Read, Post to Usenet + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.sprintlink.net!news-peer.sprintlink.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!mindspring!news3.agis.net!agis!newspeer1.agis.net!agis!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: Cool Web Site Found Date: Wed, 12 Mar 1997 14:01:05 GMT Organization: Arcade's Are Us Lines: 3 Distribution: inet Message-ID: <5g6dg7$ite@news.monmouth.com> References: <5fmmog$gcs$52@news1.econnect.ca> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp14.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 Yeah, this has a lot to do with the Vectrex + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.starnet.net!news.starnet.net!news.dra.com!feed1.news.erols.com!howland.erols.net!news-peer.gsl.net!cyclic.gsl.net!news.gsl.net!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: billmoore1@aol.com (BillMoore1) Newsgroups: rec.games.vectrex Subject: Bill's Vectrex Auction (including 3D Imager!) Date: 12 Mar 1997 16:27:31 GMT Organization: AOL http://www.aol.com Lines: 105 Distribution: inet Message-ID: <19970312162701.LAA04059@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com Bill Moore's Vectrex Auction! Well, when my parents moved out of their old house, I was given a lot of stuff from my childhood that they didn't have room for anymore. I'm still finding stuff, but I thought I'd go ahead and start offering up the Vectrex things I'm willing to part with here on the net. Please read the rules for this auction at the end of this message before replying or submitting bids on any items. Vectrex Cartridges ------------------ AnimAction (ER!) I found this years ago, at a store that was getting rid of it's Vectrex stuff. I picked it up hoping to later find a Light Pen, but that never happened. No box, but includes instructions. Cart and docs are in *MINT* condition. Minimum bid: $25 Hyperchase Includes overlay. Minimum bid: $15 Scramble Includes overlay. Minimum bid: $15 StarHawk Includes instructions and overlay. Minimum bid: $15 Vectrex System and accessories ------------------------------ Vectrex Model HP-3000 (Serial #0027256) Unit works, but screen becomes unreadable (brightness goes haywire) after a few minutes of gameplay. I think this is due to a bad flyback transformer, but I'd rather sell it and get another one than fix it. Monitor has a small dot burn-in at the exact center of the screen due to this problem. Includes one controller, on which button 2 works intermittently. (Buttons 1,3, and 4 work fine.) NOTE: Does NOT include box, MineStorm overlay, MineStorm instructions, or Vectrex Owners Manual. When I buy a replacement Vectrex, if that unit includes any of these items, I will mail the duplicates to you for no extra charge (except the box, which will cost a little more to ship than the other items). Starting Bid: $50 o.b.o. Vectrex 3-D Imager (ER!) The rarest Vectrex item of all! Imager is in good working order. Includes all three cartridges released for the Imager (3-D MineStorm, 3-D Crazy Coaster, and 3-D Narrow Escape). One color wheel (for Narrow Escape/Crazy Coaster) included. Purchase price includes any other 3-D Imager items found at a later date (such as boxes, instructions, or the MineStorm color wheel). I will contact the buyer in that case to make shipping arrangements. Minimum Bid: $275 The Rules --------- (please read this section before replying or bidding) LENGTH OF AUCTION: The auction begins Wednesday, March 12th, and will run thru Monday, March 31st, 1997. I will post updates twice weekly in these groups. (I'll shoot for Thursday and Monday.) Going once, twice, sold phase will begin Monday, March 24th. Once the auction enters the G1, G2 sold phase, I will cease posting updates to the newsgroups, and bidders will be updated via E-mail at least every other day. BIDDING: Please do NOT hit 'reply' or 'reply by E-mail' to bid! I have set up an AOL screenname specifically for this auction. E-mail your bids to VectrexAuc@aol.com. Only bids sent to this E-mail address will be entered into the auction. PRICING: Prices do NOT include shipping costs. (See shipping below) Items which have not received at least minimum bids by the G1, G2 sold phase may be withdrawn from the auction. TRADING: Trades are acceptable for any item listed in the auction. I'm looking for certain Vectrex and ColecoVision items, contact me via E-mail at the bidding address (VectrexAuc@aol.com) if you wish to make a trade. Trades are also accepted as part of a deal for an item (e.g. "I'll give you an [item], plus $XXX, for your [item].") PAYMENT: Payment in U.S. funds only. Cashier's Check or Money Order ONLY. No Cash. No Personal Checks. Payment must be received before items are shipped. SHIPPING: Shipping costs will be added to your final purchase price, rounded to the nearest dollar. Shipping method is at the discretion of the buyer. If no method is specified, items will be sent via UPS Ground. All sales are final. Caveat Emptor. ________________________________________________________________ | | billm@edge.net | | Later, | IRNBill@aol.com | | Bill Moore | BILL.MOORE@Genie.com | | Air Talent, Interstate Radio Network | http://edge.net/~billm | | Nashville, TN | Delphi: Coming soon... | |_______________________________________|________________________| | "I am a jelly doughnut." --John F. Kennedy | |________________________________________________________________| + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!rill.news.pipex.net!pipex!tank.news.pipex.net!pipex!iafrica.com!psgrain!news.rain.net!news.aracnet.com!aquarius From: aquarius@aracnet.com (Chris Stafford) Newsgroups: rec.games.vectrex Subject: ** FS: VECTREX "3D-IMAGER" W/TWO 3D GAMES ** Date: Wed, 12 Mar 1997 03:04:40 -0800 Organization: aracnet.com -- Portland's loudest electrons Lines: 45 Message-ID: NNTP-Posting-Host: ppp-d4.aracnet.com X-Newsreader: Yet Another NewsWatcher 2.2.0b7 Hi, I have the following, "much talked about" and "requested" VECTREX ITEM for sale.. 1.) The VECTREX "3D-IMAGER", with original instructions.. * Good condition, shows some minor play wear and is missing the forehead padding.. * Works beautifully, and is very clean.. * One "Crazy Coaster/Narrow Escape" 3D color-disk is installed.. I am unsure how to remove it properly, instructions show installation, NOT removal! =) 2.) "3D CRAZY COASTER" with original instructions and 3D color-disk.. * Cartridge and instructions are in nice condition.. 3D color-disk shows some very minor wear.. 3.) "3D NARROW ESCAPE" with original instructions and 3D color-disk.. * Cartridge and instructions are in nice condition.. 3D color-disk shows some very minor wear.. ** $550.00, which includes U.S. Mail "Priority" (2-3 day) service anywhere in the Continental United States.. Canada and Overseas may be subject to additional charges.. ** ** TERMS: Postal and Bank Money Orders accepted for immediate shipment upon receipt of payment.. Personal Checks accepted with a 7-10 business day wait for clearance before items are shipped.. Please make payment to: Chris Stafford and mail to this address: Chris Stafford P.O. Box 25752 Portland, Oregon 97298-0752 ** Please check for availability before sending payment.. ** Thanks, Chris.. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!news.maxwell.syr.edu!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!news-pull.sprintlink.net!news.sprintlink.net!news-fw-6.sprintlink.net!news.edge.net!user From: billm@edge.net (William R. Moore) Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace Subject: Bill's Vectrex Auction (including 3D Imager!) Date: Tue, 11 Mar 1997 17:30:16 -0600 Organization: Starfleet Command Lines: 101 Distribution: inet Message-ID: NNTP-Posting-Host: ipt054.nash.edge.net X-Newsreader: NewsHopper 1.2 (Demo) Xref: csus.edu rec.games.vectrex:6834 rec.games.video.classic:74734 rec.games.video.marketplace:113076 Bill Moore's Vectrex Auction! Well, when my parents moved out of their old house, I was given a lot of stuff from my childhood that they didn't have room for anymore. I'm still finding stuff, but I thought I'd go ahead and start offering up the Vectrex things I'm willing to part with here on the net. Please read the rules for this auction at the end of this message before replying or submitting bids on any items. Vectrex Cartridges ------------------ AnimAction (ER!) I found this years ago, at a store that was getting rid of it's Vectrex stuff. I picked it up hoping to later find a Light Pen, but that never happened. No box, but includes instructions. Cart and docs are in *MINT* condition. Minimum bid: $25 Hyperchase Includes overlay. Minimum bid: $15 Scramble Includes overlay. Minimum bid: $15 StarHawk Includes instructions and overlay. Minimum bid: $15 Vectrex System and accessories ------------------------------ Vectrex Model HP-3000 (Serial #0027256) Unit works, but screen becomes unreadable (brightness goes haywire) after a few minutes of gameplay. I think this is due to a bad flyback transformer, but I'd rather sell it and get another one than fix it. Monitor has a small dot burn-in at the exact center of the screen due to this problem. Includes one controller, on which button 2 works intermittently. (Buttons 1,3, and 4 work fine.) NOTE: Does NOT include box, MineStorm overlay, MineStorm instructions, or Vectrex Owners Manual. When I buy a replacement Vectrex, if that unit includes any of these items, I will mail the duplicates to you for no extra charge (except the box, which will cost a little more to ship than the other items). Starting Bid: $50 o.b.o. Vectrex 3-D Imager (ER!) The rarest Vectrex item of all! Imager is in good working order. Includes all three cartridges released for the Imager (3-D MineStorm, 3-D Crazy Coaster, and 3-D Narrow Escape). One color wheel (for Narrow Escape/Crazy Coaster) included. Purchase price includes any other 3-D Imager items found at a later date (such as boxes, instructions, or the MineStorm color wheel). I will contact the buyer in that case to make shipping arrangements. Minimum Bid: $275 The Rules --------- (please read this section before replying or bidding) LENGTH OF AUCTION: The auction begins Monday, March 10th, and will run thru Monday, March 31st, 1997. I will post updates twice weekly in these groups. (I'll shoot for Thursday and Monday.) Going once, twice, sold phase will begin Monday, March 24th. Once the auction enters the G1, G2 sold phase, I will cease posting updates to the newsgroups, and bidders will be updated via E-mail at least every other day. BIDDING: Please do NOT hit 'reply' or 'reply by E-mail' to bid! I have set up an AOL screenname specifically for this auction. E-mail your bids to VectrexAuc@aol.com. Only bids sent to this E-mail address will be entered into the auction. PRICING: Prices do NOT include shipping costs. (See shipping below) Items which have not received at least minimum bids by the G1, G2 sold phase may be withdrawn from the auction. TRADING: Trades are acceptable for any item listed in the auction. I'm looking for certain Vectrex and ColecoVision items, contact me via E-mail at the bidding address (VectrexAuc@aol.com) if you wish to make a trade. Trades are also accepted as part of a deal for an item (e.g. "I'll give you an [item], plus $XXX, for your [item].") PAYMENT: Payment in U.S. funds only. Cashier's Check or Money Order ONLY. No Cash. No Personal Checks. Payment must be received before items are shipped. SHIPPING: Shipping costs will be added to your final purchase price, rounded to the nearest dollar. Shipping method is at the discretion of the buyer. If no method is specified, items will be sent via UPS Ground. All sales are final. Caveat Emptor. Later, Bill Moore Air Talent, Interstate Radio Network Nashville, TN + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.icm.edu.pl!news.apfel.de!fu-berlin.de!newsfeed.nacamar.de!dispatch.news.demon.net!demon!rill.news.pipex.net!pipex!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: waltdg@aol.com (WaltDG) Newsgroups: rec.games.vectrex Subject: Color Vectors with DVE1.20a+ Date: 16 Mar 1997 16:20:42 GMT Organization: AOL http://www.aol.com Distribution: inet Message-ID: <19970316162000.LAA16577@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com Lines: 6 The first overlay that makes true colored vectors with DVE 1.20a+ is at my web page. Color Star Trek... http://members.aol.com/waltdg/waltvol.html + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: rlove13781@aol.com (RLove13781) Newsgroups: rec.games.vectrex Subject: looking for vectrex carts and overlays Date: 16 Mar 1997 18:15:17 GMT Organization: AOL http://www.aol.com Lines: 2 Distribution: inet Message-ID: <19970316181500.NAA22794@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com I am looking for any Vectrex carts and matching overlays(can be loose) to buy. So if any one has anything, please email me! thanks- bob + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cpk-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!news.idt.net!enews.sgi.com!news.caldera.com!news.eli.net!news.wasatch.com!news From: "Mike Casey" Newsgroups: rec.games.vectrex Subject: FS: Vectrx + Multicart Date: 16 Mar 1997 20:04:37 GMT Organization: Wasatch Communications Lines: 10 Message-ID: <01bc3244$5d2063e0$5b8163cc@casey> NNTP-Posting-Host: ds1c10.wasatch.com X-Newsreader: Microsoft Internet News 4.70.1155 Vectrex Unit for sale, in very good condition, includes control pad ... $99 OBO Vectrex multi-cart, includes ALL vectrex games on one cart, includes menu and instructions ...