This file contains the archives of the rec.games.vectrex NetNews group for the month of Mar-1996 (This date range is approximate as article dates are determined based on arrival time and not the date in the article header). The Vextrex archives, which include game code, technical specifications, the rec.games.vectrex archive and a host of additional information, is available at: ftp://ftp.csus.edu/pub/vectrex/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!newsxfer2.itd.umich.edu!bloom-beacon.mit.edu!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip116.lax.primenet.com!user From: bwright@primenet.com (Bruce Wright) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 29 Feb 1996 20:51:05 -0700 Organization: Primenet Services for the Internet Lines: 44 Sender: root@primenet.com Distribution: world Message-ID: References: <1996Feb29.091043.176@sen.ca.gov> X-Posted-By: ip116.lax.primenet.com In article <1996Feb29.091043.176@sen.ca.gov>, Mark.Androvich@SEN.CA.GOV wrote: > The amount of $ you make has nothing to do with it! If you copied Apollo > 13 onto videotapes and gave copies away free, you are still violating > copyright. Yes, but you will be sued because you are limiting Universals potential market. You will be taking enough $ away from Universal to make it worth their while to hire a lawyer to sue you. That doesn't exist in the case of Vectrex. > As I said before, I don't care what you do. I'm not the copyright police! > But when you asked for an opinion on copyright law, I gave it to you. We > may not like it or agree with it, and we may feel no moral implications in > ignoring the law, but that does not change the law itself. Well then we are arguing different points. You are arguing what is or is not the actual letter of copyright law, I'm saying that there isn't a rat's egg chance of ANYONE, ANYWHERE giving a darn about it. Besides, don't undefended trademarks lapse into the public domain after some time? What's the time frame for a company logo? A company that has no employees and no product. Of course, the maker of the shirts could sign his name and sell them as fine art. . . FAIR USE!!! -Bruce -- Bruce Wright "I am Pentium of Borg. Precision is futile, you will be approximated." http://www.primenet.com/~bwright/ __ //\\ Support Cyber Rights and Free Speech on the Net! \\// Affix a blue ribbon to your posts, pages and email. //{\ Protest the CDA Amendment to the Telecom Bill of 1996. {/ \} See http://www.eff.org/blueribbon.html for more info. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mkdud@aol.com (MK DUD) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 1 Mar 1996 04:29:36 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 5 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4h6g20$ge9@newsbf02.news.aol.com> References: <4h03n4$649@newsbf02.news.aol.com> Reply-To: mkdud@aol.com (MK DUD) NNTP-Posting-Host: newsbf02.mail.aol.com I too would love to buy a Vectrex T-Shirt. Please put up a post when you want orders, I would gladly pay $20 (U.S.) for one. Thanks, Michael Kelley + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!prog.demon.co.uk From: henry@prog.demon.co.uk (C.H.Skilbeck) Newsgroups: rec.games.vectrex Subject: I need a vectrex (UK) Date: Fri, 01 Mar 1996 11:30:56 GMT Organization: Not Lines: 6 Message-ID: <825680251.7667@prog.demon.co.uk> Reply-To: henry@prog.demon.co.uk NNTP-Posting-Host: prog.demon.co.uk X-NNTP-Posting-Host: prog.demon.co.uk X-Newsreader: Forte Free Agent 1.0.82 Anyone got one for sale (at a reasonable price) ? C.H.Skilbeck henry@prog.demon.co.uk + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!spool.mu.edu!bloom-beacon.mit.edu!lard.ftp.com!128.127.136.113!abbot From: abbot@[128.127.2.119] Newsgroups: rec.games.vectrex Subject: Still looking for Polar Rescue overlay Date: Fri, 01 Mar 1996 10:12:56 Organization: FTP Software, North Andover, Massachusetts Lines: 26 Distribution: world Message-ID: <960301101256@128.127.136.113> Reply-To: abbot@ftp.com NNTP-Posting-Host: pooneil.ftp.com NNTP-Software: PC/TCP NNTP Can anyone make a color scan or color photocopy of the Polar Rescue overlay? It's now the only one I'm missing, and it would make a great addition to the Vectrex archive as well. If someone can at least make a color copy (39 cents now at some stores) I'll scan it and do whatever cleanup work may be needed. Also, another tip on making overlays from the scans - they need to be printed on a thermal color printer, not an inkjet printer. I've had excellent results, and the colors are almost identical to the originals. I've also found that by printing the images backwards, I can use a white-out pen (Wal-Mart sells one made by Pilot) and put a white background on the text areas of the overlays, like the button descriptions, just like the originals. This makes the text stand out much better. Also, you really need to laminate the back (I use Avery self-stick laminating sheets sold at Staples) so the ink doesn't flake off. Just be very careful sticking it on - it's very easy to get air bubbles, and you can't reposition it without pulling off some of the ink. It would be interesting to try a heat laminating machine, but I don't have access to one that will do anything larger than id cards. My father used to have one where he worked, but he's since retired. This would be the ideal solution if it worked, but it might melt or crack the ink. Scott + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsxfer2.itd.umich.edu!news.itd.umich.edu!zaxxon.rs.itd.umich.edu!esherman From: esherman@umich.edu (Erika) Newsgroups: rec.games.vectrex Subject: WTB: 3D imager Date: 1 Mar 1996 16:23:44 GMT Organization: University of Michigan Lines: 3 Distribution: inet Message-ID: <4h78ag$hgh@lastactionhero.rs.itd.umich.edu> NNTP-Posting-Host: zaxxon.rs.itd.umich.edu NNTP-Posting-User: 43076 X-Newsreader: TIN [version 1.2 PL2] I'm in need of one of these... :) -- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!pipeline!not-for-mail From: luxmundi@nyc.pipeline.com (Thomas Keller) Newsgroups: rec.games.vectrex Subject: Does Hyperchase just suck, or...???? Date: 1 Mar 1996 12:18:32 -0500 Organization: The Pipeline Lines: 18 Distribution: inet Message-ID: <4h7bh8$jtn@pipe3.nyc.pipeline.com> NNTP-Posting-Host: pipe3.nyc.pipeline.com Admittedly, I'm playing this game without the benefit of intructions, but is this game really that bad, or am I missing something blatantly obvious? I dunno... luxmundi@pipeline.com * tk3doforum@aol.com Console News Editor GameWire Magazine (ask how to subscribe-free!) 3DO*PSX*Saturn*Jaguar/CD*NeoGeo*Neo Geo CDZ Classics: Atari 2600/5200/7800/400/800XL/XE/Lynx/Super Pong Ten/Video Pinball/Colecovision/Intellivison/Microvision/Coleco Combat/Odyssey Odyssey2/Odyssey 3000/SMS/NES/TurboExpress/Astrocade/Channel F Vectrex/Gameboy/TurboDuo/Telstar Arcade...& Looking for more... Coin Ops: NeoGeo(2)/Defender/Millipede/ C'tails: Tempest/Asteroids/Cosmic Guerilla + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!tncnet.com!wavenet!usenet From: thx1138@wavenet.com (THX-1138) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: Fri, 01 Mar 1996 20:47:32 GMT Organization: ShadowCorp Industries Lines: 19 Distribution: inet Message-ID: <4h7oa7$5ud@newshub.wavenet.com> References: NNTP-Posting-Host: la-dial1-09.wavenet.com X-Newsreader: Forte Free Agent 1.0.82 Anthony Chapman wrote: >Would anyone out there be interested in Vectrex t-shirts? I'm >considering printing up a few, plain black t-shirt, vectrex logo in >silver or white in the middle... If I may suggest? How about using a Haynes Beefy-T with chest pocket? They're rugged, resist fading and are very soft even after repeated washings. Also, how about putting the logo on the pocket then maybe a larger version across the back? I realize this is an extra step but I think it'd look pretty nice. - THX-1138 =========================== ShadowCorp Industries. 'We make stuff because you pay us to.' =========================== + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!munnari.OZ.AU!news.mel.connect.com.au!yarrina.connect.com.au!news.mel.aone.net.au!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mkdud@aol.com (MK DUD) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 1 Mar 1996 21:56:25 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4h8dcp$5o4@newsbf02.news.aol.com> References: <4h7bh8$jtn@pipe3.nyc.pipeline.com> Reply-To: mkdud@aol.com (MK DUD) NNTP-Posting-Host: newsbf02.mail.aol.com "Admittedly, I'm playing this game without the benefit of intructions, but is this game really that bad, or am I missing something blatantly obvious? I dunno... " I hate to say, but it seems you've stumbled on to one of the few bad games. Pole position is OK if you want a driving game on the Vectrex. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ncar!gatech!newsfeed.internetmci.com!sgigate.sgi.com!sgiblab!news.spies.com!140.174.164.192!eric From: eric@goonsquad.spies.com (Eric Smith) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 01 Mar 1996 23:11:19 GMT Organization: Internet Wiretap Lines: 23 Distribution: world Message-ID: References: <1996Feb29.091043.176@sen.ca.gov> NNTP-Posting-Host: goonsquad.spies.com To: Mark.Androvich@SEN.CA.GOV In-reply-to: Mark.Androvich@SEN.CA.GOV's message of 29 Feb 96 09:10:43 -0800 In article <1996Feb29.091043.176@sen.ca.gov> Mark.Androvich@SEN.CA.GOV writes: > The amount of $ you make has nothing to do with it! If you copied Apollo > 13 onto videotapes and gave copies away free, you are still violating > copyright. If copyright violation depended only on the profit realized, > then you could tape record 1,000 copies of a CD and sell them for the price > of the cassette tape without being prosecuted. This is not the case. We're getting a bit off topic here, but I'd like to point out that United States Code Title 17 Section 1008 makes it non-actionable for consumers to make analog or digital musical recordings (which as defined would include dubs of prerecoded material) for noncommercial purposes. It is not clear to me whether your example of selling dubs for the price of the media (i.e., no profit) would be considered commerical. Of course, I am not a lawyer. See "http://www.spies.com/~eric/bad_laws/ahra.html" for more information. As far as the T-shirts go, why not just contact Smith Engineering (no relation), and ask for permission? Cheers, Eric + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ncar!newsxfer.itd.umich.edu!news.flint.umich.edu!news.gmi.edu!msunews!agate!howland.reston.ans.net!newsfeed.internetmci.com!usenet.eel.ufl.edu!news.uoregon.edu!newsfeed.orst.edu!news.orst.edu!v_mail.supra.com!cncmac.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: Fri, 01 Mar 1996 16:13:25 -0800 Organization: Diamond Multimedia, Supra Communications Div. Lines: 25 Distribution: inet Message-ID: References: <312BE79D.2D0E@rex.cs.tulane.edu> NNTP-Posting-Host: cncmac.supra.com In article , Sutekh@vianet.on.ca (Robert Stickles) wrote: > Wrong, wrong, wrong... Absolutely brimming over with wrongability! :-) > > The Vectrex source code, schematics, etc. have been 'donated' to the 'net, but > Smith Engineering still retain the rights to them. They have been > gracious enough to let us see/use them. As for the Vectrex logo *design*, > they may still be under copyright by GCE/Milton Bradley. So a safe bet > would be to check with them. Yeah, but... Easier to beg for forgiveness than ask for permission. :-) I doubt a few t-shirts would get anyone in trouble. Just don't sell a bunch for profit. Figure it's like a user's group using the logo of the company they support on their fan-stuff... -Clay -- ------------------------------------------------------------------- Clayton N. Cowgill Senior Product Development Manager clay@supra.com Diamond Multimedia, Supra Communications Div. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!news.xnet.com!skelly From: skelly@flood.xnet.com (Sean Kelly) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 2 Mar 1996 06:02:20 GMT Organization: XNet - A Full Service Internet Provider - (708) 983-6064 Lines: 38 Distribution: world Message-ID: <4h8o9c$jl3@flood.xnet.com> References: <1996Feb29.091043.176@sen.ca.gov> NNTP-Posting-Host: cyclone.xnet.com X-Newsreader: TIN [version 1.2 PL2] : As I said before, I don't care what you do. I'm not the copyright police! : But when you asked for an opinion on copyright law, I gave it to you. We : may not like it or agree with it, and we may feel no moral implications in : ignoring the law, but that does not change the law itself. Mark, YOU NEED TO SERIOUSLY CHILL! 8-) I highly doubt that anyone that responded to thread, myself included, was making a personal attack directed towards you because you happened to bring up the fact that it is, in fact, a copyright violation to reproduce the Vectrex logo on a t-shirt. I know what I was directing my comments towards was the absurdity of the law itself in it's current incarnation. Oh and take that damn badge off anyway! 8-) : How is it completely different from copying software? In both cases, you : are making money of the protected creation of another without permission. : You could argue about the effect being different, but both are copyright : violations. They are not COMPLETELY different. No, I knew when I wrote it that SOMEONE (didn't expect the copyright police themselves though! JUST KIDDING!) would point out the fact that it's not "completely" different. You got the gist of what I was trying to say though. : My final comments: I already agreed that it was very unlikely that anyone : would be sued over this. The question was, would creating a T-shirt with a : copy of the Vectrex logo on it be a violation of copyright? The answer is : yes. Could you be sued? Yes. Could we successfully defend such a : lawsuit? Perhaps. Is it likely that we would be sued? No. 'nuff said. This last paragraph sums up the situation with the Vectrex T's. Go ahead and make them and, as a matter of fact, send one to Smith Engineering as a courtesy. I'd imagine that would cover any form of compensation they might ask for in return for the rights to use the logo on a t-shirt... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!news.texas.net!dnet03-16.sat.texas.net!user From: wolfgang@texas.net (wolfgang) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 2 Mar 1996 04:01:41 GMT Organization: Texas Networking, Inc. Lines: 6 Distribution: inet Message-ID: References: <4h7bh8$jtn@pipe3.nyc.pipeline.com> NNTP-Posting-Host: dnet03-16.sat.texas.net X-Newsreader: Value-Added NewsWatcher 2.0b22.0+ In article <4h7bh8$jtn@pipe3.nyc.pipeline.com>, luxmundi@nyc.pipeline.com (Thomas Keller) wrote: > Am I missing something blatantly obvious? No, it sucks. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!munnari.OZ.AU!news.mel.connect.com.au!yarrina.connect.com.au!news.mel.aone.net.au!imci4!newsfeed.internetmci.com!news.sprintlink.net!hermes.athenet.net!dialosh-50.athenet.net!user From: slapdash@athenet.net (Russ Perry Jr) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: Fri, 01 Mar 1996 23:23:47 -0600 Organization: Russ Studios Lines: 43 Distribution: world Message-ID: References: <1996Feb29.091043.176@sen.ca.gov> NNTP-Posting-Host: dialosh-50.athenet.net X-Newsreader: Yet Another NewsWatcher 2.1.7 In article <1996Feb29.091043.176@sen.ca.gov>, Mark.Androvich@SEN.CA.GOV wrote: > In article , bwright@primenet.com (Bruce Wright) writes: > > In article <4h2r2f$bbo@flood.xnet.com>, skelly@flood.xnet.com (Sean Kelly) > > wrote: > >> I'm sorry, but isn't this taking the copyright issue just a LITTLE too > >> far?? Yes, the logo is copyrighted and yes the copyright is still in > >> effect I'm sure. I don't think anyone is going to dispute these facts. > > I agree. Mass-producing shirts with old company logos on them might ire > > somebody if it seemed like you were making a mint off of them, but > > producing a short run of shirts for members of your club is a different > > story. I wish I had a dime for every fraternity shirt that shows a > > drunken "Calvin & Hobbes" scene. Those guys don't get sued. > > Making shirts for fellow hobbiests is not a crime, any more that making > > shirts that say "Member: Hackensack Star Trek Fan Club" is going to get > > you sued by Paramount (Provided you don't use unlicenced likenesses or > > images). > Ah-- but the initial post said that he was going to duplicate the Vectrex > logo. If you create a T-Shirt that says "Vectrex Fan Club" in Times New > Roman font, this is different that duplicating the logo or a picture of the > Vectrex unit itself. A couple small comments... First of all, we're talking a logo here, so copyright isn't the only problem. We're also looking at trademark and registration too. If I put Hackensack Star Trek Fan Club on a shirt without the exact logo, there is still a small chance I'll get sued for using the words Star Trek. If I use the logo two, I'm being doubly risky. Still the chance is very very small that anything will happen. Of course. But so far I think the most obvious answer has been overlooked, or at least not stated explicitly... This is one of the rare cases where we know exactly who owns the rights. Why don't we ask permission? //*================================================================++ || Russ Perry Jr, 5970 Scott St, Omro WI 54963-9413 / 414-685-6187 || || slapdash@athenet.net / VIDEOGAME COLLECTOR - what have you got? || ++================================================================*// + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!saul3.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: Fri, 1 Mar 1996 23:42:31 -0800 Organization: University of Washington Lines: 19 Distribution: inet Message-ID: References: <4h7bh8$jtn@pipe3.nyc.pipeline.com> <4h8dcp$5o4@newsbf02.news.aol.com> NNTP-Posting-Host: saul3.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald In-Reply-To: <4h8dcp$5o4@newsbf02.news.aol.com> On 1 Mar 1996, MK DUD wrote: > "Admittedly, I'm playing this game without the benefit of intructions, but > is this game really that bad, or am I missing something blatantly obvious? > > > I dunno... " > > I hate to say, but it seems you've stumbled on to one of the few bad > games. Pole position is OK if you want a driving game on the Vectrex. > Acually, I think the game is fine, but I do not understand why they made the joystick SO sensitive (barely 1/6 of the range is used!) ALL of my Vec sticks are loose, making the car jitter around, very hard to control position on the road. If the control could be widened to use more of the stick's range.... Hmmm.... Aaron H. AKA the vector fool! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!rohan!leeg From: leeg@rohan.sdsu.edu (lee) Newsgroups: rec.games.vectrex Subject: Re: WTB: 3D imager Date: 2 Mar 1996 07:55:43 GMT Organization: San Diego State University Lines: 5 Distribution: inet Message-ID: <4h8utv$3ur@hole.sdsu.edu> References: <4h78ag$hgh@lastactionhero.rs.itd.umich.edu> NNTP-Posting-Host: rohan.sdsu.edu X-Newsreader: TIN [version 1.2 PL0] Erika (esherman@umich.edu) wrote: : I'm in need of one of these... :) Aren't we all in NEED? : ) Gaymond Lee + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: bchlan@ix.netcom.com(Bryan Chlan ) Newsgroups: rec.games.vectrex Subject: FS: Vectrex T-shirt Date: 2 Mar 1996 17:09:44 GMT Organization: Netcom Lines: 3 Distribution: inet Message-ID: <4h9vco$5ba@ixnews3.ix.netcom.com> References: <1996Feb29.091043.176@sen.ca.gov> <4h8o9c$jl3@flood.xnet.com> NNTP-Posting-Host: bal-md3-10.ix.netcom.com X-NETCOM-Date: Sat Mar 02 9:09:44 AM PST 1996 I have Vectrex T's forsale please Email for inquiries. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!usenet.kornet.nm.kr!news.kreonet.re.kr!news.dacom.co.kr!nntp.coast.net!howland.reston.ans.net!ix.netcom.com!netnews From: bchlan@ix.netcom.com(Bryan Chlan ) Newsgroups: rec.games.vectrex Subject: FS: Vectrex T-shirt Date: 2 Mar 1996 23:00:42 GMT Organization: Netcom Lines: 5 Distribution: inet Message-ID: <4hajuq$a3e@cloner4.netcom.com> References: <1996Feb29.091043.176@sen.ca.gov> <4h8o9c$jl3@flood.xnet.com> <4h9vco$5ba@ixnews3.ix.netcom.com> NNTP-Posting-Host: bal-md3-19.ix.netcom.com X-NETCOM-Date: Sat Mar 02 3:00:42 PM PST 1996 I have Vectrex T's forsale please Email for inquiries. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!sdd.hp.com!swrinde!howland.reston.ans.net!plug.news.pipex.net!pipex!tube.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!news99.sunet.se!news.kth.se!news From: Ville Gustavsson Newsgroups: rec.games.vectrex Subject: Flame: VECTREX T-SHIRTS Date: Sun, 03 Mar 1996 01:00:12 +0100 Lines: 23 Distribution: inet Message-ID: <3138E10C.41C67EA6@nada.kth.se> References: <4h7oa7$5ud@newshub.wavenet.com> NNTP-Posting-Host: green52.nada.kth.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (X11; I; SunOS 4.1.4 sun4m) THX-1138 wrote: > > > If I may suggest? How about using a Haynes Beefy-T with chest pocket? > They're rugged, resist fading and are very soft even after repeated > washings. Also, how about putting the logo on the pocket then maybe a > larger version across the back? I realize this is an extra step but I > think it'd look pretty nice. > No I've got a MUCH better idea: let's make the "Vectrex Executive Shirt" !!! And to go with it: The Vectrex Tie!!!! and why not the Vectrex Loafers in fake leather while we're at it!!! ...seriously, a tee with a chest pocket?!? And a small logo on the pocket?!? Not for me... /Ville -- _ _ |o|< < \@/ > >|o| |O|< < { > >|O| ^^^ /\ ^^^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ncar!imci4!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!dotdot.demon.co.uk!Paul From: Paul Williams Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: Sat, 2 Mar 1996 11:36:53 +0000 Organization: Confused Lines: 19 Distribution: world Message-ID: References: <1996Feb29.091043.176@sen.ca.gov> NNTP-Posting-Host: dotdot.demon.co.uk X-NNTP-Posting-Host: dotdot.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.12 In article , Russ Perry Jr writes >But so far I think the most obvious answer has been overlooked, or at least >not stated explicitly... This is one of the rare cases where we know exactly >who owns the rights. Why don't we ask permission? Surely they have already given permission - In the FAQ it states: : Fortunately, Smith Engineering has given Usenetters permission : to make copies of all Vectrex related materials (manuals, games, : overlays, etc.) as long as it is for distribution to members of : the group and as long as it is not for profit. -- _ |_)_ | Paul Williams Home: Paul@dotdot.demon.co.uk | (_|(_||_ Work: PaulW.Itex@Norfolk.gov.uk + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!swrinde!newsfeed.internetmci.com!news.bctel.net!nntp.pinc.com!freenet.victoria.bc.ca!vifa1!toh From: toh@freenet.Victoria.BC.CA (Marc Sira) Subject: Re: shifting display Message-ID: <1996Mar3.172758.994@freenet.victoria.bc.ca> Sender: news@freenet.victoria.bc.ca (News Manager) Organization: Victoria Freenet Association References: <1996Feb28.045752.24090@freenet.victoria.bc.ca> Date: Sun, 3 Mar 1996 17:27:58 GMT Lines: 26 I had posted recently asking if anyone had any tips on recentering the display on a Vectrex. Between blind experimentation and rereading the service manual, I've worked it out, so here are my tips: first adjust the "DAC Offset" to zero as described in the manual (you'll need a voltmeter in the mv or 5mv range for this). Then use the two magnets on the back of the CRT yoke to centre things further. They're thin metal rings, each with a small flange that you can grasp, one for vertical and one for horizontal (there's a fair amount of friction between them, so you need to hold one in place while you move the other). An overlay for a game like Space War, Solar Quest, Clean Sweep, or Starhawk really helps in lining things up perfectly. Finally, use the two pots on the power board (R401 and R408, which are at opposite ends near the bottom edge of the board) to adjust the screen size. For this you can use the test pattern on the test cartridge, or a game with a display that goes to the screen edge. I lined up Spinball with its overlay as well (as best I could) since it has features all over the screen that appear on the overlay. Now I have one more question: how do I remove the pincushion or reverse pincushion (or "barreling"?) effect that's been apparent for a while at the top of the screen? I assume this is the right word; a horizontal line up there will bow down in the middle, and the sides bow in a bit as well. -- Marc Sira | {ub675,toh}@freenet.victoria.bc.ca | "Your god drinks...p-p-peach nectar!" {aa,xx}382@freenet.carleton.ca ' + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!ix.netcom.com!netnews From: bchlan@ix.netcom.com(Bryan Chlan ) Newsgroups: rec.games.vectrex Subject: FS: Vectrex T-shirt Date: 4 Mar 1996 00:04:38 GMT Organization: Netcom Lines: 4 Distribution: inet Message-ID: <4hdc2m$psm@cloner4.netcom.com> References: <1996Feb29.091043.176@sen.ca.gov> <4h8o9c$jl3@flood.xnet.com> <4h9vco$5ba@ixnews3.ix.netcom.com> NNTP-Posting-Host: bal-md4-20.ix.netcom.com X-NETCOM-Date: Sun Mar 03 4:04:38 PM PST 1996 I have Vectrex T's forsale please Email for inquiries. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newsserver.sdsc.edu!news.tc.cornell.edu!newsstand.cit.cornell.edu!ub!csn!news-1.csn.net!magnus.acs.ohio-state.edu!math.ohio-state.edu!howland.reston.ans.net!ix.netcom.com!netnews From: bushwick@ix.netcom.com (Pete Rittwage) Newsgroups: rec.games.vectrex Subject: Is there a fix for Berzerk? Date: 3 Mar 1996 23:45:01 GMT Organization: Netcom Lines: 27 Distribution: world Message-ID: <4hdatt$4tu@cloner2.ix.netcom.com> Reply-To: bushwick@ix.netcom.com NNTP-Posting-Host: atl-ga12-28.ix.netcom.com X-NETCOM-Date: Sun Mar 03 3:45:01 PM PST 1996 X-Newsreader: News for Windows NT X1.0-76 I've noticed that there are a number of games that have been fixed that are available, such as Star Trek, etc. Has there ever been a fix for Berzerk? I can get to around 6,500 points and my game crashes. I looked at the disassembly and the guy who commented it, Fred Taft, didn't address that bug directly but said it might be caused by a stack overflow when too many bullets are on the screen. Also, is there a fix for MineStorm? Minestorm/II perhaps? Also, Cosmic Chasm seems to have a similar bug when you get up to the high levels. It just crashes and resets the Vectrex similar to the way Berzerk does? Pete Rittwage ACS Computer & Video EMail: bushwick@ix.netcom.com WWW: www.io.com/~kgk/pete + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!csulb.edu!newshub.csu.net!usc!howland.reston.ans.net!swrinde!newsfeed.internetmci.com!news.bctel.net!news.island.net!news.port.island.net!not-for-mail From: bmcbrine@hakatac.port.island.net (Bill McBrine) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 3 Mar 1996 16:06:32 -0800 Organization: The Alberni Freenet Machine Lines: 50 Distribution: inet Message-ID: <4hdc68$abb@hakatac.port.island.net> References: <1996Feb27.171711.170@sinet.sen.ca.gov> <4h2r2f$bbo@flood.xnet.com> NNTP-Posting-Host: alb.port.island.net In article , Bruce Wright wrote: >In article <4h2r2f$bbo@flood.xnet.com>, skelly@flood.xnet.com (Sean Kelly) >wrote: > >> I'm sorry, but isn't this taking the copyright issue just a LITTLE too >> far?? Yes, the logo is copyrighted and yes the copyright is still in >> effect I'm sure. I don't think anyone is going to dispute these facts. >> HOWEVER, nobody is using it and it's COMPLETELY different from copying >> software which moral debates will rage on about forever. > >I agree. Mass-producing shirts with old company logos on them might ire >somebody if it seemed like you were making a mint off of them, but >producing a short run of shirts for members of your club is a different >story. I wish I had a dime for every fraternity shirt that shows a >drunken "Calvin & Hobbes" scene. Those guys don't get sued. Hmmm... I tend to think it's a simpler matter.. the copyright issue of using a logo whether new or old could be the same, couldn't it? As long as you attribute the ownership of it to the proper people, with an (R) or (C) sign, or type-up stating such, wouldn't that be enough? There are all kinds of logo/name usage going on today. Without written permision I bet... And they are making 'serious money'. >In fact the Star Trek issue is FAR MORE likely, as that is a current, >viable licensing business worth $1billion per year, whereas Vectrex is a >dead platform. My point is this; You typed the name Vectrex. You >reproduced it<. Does that incure a copyright infringement? Technically one could perhaps argue that. But technically, typing Vectrex(R), would be allowed, or more "legally and politically correct". Am I wrong? >Worst you'll get is a cease & desist letter. And I guarantee you, you >won't even get one of those. The guy whose job it was to protect the >Vectrex logo was layed-off ten years ago. > >-Bruce Agreed. I don't imagine there would be a problem. Afterall, the shirts aren't going on sale at your local mall for $25, so 'serious money' is not being made. IMHO Bill -- * Bill McBrine *** EMail: ragtag@hakatac.almanac.bc.ca (other address pending) Interests: Atari8bit. Tandy 6000 (I have 3.1) * bmcbrine@alb.almanac.bc.ca Robotics. Linux. Amiga News. Networking. User-friendly Data-management Systems. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!agate!howland.reston.ans.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!uunet!in2.uu.net!newsflash.concordia.ca!news.nstn.ca!news.dal.ca!ug!scaini From: scaini@ug.cs.dal.ca (RICHARD SCAINI) Newsgroups: rec.games.vectrex Subject: Vectrex is Great! Date: 4 Mar 1996 00:50:32 GMT Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada Lines: 1 Distribution: inet Message-ID: <4hdeoo$2g4@News.Dal.Ca> NNTP-Posting-Host: ug.cs.dal.ca X-Newsreader: TIN [version 1.2 PL2] + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!swrinde!newsfeed.internetmci.com!in2.uu.net!newsflash.concordia.ca!news.nstn.ca!news.dal.ca!ug!scaini From: scaini@ug.cs.dal.ca (RICHARD SCAINI) Newsgroups: rec.games.vectrex Subject: Great Newsgroup... Date: 4 Mar 1996 01:19:15 GMT Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada Lines: 1 Distribution: inet Message-ID: <4hdgej$2g4@News.Dal.Ca> NNTP-Posting-Host: ug.cs.dal.ca X-Newsreader: TIN [version 1.2 PL2] + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!sdd.hp.com!swrinde!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: Sun, 3 Mar 1996 15:09:09 +0000 Organization: Big Ant, BOYEEEE! Lines: 19 Distribution: world Message-ID: References: <1996Feb29.091043.176@sen.ca.gov> NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike (evaluation) Version 1.11 In article , Paul Williams writes > >Surely they have already given permission - In the FAQ it states: > >: Fortunately, Smith Engineering has given Usenetters permission >: to make copies of all Vectrex related materials (manuals, games, >: overlays, etc.) as long as it is for distribution to members of >: the group and as long as it is not for profit. > > Just to clarify, the only profit that will be made on these shirts is to cover the time I've spent organising it. I'm more concerned with just getting them out there. -- Anthony Chapman Turnpike evaluation. For information, see http://www.turnpike.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!csulb.edu!newshub.csu.net!usc!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!homer12.u.washington.edu!kurly From: "A. Kurlychek" Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: Sun, 3 Mar 1996 20:22:27 -0800 Organization: University of Washington Lines: 18 Distribution: inet Message-ID: References: <4h7bh8$jtn@pipe3.nyc.pipeline.com> NNTP-Posting-Host: homer12.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: kurly In-Reply-To: On 2 Mar 1996, wolfgang wrote: > In article <4h7bh8$jtn@pipe3.nyc.pipeline.com>, luxmundi@nyc.pipeline.com > (Thomas Keller) wrote: > > > Am I missing something blatantly obvious? > > No, it sucks. > > For those of those without a delicate touch, who always have to do things in a large clumsy matter it may suck. But for those who have the patience and dexterity to work in a game with so little room for error the rewards are bountiful. Share and Enjoy - Aaron + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!sdd.hp.com!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: spudman5@aol.com (Spudman 5) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 3 Mar 1996 13:53:01 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 6 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4hcpqd$hc9@newsbf02.news.aol.com> References: Reply-To: spudman5@aol.com (Spudman 5) NNTP-Posting-Host: newsbf02.mail.aol.com Hey wait just one minute! I like hyperchase =) Sure the steering is ultrasensitive but the game is good. The game has challenge. Great graphics. What more can you ask for? "Everything will crash and the vectrex will be king once more..." - Mike + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!cs.utexas.edu!utnut!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 4 Mar 1996 15:03:13 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 15 Distribution: inet Message-ID: <4hf0nh$1ni@crchh327.rich.bnr.ca> References: <4h7bh8$jtn@pipe3.nyc.pipeline.com> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Thomas Keller (luxmundi@nyc.pipeline.com) wrote: : Admittedly, I'm playing this game without the benefit of intructions, but : is this game really that bad, or am I missing something blatantly obvious? : : I dunno... It just plain sucks. It is probably the worst game for the system. To give the programmer credit; he only got 6 weeks to do it. IMHO, it is much better than 2600 Pac-Man... -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@nortel.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!cs.utexas.edu!utnut!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: Is there a fix for Berzerk? Date: 4 Mar 1996 15:05:09 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 22 Distribution: world Message-ID: <4hf0r5$1ni@crchh327.rich.bnr.ca> References: <4hdatt$4tu@cloner2.ix.netcom.com> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Pete Rittwage (bushwick@ix.netcom.com) wrote: : Has there ever been a fix for Berzerk? I can get to : around 6,500 points and my game crashes. I looked : at the disassembly and the guy who commented it, : Fred Taft, didn't address that bug directly but said : it might be caused by a stack overflow when too : many bullets are on the screen. I meant to do this but I just don't have the time; I am only just now getting seriously into my multicart redesign!!! : Also, is there a fix for MineStorm? Minestorm/II : perhaps? Sometime soon I will read in my Minestorm/II ROM and make it available. -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@nortel.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!newsserver.sdsc.edu!news.tc.cornell.edu!newsstand.cit.cornell.edu!ub!csn!news-1.csn.net!magnus.acs.ohio-state.edu!math.ohio-state.edu!howland.reston.ans.net!ix.netcom.com!netnews From: bchlan@ix.netcom.com(Bryan Chlan ) Newsgroups: rec.games.vectrex Subject: FS: Vectrex T-shirt Date: 4 Mar 1996 16:36:09 GMT Organization: Netcom Lines: 5 Distribution: inet Message-ID: <4hf65p$hgn@cloner2.ix.netcom.com> References: <1996Feb29.091043.176@sen.ca.gov> <4h8o9c$jl3@flood.xnet.com> <4h9vco$5ba@ixnews3.ix.netcom.com> <4hdc2m$psm@cloner4.netcom.com> NNTP-Posting-Host: bal-md1-26.ix.netcom.com X-NETCOM-Date: Mon Mar 04 8:36:09 AM PST 1996 I have Vectrex T's forsale please Email for inquiries. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!news.jsums.edu!news2.cais.net!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!nntp.coast.net!zombie.ncsc.mil!cs.umd.edu!haven.umd.edu!news.umbc.edu!zeus.towson.edu!stuart From: stuart@zeus.towson.edu (Stuart Kazanow) Newsgroups: rec.games.vectrex Subject: FS: Vectrex minus controller Date: 4 Mar 1996 17:48:45 GMT Organization: Towson State University, Towson, MD Lines: 32 Distribution: inet Message-ID: <4hfadt$mlh@news.umbc.edu> NNTP-Posting-Host: zeus.towson.edu NNTP-Posting-User: unknown X-Newsreader: TIN [version 1.2 PL0] I'll give this one last chance before giving up. I have a Vectrex system, minus controller, for sale. It has been unused for over ten years. It is is in very good condition. We stopped using it after we destroyed the controller within two months of getting the system. Minestorm is one hell of a game! Anyway, I also have six cartridges to go along with it. Each game has the orginal overlay w/ sleeve, instruction manual, and advertisements. I don not, however, have the original boxes for anything. Cartridges include: Polar Rescue Pole Position Scramble Armor Attack Star Trek Spinball I will only sell this as an entire system. Please e-mail your best offer to: stuart@zeus.towson.edu. Thanks. -Stuart P.S. There is a chip off on the edge of the Minestorm overlay. It doesn't hamper play at all, though. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: shifting display Date: 4 Mar 1996 19:42:50 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 37 Distribution: inet Message-ID: <4hfh3q$6h9@crchh327.rich.bnr.ca> References: <1996Feb28.045752.24090@freenet.victoria.bc.ca> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Marc Sira (toh@freenet.Victoria.BC.CA) wrote: : Ok, here's a strange idea: can I shift the display on my Vectrex a couple : of millimeters to the left? I've noticed that it's out by about that much : with overlays where it makes a difference (ie. the sun in Solar Quest is : shifted too far to the right behind the overlay). It's also noticeable : without any overlay, where the power-on marquee is a bit too far over. If your picture is canted (image is not perpendicular to the floor but is rotated some), all you need to do is loosen the screw on the yoke and rotate the yoke until the picture is properly oriented. This adjustment method can be used on any monitor (vector or raster). If your picture is blurry (out of focus) then things are a little tricky because there is no focus control. Focus is adjusted by loosening the screw on the yoke and moving the yoke up and down along the neck of the tube. This adjustment method can be used on any monitor (vector or raster). If your picture needs centering, use the 2 metal rings on the neck of the tube with tabs on them. Each controls a magnet that will "pull" the picture in the direction the tab points. To move the image to one side, make the tab on a ring point towards that direction. The 2 rings are used in conjunction to create varying degrees of pull in a particular direction. To pull the screen as strongly as possible to a side, point both tabs to that side. If you then adjust 1 ring 45 degrees up and the other 45 degrees down, you are still pulling in the same direction as before but you are now pulling with 1/2 the intensity since the other 1/2 intensity is cancelled out by one magnet pulling up and the other magnet pulling down. Finally you get to use your high school trig and vector algebra skills in real life! This 2-ring centering method is used on most black and white monitors (vector or raster). -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@nortel.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!newshub.sdsu.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!chi-news.cic.net!dragonfly.wolfram.com!usenet From: cwikla@wri.com Newsgroups: rec.games.vectrex Subject: FS: Vectrex and Multicart Date: 4 Mar 1996 21:09:45 GMT Organization: Wolfram Research, Inc. Lines: 12 Distribution: inet Message-ID: <4hfm6p$m1d@dragonfly.wolfram.com> Reply-To: cwikla@wri.com NNTP-Posting-Host: morrison.wolfram.com Summary: FS X-Newsreader: NN version 6.5.0 #7 (NOV) Bought a second Vectrex for my buddy but he bailed on me. So I have $140 obo, 1 Vectrex and MultiCart, no box or instructions, etc but unit is totally functional and happy. -- o John L. Cwikla o o o X Programmer o I'm not in a bad mood. o o Wolfram Research, Inc. o I'm always like this. o o cwikla@wolfram.com (217) 398-0700 o o o http://www.wolfram.com/~cwikla o o o http://www.wolfram.com/~cwikla/widget o The Widget FAQ o o http://www.wolfram.com/~cwikla/xlopedia o The Xlopedia o + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!usc!howland.reston.ans.net!newsfeed.internetmci.com!in1.uu.net!tncnet.com!wavenet!usenet From: thx1138@wavenet.com (THX-1138) Newsgroups: rec.games.vectrex Subject: Re: Flame: VECTREX T-SHIRTS Date: Tue, 05 Mar 1996 00:46:41 GMT Organization: ShadowCorp Industries Lines: 31 Distribution: inet Message-ID: <4hg2ro$pqu@newshub.wavenet.com> References: <4h7oa7$5ud@newshub.wavenet.com> <3138E10C.41C67EA6@nada.kth.se> NNTP-Posting-Host: la-dial1-01.wavenet.com Ville Gustavsson wrote: >THX-1138 wrote: >> > >> If I may suggest? How about using a Haynes Beefy-T with chest pocket? >> They're rugged, resist fading and are very soft even after repeated >> washings. Also, how about putting the logo on the pocket then maybe a >> larger version across the back? I realize this is an extra step but I >> think it'd look pretty nice. >> >No I've got a MUCH better idea: >let's make the "Vectrex Executive Shirt" !!! >And to go with it: The Vectrex Tie!!!! and why not >the Vectrex Loafers in fake leather while we're at it!!! >...seriously, a tee with a chest pocket?!? And a small >logo on the pocket?!? Not for me... >/Ville Well first off, how is this a flame? Secondly, haven't you seen a t-shirt with a pocket on the chest before? The GAP sells them. So does Fruit-of-the-Loom. How is this such a weird idea? - THX-1138 =========================== ShadowCorp Industries. 