$70 Buy both for $150 plus shipping Please E-Mail: bugfamly@wasatch.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: merlancia@aol.com (MERLANCIA) Newsgroups: rec.games.vectrex Subject: I FIX VECTREX CONTROLLERS Date: 17 Mar 1997 07:55:24 GMT Organization: AOL http://www.aol.com Lines: 17 Distribution: inet Message-ID: <19970317075500.CAA06633@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com I FIX VECTREX CONTROLLERS CHARGES: FIRST BUTTON TO BE FIXED $10.00 ADDITIONAL BUTTONS TO BE FIXED $2.50ea. FIX JOYSTICK CENTERING $25.00 RETURN SHIPPING NO CHARGE FOR TIME !!!!!!!! -------------------------------------------------------------------------- -------------------------------------------- IF I CAN'T FIX YOUR CONTROLLER I WILL ONLY CHARGE FOR RETURN S&H (MOST PEOPLE CHARGE FOR TIME) -------------------------------------------------------------------------- -------------------------------------------- e-mail me at MERLANCIA@AOL.COM if you have any questions or to request repairs. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsfeed.internetmci.com!jump.net!grunt.dejanews.com!not-for-mail Date: Sun, 16 Mar 1997 22:21:07 -0600 From: tbarron@shrike.depaul.edu Subject: WTB: Boxed Vectrex Carts Newsgroups: rec.games.vectrex Message-ID: <858572282.20173@dejanews.com> Reply-To: tbarron@shrike.depaul.edu Organization: Deja News Usenet Posting Service X-Article-Creation-Date: Mon Mar 17 04:18:02 1997 GMT X-Originating-IP-Addr: 140.192.157.38 (truelies38.dpo.depaul.edu) X-Http-User-Agent: Mozilla/3.01 (Win95; I) X-Authenticated-Sender: tbarron@shrike.depaul.edu Lines: 16 I'm looking to buy the following Vectrex Carts in original boxes with overlays and docs: Star Castle Spinball Pole Position Polar Rescue Web Wars Also looking for: Light Pen with original box/docs, or original dust cover & carry case. Please send replies to TBARRON@SHRIKE.DEPAUL.EDU -------------------==== Posted via Deja News ====----------------------- http://www.dejanews.com/ Search, Read, Post to Usenet + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csusac!charnel.ecst.csuchico.edu!psgrain!iafrica.com!uct.uni.net.za!csir.uni.net.za!wits.uni.net.za!howland.erols.net!ix.netcom.com!super.zippo.com!zdc!news.pbi.net!nntp.mainstreet.net!ns2.mainstreet.net!news.southeast.net!news From: bworkman@southeast.net (Brian Workman) Newsgroups: rec.games.vectrex,rec.games.video.atari,rec.games.video.classic Subject: FT: 1 Vectrex, 1 boxed Animaction, 1 boxed Melody Master... Date: Sun, 16 Mar 1997 05:25:21 GMT Organization: Southeast Network Services, Inc. Lines: 32 Distribution: inet Message-ID: <332b81ef.1745836@news.southeast.net> Reply-To: bworkman@southeast.net NNTP-Posting-Host: ts2-024.southeast.net X-Newsreader: Forte Agent .99e/16.227 Xref: csus.edu rec.games.vectrex:6849 rec.games.video.atari:99949 rec.games.video.classic:75204 Trades only: I have up for trade 1 vectrex in perfect working order w/joystick (joystick works great but has one broken spring on left/right axis). 1 boxed Animaction with manual. (will sell with right offer) 1 boxed Melody Master with manual. (will sell with right offer) 1 WICO Colecovision joystick (boxed) Please send me a trade list (I collect all systems). I dont have a want list since I need so much. Trade lists will get priority over "What are you looking for..." posts. Wants: ---------- Stella Gets a New Brain CD Any Vectrex overlays I don't have. 3D Vectrex goggles. 3D Sega Master System Goggles. Boxed Starpath games. plus a lot more. Email me if interested. Brian Workman + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!newsfeed.nacamar.de!news.he.net!viper.inow.com!news1.aplatform.com!nntp.mainstreet.net!ns2.mainstreet.net!news.southeast.net!news From: bworkman@southeast.net (Brian Workman) Newsgroups: rec.games.vectrex,rec.games.video.atari,rec.games.video.classic Subject: FT: 1 Vectrex, 1 boxed Animaction, 1 boxed Melody Master... Date: Sun, 16 Mar 1997 16:47:13 GMT Organization: Southeast Network Services, Inc. Lines: 32 Distribution: inet Message-ID: <332c23dc.43205377@news.southeast.net> Reply-To: bworkman@southeast.net NNTP-Posting-Host: ts6-000.southeast.net X-Newsreader: Forte Agent .99e/16.227 Xref: csus.edu rec.games.vectrex:6854 rec.games.video.atari:99967 rec.games.video.classic:75230 I have up for trade 1 vectrex in perfect working order w/joystick (joystick works great but has one broken spring on left/right axis). 1 boxed Animaction with manual. (will sell with right offer) 1 boxed Melody Master with manual. (will sell with right offer) 1 WICO Colecovision joystick (boxed) Please send me a trade list (I collect all systems). I dont have a want list since I need so much. Trade lists will get priority over "What are you looking for..." posts. Wants: ---------- Stella Gets a New Brain CD Any Vectrex overlays I don't have. 3D Vectrex goggles. 3D Sega Master System Goggles. Boxed Starpath games. Any classic carts I don't have (I don't need any C's or U's) Email me if interested. Brian Workman + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: hoebbyt2@aol.com (Hoebbyt2) Newsgroups: rec.games.vectrex Subject: WTB:Broken Controllers Date: 18 Mar 1997 05:09:25 GMT Organization: AOL http://www.aol.com Lines: 19 Distribution: inet Message-ID: <19970318050900.AAA02708@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com I am looking for controllers for the following systems: Sega Master System NES SNES Genesis Intellivision Coloecovision Atari 400 Amiga 2000 Commodore 64 Vectrex Please e-mail me if you have broken controllers that you are looking to get rid of. ONE CONDITION-----They may not work but they have to look like they could. Controller housing can not be cracked, broken, burned, etc. Thanks in advance IJ Rosenblum + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!news.nacamar.de!uunet!in3.uu.net!206.250.118.17!nntp.earthlink.net!usenet From: Tony Price Newsgroups: rec.games.vectrex Subject: Reproduced Vec Overlays!!! Date: Mon, 17 Mar 1997 14:45:41 -0800 Organization: The M.F. Murdock Company Lines: 7 Distribution: inet Message-ID: <332DC995.48FE@earthlink.net> NNTP-Posting-Host: cust3.max3.cleveland.oh.ms.uu.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; U) Jump to here: -- ************************************************************** * Looking for anything related to the Vectrex? Try This! * * http://home.earthlink.net/~mfmurdock/Vectrex/vectrex.htm * ************************************************************** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Date: Mon, 17 Mar 1997 16:39:22 -0800 From: aquarius@aracnet.com (Chris Stafford) Subject: @@ Vectrex "3D-IMAGER" and Games For Sale @@ Message-ID: X-Newsreader: Yet Another NewsWatcher 2.2.0b7 Newsgroups: rec.games.vectrex Lines: 52 Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!rill.news.pipex.net!pipex!tank.news.pipex.net!pipex!iafrica.com!psgrain!news.rain.net!cobweb.aracnet.com!aquarius Hi, I have the following, "much talked about" and "requested" VECTREX ITEM for sale.. 1.) The VECTREX "3D-IMAGER", with original instructions.. * Good condition, shows some minor play wear and is missing the forehead padding.. * Portion of door hinge MAY be missing, unable to confirm, door works fine, the hinge doesn't work as the instruction manual states.. Door is loose/held by a piece of string that prevents loss.. Door seals tightly and opens easily.. * Works beautifully, and is very clean.. * One "Crazy Coaster/Narrow Escape" 3D color-disk is installed.. I am unsure how to remove it properly, instructions show installation, NOT removal! =) 2.) "3D CRAZY COASTER" with original instructions and 3D color-disk.. * Cartridge and instructions are in nice condition.. 3D color-disk shows some very minor wear.. 3.) "3D NARROW ESCAPE" with original instructions and 3D color-disk.. * Cartridge and instructions are in nice condition.. 3D color-disk shows some very minor wear.. * All three items are included as a package- no individual sale, please.. * Canada and Overseas subject to Customs duties and percentages.. ** $350.00, which includes U.S. Mail "Priority" (2-3 day) service anywhere in the Continental United States.. Canada and Overseas may be subject to additional charges.. ** ** A FULL REFUND IS AVAILABLE IF NOT SATISFIED.. ** ** TERMS: Postal and Bank Money Orders accepted for immediate shipment upon receipt of payment.. Personal Checks accepted with a 7-10 business day wait for clearance before items are shipped.. Please make payment to: Chris Stafford and mail to this address: Chris Stafford P.O. Box 25752 Portland, Oregon 97298-0752 ** Please check for availability before sending payment.. ** Thanks, Chris.. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in1.uu.net!206.117.26.202!news.leonardo.net!news.cyberport.com!not-for-mail From: cmoore@cyberport.com (Cmoore) Newsgroups: rec.games.vectrex Subject: Wanted...Polar Rescue Date: 18 Mar 1997 13:51:06 GMT Organization: CyberPort Station Lines: 4 Message-ID: <5gm6kb$t6m$1@macaw.cyberport.com> NNTP-Posting-Host: pm137-75.cyberport.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 If anyone has one too many, please let me know, i have things to trade or will buy it. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cpk-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!news.maxwell.syr.edu!news1.best.com!nntp2.ba.best.com!shellx!insane From: insane@best.com (Larry C. Anderson Jr.) Newsgroups: rec.games.vectrex Subject: Re: Reproduced Vec Overlays!!! Date: 18 Mar 1997 09:11:02 -0800 Organization: BEST Internet Communications Lines: 11 Distribution: inet Message-ID: References: <332DC995.48FE@earthlink.net> NNTP-Posting-Host: shellx.best.com X-Newsreader: NN version 6.5.0 #6 (NOV) Just wanted to post my .02; I ordered a couple of overlays from Tony (Vector Vaders and Patriots), and they're pretty well done. If you've GOTTA have overlays for your games, this is a pretty cheap way to get them =) -- | Larry Anderson Jr. - insane@best.com | | Need the FAQ's on the Intellivision? E-mail me for details!! | | Check out the B.A.V.E. Web Page - http://www.best.com/~insane | + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.sprintlink.net!news-peer.sprintlink.net!howland.erols.net!torn!butler.ac.BrockU.CA!ra94af From: ra94af@badger.ac.brocku.ca (RYAN DOUGLAS AMOS) Newsgroups: rec.games.vectrex Subject: Vectrex (UK), plus six games Date: 19 Mar 1997 16:00:11 GMT Organization: Brock University Lines: 29 Distribution: inet Message-ID: <5gp2ib$41v@butler.ac.BrockU.CA> NNTP-Posting-Host: badger.ac.brocku.ca X-Newsreader: TIN [version 1.2 PL2] I am selling my Vectrex stuff. Here is the info: 1 Vectrex UK unit, good condition, not much use. Joystick included. Universal AC adapter included. Minestorm game built in. Games: Spike Star Trek Rip Off Scramble Fortress of Narzod CleanSweep All of the games include manuals and overlays. All of the games were purchased in the UK, except for Star Trek. No boxes included. I am asking for $150 US, obo, plus the buyer pays for shipping. I live in Canada, so it may be a bit more. I paid around $20 US to ship it here from the US. I will accept offers from anywhere, since the buyer is paying for the shipping. Email me with any offers, thanks. Ryan Amos 3rd Year Psych Student Brock University --------------------------------------------------------------------- Philosophy always buries its undertakers. - Etienne Gilson + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!howland.erols.net!