'We make stuff because you pay us to.' =========================== + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!braintree!news.concourse.com!bronze.coil.com!reutter From: reutter@bronze.coil.com (reutter) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Auction:(ultra)rare 2600, Vectrex, Odyssey2 Date: 5 Mar 1996 05:54:23 GMT Organization: Central Ohio Internet Link, Inc. (614)242-3814 Lines: 80 Distribution: inet Message-ID: <4hgkuf$h5i@ns.concourse.com> NNTP-Posting-Host: bronze.coil.com Summary: none Keywords: classic,video,games X-Newsreader: TIN [version 1.2 PL2] Xref: csus.edu rec.games.vectrex:4348 rec.games.video.classic:42036 Hi there, here is my current Atari 2600, ColecoVision and Vectrex auction. The regular auction will end Monday 03/25/96 @ midnight and will go on in a once - twice - sold format. Please bid only if you are serious, do not withdraw from a bid. Payment is in money order or check only, however I will wait until your check clears which might take a couple of days. Net.references can be supplied on request. And now a couple of rules: o no minimum bid o increments in $1 o ties: the first bid received wins o trades welcome - make an offer please o you can participate with an alias but in any case I need your address and *real* name o everything works 100% the carts: + means very good or good condition, o means good but used condition, - means average used, b = box, m = manual, c = cart. Vectrex: -------- Pole Position, b, m, c, overlay + 0$ nobody Bedlam, b, m, c, overlay + 0$ nobody Spike, b, m, c, overlay + 0$ nobody Web Wars, b, m, c, overlay + 0$ nobody Atari 2600 (all carts are PAL): ------------------------------- Mission 3.000, c + 0$ nobody Pressure Cooker, Activ., light Actipl., c + 0$ nobody Die Hungrigen Froesche (Frogs and Flies clone with altered graphics), StarSoft, endlabel missing, c o 0$ nobody Bobby Is Going Home, Bit, c + 0$ nobody Seemonster, c o 0$ nobody Die Springteufel (Jumping Devils), Starsoft, c o 0$ nobody My Way, Starsoft, c + 0$ nobody See Saw, Starsoft, c o 0$ nobody Motocross, Starsoft, c + 0$ nobody My Golf, Salu, white label, c + 0$ nobody 2PAK (Alien Force & Hoppy), HES, c + 0$ nobody Snoopy And The Red Baron, Atari + 0$ nobody Sorcerer's Apprentice, Atari + 0$ nobody Seahawk, Sancho + 0$ nobody Mein Weg (My Way), Starsoft, b(o), m, c + 0$ nobody Bobby geht nach Hause (Bobby is going home), Starsoft, b, m, + 0$ nobody Weltraum-Tunnel (Space Tunnel), VSC, b(o), c + 0$ nobody Planet Patrol, Spectravideo, c + 0$ nobody Cross Force, Spectravideo, c + 0$ nobody China Syndrome, Spectravideo, c + 0$ nobody Gangster Alley, Spectravideo, c - 0$ nobody The Challenge Of Nexar, Spectravideo, c - 0$ nobody Mr. Postman, (bilingual label), c + 0$ nobody ODYSSEY^2: ---------- all carts are *mint* in shrinkwrap, complete with box, manual (multi- lingual in color), Parker Brothers catalog (in color), Videogame-club mail-in card and in absolut perfect and spotless condition! Super Cobra, Parker Brothers, (see above) + 0$ nobody Frogger, Parker Brothers, (see above) + 0$ nobody Q*bert, Parker Brothers, (see above) + 0$ nobody -------- updates mailed daily (at least once during the weekends!) reutter@bronze.coil.com -- H.J.-L.Reutter,reutter@bronze.coil.com,c/o,MkMeyer,5491FoxhoundLane,Wester ville,OH43081,USA,+614-794-0140,CybrRoach@IRC,hreutte@andy.bgsu.edu(UseAtO wnRisk),goforthandliveasartthebeatlesfascistbastardsgotohellillusionsthedo orintosummerbowlinggreenstateuniversitytrekstuffaimeemanngroundsforthought + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!newsfeed.internetmci.com!chi-news.cic.net!dragonfly.wolfram.com!usenet From: cwikla@wri.com Newsgroups: rec.games.vectrex Subject: Re: Flame: VECTREX T-SHIRTS Date: 5 Mar 1996 15:01:10 GMT Organization: Wolfram Research, Inc. Lines: 26 Distribution: inet Message-ID: <4hhkvm$hh7@dragonfly.wolfram.com> References: <4h7oa7$5ud@newshub.wavenet.com> <3138E10C.41C67EA6@nada.kth.se> <4hg2ro$pqu@newshub.wavenet.com> Reply-To: cwikla@wri.com NNTP-Posting-Host: morrison.wolfram.com X-Newsreader: NN version 6.5.0 #7 (NOV) thx1138@wavenet.com (THX-1138) writes: >Ville Gustavsson wrote: [snip ] >>...seriously, a tee with a chest pocket?!? And a small >>logo on the pocket?!? Not for me... >>/Ville >Well first off, how is this a flame? Secondly, haven't you seen a >t-shirt with a pocket on the chest before? The GAP sells them. So does >Fruit-of-the-Loom. How is this such a weird idea? >- THX-1138 Yeah. Where else you gonna put your pocket protector? -- o John L. Cwikla o o o X Programmer o I'm not in a bad mood. o o Wolfram Research, Inc. o I'm always like this. o o cwikla@wolfram.com (217) 398-0700 o o o http://www.wolfram.com/~cwikla o o o http://www.wolfram.com/~cwikla/widget o The Widget FAQ o o http://www.wolfram.com/~cwikla/xlopedia o The Xlopedia o + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!usc!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!feenix.metronet.com!rik From: rik@metronet.com (RiK) Newsgroups: rec.games.vectrex Subject: Re: Dark Tower! Date: 5 Mar 1996 08:21:11 GMT Organization: Texas Metronet, Inc (login info (214/488-2590 - 817/571-0400)) Lines: 17 Distribution: inet Message-ID: <4hgthn$juv@feenix.metronet.com> References: <4gkn9i$oe@gateway.tcsi.com> <4gsm73$2uh@crl10.crl.com> NNTP-Posting-Host: fohnix.metronet.com Bruce Tomlin (btomlin@crl.com) wrote: : Anthony Chapman (achap@achap.demon.co.uk) wrote in rec.games.vectrex: : >Is it some kind of collectors item, as I've got one gathering dust in my : >shed!! : Check out rec.games.board. You'll find that a complete working set goes : for about $75. I got lucky and found two in one week. One didn't work, : but I rebuilt the electric motor and it sort of works now. Well, I guess I'm glad I still have mine from way back when. Mint box, and I have _all_ the pieces... And that's pretty rare for something I had back when that came out.... I actually played the game with a friend of mine about a year ago, just to remember things back when we were kids. I still think it's a pretty cool/fun game... Rik + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!newsfeed.internetmci.com!in1.uu.net!world!news.bu.edu!transfer.stratus.com!news3.near.net!yale!news-mail-gateway!daemon From: gdurnell@mail.orion.org (Gordon A. Durnell) Newsgroups: rec.games.vectrex Subject: FS:Dip-Switch Multicart Date: 5 Mar 1996 11:19:50 -0500 Organization: Yale CS Mail/News Gateway Lines: 15 Sender: daemon@cs.yale.edu Distribution: inet Message-ID: NNTP-Posting-Host: babyblue.cs.yale.edu X-Unparseable-Date: Tue, 5 Mar 1996 10:19:18 -0600 (CST) I upgraded to Sean Kelley's menu-based multicart, so I now have a spare dip-switch variety one that I need to get rid of. Works great and lets you play all 32 games. I'll also throw in the Dark Tower cart (the 12K one that wouldn't fit on the older multicart). Both are 'naked' boards (no case) which you can easily slip into any old cart or just use as-is. (Actually makes it easier to get to the dip switches on the multicart anyway.) Both boards (total of 33 games) and instructions for only $35 (money order). I'll pay the shipping to anywhere in North America. Gordon Durnell gdurnell@orion.org + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!newsfeed.internetmci.com!in1.uu.net!news.iadfw.net!usenet From: tcbconst@airmail.net (Steve Totschek) Newsgroups: rec.games.vectrex Subject: Vectrex Auction ends at Midnight. Date: Tue, 05 Mar 1996 20:18:29 GMT Organization: customer of Internet America Lines: 48 Distribution: inet Message-ID: <4hi0vg$fa9@news-f.iadfw.net> NNTP-Posting-Host: dal06-26.ppp.iadfw.net X-Newsreader: Forte Free Agent 1.0.82 Vectrex Games Auction b= box o= overlay m= manual c= cart Minestorm- o 8.00 Jeff V. Scramble- c o 13.00 Jeff W. Solar Quest- c 8.00 G.H. Berzerk- b o m c 14.00 mb Cosmic Chasm- b o m c 8.00 G.H. Rip Off- b o m c 12.00 mb Bedlam- b o m c 13.00 Shawn S. Star Trek- b o m c 9.00 Jeff V. Star Hawk- b o m c 13.00 Shawn S. Spinball- b o m c 13.00 Darren Armor..Attack- b o m c 11.00 mb Fortress of Nazrod- b o m c 25.00 Darren Boxes are in fair shape. Some have price tags on them. Overlays in good shape. RULES No min bid. Payment must be received with 1.5 weeks of winning bid. Auction will end March 6th. Bid increments of 1.00 Updates will be posted daily. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!news.intelenet.com!usenet From: sburton@cerplex.com (CONFIDENTIAL) Newsgroups: rec.games.vectrex Subject: Vectrex system + 3D goggels Date: 6 Mar 1996 02:47:30 GMT Organization: InteleNet Communications, Inc. Lines: 5 Distribution: inet Message-ID: <4hiuc2$dn9@nikita.intelenet.net> NNTP-Posting-Host: 204.182.170.61 Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 I have a vectrex system with about 30 games including all the boxes and manuals overlays (in the white sleeves) And the 3D glasses also with box and manuals and 3D minestorm etc etc... I was wondering how much this stuff is worth? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!cafws3.eng.uci.edu!dan From: dan@cafws3.eng.uci.edu (Dan Harkless) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 6 Mar 1996 03:14:46 GMT Organization: University of California, Irvine Lines: 15 Distribution: inet Message-ID: <4hivv6$n5@news.service.uci.edu> References: <4h7bh8$jtn@pipe3.nyc.pipeline.com> <4hf0nh$1ni@crchh327.rich.bnr.ca> NNTP-Posting-Host: cafws3.eng.uci.edu Gregg Woodcock writes: > >It just plain sucks. It is probably the worst game for the system. >To give the programmer credit; he only got 6 weeks to do it. IMHO, it >is much better than 2600 Pac-Man... Was there anything wrong with the gameplay on the 2600 Pac-Man? I only recall that the graphics were lame (wrong aspect ratio, limited Pac-Man mouth movement, Pac-Man always faces right??). ------------------------------------------------------------------------- | Dan Harkless | "The sore in my soul | | dan@cafws3.eng.uci.edu | The mark in my heart -> Front 242, | | harkless@speed.net | Her acid reign..." Tragedy >For You< | ------------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!chi-news.cic.net!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip158.lax.primenet.com!user From: bwright@primenet.com (Bruce Wright) Newsgroups: rec.games.vectrex Subject: wtb games Date: 5 Mar 1996 23:03:01 -0700 Organization: Primenet Services for the Internet Lines: 32 Sender: root@primenet.com Message-ID: X-Posted-By: ip158.lax.primenet.com I'm looking for the following games with overlays: Star Castle Space Wars Polar Rescue I'm also looking for a spare controller if I get a Space Wars. And I'm looking for overlays for the following games: Star Trek Scramble Minestorm Willing to trade copies of Heads Up and Spinball (no overlays) for the above items. Thanks, -Bruce -- Bruce Wright "I am Pentium of Borg. Precision is futile, you will be approximated." http://www.primenet.com/~bwright/ __ //\\ Support Cyber Rights and Free Speech on the Net! \\// Affix a blue ribbon to your posts, pages and email. //{\ Protest the CDA Amendment to the Telecom Bill of 1996. {/ \} See http://www.eff.org/blueribbon.html for more info. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!chi-news.cic.net!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip158.lax.primenet.com!user From: bwright@primenet.com (Bruce Wright) Newsgroups: rec.games.vectrex Subject: Vectrex collectors in L.A. area? Date: 5 Mar 1996 23:04:01 -0700 Organization: Primenet Services for the Internet Lines: 14 Sender: root@primenet.com Message-ID: X-Posted-By: ip158.lax.primenet.com Any vectrex collectors in the Los Angeles area? -Bruce -- Bruce Wright "I am Pentium of Borg. Precision is futile, you will be approximated." http://www.primenet.com/~bwright/ __ //\\ Support Cyber Rights and Free Speech on the Net! \\// Affix a blue ribbon to your posts, pages and email. //{\ Protest the CDA Amendment to the Telecom Bill of 1996. {/ \} See http://www.eff.org/blueribbon.html for more info. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!iglou!mstclair From: mstclair@iglou.iglou.com (Mike St. Clair) Subject: Re: Does Hyperchase just suck, or...???? X-Nntp-Posting-Host: iglou Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) References: <4h7bh8$jtn@pipe3.nyc.pipeline.com> <4hf0nh$1ni@crchh327.rich.bnr.ca> <4hivv6$n5@news.service.uci.edu> Distribution: inet Date: Wed, 6 Mar 1996 06:25:18 GMT Lines: 20 dan@cafws3.eng.uci.edu (Dan Harkless) writes: >Gregg Woodcock writes: >> >>It just plain sucks. It is probably the worst game for the system. >>To give the programmer credit; he only got 6 weeks to do it. IMHO, it >>is much better than 2600 Pac-Man... > Was there anything wrong with the gameplay on the 2600 Pac-Man? I >only recall that the graphics were lame (wrong aspect ratio, limited Pac-Man >mouth movement, Pac-Man always faces right??). Yeah, the gameplay *sucked*. It was hard to control. The maze was just *annoying* in the way it was laid out. It didn't *feel* anything like PacMan. I was *sad*. -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!tank.news.pipex.net!pipex!warwick!news.wlv.ac.uk!usenet From: Anon Newsgroups: rec.games.vectrex Subject: Re: UK info needed Date: Wed, 06 Mar 1996 18:47:15 -0800 Organization: University of Wolverhampton Lines: 15 Distribution: inet Message-ID: <313E4E33.1E85@wlv.ac.uk> References: NNTP-Posting-Host: wsp-al.wlv.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) To: "Andy Spadger ;)" Andy Spadger ;) wrote: > > WOW! > > I didn't think the old Vectrex systems where still knocking about till I > found this newsgroup. I have two systems and various games. > One on the systems the Line-output Transformer has gone which > causes the screen to flicker and sometimes disapear. Andy advice on where > I can obtain spares, Games, Exchange etc would be appreciated. Thanx > anyway..... > > Andy :)Try Retrogames - it's all a bit pricey but it's a source of info. There are ads in the back of EDGE magazine -Nelson + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!tank.news.pipex.net!pipex!warwick!news.wlv.ac.uk!usenet From: Anon Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: Wed, 06 Mar 1996 18:50:39 -0800 Organization: University of Wolverhampton Lines: 11 Distribution: inet Message-ID: <313E4EFF.55EC@wlv.ac.uk> References: NNTP-Posting-Host: wsp-al.wlv.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Anthony Chapman wrote: > > Would anyone out there be interested in Vectrex t-shirts? I'm > considering printing up a few, plain black t-shirt, vectrex logo in > silver or white in the middle... > > post to this thread if your interested.... > -- > Anthony Chapman > > Turnpike evaluation. For information, email: info@turnpike.comYES PLEASE!!! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!ucsnews!sol.ctr.columbia.edu!spool.mu.edu!howland.reston.ans.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Re: UK info needed Date: Thu, 7 Mar 1996 01:47:06 +0000 Organization: Big Ant, BOYEEEE! Lines: 27 Distribution: inet Message-ID: References: <313E4E33.1E85@wlv.ac.uk> NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 In article <313E4E33.1E85@wlv.ac.uk>, Anon writes >Andy Spadger ;) wrote: >> >> WOW! >> >> I didn't think the old Vectrex systems where still knocking about till I >> found this newsgroup. I have two systems and various games. >> One on the systems the Line-output Transformer has gone which >> causes the screen to flicker and sometimes disapear. Andy advice on where >> I can obtain spares, Games, Exchange etc would be appreciated. Thanx >> anyway..... >> You should definitely try retrogames, as he has at least one non- functioning Vectrex in stock, and maybe you could cannibalise it! Contact: JASON MOORE Retrogames 61 Baccara Grove Bletchley Milton Keynes MK2 3AS -- Anthony Chapman + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!druid.borland.com!news.sprintlink.net!news.clark.net!europa.chnt.gtegsc.com!news.kreonet.re.kr!usenet.seri.re.kr!news.dacom.co.kr!newsfeed.internetmci.com!tank.news.pipex.net!pipex!peer-news.britain.eu.net!yama.mcc.ac.uk!thor.cf.ac.uk!wdrdsw From: wooding@cf.ac.uk (David Wooding) Subject: Re: Vectrex shirts legal ramifications... Message-ID: Date: Thu, 7 Mar 1996 11:37:02 GMT References: Organization: University of Wales College at Cardiff Lines: 20 Anthony Chapman writes: >Just to clarify, the only profit that will be made on these shirts is to >cover the time I've spent organising it. I'm more concerned with just >getting them out there. Eh? What other kind of profit is there? If you are thinking of adding a sum for the time you have spent, then the shirts *are* for profit (or can I claim that I do my job "not-for-profit", since, in my view my pay only barely compensates me for the time I spend doing the work?). Reclaiming cost and postage is one thing, but what what exactly is your hourly rate? Curiously yours, David. -- Dr.David Wooding (wooding@cardiff.ac.uk) UWCM, Cardiff, Wales, UK ------------------------------------------------------------------ The MC list: subscribe mornington-crescent to majordomo@mono.org + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!unogate!news.intelenet.com!news.sprintlink.net!howland.reston.ans.net!torn!news!server.uwindsor.ca!rossi8 From: Rossi Peter C Subject: Mine Storm X-Nntp-Posting-Host: server.uwindsor.ca Content-Type: TEXT/PLAIN; charset=US-ASCII Message-ID: Sender: news@news.uwindsor.ca (Usenet) Organization: University of Windsor, Ontario, Canada Mime-Version: 1.0 Date: Thu, 7 Mar 1996 18:05:15 GMT Lines: 5 What's the highest level anyone out there's gotten to, without the game crashing? I seem to remember getting to level 32? without it crashing before. I found that if you have too many extra men, it tends to crash. Anyone have suggestions? rossi8@server.uwindsor.ca + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: Fri, 8 Mar 1996 00:25:10 +0000 Organization: Big Ant, BOYEEEE! Lines: 35 Distribution: world Message-ID: <3+fERHAm53PxEwRB@achap.demon.co.uk> References: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 In article , David Wooding writes >Anthony Chapman writes: >>Just to clarify, the only profit that will be made on these shirts is to >>cover the time I've spent organising it. I'm more concerned with just >>getting them out there. > >Eh? What other kind of profit is there? If you are thinking of adding a >sum for the time you have spent, then the shirts *are* for profit (or can >I claim that I do my job "not-for-profit", since, in my view my pay only >barely compensates me for the time I spend doing the work?). Reclaiming >cost and postage is one thing, but what what exactly is your hourly rate? Methinks you're taking things a little too literally here! What I meant was that I won't be making a mark-up of a similar amount to most professional merchandise companies! Did you know, it is usually at least a 100% mark up on t-shirts from films/bands etc. The interesting thing about this is that the more famous/popular a film/band/cartoon gets, the cheaper the t-shirts are to produce (bulk discounts). Does this mean the shirts are cheaper for consumers to buy? No! These shirts are often sold for up to a *300% markup!!*. If I can produce a Vectrex t-shirt for 6 pounds per unit (here's hoping!), I would probably sell them for 8 pounds + shipping. I could only expect to sell between 30-50 of these, but this is by no means guaranteed! So - 100 pounds profit at best. Big fat hairy deal! If I wanted to make t-shirts for serious profit, I'd print up 5000 low quality Oasis bootlegs, and sell 'em outside their shows for a fiver each (at least a 200% mark-up). I hope this makes my position clear! -- Anthony Chapman + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: NEW Vectrex Game Available (FAQ) Date: Fri, 08 Mar 1996 03:08:48 GMT Organization: TexelNet Internet Services Lines: 10 Distribution: inet Message-ID: <4ho959$i4c@newton.texel.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 Vector Vaders is now available for the Vectrex Arcade System ! For a copy of the Vector Vaders FAQ, send E-Mail to pcjohn@texel.com or check out the web page at http://www.texel.com/home/pcjohn/index.html for screen shots and info ! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in1.uu.net!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex Subject: Re: Mine Storm Date: 7 Mar 1996 23:07:02 -0600 Organization: SkyPoint Communications, Inc., Plymouth, MN, USA Lines: 30 Distribution: inet Message-ID: References: Reply-To: rsteiner@skypoint.com NNTP-Posting-Host: mirage.skypoint.com X-Newsreader: Yarn 0.89 with YES 0.20 and TDE 3.2a X-Info: PC Yarn is a freeware SOUP-packet threaded offline mail/newsreader, YES is the Yarn Editor Shell, a freeware utility for PC Yarn, and TDE is the Thomson-Davis Editor, a *wonderful* PD text editor! ftp://ftp.oce.com/pub/yarn/yarn_089.zip http://simtel.coast.net/SimTel/msdos/offline.html (yes-020.zip) http://simtel.coast.net/SimTel/msdos/editor.html (tde40.zip) Here in rec.games.vectrex, Rossi Peter C spake unto us, saying: >What's the highest level anyone out there's gotten to, without the game >crashing? Minefield #87 is the highest one the version in my machine supports. That level starts with three functional "normal" mines and a slowly drifting fireball, and after you kill off the three normal mines and their children there's nothing left you can do because the fireball's children stay in dot form in the background and are never activated.w Insofar as "points" are concerned, there are six entries in my Minefield high score booklet over 4,000,000 points (logged between 1982 and 1984), and the "record" for my machine wwas set by my younger bro at 5,328,494 (spending a lot of time on lower levels where point values were higher). There are (at least) three distinctly different versions of Minestorm, for what it's worth. The one I have behaves normally until MF #13, and then weird things start happening, the mines become very interesting shapes, and it will sometimes skip several levels after you complete one. It is quite consistent in its behavior, though, and the game becomes quite interesting beyond 13 (I think). Space dust. :-) -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yes + TDE in a Warp VDM It said "Insert Disk #3" - but only two will fit! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!news.intelenet.com!usenet From: sburton@cerplex.com (CONFIDENTIAL) Newsgroups: rec.games.vectrex Subject: VECTREX +3D GOGGLES! Update! Date: 8 Mar 1996 19:14:24 GMT Organization: InteleNet Communications, Inc. Lines: 24 Distribution: inet Message-ID: <4hq0ug$sbg@nikita.intelenet.net> NNTP-Posting-Host: 204.182.170.61 Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 OK! thanx for All your info people! there was a tremendous response to my last post regarding the vectrex items I have... I cant respond to all of you by mail so i will do it here... First, It was not my intent to start a bid war for this stuff. I simply wanted to know what the going rate was for the items I had aquired. I (like you) am a collector and I traded alot of PC stuff for this vectrex and I felt it was a great deal because i got somthing i wanted and so did the other party... but just to make sure, I wanted a ballpark value of what all this was worth. And thanks to all of you, now I know... I am very happy with this collection, it is extremely complete even down to the little catalogs that show the vectrex keyboard and other vectrex items. every thing is in Pristine condition (boxes, manuals carts and hardware...) Again, Thank You all for the info.... P.S. - I would be willing to trade it all for a Heathkit Hero (any model) robot in good condition. sooo if any of you has one laying around and wants the ultimate vectrex collection let me know... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!taurus!news From: rexmiramar_a@ppp.com(rexMiramar Associates) Newsgroups: rec.games.vectrex Subject: rex...Renters .... Buy a Home with No $$ Downrex Date: 9 Mar 1996 08:41:55 GMT Organization: adnc.com Lines: 66 Distribution: inet Message-ID: <4hrg8j$5tl@taurus.adnc.com> NNTP-Posting-Host: 205.216.159.3 WOULD YOU CONVERT YOUR CURRENT RENTAL PAYMENTS INTO MORTGAGE PAYMENTS ON A NEW HOME IF THE DOWN PAYMENT AND CLOSING COSTS WERE TAKEN CARE OF FOR YOU?................................................. IF YOUR EMPLOYER GAVE YOU AN INCREASE IN YOUR TAKE HOME PAY TO COVER THE LEASE PAYMENTS ON A NEW CAR WOULD YOU TRADE YOUR OLD CAR AND LEASE A NEW ONE?............................................ If you answered YES to both questions I have a program which can make this a reality for you...................NOW................ NEW HOME - What may be the most fantastic government give-away began in March 1994 when the Clinton Administration expanded the FHA 203K loan program. This loan permits investors, like the company I represent, to buy a home, that you select, and acquire a government backed loan greater than the cost of the property. This loan can be assumed by qualified buyer with no down payment required. Yes, that's right, the investor can buy the home, add a modest profit and sell it to you with no out of pocket costs and sell it to you at the bank appraised value. NEW CAR - This company has added a unique twist which allows you the opportunity to lease a new car and also receive an increase in your take home pay to cover the payments. The increase does not cost your employer a dime. EARN MORE MONEY - You can become a representative, like myself, and communicate this incredible program to others and earn a small fortune. MORE INFORMATION - I am just one of several thousand independent contractors through out the United States and I would like to send you this nationally recognized company's promotional package on how you can buy a home, trade your old car and lease a new one, increase your take home pay and have the opportunity to make more money. To cover my costs for the package with shipping and handling, please send $5.00 in cash, personal check or money order to I apologize if you feel that this post is not in the proper place, but, we're looking for you! People that are renting, and don't know how to buy a new home are the people that need us the most. We're real....we close residential real estate transactions across the United States daily. The next one can be yours. MIRAMAR ROAD ASSOCIATES 6920 Miramar Road Ste. 207 San Diego, CA 92121.2641 Name ________________________________ Address ________________________________ City ________________________________ State ______________ Zip ___________ Telephone (opt) ______________________________ No salesperson will call. Your information will be held strictly confidential. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: sandman614@aol.com (Sandman614) Newsgroups: rec.games.vectrex Subject: New multicart needed... Date: 9 Mar 1996 06:27:35 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 17 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4hrpv7$1bc@newsbf02.news.aol.com> Reply-To: sandman614@aol.com (Sandman614) NNTP-Posting-Host: newsbf02.mail.aol.com Hello. Does anyone have any info about the new menu-based multicart (i.e. how much it costs, where to buy, etc.)? Does this cartridge contain all the games that were ever made for the Vectrex? I understand that this cart is sold by a Sean Kelley. Does anyone know how to contact Sean? Also, what about overlays? Are they absolutely necessary or can you play the games without them? I understand that there is a Vectrex FAQ and an FTP site. Where are these located? I would appreciate any info that you can provide. Please e-mail me at sandman614@aol.com if you can help. Thanks, Greg + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.ucdavis.edu!agate!biosci!news.Stanford.EDU!bloom-beacon.mit.edu!newsfeed.internetmci.com!news.bctel.net!nntp.pinc.com!freenet.victoria.bc.ca!vifa1!toh From: toh@freenet.Victoria.BC.CA (Marc Sira) Subject: Re: New multicart needed... Message-ID: <1996Mar10.054603.25242@freenet.victoria.bc.ca> Sender: news@freenet.victoria.bc.ca (News Manager) Organization: Victoria Freenet Association References: <4hrpv7$1bc@newsbf02.news.aol.com> Distribution: inet Date: Sun, 10 Mar 1996 05:46:03 GMT Lines: 41 In our last episode, sandman614@aol.com (Sandman614) said: >Does anyone have any info about the new menu-based multicart (i.e. how >much it costs, where to buy, etc.)