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: chrissalo@aol.com (Chrissalo) Newsgroups: rec.games.vectrex Subject: Positioning to X, Y via ROM... Date: 20 Mar 1997 12:17:52 GMT Organization: AOL Bertelsmann Online GmbH & Co. KG http://www.germany.aol.com Lines: 175 Distribution: inet Message-ID: <19970320121701.HAA26388@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com Hi Vectrex cracks! Can someone please explain the following part of the Vectrex OS so that even I might understand what's going on... I've taken this from Bruce Tomlins dissassembled ROM. The needed are given as well. The routine was called by him 'moveto_d_7f' It does initiate scaling of $7f and puts the beam to position y=a, x=b (relativ). I just can't work my way thru the code enough to see how the beam is placed to where it belongs to. Can any body explain that code to me? (probably has to be quite lengthy ...) Thanks and bye Chris ########################################################### VIA_port_b EQU $D000 VIA port B data I/O register * 0 sample/hold (0=enable mux 1=disable mux) * 1 mux sel 0 * 2 mux sel 1 * 3 sound BC1 * 4 sound BDIR * 5 comparator input * 6 external device (slot pin 35) initialized to input * 7 /RAMP VIA_port_a EQU $D001 VIA port A data I/O register (handshaking) VIA_t1_cnt_lo EQU $D004 VIA timer 1 count register lo (scale factor) VIA_t1_cnt_hi EQU $D005 VIA timer 1 count register hi VIA_shift_reg EQU $D00A VIA shift register VIA_cntl EQU $D00C VIA control register * 0 CA1 control CA1 -> SW7 0=IRQ on low 1=IRQ on high * 1 \ * 2 > CA2 control CA2 -> /ZERO 110=low 111=high * 3 / * 4 CB1 control CB1 -> NC 0=IRQ on low 1=IRQ on high * 5 \ * 6 > CB2 control CB2 -> /BLANK 110=low 111=high * 7 / VIA_int_flags EQU $D00D VIA interrupt flags register * bit cleared by * 0 CA2 interrupt flag reading or writing port A I/O * 1 CA1 interrupt flag reading or writing port A I/O * 2 shift register interrupt flag reading or writing shift register * 3 CB2 interrupt flag reading or writing port B I/O * 4 CB1 interrupt flag reading or writing port A I/O * 5 timer 2 interrupt flag read t2 low or write t2 high * 6 timer 1 interrupt flag read t1 count low or write t1 high * 7 IRQ status flag write logic 0 to IER or IFR bit *-----------------------------------------------------------------------* * F2FC Moveto_d_7F * * * * This routine forces the scale factor to 0x7F, and then moves the * * pen to the position specified in the D register. * * * * ENTRY DP = $D0 * * A-reg = relative Y coordinate * * B-reg = relative X coordinate * * * * D-reg trashed * *-----------------------------------------------------------------------* F2FC=9701 Moveto_d_7F: STA NNTP-Posting-Host: 206.186.22.195 X-Newsreader: News Xpress 2.0 Xref: csus.edu rec.games.vectrex:6882 rec.games.video.3do:93111 rec.games.video.advocacy:47641 rec.games.video.arcade:148752 rec.games.video.arcade.collecting:59953 rec.games.video.atari:100083 rec.games.video.cd-i:6607 rec.games.video.cd32:4571 rec.games.video.classic:75509 rec.games.video.marketplace:114471 rec.games.video.misc:46137 rec.games.video.nintendo:241234 rec.games.video.sega:235534 rec.games.video.sony:212069 rec.games.xtank.play:1358 Check out the chat room at American Date Line where you can discuss sports, sex, hobbies or anything else of adult interest. There are a bunch of links to adult oriented sites as well as a section dedicated to singles and introduction. Take a look. http://www.americandateline.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in2.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Positioning to X, Y via ROM... Date: Thu, 20 Mar 1997 12:59:34 -0800 Organization: Diamond Multimedia, Communications Division Lines: 262 Sender: clay@v-wins-1-100.supra.com Distribution: inet Message-ID: References: <19970320121701.HAA26388@ladder01.news.aol.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <19970320121701.HAA26388@ladder01.news.aol.com>, chrissalo@aol.com (Chrissalo) wrote: > Hi Vectrex cracks! > > Can someone please explain the following part of the Vectrex OS > so that even I might understand what's going on... > Can any body explain that code to me? > (probably has to be quite lengthy ...) (Apology in advance, this was written on and off during the day as I had a few minutes here and there so it might not be super-clear... -Clay) Hey Chris! Ok, I'll take a shot at it. We'll start with a little Vector Generator theory... The way the Vectrex draws line is what I refer to as an "Analog Vector Generator". It's very similar to the systems used on Atari arcade games like Star Wars and Tempest although the Vectrex uses fewer parts in a trade-off for cost vs. performance. The key to the way the vector generator works is the analog integrator. An integrator can be thought of as a "ramp" circuit. Imagine the integrator as a "black box" that has an input and an output. The input can be any voltage-- for the sake of argument, lets say it's 0-5Vdc. When a voltage is placed at the input, a circuit inside the "black box" starts to charge. As this occurs, the output voltage will ramp from it's current state to the voltage present at the input over a period of time. So. Let's say the output is at 0 volts, and a 3 volt potential is put at the input. Over a certain about of time the output will creep up from 0 to 3 volts. Input=3V Output Voltage vs. Time: 5V 4V 3V .... 2V ..... 1V .... 0V ..... Time -> So as a graph of time vs. output voltage, you can see that a line is produced. Inside the integrator "black box" there's a precision capacitor. Since capacitors charge at a predictable and repeatable rate, different voltage potentials are reached in the same amout of time... Input=5V Output Voltage vs. Time: 5V ... 4V ... 3V ... 2V ... 1V ... 0V ... Time-> Now then, if you limit the amount of time the integrator has to ramp up, but at the same input voltage, you get something like this: Input=5V Output Voltage vs. Time: 5V 4V 3V ... 2V ... 1V ... 0V ... Time-> | out of time The "line" is the same, but it doesn't go as far. Time to attach this to some Vectrex ideas. If you think of the the X and Y coordinates as controlling a pair of these integrators, you can use the same technique to draw a "line" based on the two output voltages... x input =3V y input =4V 5V 4V .. 3V . 2V .. 1V . 0V.. 1V 2V 3V 4V 5V Since the integrators "sweep" the voltage from 0V,0V to 4V,3V you see a line on the Vectrex display. If you think of the Scale factor as being the amount of time you have to draw the lines, changing the "time" will result in smaller lines (and a scaled down image). Time to touch on another point about integrators. Remember back at the beginning that I told you that the integrator "will ramp from it's current state to the voltage present at the input"? This is what allows the Vectrex to do it's "relative" drawing commands. Let's say the integrator starts at 0V and has an input of 4V and 15 "ticks" of time later the input goes to 1V... 5V 4V ... 3V ... .... 2V ... .... 1V ... .... 0V... Time-> | input 1V The integrator ramps up to 4V, then ramps down to 1V. This is what the Vectrex is doing as it draws relative coordinates. Just putting a new voltage on the input of the integrator. The down side of this is that (even with good capacitors) eventually the various timing and charging errors in the capacitor start to add up, and a bunch of "relative" lines won't necessarily wind up at the same start and end points. (The "reset0ref" call will basically short out the capacitor in the integrator and return the output immediately to 0V.) The Vectrex does all of this with a single 8-bit D/A to create the voltages. To do this it drives sample and hold capacitors to store the voltage needed at the input of each integrator. There's some other things that need to be done, such as turning the electron beam on and off (blanking), but you should get the basic idea... So let's have a look at this sucker... > *-----------------------------------------------------------------------* > * F2FC Moveto_d_7F * > * * > * This routine forces the scale factor to 0x7F, and then moves the * > * pen to the position specified in the D register. * > * * > * ENTRY DP = $D0 * > * A-reg = relative Y coordinate * > * B-reg = relative X coordinate * > * * > * D-reg trashed * > *-----------------------------------------------------------------------* > > F2FC=9701 Moveto_d_7F: STA in D/A register Put the Y voltage on the DAC. > F2FE 3406 PSHS D Save > D-register on stack You'll need the X,Y coordinates later, so save them. > F300 867F LDA #$7F Set scale > factor to $7F This is your integration time-- how long the integrator will have to "ramp". Basically clipping the line (or in this case, just the deflection since we're moving without turning the CRT beam on.) > F302 9704 STA F304 0F00 CLR mux > F318=86CE LF318 LDA #$CE Blank > low, zero high? > F31A 970C STA F31C 0F0A CLR shift regigster > F31E 0C00 INC mux > F320 D701 STB in D/A register Put X value on the X axis integrator. The shift register controls the beam on/off. This should turn it off since we're not drawing, just moving. > F322 0F05 CLR count high Dunno really what this would do without looking at the schematic and VIA info again. Maybe start the timer? > F324 3506 PULS D Get back > D-reg > > F326 BDF584 JSR Abs_a_b Get the lengh of the x and y deflections. (the integrator will handle the direction) They're going to figure out how long the line resulting from the X ans Y axis integrators is. > F329 E77F STB -1,S > F32B AA7F ORA -1,S This gets pretty clever. They're figuring out an approximation of the line length. Like the hypotenuse... a^2+b^2 = c^2 This is basically a quick and dirty way to get "c", it's not dead on accurate, but close. Try it, it's kinda interesting... > F32D C640 LDB #$40 > F32F 8140 CMPA #$40 > F331 2312 BLS LF345 ; short line > F333 8164 CMPA #$64 > F335 2304 BLS LF33B ; medium line > F337 8608 LDA #$08 > F339 2002 BRA LF33D ; long line These break up the length of the line ("c") and add a little extra wait when the timer expires for the line draw to be done. Probably just a little trial and error correction for getting the lines to match up correctly. > F33B=8604 LF33B LDA #$04 Wait for > timer 1 4 loop delay or an 8 loop delay is the length of the line is over 0x64. > F33D=D50D LF33D BITB F33F 27FC BEQ LF33D > F341=4A LF341 DECA Delay a > moment > F342 26FD BNE LF341 > F344 39 RTS > > F345=D50D LF345 BITB timer 1 > F347 27FC BEQ LF345 > F349 39 RTS No delay here. ----- So that's pretty much it. Without the schematic and VIA description in front of me I'm not sure about some of the settings, but you can see what it's up to anyway... -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!portc01.blue.aol.com!spamz.news.aol.com!audrey01.news.aol.com!not-for-mail From: chrissalo@aol.com Newsgroups: rec.games.vectrex Subject: Re: Positioning to X, Y via ROM... Date: 22 Mar 1997 01:28:15 GMT Organization: AOL Bertelsmann Online GmbH & Co. KG http://www.germany.aol.com Lines: 98 Distribution: inet Message-ID: <19970322012800.UAA12578@ladder01.news.aol.com> References: NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com X-Newsreader: AOL Offline Reader Hi! Thanks for your (long!) answer, still a few spots left... >> F2FC=9701 Moveto_d_7F: STA > in D/A register > >Put the Y voltage on the DAC. Ok, so much I figured out myself :-) What does the Y-Position do on port A. Is port A directly connected to the Y-integrator? If so how is the X-Position put into its integrator? (later) >> F304 0F00 CLR > mux >> F318=86CE LF318 LDA #$CE Blank >> low, zero high? >> F31A 970C STA >Put the Y value on the Y axis integrator, don't zero the integrator. Aha, that code put the Y-value on the its integrator... (amongst other things) >> F31C 0F0A CLR > shift regigster >> F31E 0C00 INC > mux >> F320 D701 STB > in D/A register > >Put X value on the X axis integrator. The shift register controls the >beam on/off. This should turn it off since we're not drawing, just >moving. Now that X-Axis again, 'poked' to port a and 'automatically' to its integrator? >> F322 0F05 CLR > count high > >Dunno really what this would do without looking at the schematic and VIA >info again. Maybe start the timer? Yes, this starts the timer! >> F324 3506 PULS D Get back >> D-reg >> >> F326 BDF584 JSR Abs_a_b > >Get the lengh of the x and y deflections. (the integrator will handle the >direction) They're going to figure out how long the line resulting from >the X ans Y axis integrators is. May I assume that the first piece of code describes how the 'direction' of the vector beam is set (voltage values that are to be integrated), and this and the following code determines the length of the vector? >> F329 E77F STB -1,S >> F32B AA7F ORA -1,S Just to get it right (I'm no 6809 assembler freak), this uses the stack to OR register A and B, right? >This gets pretty clever. They're figuring out an approximation of the >line length. Like the hypotenuse... a^2+b^2 = c^2 This is basically a >quick and dirty way to get "c", it's not dead on accurate, but close. Try >it, it's kinda interesting... > >> F32D C640 LDB #$40 >> F32F 8140 CMPA #$40 >> F331 2312 BLS LF345 ; short line >> F333 8164 CMPA #$64 >> F335 2304 BLS LF33B ; medium line >> F337 8608 LDA #$08 >> F339 2002 BRA LF33D ; long line > ... This to be pretty inaccurate computing, still it seems to work... Why am I interested in all that? Well I still looking for that emulator inaccuracy... Thanks Bye + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!howland.erols.net!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!news-xfer.netaxs.com!news.fast.net!newsgate.ptd.net!news.ptd.net!not-for-mail From: jgugie@postoffice.ptd.net (John Gugie) Newsgroups: rec.games.vectrex Subject: Question Date: 23 Mar 1997 02:21:53 GMT Organization: ProLog - PenTeleData, Inc. Lines: 7 Message-ID: <5h2441$br2$1@news.ptd.net> NNTP-Posting-Host: cs2-14.all.ptd.net NNTP-Posting-User: jgugie Mime-Version: 1.0 Content-Type: Text/Plain; charset=ISO-8859-1 X-Newsreader: WinVN 0.99.5 I was wondering for years, why was the Vectrex system stopped being manufactured? I heard it was because of some lawsuits against the company for the screen exploding when washed incorrectly. Or was it just because of competition from Atari, Nintendo, etc.? John + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.fast.net!newsgate.ptd.net!news.ptd.net!not-for-mail From: jgugie@postoffice.ptd.net (John Gugie) Newsgroups: rec.games.vectrex Subject: Vectrex and games for sale Date: 23 Mar 1997 02:34:22 GMT Organization: ProLog - PenTeleData, Inc. Lines: 18 Message-ID: <5h24re$br2$2@news.ptd.net> NNTP-Posting-Host: cs2-14.all.ptd.net NNTP-Posting-User: jgugie Mime-Version: 1.0 Content-Type: Text/Plain; charset=ISO-8859-1 X-Newsreader: WinVN 0.99.5 Hi, I have the Vectrex game system for sale plus 4 games besides the built in Minestorm. The games are: Star Trek, Clean Sweep, Scramble, and Armor..Attack. The system is in excellent condition with power cord and one controller (little wear on joystick). I have all of the overlays for the games and all instruction booklets except for Star Trek. Booklets are a little beat up and booklet for Scramble is written in. No boxes. My price is $150 for everything, shipping is extra. Would rather sell as a set but if worse comes to worse games sold separately will be $20 plus shipping. If interested, email me at jgugie@postoffice.ptd.net. I'll ship the items after I receive payment. References available upon request. Thanks, John Gugie + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news-peer.gsl.net!news.gsl.net!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: cman37@aol.com (Cman37) Newsgroups: rec.games.vectrex Subject: Emulator games??? Date: 23 Mar 1997 04:13:08 GMT Organization: AOL http://www.aol.com Lines: 9 Distribution: inet Message-ID: <19970323041201.XAA00997@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com I am new to the Vectrex arena, but am interested in learning more. I just purchased a Vectrex system, and have gotten an emulator. Does anyone have any emulator games .zipPPED up that they could e-mail me? Thanks a lot, in advance! CORD COSLOR Archive Software Peru, NE + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!worldnet.att.net!howland.erols.net!torn!n1tor.istar!tor.istar!east.istar!news1.istar.ca!news From: John Robertson Newsgroups: rec.games.vectrex Subject: Vectrex cartridge info wanted...dead or alive Date: 23 Mar 1997 17:37:10 GMT Organization: John's Jukes Ltd. Lines: 8 Distribution: inet Message-ID: <5h3po6$oj3@news.istar.ca> Reply-To: jrr@flippers.com NNTP-Posting-Host: ts1-01.vcr.istar.ca Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win16; I) Does anyone have the wiring for any of the cartridges? I wish to reproduce the older games on one. Looking for a dead cartridge if possible... -- (Pinballs, Jukes, Video Games) | John's Jukes Ltd. 2343 Main St. VOICE (604)872-5757 FAX 872-2010| Vancouver, BC, Canada V5T 3C9 mailto:jrr@flippers.com | http://www.flippers.com "Old pinballers never die, they just flip out." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Message-ID: <33357609.51D4@jetlink.net> Date: Sun, 23 Mar 1997 10:27:21 -0800 From: Chris Romero X-Mailer: Mozilla 3.01Gold (WinNT; U) MIME-Version: 1.0 Newsgroups: rec.games.vectrex Subject: Boxed Web Wars for sale Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: cromero2.jetlink.net Lines: 24 Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!europa.clark.net!news.sprintlink.net!news-dc-5.sprintlink.net!news-pull.sprintlink.net!news.sprintlink.net!news-fw-6.sprintlink.net!news.jetlink.net!cromero2.jetlink.net Accepting offers on the following boxed Vectrex cart: Web Wars Box Condition Good to Great (Worn but still looks good) Cart Condition Great!(Sticker is excellent, Small insertion mars) Overlay Conditon Great to good (4 see through scratches, otherwise great) Sleeve Condition Great (1 Small 1/2 inch rip but otherwise new) Insert Condition Brand New Manual Condtion Excellent!(New condition with small pen mark on last page, No Scores filled in) Bonus! The manual is the English/French version. Accepting offers. Chris Romero + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Message-ID: <3335775F.4CCD@jetlink.net> Date: Sun, 23 Mar 1997 10:33:03 -0800 From: Chris Romero X-Mailer: Mozilla 3.01Gold (WinNT; U) MIME-Version: 1.0 Newsgroups: rec.games.vectrex Subject: Boxed Spinball for sale Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: cromero2.jetlink.net Lines: 24 Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!europa.clark.net!news.sprintlink.net!news-dc-5.sprintlink.net!news-pull.sprintlink.net!news.sprintlink.net!news-fw-6.sprintlink.net!news.jetlink.net!cromero2.jetlink.net Accepting offers on the following boxed Vectrex cart: Spinball Box Condition Average (Worn from use) Cart Condition Great!(Sticker is excellent, Small insertion mars) Overlay Conditon Great (few Scratches, none are see through) Sleeve Condition Good (2 Small 1/4 inch rips from use) Insert Condition Good (one side slightly crushed, No rips) Manual Condtion Brand New Bonus! The manual is the English/French version. Accepting offers. Chris Romero cromero@jetlink.net + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!xfer.kren.nm.kr!mr.net!newsfeed.direct.ca!news.maxwell.syr.edu!worldnet.att.net!newsfeed.internetmci.com!nntp.net-link.net!news From: Chris Knape Newsgroups: rec.games.vectrex Subject: Got my Vectrex! Date: Mon, 24 Mar 1997 12:15:57 +0000 Organization: NetLink Systems, LLC. Lines: 32 Distribution: inet Message-ID: <3336707B.2E97@net-link.net> Reply-To: cknape@net-link.net NNTP-Posting-Host: p3-24.net-link.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0-C-AICK1-2 (Macintosh; U; PPC) An old high school friend sold me his old Vectrex this weekend with 15 games, complete with instructions and overlays plus the light pen for $50. I'll be adding my collection to my classic games page soon (http://www.net-link.net/~cknape/cvg.html). I'm a very happy man. Here's the stash: -Vectrex -Controller -Light Pen -Owners Manual -Electronic Games offer sheet -1983 Game/Accessory catalog -Art Master (light pen game), do -Armor Attack, do -Clean Sweep, do -Cosmic Chasm, do -Fortess of Narzod, do -Hyper Chase, do -Melody Master (light pen game), do -Polar Rescue, do -Pole Position, do -Scramble, do -Space Wars, do -Spike, do -Starhawk,do -Star Trek, do -Web Wars,do Is there a Vectrex rarity list? I can't seem to find one. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!csulb.edu!news.sgi.com!newsfeed.nacamar.de!news.nacamar.de!uunet!in1.uu.net!198.68.191.16!news.accessone.com!not-for-mail From: vx@ungh.com (V-X) Newsgroups: rec.games.vectrex Subject: Re: Question Date: Sun, 23 Mar 1997 13:05:08 -0800 Organization: ungh.com Lines: 26 Distribution: inet Message-ID: <333b9951.4361639@news.accessone.com> References: <5h2441$br2$1@news.ptd.net> NNTP-Posting-Host: annex6-02.accessone.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent .99g/32.339 On 23 Mar 1997 02:21:53 GMT, in rec.games.vectrex, jgugie@postoffice.ptd.net (John Gugie) wrote: >I was wondering for years, why was the Vectrex system stopped being >manufactured? Because it did very badly in the market for a variety of reasons. It was the most expensive of the "second wave" cartridge systems (I got one the Christmas they came out--it was about $279, I think), it was just plain odd and appealed mainly to hardcore game freaks, most of whom could not afford to buy it for themselves, and it came out at just about the worst time it could--about a year and a half before the entire home game market went blooey for a few years. > I heard it was because of some lawsuits against the >company for the screen exploding when washed incorrectly. No, that's not true, as far as I know. If there were screen explosions, they certainly weren't the reason it was pulled--and I've never heard about any such disasters. Visit the Jack Chick Archive and Loads o' Groove at: http://www.ungh.com "He can't have been an ordinary person. His actions take up a whole page." --Chinese Propaganda Comic, 1965 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.maxwell.syr.edu!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!newsxfer.itd.umich.edu!uunet!in2.uu.net!128.42.5.19!rice!not-for-mail From: SPIKE the Percussionist Newsgroups: rec.games.vectrex Subject: ++ ARE THERE VEC GAME MANUALS ON LINE? ++ Date: Mon, 24 Mar 1997 14:30:46 +0000 Organization: Rice University, Houston, Texas Lines: 12 Message-ID: <33369010.B43@es.rice.edu> NNTP-Posting-Host: speyek.bioc.rice.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Macintosh; I; PPC) if so could you zap me the link? thanks! -- SPIKE the Percussionist ++++++++++++++++++++++++++++++++++++++++++ + http://es.rice.edu/~speyek/SPIKE.HTML + ++++++++++++++++++++++++++++++++++++++++++ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!wetware!dailyplanet.wsrcc.com!newsfeed.orst.edu!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Positioning to X, Y via ROM... Date: Mon, 24 Mar 1997 16:54:15 -0800 Organization: Diamond Multimedia, Communications Division Lines: 88 Sender: clay@v-wins-1-100.supra.com Distribution: inet Message-ID: References: <19970322012800.UAA12578@ladder01.news.aol.com> NNTP-Posting-Host: v-wins-1-100.supra.com > >Put the Y voltage on the DAC. > > Ok, so much I figured out myself :-) > What does the Y-Position do on port A. Is port A directly connected to > the Y-integrator? > If so how is the X-Position put into its integrator? (later) Right. I still don't have the schematics in front of me, but essentially one axis integrator is directly connected to the DAC voltage output op-amp, and the other axis is switched through the MUX. [...] > >Put X value on the X axis integrator. The shift register controls the > >beam on/off. This should turn it off since we're not drawing, just > >moving. > > Now that X-Axis again, 'poked' to port a and 'automatically' to its integrator? Yep, I just looked at the schematic. X-axis is directly connected to the voltage output of the DAC. (Well, as long as the RAMP signal is asserted.) The Y-axis goes through the MUX. > >Dunno really what this would do without looking at the schematic and VIA > >info again. Maybe start the timer? > > Yes, this starts the timer! Ah, well, that would make sense then. > >> F324 3506 PULS D Get back > >> D-reg > >> > >> F326 BDF584 JSR Abs_a_b > > > >Get the lengh of the x and y deflections. (the integrator will handle the > >direction) They're going to figure out how long the line resulting from > >the X ans Y axis integrators is. > > May I assume that the first piece of code describes how the 'direction' of the > vector beam is set (voltage values that are to be integrated), and this and the > following code determines the length of the vector? It doesn't actually care about the direction. Since the length of time for integration determines the length of a line, the direction simply "happens" as a result of the output voltage of the DAC. If a line is 20 units long, it's 20 units long left or right-- the code just cares about the length for timing purposes. The integrator will go the correct direction based on the voltage present on its input. > >> F329 E77F STB -1,S > >> F32B AA7F ORA -1,S > > Just to get it right (I'm no 6809 assembler freak), this uses the stack to OR > register A and B, right? Yeah, sure looks like it. I've never used that, but it looks like it just uses a location just outside of the stack area for a temporary storage spot. (Probably kinda clever since the stack won't be full and it's "free" since you only need it for one instruction.) > ... > > This to be pretty inaccurate computing, still it seems to work... I tend to agree, but off the cuff checks are sometimes pretty worthwhile. That little bit-mask shortcut for sqrt(a^2+b^2) with the three timing adjustments is probably a lot faster than actually computing it. Since the Vectrex CRT is so small I bet they get away with a lot. If you put it on a big 25" Atari vector monitor I bet there would be some accuracy problems. > Why am I interested in all that? > Well I still looking for that emulator inaccuracy... Ahh. Good luck! I've been having a lot of fun using the emulator's monitor lately. (I wish the display wouldn't get hosed when switching in and out of Win95, and it'd be nice if the monitor window scrolled faster, but it's not really important for playing the games... ;-) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!newsgate.cuhk.edu.hk!news.glink.net.hk!uunet!in1.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Vectrex cartridge info wanted...dead or alive Date: Mon, 24 Mar 1997 16:58:28 -0800 Organization: Diamond Multimedia, Communications Division Lines: 23 Sender: clay@v-wins-1-100.supra.com Distribution: inet Message-ID: References: <5h3po6$oj3@news.istar.ca> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5h3po6$oj3@news.istar.ca>, jrr@flippers.com wrote: > Does anyone have the wiring for any of the cartridges? I wish to > reproduce the older games on one. Looking for a dead cartridge if > possible... Hey John, Since when do you lurk around these parts? ;-) Sean Kelly makes a good multi-cart from what I hear (and Sean's a good guy, so I wouldn't hesitate buying one from him if you want to save yourself some work). I'm making a bunch of cartridge PCB's for a small run of carts is you want any-- let me know. -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in2.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: New Vectrex Games FAQ Date: Tue, 25 Mar 1997 17:34:46 GMT Organization: Arcade's Are Us Lines: 185 Distribution: inet Message-ID: <5h92bu$efb@news.monmouth.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp0.