? Does this cartridge contain all the >games that were ever made for the Vectrex? I understand that this cart is >sold by a Sean Kelley. Does anyone know how to contact Sean? Sean Kelly sells his multicarts for $70 US (last I checked). They have all of the released games (there is some dispute about whether two or three games may have been finished but never released, and whether anyone will dig them up before the media they're on deteriorates too badly). There are also some demos, and apparently a nifty engine analyser application (I need to send my cart in for an upgrade to get this and the newer demos). IMO the multicart is quite excellent (although I could live without the little title-page tune every time I turn on my Vectrex to change games, particularly after the machine's own little "ta-da"...bleah.). Sean provides free upgrades if you send your cart back to him, so the unreleased games may become available one day. I have skelly@flood.xnet.com as his address (and am nothing more than a happy user of his multicart). >Also, what about overlays? Are they absolutely necessary or can you play >the games without them? I understand that there is a Vectrex FAQ and an >FTP site. Where are these located? You can play any of the games without its overlay, but some of them really do add to the game in some mystical way. Some contend that they also reduce the apparent flicker on games where it's noticeable. There are no overlays for the light pen or 3D imager games (the latter have colour wheels for the imager instead, of which there are two distinct ones). The Vectrex archive is at ftp.csus.edu, and has the things you mention. There are manuals for all of the games except, I think, Melody Master and Animaction (and I may type in or scan most of Melody Master one of these days from a photocopy I have). There are also scanned images of all of the overlays save Polar Rescue (which is quite rare), although some are of European variants of the games. -- Marc Sira | {ub675,toh}@freenet.victoria.bc.ca | "Your god drinks...p-p-peach nectar!" {aa,xx}382@freenet.carleton.ca ' + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!newsfeed.internetmci.com!gatech!purdue!haven.umd.edu!news.umbc.edu!zeus.towson.edu!stuart From: stuart@zeus.towson.edu (Stuart Kazanow) Newsgroups: rec.games.vectrex Subject: Sale Update: Vectex w/o controller Date: 10 Mar 1996 12:46:21 GMT Organization: Towson State University, Towson, MD Lines: 6 Distribution: inet Message-ID: <4huiut$ftr@news.umbc.edu> NNTP-Posting-Host: zeus.towson.edu NNTP-Posting-User: unknown X-Newsreader: TIN [version 1.2 PL0] As of yet, the highest offer I've had for the Vectrex w/o controller and its six cartirdges is $80. I will be accpeting higher bids until Friday, March 15th. Please keep bid increases to $10 or more. Thanks. -Stuart + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.concourse.com!bronze.coil.com!reutter From: reutter@bronze.coil.com (reutter) Newsgroups: rec.games.vectrex Subject: Auction:(ultra)rare 2600, Vectrex, Odyssey2 Date: 10 Mar 1996 20:15:42 GMT Organization: Central Ohio Internet Link, Inc. (614)242-3814 Lines: 94 Distribution: inet Message-ID: <4hvd9e$j6n@ns.concourse.com> NNTP-Posting-Host: bronze.coil.com X-Newsreader: TIN [version 1.2 PL2] ***TIES ARE NOW MARKED WITH "T" *** ***that means somebody else had the same amount but came in later*** ***also: please note the new rule in the rules-section - thanks *** Hi there, here is my current Atari 2600, ColecoVision and Vectrex auction. The regular auction will end Monday 03/18/96 @ midnight and will go on in an once - twice - sold format. Please bid only if you are serious, do not withdraw from a bid. Payment is in money order or check only, however I will wait until your check clears which might take a couple of days. Net.references can be supplied on request. And now a couple of rules: o no minimum bid o *NEW*: increments in $1 steps, if the bid is above $70 in $5 steps o ties: the first bid received wins o trades welcome - make an offer please o you can participate with an alias but in any case I need your address and *real* name o everything works 100% ALSO: o *you* pay shipping, the usual postal rates and I will pack the items very well o no, at this point I will take no conditional or package bids the carts: + means very good or good condition, o means good but used condition, - means average used, b = box, m = manual, c = cart. Vectrex: -------- Pole Position, b, m, c, overlay + 30$ mojo Bedlam, b, m, c, overlay + 20$ d8thsta T Spike, b, m, c, overlay + 8$ mojo Web Wars, b, m, c, overlay + 22$ rik Atari 2600 (all carts are PAL): ------------------------------- Mission 3.000, c + 3$ kcwilli T Pressure Cooker, Activ., light Actipl., c + 1$ jerge Die Hungrigen Froesche (Frogs and Flies clone with altered graphics), StarSoft, endlabel missing, c o 6$ trinary T Bobby Is Going Home, Bit, c + 3$ kcwilli T Seemonster, c o 5$ MikeEtl Die Springteufel (Jumping Devils), Starsoft, c o 5$ MikeEtl My Way, Starsoft, c + 5$ MikeEtl See Saw, Starsoft, c o 5$ MikeEtl Motocross, Starsoft, c + 4$ slapdas My Golf, Salu, white label, c + 5$ MikeEtl 2PAK (Alien Force & Hoppy), HES, c + 6$ trinary Snoopy And The Red Baron, Atari + 2$ kcwilli Sorcerer's Apprentice, Atari + 2$ kcwilli Seahawk, Sancho + 5$ MikeEtl Mein Weg (My Way), Starsoft, b(o), m, c + 5$ MikeEtl Bobby geht nach Hause (Bobby is going home), Starsoft, b, m, + 4$ slapdas Weltraum-Tunnel (Space Tunnel), VSC, b(o), c + 5$ MikeEtl Planet Patrol, Spectravideo, c + 3$ riffraf Cross Force, Spectravideo, c + 3$ riffraf China Syndrome, Spectravideo, c + 3$ riffraf Gangster Alley, Spectravideo, c - 3$ riffraf The Challenge Of Nexar, Spectravideo, c - 3$ riffraf Mr. Postman, (bilingual label), c + 6$ trinary ODYSSEY^2: ---------- all carts are *mint* in shrinkwrap, complete with box, manual (multi- lingual in color), Parker Brothers catalog (in color), Videogame-club mail-in card and in absolut perfect and spotless condition! There were a couple fo questions about these carts which I will answer here: 1) Yes, they run *absolutely* perfect with any NTSC or PAL system - it makes *no* difference whatsoever, promised! 2) Yes, they are *originals*, no reproductions! 3) They are indeed *absolutely* spotless, no fine print! And I will mail them carefully packed in bubblewrap etc. ! Super Cobra, Parker Brothers, (see above) + 50$ kaiser T Frogger, Parker Brothers, (see above) + 30$ jerge T Q*bert, Parker Brothers, (see above) + 40$ mojo T + a couple of trade offers that I am currently working on. -------- updates mailed at least daily (at least once during the weekends!) reutter@bronze.coil.com H.J.-L.Reutter,reutter@bronze.coil.com,c/o,MkMeyer,5491FoxhoundLane,Wester ville,OH43081,USA,+614-794-0140,CybrRoach@IRC,hreutte@andy.bgsu.edu(UseAtO wnRisk),goforthandliveasartthebeatlesfascistbastardsgotohellillusionsthedo orintosummerbowlinggreenstateuniversitytrekstuffaimeemanngroundsforthought + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!taurus!news From: "Nicky :-]" Newsgroups: rec.games.vectrex Subject: Happy Easter Date: 11 Mar 1996 18:50:30 GMT Organization: American Digital Network Lines: 6 Distribution: inet Message-ID: <4i1slm$4ik@taurus.adnc.com> NNTP-Posting-Host: 205.216.154.16 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 16bit) To: randrada@netcom.com Hi! Kuya Rey ,sana ikaw ito. Ngayon lang ako nag e-mail.Tina tagalog para hindi maindihan. Sana ma kuha mo ito. Kung puede e-mail mo nga ako. Nagpapasalamat sa iyo, Nicky + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!tncnet.com!wavenet!usenet From: thx1138@wavenet.com (THX-1138) Newsgroups: rec.games.vectrex Subject: Re: Vectrex collectors in L.A. area? Date: Tue, 12 Mar 1996 00:34:28 GMT Organization: ShadowCorp Industries Lines: 9 Distribution: inet Message-ID: <4i2goj$1f7@newshub.wavenet.com> References: NNTP-Posting-Host: la-dial1-26.wavenet.com X-Newsreader: Forte Free Agent 1.0.82 bwright@primenet.com (Bruce Wright) wrote: >Any vectrex collectors in the Los Angeles area? >-Bruce That would be me, though my Vectrex colection is pretty meager due to ca$hflow. I'm in Culver City if you wanted it a little more specific. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!usc!elroy.jpl.nasa.gov!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!saul7.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: I'm playing my Vectrex on a Tempest monitor! Date: Mon, 11 Mar 1996 23:19:53 -0800 Organization: University of Washington Lines: 4 Distribution: inet Message-ID: NNTP-Posting-Host: saul7.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald WAHOO! (now to add color...) 8*) Aaron Howald aka: the vector fool! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!nnrp.info.ucla.edu!info.ucla.edu!psgrain!usenet.eel.ufl.edu!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip140.lax.primenet.com!user From: bwright@primenet.com (Bruce Wright) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 11 Mar 1996 22:20:04 -0700 Organization: Primenet Services for the Internet Lines: 35 Sender: root@primenet.com Distribution: world Message-ID: References: <3+fERHAm53PxEwRB@achap.demon.co.uk> X-Posted-By: ip140.lax.primenet.com In article <3+fERHAm53PxEwRB@achap.demon.co.uk>, Anthony Chapman wrote: > If I can produce a Vectrex t-shirt for 6 pounds per unit (here's > hoping!), I would probably sell them for 8 pounds + shipping. I could > only expect to sell between 30-50 of these, but this is by no means > guaranteed! So - 100 pounds profit at best. Big fat hairy deal! If I > wanted to make t-shirts for serious profit, I'd print up 5000 low > quality Oasis bootlegs, and sell 'em outside their shows for a fiver > each (at least a 200% mark-up). > > I hope this makes my position clear! > -- > Anthony Chapman Blah blah blah. . . Make the shirts already! ;-) -Bruce -- Bruce Wright "I am Pentium of Borg. Precision is futile, you will be approximated." http://www.primenet.com/~bwright/ __ //\\ Support Cyber Rights and Free Speech on the Net! \\// Affix a blue ribbon to your posts, pages and email. //{\ Protest the CDA Amendment to the Telecom Bill of 1996. {/ \} See http://www.eff.org/blueribbon.html for more info. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!news.ac.net!news2.whytel.com!usenet From: Victor Laurel Newsgroups: rec.games.vectrex Subject: Re: Happy Easter Date: Tue, 12 Mar 1996 08:23:15 -0800 Organization: why.net Lines: 18 Distribution: inet Message-ID: <3145A4F3.1558@why.net> References: <4i1slm$4ik@taurus.adnc.com> NNTP-Posting-Host: dal47.why.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Nicky :-] wrote: > Hi! Kuya Rey ,sana ikaw ito. Ngayon lang ako nag e-mail.Tina tagalog > para hindi maindihan. Sana ma kuha mo ito. > Kung puede e-mail mo nga ako. > Nagpapasalamat sa iyo, > Nicky Uhhhhhhhhhhh, What? Vic. -- "Vic Laurel" [Amateur Video Arcade Game Collector/Restorer] mailto:VLaurel@why.net If you like flight-simulators try Warbirds! Info availble at: http://www.why.net/USERS/vlaurel Just select Vic's Personal Warbirds Page, and check back often! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!cdc2.cdc.net!news1.cris.com!news From: wernst@cris.com (Warren "Llama" Ernst) Newsgroups: rec.games.vectrex Subject: Re: Vectrex collectors in L.A. area? Date: Tue, 12 Mar 1996 16:32:10 GMT Organization: Concentric Internet Services Lines: 22 Distribution: inet Message-ID: <3145a6ca.3458340@news.concentric.net> References: <4i2goj$1f7@newshub.wavenet.com> NNTP-Posting-Host: cnc102037.concentric.net X-Newsreader: Forte Agent .99d/32.182 thx1138@wavenet.com (THX-1138) wrote: >bwright@primenet.com (Bruce Wright) wrote: > >>Any vectrex collectors in the Los Angeles area? > >>-Bruce > >That would be me, though my Vectrex colection is pretty meager due to >ca$hflow. I'm in Culver City if you wanted it a little more specific. > I'm in Fullerton. Have a Vectrex, 2 controllers, Sean Kelly Multicart, lightpen with Animaction cart. -Warr ------------------------------+--------------------------------------- Author, "Using Netscape" | Warren Ernst - wernst@cris.com "Using Netscape in Windows95" | http://www.deltanet.com/users/wernst/ "Netscape Unleashed"(contrib) | Computer Consultant, Technical Writer Que and SamsNet Publishing | Graphic Artist, Nerd ------------------------------+--------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!unogate!news.intelenet.com!news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: FS: Vectrex w/8 games (Auction) X-Nntp-Posting-Host: ts01-sb-5.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Wed, 13 Mar 1996 01:46:04 GMT Lines: 22 Xref: csus.edu rec.games.vectrex:4381 rec.games.video.classic:42769 I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay I will sell this set to the person with the highest bid by March 22. Buyer pays shipping. I will try to update the current high bid as often as I can. Please send all bids to: dsig@skyenet.net Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!rohan!leeg From: leeg@rohan.sdsu.edu (lee) Newsgroups: rec.games.vectrex Subject: Re: Vectrex collectors in L.A. area? Date: 13 Mar 1996 02:23:51 GMT Organization: San Diego State University Lines: 15 Distribution: inet Message-ID: <4i5bjn$mf9@hole.sdsu.edu> References: <4i2goj$1f7@newshub.wavenet.com> <3145a6ca.3458340@news.concentric.net> NNTP-Posting-Host: rohan.sdsu.edu X-Newsreader: TIN [version 1.2 PL0] Warren "Llama" Ernst (wernst@cris.com) wrote: : >bwright@primenet.com (Bruce Wright) wrote: : > : >>Any vectrex collectors in the Los Angeles area? : > : >>-Bruce : > : I'm in Fullerton. Have a Vectrex, 2 controllers, Sean Kelly Multicart, : lightpen with Animaction cart. : -Warr Does San Diego count? I've got a SK multi-cart, animaction cart, lightpen, and 4 consoles : ) Gaymond Lee + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ennfs.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!iglou!iglou2!mstclair From: mstclair@iglou2.iglou.com (Mike St. Clair) Subject: Re: I'm playing my Vectrex on a Tempest monitor! X-Nntp-Posting-Host: iglou2 Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) References: Distribution: inet Date: Wed, 13 Mar 1996 11:11:34 GMT Lines: 10 William Howald writes: >WAHOO! >(now to add color...) 8*) >Aaron Howald aka: the vector fool! Hmmm, how about posting a how-to? :^) -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!newsxfer2.itd.umich.edu!newsfeed.internetmci.com!news.compuserve.com!news.production.compuserve.com!news From: Adam N <102637.2006@CompuServe.COM> Newsgroups: rec.games.vectrex Subject: Re: Vectrex collectors in L.A. area? Date: 14 Mar 1996 05:23:59 GMT Organization: CompuServe, Inc. (1-800-689-0736) Lines: 6 Distribution: inet Message-ID: <4i8ahf$phu$1@mhadg.production.compuserve.com> References: Well, how about San Bernardino? Only have the Vectrex, no games :-(. Adam + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!unogate!mvb.saic.com!pacifier!gatech!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!saul7.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Info needed:Vectrex 3-D Color wheels Date: Thu, 14 Mar 1996 01:20:09 -0800 Organization: University of Washington Lines: 11 Distribution: inet Message-ID: NNTP-Posting-Host: saul7.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald I need some info for a project I am building... When viewing the 3-D games, what colors are objects on the board? (I need info on all three games) I understand the wheels had 3 colors? Turning the wheel the "standard" direction, what is the color sequence? Sorry for all the questions, I am attemping to electronically simulate the color wheel and the 3-D effect... Thanks in advance, Aaron Howald "The vector fool" howald@u.washington.