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 NEW VECTREX GAMES FAQ v4.0 -------------------------- Q. I heard there are new games being made for the Vectrex Arcade System. Is this true ? A. Yes, It is true. ---------------------------------------------------------------------------- Q. What are the games ? A. There are currently 4 games, they are called Vector Vaders, Patriots, All Good Things and Rockaroids Remix. Vector Vaders is an "Invaders" type game. Nothing more, nothing less. Patriots is a "Missile Command" type game, however it is much faster and flashier than its predecessors. All Good Things is a 16K cart containing 4 games plus a secret hidden game. Rockaroids Remix is an Asteroids clone. ---------------------------------------------------------------------------- Q. What else can you tell me about Vector Vaders ? A. Vector Vaders is the first new Vectrex game in over 13 years. It was programmed by independent programmer John Dondzila. The bulk code of the game was written in 4 days, approximately 14 hours straight each day. The remainder of the code and testing was done in another 6 days (about 4 hours per day). As being new to the Vectrex, a lot of the code is unoptimized. Also, due to hardware restrictions of the Vectrex (drawing too many vectors at once), the game suffers from some minor slowdown and screen flicker. Vector Vaders is your typical "Invaders" type game, where the invaders start at the top of the screen and march left and right. At the screen bottom is your base, which you move left and right and shoot lasers at the invaders. You have 4 bunkers to hide behind. The mystery point saucer is there, as well as all the standard point scoring. ---------------------------------------------------------------------------- Q. What else can you tell me about Patriots ? A. Patriots is John Dondzila's second game for the Vectrex. The code is completely optimized and far superior to the previous game. Screen flicker is nearly non-existent and only shows up during the more intense parts of the game. The game is fast, with lots of action, explosions and sound effects. The author has received many compliments for this title and many quotes of it being "the best Vectrex game ever...". Again, this is a "Missile Command" style game. You protect six cities with your 2 Patriot missile launchers. You move a targeting crosshair with the joystick and fire Patriots at incoming enemy missiles. Enemy saucers and planes come along and release more missiles, as well as smart missiles which can evade your Patriots. ---------------------------------------------------------------------------- All Good Things is the third new creation for the Vectrex. It's the world's first 16K Vectrex game ever released and it's packed with some very "Good Things". There are four complete games in one cart, plus a secret bonus game hidden somewhere for you to find. The games included are: (1) Rockaroids - "Asteroids" clone Some heavy revisions were done and this is will most likely be your favorite ! (2) More Invaders - "Space Invaders Deluxe" clone It had to be done. The way I wanted Vector Vaders to originally look. More invaders, speed and action ! (3) Vectris - "Tetris" clone Another had to be done. A bit flickery, but now just about every system has one. (4) Spike's Water Balloons - "Kaboom/Mad Bomber" clone This might even be a bigger favorite than Rockaroids ! (5) ??? Secret Puzzle Game What can it be ? How do you find it ? This time I'm not telling a soul ! ---------------------------------------------------------------------------- Q. What is Rockaroids Remix ? A. After acquiring a real Asteroids arcade machine, the author found a lot of things that he didn't like about Rockaroids. Remix is essentially the same game as in All Good Things, however it is much more "intense" than its original. The graphics are smaller, giving a lot more playfield space, and the Rocks move much, much faster. There is also a little retuning of the sound effects. Rockaroids Remix is not for sale. The binary image of the game is freely available from the author's web page (below). You can run the image on the Vectrex emulator or if you have the resources, burn your own Vectrex cart. ---------------------------------------------------------------------------- Q. What do these games cost and how do I get them ? A. Each game is twenty ($20.00) dollars US currency. Shipping is included within the continental USA. There is an additional charge for shipping outside the US (about $3.00 for Canadian, $4.00 Europe). The cost of each game covers mostly expenses, including parts (EPROM, cart case, mailer pack, etc.) and shipping. You get a cartridge, sturdy plastic box with color insert (black & white for Vector Vaders) and instructions. Since these games are made to order, it takes 7-10 days from receipt of payment before they are shipped. For orders outside the US, contact John Dondzila first before sending payment. Please be sure to print legibly your name and the address you want the game shipped to. Several orders were delayed until the correct address could be verified. ---------------------------------------------------------------------------- Q. Are any other games being developed ? A. Not at the moment, however as long as the author can continue to obtain circuit boards for the carts at a reasonable price, he will continue to write new Vectrex games. JD is now doing Colecovision programming, and experimenting on the Atari 2600 as well. An Odyssey 2 project is also in the "hope" stage. The next Vectrex project is aimed for Summer of 1997. ---------------------------------------------------------------------------- Q. Is there any more you can tell me ? A. You can always visit JD's home page at http://www.monmouth.com/~pcjohn/ for up to date info as well as other programming and classic game projects. There is also some information on how the games were developed. You can contact the author via E-Mail at pcjohn@monmouth.com If you live in or near New Jersey, you can visit Video Game Connections. This is a classic and current video game store. There is a Vectrex on display with a copy of "All Good Things", as well as the other Vectrex games. The store is in Howell, NJ. Contact them at (908)462-8343 for more information or visit their web page at http://members.aol.com/vidgamec/ ---------------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!EU.net!Norway.EU.net!nntp.uio.no!news.global-one.no!not-for-mail From: cjgade@sn.no (Carl J Gade) Newsgroups: rec.games.vectrex Subject: Re: ++ ARE THERE VEC GAME MANUALS ON LINE? ++ Date: Wed, 26 Mar 1997 00:02:31 GMT Organization: GlobalOne Norway Lines: 6 Message-ID: <5h9p3v$4fr$1@bone.global-one.no> References: <33369010.B43@es.rice.edu> NNTP-Posting-Host: s23.vestfoldnett.no X-Newsreader: Forte Free Agent 1.0.82 Try this one: ftp://ftp.csus.edu/pub/vectrex/instructions/ CJ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.ironhorse.com!nntp.portal.ca!van-bc!uniserve!newsfeeds.sol.net!worldnet.att.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.mindspring.com!usenet From: warpig@mindspring.com (warpig) Newsgroups: rec.games.vectrex Subject: vectrex carts for sale Date: Wed, 26 Mar 1997 02:26:58 GMT Organization: MindSpring Enterprises Lines: 8 Distribution: inet Message-ID: <333c8970.3876870@news.atl.mindspring.com> Reply-To: warpig@mindspring.com NNTP-Posting-Host: user-168-121-196-118.dialup.mindspring.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Server-Date: 26 Mar 1997 02:28:17 GMT X-Newsreader: Forte Agent .99g/32.326 have them posted on ebay.com at an auction clean sweep berzerk star trek scramble http://www.ebay.com/aw-cgi/item.cgi?item=oqo86887 thanks + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!ix.netcom.com!enews.sgi.com!news.corp.sgi.com!news.sgi.com!newshub.sdsu.edu!rohan!leeg From: leeg@rohan.sdsu.edu (Gaymond Lee) Newsgroups: rec.games.vectrex Subject: FS Loose Vec Carts Date: 25 Mar 1997 22:52:37 GMT Organization: San Diego State University Lines: 21 Message-ID: <5h9kvl$53p$1@hole.sdsu.edu> NNTP-Posting-Host: rohan.sdsu.edu X-Newsreader: TIN [version 1.2 PL0] Hi, I have 12 loose carts for sale. $120ppd for all. I would rather not sell them individually at this time. Check or m/o must be received before I send out carts. Thank for reading! Gaymond Lee 5040 Comanche Dr #27 La Mesa, CA 91941 Blitz Starhawk Cosmic Chasm Spike Spinball Armor Attack Star Trek Solar Quest Hyperchase Bedlam Web Wars Rip Off + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!newshub.sdsu.edu!rohan!leeg From: leeg@rohan.sdsu.edu (Gaymond Lee) Newsgroups: rec.games.vectrex,rec.games.video.marketplace,rec.games.video.classic Subject: FS Lightpen w/Art Master $100ppd Date: 25 Mar 1997 22:55:10 GMT Organization: San Diego State University Lines: 7 Message-ID: <5h9l4e$53p$2@hole.sdsu.edu> NNTP-Posting-Host: rohan.sdsu.edu X-Newsreader: TIN [version 1.2 PL0] Xref: csus.edu rec.games.vectrex:6913 rec.games.video.marketplace:115545 rec.games.video.classic:76089 Hi, No box or docs. I'll need to receive a check or m/o before I ship. Thanks for reading! Gaymond Lee 5040 Comanche Dr #27 La Mesa, CA 91941 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!newsfeed.nacamar.de!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!news.idt.net!nntp.farm.idt.net!news From: kodai Newsgroups: rec.games.vectrex Subject: Re: Question Date: Tue, 25 Mar 1997 21:56:35 -0500 Organization: IDT Lines: 24 Distribution: inet Message-ID: <33389063.2E22@mail.idt.net> References: <5h2441$br2$1@news.ptd.net> <333b9951.4361639@news.accessone.com> Reply-To: kodai19@mail.idt.net NNTP-Posting-Host: pmdyn98.vivid.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) V-X wrote: > > On 23 Mar 1997 02:21:53 GMT, in rec.games.vectrex, jgugie@postoffice.ptd.net > (John Gugie) wrote: > > >I was wondering for years, why was the Vectrex system stopped being > >manufactured? > > Because it did very badly in the market for a variety of reasons. It was the > most expensive of the "second wave" cartridge systems (I got one the Christmas > they came out--it was about $279, I think), it was just plain odd and appealed > mainly to hardcore game freaks, most of whom could not afford to buy it for > themselves, and it came out at just about the worst time it could--about a year > and a half before the entire home game market went blooey for a few years. > > > I heard it was because of some lawsuits against the > >company for the screen exploding when washed incorrectly. > > No, that's not true, as far as I know. If there were screen explosions, they > certainly weren't the reason it was pulled--and I've never heard about any such > disasters. > > > I dont think the screen explosions really happened, but I've seen a star wars back screen flame up then bust as soon as the machine got power. I often heard (while working for namco) that vector montiors would burn out like that. Mabey because of rumores like that spreading arround for almost 20 years, thats why you heard they explode. Just a thought. L8ER ^_^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!newsfeed.nacamar.de!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!news.idt.net!nntp.farm.idt.net!news From: kodai Newsgroups: rec.games.vectrex Subject: Re: Question Date: Tue, 25 Mar 1997 21:57:04 -0500 Organization: IDT Lines: 24 Distribution: inet Message-ID: <33389080.6691@mail.idt.net> References: <5h2441$br2$1@news.ptd.net> <333b9951.4361639@news.accessone.com> Reply-To: kodai19@mail.idt.net NNTP-Posting-Host: pmdyn98.vivid.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) V-X wrote: > > On 23 Mar 1997 02:21:53 GMT, in rec.games.vectrex, jgugie@postoffice.ptd.net > (John Gugie) wrote: > > >I was wondering for years, why was the Vectrex system stopped being > >manufactured? > > Because it did very badly in the market for a variety of reasons. It was the > most expensive of the "second wave" cartridge systems (I got one the Christmas > they came out--it was about $279, I think), it was just plain odd and appealed > mainly to hardcore game freaks, most of whom could not afford to buy it for > themselves, and it came out at just about the worst time it could--about a year > and a half before the entire home game market went blooey for a few years. > > > I heard it was because of some lawsuits against the > >company for the screen exploding when washed incorrectly. > > No, that's not true, as far as I know. If there were screen explosions, they > certainly weren't the reason it was pulled--and I've never heard about any such > disasters. > > > I dont think the screen explosions really happened, but I've seen a star wars screen flame up then bust as soon as the machine got power. I often heard (while working for namco) that vector montiors would burn out like that. Mabey because of rumores like that spreading arround for almost 20 years, thats why you heard they explode. Just a thought. L8ER ^_^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!news.maxwell.syr.edu!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!news-pull.sprintlink.net!news.sprintlink.net!news-fw-22.sprintlink.net!bartlett.televar.com!daryl From: daryl@televar.com (Daryl Hurd) Newsgroups: rec.games.vectrex Subject: wanted vecterex Date: Tue, 25 Mar 97 20:51:46 GMT Organization: Televar, Inc. Lines: 3 Distribution: inet Message-ID: <5h9dsm$s03@bartlett.televar.com> Reply-To: games@wizlink.com NNTP-Posting-Host: yakimauser031.televar.com X-Newsreader: News Xpress 2.0 Beta #2 I'am looking for a vecterx system in good condition. wanted also startrek & armored attack. willing to pay reasonable price. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!howland.erols.net!newsxfer.itd.umich.edu!uunet!in1.uu.net!192.107.41.5!iglou!iglou1!mstclair From: mstclair@iglou1.iglou.com (Mike St. Clair) Subject: Re: New Vectrex Games FAQ X-Nntp-Posting-Host: iglou1 X-Nntp-Posting-User: mstclair Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) References: <5h92bu$efb@news.monmouth.com> Distribution: inet Date: Wed, 26 Mar 1997 16:11:56 GMT Lines: 26 pcjohn@monmouth.com (John Dondzila) writes: >NEW VECTREX GAMES FAQ v4.0 >-------------------------- >Q. I heard there are new games being made for the Vectrex > Arcade System. Is this true ? >A. Yes, It is true. >---------------------------------------------------------------------------- >Q. What are the games ? >A. There are currently 4 games, they are called Vector Vaders, > Patriots, All Good Things and Rockaroids Remix. Since these recurring posts are really "For Sale" adverts, and not really a FAQ per se, would you mind labeling them as such? Newbies might see such postings and believe that they are reading a real FAQ, and might assume that your games are the only games available and/or in development for the Vec, which is obviously no longer the case. -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!ais.net!uunet!in3.uu.net!204.245.3.50!news.primenet.com!krishna From: Glenn Saunders Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games FAQ Date: 26 Mar 1997 18:21:02 -0700 Organization: Primenet (602)416-7000 Lines: 14 Distribution: inet Message-ID: <5hci1u$akj@nnrp1.news.primenet.com> References: <5h92bu$efb@news.monmouth.com> X-Posted-By: krishna@206.165.5.103 (krishna) The mortal Mike St. Clair wrote: : Since these recurring posts are really "For Sale" adverts, and not really : a FAQ per se, would you mind labeling them as such? It could be a PCJohn's new Vec Games FAQ and still be considered a FAQ. : and might assume that your games are the only games available and/or : in development for the Vec, which is obviously no longer the case. I agree, I think if there is going to be an all-encompassing new-games FAQ, it should be written by a 3rd party and cover Clay's projects as well. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!newsrelay.netins.net!solaris.cc.vt.edu!not-for-mail From: fascist@vt.edu (Stefan Hall) Newsgroups: rec.games.vectrex Subject: Classic Video Game Spring Cleaning Tidbit Auction - Atari 2600/5200/7800, Colecovision, Vectrex, Books, Handhelds/Pong Units Date: 27 Mar 1997 06:04:19 GMT Organization: Virginia Tech / Blacksburg Electronic Village Lines: 135 Message-ID: <5hd2l3$flt$4@solaris.cc.vt.edu> NNTP-Posting-Host: as2511-29.sl004.cns.vt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Spring Cleaning Tidbit Auction - Atari 2600/5200/7800, Colecovision, Vectrex, Books, Handhelds/Pong Units *NO MINIMUM BIDS* Trades allowed - I collect Atari 2600/5200/7800/Jaguar, Colecovision, Vectrex, and video game paraphenalia. Rules: 1) I hate pennies! Bids need to be in increments of $0.25. 2) Buyer pays shipping & handling. You name your poison - US Postal ground/air, FedEx, UPS (sorry, our matter teleporter is currently off-line). 3) Your bidding email must go to fascist@vt.edu and must contain something about bidding in the subject line (otherwise, you get sent out with the trash). Please just include the items you are bidding on in the email. Winners will be notified by email. 4) This auction will run from 27 March 97 to 03 April 97, 12 AM EST. 5) I reserve the right to pull any and all items, refuse service to brain transplant volunteers, and generally do whatever I want until you show me the money. 6) All laws of thermodynamics shall be strictly obeyed. On to the stuff... Atari 2600 Mega-Pack: 48 carts Adventures of Tron, Air-Sea Battle, Amidar (case damaged), Asteroids (w/instructions), Astroblast, Battlezone, Berzerk (w/ instructions), Bowling, Breakout, Canyon Bomber, Casino, Combat (w/ instructions), Cosmic Ark, Defender (w/ instructions), Dig Dug, Donkey Kong (w/ instructions), Fire Fighter, Frogger (label missing), Haunted House, Home Run, Infiltrate (label missing), International Soccer, Kaboom!, Krull, Missile Command (w/ instructions), Night Driver, Pac-Man (w/ instructions), Phoenix, Pitfall!, Q*Bert (label missing), Realsports Baseball, Realsports Football, Sky Diver, Solaris (w/ box), Space Attack, Space Invaders (w/ instructions), Space Jockey, Stampede, Street Racer, Super Challenge Football, Swordquest: Earthworld (w/ comic), Video Chess, Video Olympics (w/ instructions), Video Pinball, Warlords (w/ instructions), Wizard of Wor, Word Zapper, Yars' Revenge Mini-Pack: 15 carts Asteroids (w/ instructions), Berzerk (w/instructions), Breakout, Combat (w/instructions), Defender (w/ instructions), Frogger (label missing), Missile Command, Pac-Man (w/ instructions), Sky Diver, Space Invaders, Space Jockey, Street Racer, Video Olympics, Warlords, Yars' Revenge additional loose carts Asteroids (3, 1 w/ instructions) Combat (7) Pac-Man Space Invaders 2600 Hardware 1) 6-switch Atari VCS, 2 used joysticks, Atari logo power supply 2) Archer Deluxe Competition Joystick in box, never used Atari 5200 carts Dig Dug Galaxian (w/ instructions) Missile Command Ms. Pac-Man Pac-Man (w/instructions) Q*Bert Qix (w/ instructions, also includes a non-functional Qix cart for hacking) Super Breakout Atari 7800 carts all are shrinkwrapped Asteroids Dig Dug Galaga Xevious hardware 1) 7800 unit (power switch needs a little cleaning), 3 used joysticks, Atari logo power supply (large version), RF cable, Owner's Manual, and the following carts: Ballblazer, Centipede (w/ instructions), and Pole Position II Colecovision Starter Pack Donkey Kong, Donkey Kong, Jr., Looping, Omega Race, Smurf Rescue in Gargamel's Castle, Venture, and Zaxxon loose cart(s) Venture Vectrex carts Scramble (w/ overlay) overlays Armor...Attack Blitz! Hyper Chase Books about video games, of course! Blanchet, Michael. How to Beat the Video Games. 1982. Hirschfield, Tom. How to Master the Video Games. 1981. Hirschfield, Tom. How to Master the Video Games. 1981. Sullivan, George. How to Win at Video Games: A Complete Guide. 1982. Uston, Ken. Mastering Pac-Man. 1981. Uston, Ken. Score! Beating the Top 16 Video Games. 1982. Handhelds/Pong Units 1) Hit & Missile handheld - works, but needs repair. 2) Etch-A-Sketch Animator - works great, in very good shape. 3) Black Jack (LCD) - boxed w/ instructions. From those fine folks at Radio Shack. 4) Paddle IV by Roberts - original box in good shape, unit in great shape, comes with original power supply and tv switchbox. Sorry, no documentation. 5) Compu-Vision by Bentley - original box in good shape w/ styrofoam inserts. The unit is in near mint shape (a little white paint on the cord). Includes original game manual. As a bonus, I'll throw in a busted Compu-Vision (one joystick broken and cord has been hacked) for parts, experimentation, window dressing, etc. Thanks for reading this far! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!howland.erols.net!newsxfer3.itd.umich.edu!portc01.blue.aol.com!newstf02.news.aol.com!audrey01.news.aol.com!not-for-mail From: chrissalo@aol.com Newsgroups: rec.games.vectrex Subject: Spike Date: 27 Mar 1997 13:21:04 GMT Organization: AOL Bertelsmann Online GmbH & Co. KG http://www.germany.aol.com Lines: 14 Distribution: inet Message-ID: <19970327132100.IAA06139@ladder01.news.aol.com> References: <5hd2l3$flt$4@solaris.cc.vt.edu> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com X-Newsreader: AOL Offline Reader Hi! Again a silly question to ask... Does anybody know how that speech synthesis works in spike? Are they samples? I haven't dissassembled the rom yet, thought I might ask first. The thing is, the emulator doesn't do that yet... (I tried that PSG from Mike Cuddy, sounds better, but no speech at all...(and slower)) Chris + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.ironhorse.com!nntp.portal.ca!newsfeed.direct.ca!news.maxwell.syr.edu!ais.net!news.stealth.net!zephyr.texoma.net!uunet!in1.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: Spike Date: Thu, 27 Mar 1997 14:47:20 GMT Organization: Arcade's Are Us Lines: 14 Distribution: inet Message-ID: <5he1ai$5m@news.monmouth.com> References: <5hd2l3$flt$4@solaris.cc.vt.edu> <19970327132100.IAA06139@ladder01.news.aol.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp0.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 >Does anybody know how that speech synthesis works in >spike? What's even better, is does anyone know how the cartridge works ? On the edge connector for the board, the pin is missing for the 4K (A10) address line. However, flip it over and there's the extra pin for the 8K (A11) line ! I've yet to figure this one out. Maybe some wierd form of bank switching. JD + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!arclight.uoregon.edu!newsfeeds.sol.net!ix.netcom.com!cpk-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!news-pull.sprintlink.net!news.sprintlink.net!news-chi-13.sprintlink.net!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games FAQ Date: Thu, 27 Mar 1997 14:54:11 GMT Organization: Arcade's Are Us Lines: 8 Distribution: inet Message-ID: <5he1nd$5m@news.monmouth.com> References: <5h92bu$efb@news.monmouth.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp0.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 I'm sorry, let me make sure I'm politically correct and change it to : "John Dondzila's NEW Vectrex Games For Sale FAQ". Although I don't think Clay has his game up for sale just yet. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsfeed.nacamar.de!news.nacamar.de!uunet!in1.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Spike Date: Thu, 27 Mar 1997 09:43:48 -0800 Organization: Diamond Multimedia, Communications Division Lines: 44 Sender: clay@v-wins-1-100.supra.com Distribution: inet Message-ID: References: <5hd2l3$flt$4@solaris.cc.vt.edu> <19970327132100.IAA06139@ladder01.news.aol.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <19970327132100.IAA06139@ladder01.news.aol.com>, chrissalo@aol.com wrote: > Hi! > > Again a silly question to ask... > > Does anybody know how that speech synthesis works in > spike? > > Are they samples? > > I haven't dissassembled the rom yet, thought I might ask first. > The thing is, the emulator doesn't do that yet... > (I tried that PSG from Mike Cuddy, sounds better, but no speech at all...(and slower)) Ohhh.... Fine. I'll let my surprise out. ;-) One of the differences between the free version and the full cart version of Moon Lander is that the 32K cart version has digitized speech. *GRIN* Spike is digitized, the problem is that it's VERY low sampling and playback rate. It's tricky to playback sound with the screen refreshing since the Vectrex is having to drive the display hardware (including the DAC that you need to playback the digitized sound). I was going to try to do the whole thing out of an ISR, but never got around to it. I run 8KHz 8 bit samples during the opening cut scenes. (It's a "4,3,2,1 We have ignition!" countdown. It sounds pretty cool since the Vectrex doesn't have any output anti-aliasing filters on it, and the NASA recordings I made the samples from have lots of "buzzy" aliasing in them anyway.) Sean Kelly will have the 8K Moon Lander for his multi-cart for free, the carts I'm producing are 32K... (I didn't want to eat up all Sean's ROM space single-handedly... ;-) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.uoregon.edu!newsfeed.orst.edu!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games FAQ Date: Thu, 27 Mar 1997 09:30:31 -0800 Organization: Diamond Multimedia, Communications Division Lines: 18 Sender: clay@v-wins-1-100.supra.com Distribution: inet Message-ID: References: <5h92bu$efb@news.monmouth.com> <5he1nd$5m@news.monmouth.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5he1nd$5m@news.monmouth.com>, pcjohn@monmouth.com wrote: > I'm sorry, let me make sure I'm politically correct and change it to : > > "John Dondzila's NEW Vectrex Games For Sale FAQ". > > Although I don't think Clay has his game up for sale just yet. This is true-- waiting for the printer to finish the stickers... And for PCB's to come back from the board house... Not too much longer though... :-) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.ironhorse.com!mr.net!news-peer.gsl.net!news.gsl.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!ais.net!cdc2.cdc.net!news.texas.net!newsfeed.concentric.net!news-master!news From: wernst@cris.com (Warren "Llama" Ernst) Newsgroups: rec.games.vectrex Subject: Re: FS Loose Vec Carts Date: Thu, 27 Mar 1997 21:28:22 GMT Organization: Concentric Internet Services Lines: 22 Distribution: inet Message-ID: <333be64f.425891749@news.concentric.net> References: <5h9kvl$53p$1@hole.sdsu.edu> NNTP-Posting-Host: 61011d0009la.