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!dog.ee.lbl.gov!news.cs.utah.edu!news.cc.utah.edu!park.uvsc.edu!hamblin.math.byu.edu!sol.ctr.columbia.edu!news.msfc.nasa.gov!sgigate.sgi.com!swrinde!newsfeed.internetmci.com!in2.uu.net!lexis-nexis!newsjunkie.ans.net!newsfeeds.ans.net!prodigy.com!usenet From: FZGD51A@prodigy.com (Robert Berry) Newsgroups: rec.games.vectrex Subject: RBerry's 2600 & Vectrex BOSSO-Auction Date: 14 Mar 1996 06:15:47 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 165 Distribution: world Message-ID: <4i8dij$tve@useneta1.news.prodigy.com> NNTP-Posting-Host: 198.83.16.33 X-Newsreader: Version 1.2 RBerry's TAX-TIME CLEARANCE AUCTION Classic n' Rare ATARI and VECTREX blowout! Much as I hate to do it, I've got to get rid of this stuff to help out with taxes and my new house, AND A NEW BABY BOY (girl?) Please bid away! I'll be sending an e-mail update daily to all those who request. Please do not respond to this lame-o PRODIGY address, but instead to: 7496295@mcimail.com. Take note of Frogger II 3 Deep and some other cool hard to finds within! Shipping is 50 cents per cartridge, and I'll accept all forms of payment save credit card. (Of course, I'll wait for checks to clear, first). Minimum bid for cartridges is $1.00, and all raises must be in $1.00 increments. Updates will be posted daily, as long as they are sent to: 7496295@mcimail.com. Bidding ends on April 10th, 1996, so hurry on up now! Payment will be sent to Robert A Berry 221 Reamer Street Auburn, CA 95603 Please, no trades desired. Here we go! ATARI 2600 CARTRIDGES (All loose..."+" indicates instructions) ------------------------------------------------------------- Adventures of Tron (M Network) Alien (20th Fox) Armor Ambush (M Network) Amidar (Parker Bros) +Asteroids (Atari) Backgammon (Atari) Barnstorming (Activision) +Basketball (Atari) Battlezone (Atari) +Berzerk (Atari) Bowling (Atari) +Brain Games (Atari) Breakout (Atari) Casino (Atari) Chopper Command (Activision) Circus Atari (Atari) +Combat (Atari) Cosmic Ark (Imagic) Deadly Duck (20th Fox) Decathlon (Activision) Defender (Atari) Demon Attack (Imagic) blue label Dig Dug (Atari) Donkey Kong (Coleco) Dragonfire (Imagic) +Empire Strikes Back (Parker Bros) Enduro (Activision) Fast Food (Telysys) Frogger (Parker Bros) Frogger II Three Deep (Parker Bros) Galaxian (Atari) Ghostbusters (Activision) Grand Prix (Activision) Grand Prix (Activision) +Haunted House (Atari) Ice Hockey (Activision) Indy 500 (Atari)w/2controls Journey Escape (Data Age) Jr Pac Man (Atari) +Jungle Hunt (Atari) Kaboom! (Activision) Kangaroo (Atari) Maze Craze (Atari) Megamania (Activision) Miniature Golf (Atari) Moon Patrol (Atari) +Night Driver (Atari) Outlaw (Atari) +Pac Man (Atari) Phoenix (Atari)w/diary +Pitfall! (Activision) Pole Position (Atari) Pressure Cooker (Activision) Raquetball (Apollo) missing end label Realsports Football (Atari) Realsports Volleyball (Atari) Return of the Jedi DSB (Parker Bros) River Raid (Activision) Robot Tank (Activision) Seaquest (Activision) Shooting Gallery (Imagic) Skeet Shoot (Apollo) Skiing (Activision) Skyjinks (Activision) Sorcerer (Mythicon) Space Jockey (Vidtec) +Space Cavern (Apollo) Space War (Atari) +Space Invaders (Atari) Space Shuttle Orbitor (Avalon) +Spikes Peak/Ghost Manor (XONOX) Squeeze Box (US Games) Star Raiders (Atari) w/2 controls +Starmaster (Activision) Street Racer (Atari) Super Breakout (Atari) Tutankham (Parker Bros) Tron Deadly Discs (M Network) Vanguard (Atari) Venture (Coleco) Video Pinball (Atari) Video Olympics (Atari) Video Chess (Atari) +Warlords (Atari) Worm War I (20th Fox) EXTRA LOOSE INSTRUCTIONS -------------------------------------------------------- Asteroids (Atari) Missle Command (Atari) International Soccer (M Network) Adventure (Atari) Air Sea Battle (Atari) Moonsweeper (Imagic) Zaxxon (Coleco) Solar Storm (Imagic) CATALOGS ------------------------------------------------------ Atari (1981) Atari Log Book (for high scores) Atari Stars Fold Out Poster (1983) APOLLO (1981) Activision (Winter 1982) Coleco (1983) XONOX (1983) Imagic (1982) Imagic Sneak Preview (1983) ATARI 2600 SYSTEM complete! ($6.00 shipping) -------------------------------------------------------------- Works beautifully! 2 joysticks, woodgrain console, 2 paddles. I tested many a game on this one! VECTREX SYSTEM ($6.00 shipping) ------------------------------------------------------------ Works Fine...with two tight/sharp controllers. Tested with many games and never any problems. Little bit of screen buzz, but picture is sharp as hell. Reprinted instructions for system included. $65 minimum bid for this nice one! VECTREX GAMES (no overlays) ------------------------------------------ Armor..Attack Berzerk Pole Position Blitz! Scramble Clean Sweep + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!newsxfer2.itd.umich.edu!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: New Vectrex Game Date: Fri, 15 Mar 1996 05:02:16 GMT Organization: TexelNet Internet Services Lines: 82 Distribution: inet Message-ID: <4iaue1$80i@newton.texel.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 VECTOR VADERS the faq By John Dondzila -------------------------------------------------------------------------- Q. What is Vector Vaders ? A. A "New" game for the Vectrex Arcade System, based upon the popular "Invaders" style games popular during the first video game boom. With the many games that were originally released for the Vectrex, this definitely wasn't one of them. Of course, if it was, wouldn't be reading this right now. Q. What do I need to play Vector Vaders ? A. A Vectrex Arcade System and a Vector Vaders game cartridge. Q. How do I obtain a copy of Vector Vaders ? A. Currently, there are three ways : (1) Contact the author: John Dondzila (me) My E-Mail address is pcjohn@texel.com I am selling Vector Vaders for twenty (20) US dollars which includes shipping within the continental USA. This price includes the Vector Vaders Mini Cart, a sturdy plastic holding case and printed instructions. If you live outside of the continental USA, please send me an E-Mail and we can discuss shipping arrangements. (Naturally, it's going to cost a bit more). Screen shots as well as a Mini Cart picture, more information about how the game was made and information about upcoming games are available at my web page: http://www.texel.com/home/pcjohn/index.html (2) Contact Sean Kelly (skelly@xnet.com) Sean manufactures multi-carts with most of the Vectrex games ever made on it, now including Vector Vaders. (3) The Vector Vaders software is public domain. It will eventually be posted at FTP.CSUS.EDU for those interested in making their own carts. Q. What is a "Mini Cart" ? A. I have been unsuccessful to date in duplicating Vectrex cartridge cases. The mini cart is a small plastic case containing the circuit board and EPROM for the game. Again, a picture is available on my web page. Q. Since Vector Vaders is not professionally produced, are there any known "bugs" or problems ? A. None to my knowledge. Vector Vaders has been tested for 2 weeks with no glitches or lock-ups. The only known problem is that when the level first starts, the Vaders tend to "shimmer" and the game play is a little slow. This is due to the fact that the more vectors a Vectrex has to draw, the slower the machine works. Vector Vaders has 25 Vaders per level. The original prototype had 50. The original was completely unplayable (well, it was playable, but REALLY slow). After you kill a few Vaders, the game play speeds up. The Beta testers told me this wasn't as annoying as I originally thought it to be. This FAQ will be updated as more questions and comments are forwarded to me. John Dondzila pcjohn@texel.com March 8, 1996 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!news.ucdavis.edu!agate!usenet.ins.cwru.edu!pravda.aa.msen.com!nntp.coast.net!howland.reston.ans.net!newsfeed.internetmci.com!news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: Vectrex Auction Update 1 X-Nntp-Posting-Host: ts01-sb-22.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Thu, 14 Mar 1996 23:51:10 GMT Lines: 25 Xref: csus.edu rec.games.vectrex:4388 rec.games.video.classic:42926 I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay I will sell this set to the person with the highest bid by March 22. Buyer pays shipping. I will try to update the current high bid as often as I can. Please send all bids to: dsig@skyenet.net The current high bid is $60 billmoon Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: Vectrex Auction Update 2 X-Nntp-Posting-Host: ts01-sb-13.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Fri, 15 Mar 1996 10:43:58 GMT Lines: 27 Xref: csus.edu rec.games.vectrex:4389 rec.games.video.classic:42947 Thanks to everyone for their bids. If you received this message via email then I received your bid. I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay I will sell this set to the person with the highest bid by March 22. Buyer pays shipping. I will try to update the current high bid as often as I can. Please send all bids to: dsig@skyenet.net The current high bid is $80 twhy666 Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: yakko70@aol.com (YAKKO70) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 15 Mar 1996 11:04:34 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4ic4ei$ct1@newsbf02.news.aol.com> References: <4hivv6$n5@news.service.uci.edu> Reply-To: yakko70@aol.com (YAKKO70) NNTP-Posting-Host: newsbf02.mail.aol.com March 3rd, Dan Harkles wrote: Was there anything wrong with the gameplay on the 2600 Pac-Man? Well, Yeah! Just about everything sucked with the game! Controls were like Gouda, Intense flicker, almost to the point that when you ate the "Power Pill", the ghosts nearly were invisible; fruits were reduced to a Vitamin, he always faced to the side, and the little sound there was added insult to injury (Eating the dots sounded like twanging a rubber band!) I realize the limited time the programmers had with Pac Man, but gimme a break. This was a plain bad game! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.claremont.edu!nntp-server.caltech.edu!nntp1.jpl.nasa.gov!news.magicnet.net!news.supernet.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: twhy666@aol.com (TWHY666) Newsgroups: rec.games.vectrex Subject: wtb:star castle or ripoff for vectrex Date: 14 Mar 1996 22:44:25 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 1 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4iap2p$1v2@newsbf02.news.aol.com> Reply-To: twhy666@aol.com (TWHY666) NNTP-Posting-Host: newsbf02.mail.aol.com pleaes email me if your selling any of these + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!tank.news.pipex.net!pipex!warwick!lyra.csx.cam.ac.uk!Algo!nmp20 From: Nathan Page Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: Fri, 15 Mar 1996 23:26:02 -0800 Organization: University of Cambridge, England Lines: 27 Distribution: inet Message-ID: References: <4hivv6$n5@news.service.uci.edu> <4ic4ei$ct1@newsbf02.news.aol.com> <4ic6rp$loq@hubcap.clemson.edu> NNTP-Posting-Host: algo.acad.cai.cam.ac.uk Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: nmp20@nntp-serv.cam.ac.uk In-Reply-To: <4ic6rp$loq@hubcap.clemson.edu> On 15 Mar 1996, Charles E Taylor IV wrote: > > Now there's a lot of things to knock about 2600 Pac Man, but not the sound. :) > boop BEEP boop BEEP > bong-bong-bong-bong-puckWAD-bong-bong-bong-bong > boop booop boooop beep Care to do a rendition of Frogger...? > > It's the thing about the 2600 that will probably have eternal life. > Whenever someone wants to convey playing a video game in a movie or > commercial, that's the sound effect that gets used. :) Hmm, not th original arcade's "wakka wakka wakka"? :) Nathan ----------------------------------------------------------------------- - - - Nathan Page- Economics Student (so why do I use computers so much?) - - - - Main hobby- collecting video games (mostly on the classic machines) - - - - email: nmp20@cai.cam.ac.uk http://www-gcsu.cai.cam.ac.uk/~nmp20 - - - ----------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!newsfeed.internetmci.com!gatech!hubcap.clemson.edu!usenet From: charlet@hubcap.clemson.edu (Charles E Taylor IV) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 15 Mar 1996 16:45:45 GMT Organization: The Romulan Star Empire Lines: 24 Distribution: inet Message-ID: <4ic6rp$loq@hubcap.clemson.edu> References: <4hivv6$n5@news.service.uci.edu> <4ic4ei$ct1@newsbf02.news.aol.com> NNTP-Posting-Host: hubcap.clemson.edu Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit In article <4ic4ei$ct1@newsbf02.news.aol.com> yakko70@aol.com (YAKKO70) writes: [2600 Pac Man] :insult to injury (Eating the dots sounded like twanging a rubber band!) Now there's a lot of things to knock about 2600 Pac Man, but not the sound. :) boop BEEP boop BEEP bong-bong-bong-bong-puckWAD-bong-bong-bong-bong boop booop boooop beep It's the thing about the 2600 that will probably have eternal life. Whenever someone wants to convey playing a video game in a movie or commercial, that's the sound effect that gets used. :) -- __ ___ _ _ _ | >>>>> charlet@hubcap.clemson.edu <<<<< |_)o _ |/ | |_|\_/| / \|_) |'94 BS ChE, Clemson ; "Will work for food!" | \||_ |\ | | | | |_\_/| \ |"So this is it, we're going to die!" --A.D. ---> My WWW home is now at http://www.clemson.edu/~charlet/ <--- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!news1.digital.com!nntp-hub2.barrnet.net!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mrobss@aol.com (MrOBSS) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 14 Mar 1996 13:59:13 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 6 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4i9qa1$isf@newsbf02.news.aol.com> References: Reply-To: mrobss@aol.com (MrOBSS) NNTP-Posting-Host: newsbf02.mail.aol.com Both Hyperchase and Pac Man both sucked the big one! --Robb Boingo Secret Society Staff read alt.fan.oingo-boingo or DIE! "look I'm a cowboy. Howdy, Howdy, Howdy." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!in2.uu.net!prodigy.com!usenet From: FZGD51A@prodigy.com (Robert Berry) Newsgroups: rec.games.vectrex Subject: Rberry's 2600+Vectrex Auction Update #1 Date: 16 Mar 1996 06:19:58 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 169 Distribution: world Message-ID: <4idmie$ecu@useneta1.news.prodigy.com> NNTP-Posting-Host: innugap4-int.news.prodigy.com X-Newsreader: Version 1.2 RBerry's TAX-TIME CLEARANCE AUCTION Classic n' Rare ATARI and VECTREX blowout! Much as I hate to do it, I've got to get rid of this stuff to help out with taxes and my new house, AND A NEW BABY BOY (girl?) Please bid away! All games are in nice shape and a part of my collection I need to liquidate. I'll be sending an e-mail update daily to all those who request. Take note of Frogger II 3 Deep and some other cool hard to finds within like Shuttle Orbiter, XONOX games, and other treats. Shipping is 50 cents per cartridge, and I'll accept all forms of payment save credit card. (Of course, I'll wait for checks to clear, first). Minimum bid for cartridges is $1.00, and all raises must be in $1.00 increments. Updates will be posted daily, as long as they are sent to: fzgd51a@prodigy.com Bidding ends on April 10th, 1996, so hurry on up now! Payment will be sent to Robert A Berry 221 Reamer Street Auburn, CA 95603 Please, no trades desired. Here we go! ATARI 2600 CARTRIDGES (All loose..."