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent .99g/32.339 leeg@rohan.sdsu.edu (Gaymond Lee) wrote: >Hi, >I have 12 loose carts for sale. I am only interested in carts with good morals. Sorry Gaymond. hehehe See you Saturday -Warr ------------------------------+---------------------------------------- Reviewer, "Windows Magazine" | Warren Ernst - warren@techie.com Author, "Using Netscape" | http://www.cris.com/~wernst/ "Internet 1997 Unleashed" (c) | Computer Journalist, Consultant, Author "Netscape 3 Unleashed"(contr) | Graphic Artist, Nerd "Presenting ActiveX" | Que and Sams.Net Publishing | "If it ain't broke, don't break it." ------------------------------+---------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.starnet.net!news.starnet.net!news.dra.com!feed1.news.erols.com!dispatch.news.demon.net!demon!rjfm2.demon.co.uk!not-for-mail From: kendy@rjfm2.demon.co.uk (rjfm2) Newsgroups: rec.games.vectrex Subject: Re: wanted vecterex Date: Thu, 27 Mar 1997 22:18:15 GMT Message-ID: <333bb6f8.3667405@NEWS.DEMON.CO.UK> References: <5h9dsm$s03@bartlett.televar.com> Reply-To: kendy@rjfm2.demon.co.uk NNTP-Posting-Host: rjfm2.demon.co.uk X-NNTP-Posting-Host: rjfm2.demon.co.uk X-Newsreader: Forte Agent .99f/32.299 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 10 daryl@televar.com (Daryl Hurd) wrote: > I'am looking for a vecterx system in good condition. wanted also startrek >& armored attack. willing to pay reasonable price. > Don't we all.. Oh well back to the emulator... Rob.. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.ironhorse.com!nntp.portal.ca!newsfeed.direct.ca!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: vectrexauc@aol.com (VectrexAuc) Newsgroups: rec.games.vectrex Subject: Bill's Vectrex Auction (including 3D Imager!) Update #1 Date: 28 Mar 1997 09:45:46 GMT Organization: AOL http://www.aol.com Lines: 126 Distribution: inet Message-ID: <19970328094500.EAA16381@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com Bill Moore's Vectrex Auction! Update #1 (3/28/97) The auction is still active, but I've had real life intervene and have had no time to post an update. So please accept my apologies for that. There's been some activity on the rare and extremely rare stuff, but everything else is just sitting there, waiting for someone to give it a good home... Please read the rules for this auction at the end of this message before replying or submitting bids on any items. Vectrex Cartridges ------------------ Carts include ONLY items listed. AnimAction (ER!) I found this years ago, at a store that was getting rid of it's Vectrex stuff. I picked it up hoping to later find a Light Pen, but that never happened. No box, but includes instructions. Cart and docs are in *MINT* condition. Current bid: $25 (cmoore) Armor..Attack! Overlay <-- *NEW* item in auction! Overlay ONLY (no cart). Overlay is in very good condition, with only minor scratches. Minimum bid: $7.50 (no bid yet) Hyperchase Includes overlay. Minimum bid: $15 (no bid yet) Scramble Includes overlay. Minimum bid: $15 (no bid yet) StarHawk Includes instructions and overlay. Minimum bid: $15 (no bid yet) Vectrex System and accessories ------------------------------ Vectrex Model HP-3000 (Serial #0027256) Unit works, but screen becomes unreadable (brightness goes haywire) after a few minutes of gameplay. I think this is due to a bad flyback transformer, but I'd rather sell it and get another one than fix it. Monitor has a small dot burn-in at the exact center of the screen due to this problem. Includes one controller, on which button 2 works intermittently. (Buttons 1,3, and 4 work fine.) NOTE: Does NOT include box, MineStorm overlay, MineStorm instructions, or Vectrex Owners Manual. When I get a replacement Vectrex, if that unit includes any of these items, I will mail the duplicates to you for no extra charge (except the box, which will cost a little more to ship than the other items). Starting Bid: $50 o.b.o. (no bid yet) Vectrex 3-D Imager (ER!) ** MineStorm Color Wheel FOUND! ** The rarest Vectrex item of all! Imager is clean, has forehead pad, and is in good working order. Includes all three cartridges released for the Imager (3-D MineStorm, 3-D Crazy Coaster, and 3-D Narrow Escape). Two color wheels (one for Narrow Escape/Crazy Coaster, and one for MineStorm) are included. Purchase price includes any other 3-D Imager items found at a later date (such as boxes, instructions, etc.). I will contact the buyer in that case to make shipping arrangements. Current Bid: $275 (tprice) There is also a trade offer on the table for this item. The Rules --------- (please read this section before replying or bidding) LENGTH OF AUCTION (*CHANGED*, READ THIS): The auction began Wednesday, March 12th, and will run thru Monday, April 14th, 1997. I will post updates twice weekly in these groups. (I'll try for Thursday and Monday.) Going once, twice, sold phase will begin Monday, April 7th. Once the auction enters the G1, G2 sold phase, I will cease posting updates to the newsgroups, and bidders will be updated via E-mail at least every other day. BIDDING: Please do NOT hit 'reply' or 'reply by E-mail' to bid! I have set up an AOL screenname specifically for this auction. E-mail your bids to VectrexAuc@aol.com. Only bids sent to this E-mail address will be entered into the auction. Serious bids only, please. When sending your first bid, please include shipping address and contact info. Please include daytime and evening phone numbers to reach you, along with the best times to call. This information must be received before the auction enters the G1, G2, sold phase on 4/7/97, otherwise your bid will be removed from consideration. BIDDING INCREMENTS: PRICING: Prices do NOT include shipping costs. (See shipping below) Items which have not received at least minimum bids by the G1, G2 sold phase may be withdrawn from the auction. TRADING: Trades are acceptable for any item listed in the auction. I'm looking for certain Vectrex and ColecoVision items, contact me via E-mail at the bidding address (VectrexAuc@aol.com) if you wish to make a trade. Trades are also accepted as part of a deal for an item (e.g. "I'll give you an [item], plus $XXX, for your [item].") ** Take note that due to my cash situation, a cash bid on the 3-D Imager outweighs a trade offer, unless it's a REALLY good trade! ** PAYMENT: Payment in U.S. funds only. Cashier's Check or Money Order ONLY. No Cash. No Personal Checks. Payment must be received before items are shipped. SHIPPING: Shipping costs will be added to your final purchase price, rounded to the nearest dollar. Shipping method is at the discretion of the buyer. Regardless of shipping method, insurance will be purchased for items shipped (this covers my butt, and yours). If no method is specified, items will be sent via UPS Ground. All sales are final. Caveat Emptor. ________________________________________________________________ | | billm@edge.net | | Later, | IRNBill@aol.com | | Bill Moore | BILL.MOORE@Genie.com | | Air Talent, Interstate Radio Network | http://edge.net/~billm | | Nashville, TN | Delphi: Coming soon... | |_______________________________________|________________________| | "I am a jelly doughnut." --John F. Kennedy | |________________________________________________________________| + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!newsfeed.nacamar.de!dispatch.news.demon.net!demon!fido.news.demon.net!demon!newsgate.unisource.nl!news.unisource.nl!xs4all!not-for-mail From: Sebastiaan Uterwijk Newsgroups: rec.games.vectrex Subject: Vectrex for trade Date: Fri, 28 Mar 1997 09:31:01 -0800 Organization: XS4ALL, networking for the masses Message-ID: <333C0055.794B@xs4all.nl> NNTP-Posting-Host: 194.109.66.13 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-XS4ALL-Date: Fri, 28 Mar 1997 09:30:10 CET X-Mailer: Mozilla 3.01Gold (X11; I; IRIX 6.2 IP22) Lines: 5 I've got a Vectrex in perfect working order and will only trade for some very nice classic handhelds/tabletops. I live in the Netherlands, we can do the trade in Soho,London where a division of my company is based. Don't mail me with money offers, i'm only interested in trading! Sebastian. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.ironhorse.com!mr.net!europa.clark.net!news.maxwell.syr.edu!cdc2.cdc.net!news.idt.net!newsfeed.gte.net!news-in.iadfw.net!excalibur.flash.net!not-for-mail From: Mark Shaker Newsgroups: rec.games.vectrex Subject: Vectrex Service Manual: Quest for the missing pages Date: Fri, 28 Mar 1997 08:15:08 -0500 Organization: Ford Motor Company Lines: 15 Distribution: inet Message-ID: <333BC45C.A9@flash.net> Reply-To: lshaker@flash.net NNTP-Posting-Host: detasc3-151.flash.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-KIT (Win16; I) I have a Vectrex in need of repair, so I downloaded the scanned Vectrex Service Manual so kindly provided by Steve Skrzyniarz (whereabouts unknown). Unfortunately the manual is missing page 27. (The file for page 27 contains a duplicate image of page 28.) Also, the scans of schematics (Pages 29, 30a, 30b, 30c, 30d & 31) are unreadable near the boarders. Would anyone have a copy these pages that I might have (by e-mail, fax, snail mail, whatever)? Thanks! Mark + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!ix.netcom.com!news From: amusingd@ix.netcom.com(John Adorjan) Newsgroups: rec.games.vectrex Subject: WTT/coin op Make Trax cocktailtable game for V..system (IL) Date: 28 Mar 1997 19:22:37 GMT Organization: Netcom Lines: 3 Distribution: inet Message-ID: <5hh5pt$mcu@sjx-ixn10.ix.netcom.com> NNTP-Posting-Host: pal-il1-04.ix.netcom.com X-NETCOM-Date: Fri Mar 28 11:22:37 AM PST 1997 Do you want to trade?This Make Trax is nice! John + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in1.uu.net!206.63.63.70!nwnews.wa.com!brokaw.wa.com!not-for-mail From: Scott Schultz Newsgroups: rec.games.vectrex Subject: Re: wanted vecterex Date: Fri, 28 Mar 1997 11:13:55 -0700 Organization: C.E. Publications Lines: 32 Message-ID: <333C0A63.69DF@ceweekly.com> References: <5h9dsm$s03@bartlett.televar.com> <333bb6f8.3667405@NEWS.DEMON.CO.UK> Reply-To: scott@ceweekly.com NNTP-Posting-Host: subaru.ceweekly.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) rjfm2 wrote: > > daryl@televar.com (Daryl Hurd) wrote: > > > I'am looking for a vecterx system in good condition. wanted also startrek > >& armored attack. willing to pay reasonable price. > > > Don't we all.. > > Oh well back to the emulator... > > Rob.. Is this really true (that "everyone" wants a vectrex and games)? It seems that there are plenty of for sale notices in this group on a weekly basis. If "reasonable pricing" is the reason you haven't bought one, then what is a reasonable price? From what I've seen here, the going prices seem to be: Vectrex in good shape: $90 - $110 Spare Controller: $15 - $20 Games: $10 - $20 depending on rarity and whether it has a box and/or overlay. These seem reasonable to me (I'd probably sell my stuff according to these guidelines) but maybe others think a lower price is "reasonable". How do the readers of this group feel about current asking prices? Scott Schultz scott@ceweekly.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!ix.netcom.com!super.zippo.com!zdc!news.pbi.net!news.pacbell.net!usenet From: "Thomas Pfaff" Newsgroups: rec.games.vectrex Subject: Half-working Vectrex (Seeking Diagnosis) Date: 28 Mar 1997 22:16:19 GMT Organization: Pacific Bell Internet Services Lines: 22 Distribution: inet Message-ID: <01bc3be6$e64798e0$0d3dd9cd@206.170.168.35.jps.net> NNTP-Posting-Host: 205.217.61.13 X-Newsreader: Microsoft Internet News 4.70.1155 Hi. I picked up a half-working Vectrex that I'd like to get working and back in the Vec-community. Has anyone else suffered from the following symptoms: * Display seems to often draw lines in the wrong places depending where the drawing is taking place. * Objects never appear in the _correct_ place and are at best offset to another part of the screen. * Often times ships, objects are drawn correctly within a specific area of the display but are offset in terms of their (x,y) coordinates. * Other times ships, objects are drawn off the area of the screen and are not visible. Sound like a display controller problem? Has anyone fixed a problem like this? Thomas thomas@cs.sonoma.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.ironhorse.com!mr.net!netnews.com!howland.erols.net!newsfeed.internetmci.com!news.infinet.com!news From: Kirk Prodzinski Newsgroups: rec.games.vectrex Subject: WTB: Vectrex Controller. Date: Sat, 29 Mar 1997 00:24:15 -0500 Organization: InfiNet Lines: 8 Distribution: inet Message-ID: <333CA77F.3A95@infinet.com> NNTP-Posting-Host: cmh-p137.infinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02Gold (Win95; I) CC: kprod@infinet.com Anyone have an extra to sell or trade me ? Send me cash amt wanted or check my trade list www.infinet.com/~kprod Thanks KP + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.ironhorse.com!mr.net!europa.clark.net!worldnet.att.net!howland.erols.net!newsfeed.internetmci.com!news.infinet.com!news From: Kirk Prodzinski Newsgroups: rec.games.vectrex Subject: Help, need info an making Sega controller to work on vec. Date: Sat, 29 Mar 1997 00:25:16 -0500 Organization: InfiNet Lines: 4 Distribution: inet Message-ID: <333CA7BC.76AA@infinet.com> NNTP-Posting-Host: cmh-p137.infinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02Gold (Win95; I) CC: kprod@infinet.com I found part of it in the FAQ, can ayone point me to the rest of this ? Thanks KP + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.icm.edu.pl!newsfeed.nacamar.de!dispatch.news.demon.net!demon!fido.news.demon.net!demon!news2.euro.net!uunet!in1.uu.net!132.197.248.12!news.gte.com!news From: Dan Mazurowski Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Thought I had a brag - April Fool's Day comes early this year Date: Sat, 29 Mar 1997 02:30:45 -0600 Organization: GTE Laboratories Incorporated Distribution: inet Message-ID: <333CD335.41C6@gte.net> NNTP-Posting-Host: 143.63.31.134 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (X11; I; AIX 2) Lines: 31 Xref: csus.edu rec.games.vectrex:6936 rec.games.video.classic:76317 Was out hitting the garage sales day... there has been quite a number around here as spring cleaning hits high gear. Had the shock of my life today when one sale had a 2600 Jr, an Intellivision, and a Vectrex! I nabbed the Atari set-up and the Vec, along with a handful of Intelly carts & overlays I needed (including Kool Aid Man - how cool!). All this for $20. Of course when I got home I ran straight for the nearest outlet the the Vec in hand, plugged it in, and... nothing happened. Just some scratchy noise from the speaker and a minor whine from the power supply. What is wrong? I have wanted a Vectrex for SO LONG and now I have one, but it is dead. What can I do to heal this wonderful machine? My initial assumption was that I had no power to the monitor, but then wouldn't I still get game noises from the speaker? PLEASE HELP!!!!! -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=- Dan Mazurowski -=-=-=-=- -=-=-=-=- smedley@gte.net -=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- "There's a fine line between clever and stupid." - David St. Hubbins (lead singer, Spinal Tap) Check out my video game retrospect web site! http://home1.gte.net/smedley/index.htm To reply via e-mail, remove the .antispam from my ID. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.ironhorse.com!mr.net!news.idt.net!news.idt.net!dispatch.news.demon.net!demon!rjfm2.demon.co.uk!not-for-mail From: kendy@rjfm2.demon.co.uk (rjfm2) Newsgroups: rec.games.vectrex Subject: Re: wanted vecterex Date: Sat, 29 Mar 1997 15:39:56 GMT Message-ID: <333d377c.4225846@NEWS.DEMON.CO.UK> References: <5h9dsm$s03@bartlett.televar.com> <333bb6f8.3667405@NEWS.DEMON.CO.UK> <333C0A63.69DF@ceweekly.com> Reply-To: kendy@rjfm2.demon.co.uk NNTP-Posting-Host: rjfm2.demon.co.uk X-NNTP-Posting-Host: rjfm2.demon.co.uk X-Newsreader: Forte Agent .99f/32.299 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 20 Scott Schultz wrote: >Is this really true (that "everyone" wants a vectrex and games)? It >seems that there are plenty of for sale notices in this group on a >weekly basis. If "reasonable pricing" is the reason you haven't >bought one, then what is a reasonable price? Yes, but I want to see the good before I buy them..which limits me to my local area in the UK. >Vectrex in good shape: $90 - $110 >Spare Controller: $15 - $20 >Games: $10 - $20 depending on rarity and whether it has a box and/or >overlay. Yes and the systems are OLD, and its still a lot of money to spend on a possible duff system. Rob. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.uoregon.edu!newsxfer3.itd.umich.edu!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsfeed.nacamar.de!news-feed.inet.tele.dk!azure.xara.net!xara.net!news.thenet.net!uunet!in2.uu.net!198.82.160.249!solaris.cc.vt.edu!not-for-mail From: fascist@vt.edu (Stefan Hall) Newsgroups: rec.games.vectrex Subject: No Minimum Bid Spring Cleaning Auction Update Date: 30 Mar 1997 06:28:14 GMT Organization: Virginia Tech / Blacksburg Electronic Village Lines: 143 Message-ID: <5hl15u$oa3$1@solaris.cc.vt.edu> NNTP-Posting-Host: as2511-3.sl012.cns.vt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 current bids are: Spring Cleaning Tidbit Auction - Atari 2600/5200/7800, Colecovision, Vectrex, Books, Handhelds/Pong Units *NO MINIMUM BIDS* Trades allowed - I collect Atari 2600/5200/7800/Jaguar, Colecovision, Vectrex, and video game paraphenalia. Rules: 1) I hate pennies! Bids need to be in increments of $0.25. 2) Buyer pays shipping & handling. You name your poison - US Postal ground/air, FedEx, UPS (sorry, our matter teleporter is currently off-line). 3) Your bidding email must go to fascist@vt.edu and must contain something about bidding in the subject line (otherwise, you get sent out with the trash). Please just include the items you are bidding on in the email. Winners will be notified by email. 4) This auction will run from 27 March 97 to 03 April 97, 12 AM EST. 5) I reserve the right to pull any and all items, refuse service to brain transplant volunteers, and generally do whatever I want until you show me the money. 6) All laws of thermodynamics shall be strictly obeyed. On to the stuff... Atari 2600 Mega-Pack: 48 carts Adventures of Tron, Air-Sea Battle, Amidar (case damaged), Asteroids (w/instructions), Astroblast, Battlezone, Berzerk (w/ instructions), Bowling, Breakout, Canyon Bomber, Casino, Combat (w/ instructions), Cosmic Ark, Defender (w/ instructions), Dig Dug, Donkey Kong (w/ instructions), Fire Fighter, Frogger (label missing), Haunted House, Home Run, Infiltrate (label missing), International Soccer, Kaboom!, Krull, Missile Command (w/ instructions), Night Driver, Pac-Man (w/ instructions), Phoenix, Pitfall!, Q*Bert (label missing), Realsports Baseball, Realsports Football, Sky Diver, Solaris (w/ box), Space Attack, Space Invaders (w/ instructions), Space Jockey, Stampede, Street Racer, Super Challenge Football, Swordquest: Earthworld (w/ comic), Video Chess, Video Olympics (w/ instructions), Video Pinball, Warlords (w/ instructions), Wizard of Wor, Word Zapper, Yars' Revenge BID = $25.00 StevenC Mini-Pack: 15 carts Asteroids (w/ instructions), Berzerk (w/instructions), Breakout, Combat (w/instructions), Defender (w/ instructions), Frogger (label missing), Missile Command, Pac-Man (w/ instructions), Sky Diver, Space Invaders, Space Jockey, Street Racer, Video Olympics, Warlords, Yars' Revenge BID= $5.00 Devine additional loose carts Asteroids (3, 1 w/ instructions) Combat (7) Pac-Man Space Invaders 2600 Hardware 1) 6-switch Atari VCS, 2 used joysticks, Atari logo power supply BID=$15.00 StevenC 2) Archer Deluxe Competition Joystick in box, never used BID=$1.00 Mallery Atari 5200 carts Dig Dug BID=$0.50 Mallery Galaxian (w/ instructions) BID=$0.50 Mallery Missile Command BID=$0.50 Mallery Ms. Pac-Man BID=$0.50 Mallery Pac-Man (w/instructions) BID=$0.50 Mallery Q*Bert BID=$0.50 Mallery Qix (w/ instructions, also includes a non-functional Qix cart for hacking) BID=$0.50 Mallery Super Breakout BID=$0.50 Mallery Atari 7800 carts all are shrinkwrapped Asteroids Dig Dug Galaga Xevious hardware 1) 7800 unit (power switch needs a little cleaning), 3 used joysticks, Atari logo power supply (large version), RF cable, Owner's Manual, and the following carts: Ballblazer, Centipede (w/ instructions), and Pole Position II BID=$5.00 Mallery Colecovision Starter Pack Donkey Kong, Donkey Kong, Jr., Looping, Omega Race, Smurf Rescue in Gargamel's Castle, Venture, and Zaxxon BID=$1.00 Mallery loose cart(s) Venture BID=$0.25 Mallery Vectrex BID=$10.00 for everything, Robertson carts Scramble (w/ overlay) overlays Armor...Attack Blitz! Hyper Chase Books about video games, of course! Blanchet, Michael. How to Beat the Video Games. 1982. Hirschfield, Tom. How to Master the Video Games. 1981. Hirschfield, Tom. How to Master the Video Games. 1981. Sullivan, George. How to Win at Video Games: A Complete Guide. 1982. Uston, Ken. Mastering Pac-Man. 1981. Uston, Ken. Score! Beating the Top 16 Video Games. 1982. Handhelds/Pong Units 1) Hit & Missile handheld - works, but needs repair. 2) Etch-A-Sketch Animator - works great, in very good shape. 3) Black Jack (LCD) - boxed w/ instructions. From those fine folks at Radio Shack. 4) Paddle IV by Roberts - original box in good shape, unit in great shape, comes with original power supply and tv switchbox. Sorry, no documentation. BID=$1.00 Mallery 5) Compu-Vision by Bentley - original box in good shape w/ styrofoam inserts. The unit is in near mint shape (a little white paint on the cord). Includes original game manual. As a bonus, I'll throw in a busted Compu-Vision (one joystick broken and cord has been hacked) for parts, experimentation, window dressing, etc. BID=$1.00 Mallery Thanks for reading this far! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.uoregon.edu!newsxfer3.itd.umich.edu!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!ais.net!news.idt.net!nntp.farm.idt.net!news From: kodai Newsgroups: rec.games.vectrex Subject: Re: wanted vecterex Date: Sun, 30 Mar 1997 02:30:46 -0500 Organization: IDT Lines: 7 Distribution: inet Message-ID: <333E16A6.76D0@mail.idt.net> References: <5h9dsm$s03@bartlett.televar.com> <333bb6f8.3667405@NEWS.DEMON.CO.UK> <333C0A63.69DF@ceweekly.com> Reply-To: kodai19@mail.idt.net NNTP-Posting-Host: pmdyn26.vivid.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) I think these prices are very fair. These are collectable's and very hard to find. I had been looking for one in georgia for almost 15 years and the avrage price was $360 bucks. But when I found this group about 4 months ago I got one very good condition and 3 carts for swaping some gameboy games and a gamegear. I'm very happy with the trade and would be just as happy with those prices. That's my opinion, how about your's? L8ER ^_^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + From: Bruce Tomlin Newsgroups: rec.games.vectrex Subject: Re: Positioning to X, Y via ROM... Date: 30 Mar 1997 06:07:12 GMT Organization: San Antonio, TX Lines: 36 Distribution: inet Message-ID: <5hkvug$r5n@nexp.crl.com> References: <19970322012800.UAA12578@ladder01.news.aol.com> Reply-To: btomlin@aol.com NNTP-Posting-Host: crl4.crl.com X-Newsreader: TIN [UNIX 1.3 unoff BETA 970307; sun4m SunOS 4.1.3_U1] Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.uoregon.edu!newsxfer3.itd.umich.edu!newsxfer.itd.umich.edu!uunet!in2.uu.net!192.35.251.21!news.spss.com!news.inil.com!news.compuvar.com!news1.crl.com!nntp.crl.com!btomlin Clay Cowgill wrote in rec.games.vectrex: >> >> F329 E77F STB -1,S >> >> F32B AA7F ORA -1,S >> >> Just to get it right (I'm no 6809 assembler freak), this uses the stack to OR >> register A and B, right? >Yeah, sure looks like it. I've never used that, but it looks like it just >uses a location just outside of the stack area for a temporary storage >spot. (Probably kinda clever since the stack won't be full and it's >"free" since you only need it for one instruction.) Hmmmmm... this is a bad coding practice IF interrupts are being used. An interrupt at the wrong moment (as in trying to write a game using multitasking techniques) and you can get unpredictable results. Proper 6809 coding practice would be: STB ,-S (or PSHS B) ORA ,S+ ...with probably an increase of only 2 cycles, if any at all. Just to give you a frame of reference on the "wrong moment", one system call of 6809 code at work was setting up an entry in a table of clock interrupt routines to be called at interrupt time. It set up the code address in the table BEFORE setting up the "parameter" register which was used to point to the task's globals. Well, the code address was being used as the flag for a valid entry, and it would usually crash the system within a few minutes by not loading that register correctly. (The bug had never hit before because one of the system calls had never been used before, and the other had only been used at startup time when interrupts were disabled!) It took a lot of desk checking of the stack frame to eventually find out that part of the stack frame included an address within the system call, clearly fingering the culprit. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!news.spinne.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsfeed.nacamar.de!dispatch.news.demon.net!demon!rjfm2.demon.co.uk!not-for-mail From: kendy@rjfm2.demon.co.uk (rjfm2) Newsgroups: rec.games.vectrex Subject: Re: wanted vecterex Date: Mon, 31 Mar 1997 09:42:04 GMT Message-ID: <33465b50.14204406@NEWS.DEMON.CO.UK> References: <5h9dsm$s03@bartlett.televar.com> <333bb6f8.3667405@NEWS.DEMON.CO.UK> <333C0A63.69DF@ceweekly.com> <333E16A6.76D0@mail.idt.net> Reply-To: kendy@rjfm2.demon.co.uk NNTP-Posting-Host: rjfm2.demon.co.uk X-NNTP-Posting-Host: rjfm2.demon.co.uk X-Newsreader: Forte Agent .99f/32.299 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 14 kodai wrote: >I think these prices are very fair. These are collectable's and very >hard to find. I had been looking for one in georgia for almost 15 years >and the avrage price was $360 bucks. But when I found this group about >4 months ago I got one very good condition and 3 carts for swaping some >gameboy games and a gamegear. I'm very happy with the trade and would >be just as happy with those prices. That's my opinion, how about I'm not moaning about the prices...but I would like to look at the system before purchase...which limits me to my local area, Rob. + - - - - End of Archive File - - - - - - - - - - - - - - - - - - - - +