+" indicates instructions) ------------------------------------------------------------- Adventures of Tron (M Network) Alien (20th Fox) Armor Ambush (M Network) Amidar (Parker Bros) +Asteroids (Atari) Backgammon (Atari) Barnstorming (Activision) +Basketball (Atari) Battlezone (Atari) +Berzerk (Atari) Bowling (Atari) +Brain Games (Atari) Breakout (Atari) Casino (Atari) Chopper Command (Activision) Circus Atari (Atari) +Combat (Atari) Cosmic Ark (Imagic) Deadly Duck (20th Fox) Decathlon (Activision) Defender (Atari) Demon Attack (Imagic) blue label Dig Dug (Atari) Donkey Kong (Coleco) Dragonfire (Imagic) +Empire Strikes Back (Parker Bros) Enduro (Activision) Fast Food (Telysys) Frogger (Parker Bros) Frogger II Three Deep (Parker Bros) Galaxian (Atari) Ghostbusters (Activision) Grand Prix (Activision) Grand Prix (Activision) +Haunted House (Atari) Ice Hockey (Activision) Indy 500 (Atari)w/2controls Journey Escape (Data Age) Jr Pac Man (Atari) +Jungle Hunt (Atari) Kaboom! (Activision) Kangaroo (Atari) Maze Craze (Atari) Megamania (Activision) Miniature Golf (Atari) Moon Patrol (Atari) +Night Driver (Atari) Outlaw (Atari) +Pac Man (Atari) Phoenix (Atari)w/diary +Pitfall! (Activision) Pole Position (Atari) Pressure Cooker (Activision) Raquetball (Apollo) missing end label Realsports Football (Atari) Realsports Volleyball (Atari) Return of the Jedi DSB (Parker Bros) River Raid (Activision) Robot Tank (Activision) Seaquest (Activision) Shooting Gallery (Imagic) Skeet Shoot (Apollo) Skiing (Activision) Skyjinks (Activision) Sorcerer (Mythicon) Space Jockey (Vidtec) +Space Cavern (Apollo) Space War (Atari) +Space Invaders (Atari) Space Shuttle Orbitor (Avalon) $25 Chaos +Spikes Peak/Ghost Manor (XONOX) Squeeze Box (US Games) Star Raiders (Atari) w/2 controls +Starmaster (Activision) Street Racer (Atari) Super Breakout (Atari) Tutankham (Parker Bros) Tron Deadly Discs (M Network) Vanguard (Atari) Venture (Coleco) Video Pinball (Atari) Video Olympics (Atari) Video Chess (Atari) +Warlords (Atari) Worm War I (20th Fox) EXTRA LOOSE INSTRUCTIONS -------------------------------------------------------- Asteroids (Atari) Missle Command (Atari) International Soccer (M Network) Adventure (Atari) Air Sea Battle (Atari) Moonsweeper (Imagic) Zaxxon (Coleco) $2 chaos Solar Storm (Imagic) CATALOGS ------------------------------------------------------ Atari (1981) Atari Log Book (for high scores) $3 chaos Atari Stars Fold Out Poster (1983) APOLLO (1981) $2 chaos Activision (Winter 1982) Coleco (1983) XONOX (1983) $3 chaos Imagic (1982) Imagic Sneak Preview (1983) ATARI 2600 SYSTEM complete! ($6.00 shipping) -------------------------------------------------------------- Works beautifully! 2 joysticks, woodgrain console, 2 paddles. I tested many a game on this one! VECTREX SYSTEM ($6.00 shipping) ------------------------------------------------------------ Works Fine...with two tight/sharp controllers. Tested with many games and never any problems. Little bit of screen buzz, but picture is sharp as hell. Reprinted instructions for system included. $65 minimum bid for this nice one! $71 Chris Devine VECTREX GAMES (no overlays) ------------------------------------------ Armor..Attack $5 steve totshek Berzerk $5 steve totshek Pole Position $5 steve totshek Blitz! $5 steve totshek Scramble $5 steve totshek Clean Sweep $5 steve totshek + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: Vectrex Auction Update 3 X-Nntp-Posting-Host: ts01-sb-3.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Sat, 16 Mar 1996 04:19:40 GMT Lines: 28 Xref: csus.edu rec.games.vectrex:4397 rec.games.video.classic:43009 Thanks to everyone for their bids. If you received this message via email then I received your bid. I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay I will sell this set to the person with the highest bid by March 22. Buyer pays shipping. I will try to update the current high bid as often as I can. Please send all bids to: dsig@skyenet.net The current high bid is $100 valis1 Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!druid.borland.com!news.sprintlink.net!usenet.kornet.nm.kr!news.kreonet.re.kr!news.dacom.co.kr!newsfeed.internetmci.com!newsserver.jvnc.net!newsreader.jvnc.net!wtmsmc.scsu.ctstateu.edu!user From: WILLIAMS_D@scsu.ctstateu.edu (DL Williams) Subject: How does the light pen work? Message-ID: Sender: news@tigger.jvnc.net (Zee News Genie) Organization: Southern Connecticut State University X-Newsreader: Value-Added NewsWatcher 2.0b24.0+ Date: Fri, 15 Mar 1996 19:49:02 GMT Lines: 8 I used to have a Vectrex but, I never got the light pen. Could anyone tell me how it works and are there any games for it. -- peace, I'm out \\// DL + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + From: Steel_Harbinger@msn.com (Bill Stanton) Subject: Vectrex Controller WTB Date: 16 Mar 96 20:48:22 -0800 Message-ID: <00001f63+00000520@msn.com> Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!news.msn.com!msn.com Newsgroups: rec.games.vectrex Organization: The Microsoft Network (msn.com) Lines: 10 WTB: Vectrex controller, joystick springs must not be broken. ...Anyone who just wants to chat about Vectri e-mail me @ work: bstanton@mindscape.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!plug.news.pipex.net!pipex!tank.news.pipex.net!pipex!news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: Vectrex Auction Update 4 X-Nntp-Posting-Host: ts01-sb-14.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Sun, 17 Mar 1996 05:37:57 GMT Lines: 27 Xref: csus.edu rec.games.vectrex:4401 rec.games.video.classic:43081 Thanks to everyone for their bids. If you received this message via email then I received your bid. I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay I will sell this set to the person with the highest bid by March 22. Buyer pays shipping. I will try to update the current high bid as often as I can. Please send all bids to: dsig@skyenet.net The current high bid is $120 twhy666 Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!uunet!in1.uu.net!news.u.washington.edu!saul5.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Re: I'm playing my Vectrex on a Tempest monitor! Date: Sun, 17 Mar 1996 03:08:10 -0800 Organization: University of Washington Lines: 14 Distribution: inet Message-ID: References: NNTP-Posting-Host: saul5.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald In-Reply-To: On Wed, 13 Mar 1996, Mike St. Clair wrote: > William Howald writes: > > >WAHOO! > >(now to add color...) 8*) > >Aaron Howald aka: the vector fool! > > Hmmm, how about posting a how-to? :^) Sure! I'll post a write-up on it and a lot of other Vec stuff soon... Maybe a week? (the display is very wobbly...back to the drawing board) Aaron Howald "the vector fool" + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!nntp.earthlink.net!usenet From: dp310@earthlink.net (Brian Gilman) Newsgroups: rec.games.vectrex Subject: Re: Vectrex collectors in L.A. area? Date: Mon, 18 Mar 1996 06:41:48 GMT Organization: Earthlink Network, Inc. Lines: 16 Distribution: inet Message-ID: <314d0560.55340309@news.earthlink.net> References: <4i2goj$1f7@newshub.wavenet.com> Reply-To: dp310@earthlink.net NNTP-Posting-Host: max10-la-ca-05.earthlink.net X-Newsreader: Forte Agent .99c/16.141 thx1138@wavenet.com (THX-1138) wrote: grrrr! I'm next to Culver City... now I know whose been getting all of the goodies at the thrift stores. >bwright@primenet.com (Bruce Wright) wrote: > >>Any vectrex collectors in the Los Angeles area? > >>-Bruce > >That would be me, though my Vectrex colection is pretty meager due to >ca$hflow. I'm in Culver City if you wanted it a little more specific. > + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!cafws3.eng.uci.edu!dan From: dan@cafws3.eng.uci.edu (Dan Harkless) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 19 Mar 1996 03:06:12 GMT Organization: University of California, Irvine Lines: 17 Distribution: inet Message-ID: <4il8b4$6j4@news.service.uci.edu> References: <4hivv6$n5@news.service.uci.edu> <4ic4ei$ct1@newsbf02.news.aol.com> <4ic6rp$loq@hubcap.clemson.edu> NNTP-Posting-Host: cafws3.eng.uci.edu Charles E Taylor IV writes: >In article <4ic4ei$ct1@newsbf02.news.aol.com> yakko70@aol.com (YAKKO70) writes > >[2600 Pac Man] > >:insult to injury (Eating the dots sounded like twanging a rubber band!) > >Now there's a lot of things to knock about 2600 Pac Man, but not the sound. :) Yeah, I kinda liked that "bwamp bwamp bwamp" sound. Granted, it wasn't a classic like the original "wucka wucka wucka", but it was fun. ------------------------------------------------------------------------- | Dan Harkless | "The sore in my soul | | dan@cafws3.eng.uci.edu | The mark in my heart -> Front 242, | | harkless@speed.net | Her acid reign..." Tragedy >For You< | ------------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: spudman5@aol.com (Spudman 5) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 19 Mar 1996 01:56:50 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 7 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4illri$h1g@newsbf02.news.aol.com> References: <4il8b4$6j4@news.service.uci.edu> Reply-To: spudman5@aol.com (Spudman 5) NNTP-Posting-Host: newsbf02.mail.aol.com Lets get off this whole pacman hyperchase suck ting. Pacman though not great was not the worst either. I have fond memories from when this first came out! Hyperchase takes alot of patience and skill but the end result is definitly worth it! 'nuff said lets move on..... -Mike + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: Vectrex Auction Update 5 X-Nntp-Posting-Host: ts02-sb-10.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Tue, 19 Mar 1996 03:13:37 GMT Lines: 28 Xref: csus.edu rec.games.vectrex:4406 rec.games.video.classic:43248 Thanks to everyone for their bids. If you received this message via email then I received your bid. I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay I will sell this set to the person with the highest bid by March 22. Buyer pays shipping. I will try to update the current high bid as often as I can. Please send all bids to: dsig@skyenet.net The current high bid is $140 cdevine Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: yakko70@aol.com (YAKKO70) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: 19 Mar 1996 21:35:45 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4inqu1$9qj@newsbf02.news.aol.com> References: <4illri$h1g@newsbf02.news.aol.com> Reply-To: yakko70@aol.com (YAKKO70) NNTP-Posting-Host: newsbf02.mail.aol.com I would personally like to throw in my impression of Star Wars since everyone has been making such wonderful sound effects. "Red Five Standing By..." You sound effect guys are a riot :) (BTW, the Waka Waka sound brings back many fond memories!) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!swrinde!newsfeed.internetmci.com!in2.uu.net!world!coopnews.coop.net!hops.entertain.com!usenet From: Mac Newsgroups: rec.games.vectrex Subject: New Vectrex Games?!? Here's my wish list; how about you? Date: 20 Mar 1996 08:15:39 GMT Organization: EntertainNet, Denver, CO +1 303 730 6050 Lines: 20 Distribution: inet Message-ID: <4ioerb$72f@hops.entertain.com> NNTP-Posting-Host: ppp014.abwam.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) With the release of Vector Vaders and the upcoming release of Patroits, it seems that the Vectrex might regain a little glory. Especially if more people follow John Dondzila's lead and produce some new games. Here's my list of vector games I'd love to see on the Vectrex: 1. Star Wars -Imagine this one on a real vector screen! 2. Quantum -I would by this one in a second! 3. Omega Race -This one would be a blast, and not to hard to 'port. 4. Tempest -Yeah! Another game that would rock on the Vectrex. 5. Asteroids -Forget Minestorm! This my Top 5. Who has other's that deserve a home on the Vectrex? Mac + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.ucdavis.edu!agate!dog.ee.lbl.gov!news.cs.utah.edu!cs.utexas.edu!howland.reston.ans.net!ix.netcom.com!netcom.com!ribbit From: ribbit@netcom.com (Tony Mason) Subject: FS: Vectrex, 2 Joysticks, Multi-Cart Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Wed, 20 Mar 1996 00:30:11 GMT Lines: 8 Sender: ribbit@netcom3.netcom.com For sale - Vectrex Game Console. Comes with TWO joysticks, and a Sean Kelley menu-driven multi-cart. Everything works perfectly. Buyer pays shipping. $200.00 + shipping. Please leave email if interested. Tony + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!agate!biosci!news.Stanford.EDU!nntp-hub2.barrnet.net!newsfeed.internetmci.com!news.millennianet.com!tns.sdsu.edu!newshub.sdsu.edu!rohan!leeg From: leeg@rohan.sdsu.edu (lee) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 20 Mar 1996 10:39:35 GMT Organization: San Diego State University Lines: 17 Distribution: inet Message-ID: <4ion97$1b6@hole.sdsu.edu> References: <4ioerb$72f@hops.entertain.com> NNTP-Posting-Host: rohan.sdsu.edu X-Newsreader: TIN [version 1.2 PL0] Mac (macleod@dump.com) wrote: : 1. Star Wars -Imagine this one on a real vector screen! : 2. Quantum -I would by this one in a second! : 3. Omega Race -This one would be a blast, and not to hard to 'port. : 4. Tempest -Yeah! Another game that would rock on the Vectrex. : 5. Asteroids -Forget Minestorm! : This my Top 5. Who has other's that deserve a home on the Vectrex? My Top 5 Space Fury=> So....a creature for my amusement?!? Prepare for Battle! Gravitar=> Love this game Major Havoc (don't know if joystick can simulate roller? same with Quantum) Quantum=> Still searching for this coin-op Space Duel=> Would be great esp. with 2 players Gaymond Lee + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Patriots Date: Wed, 20 Mar 1996 20:34:22 GMT Organization: TexelNet Internet Services Lines: 16 Distribution: inet Message-ID: <4ipqte$i5u@newton.texel.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 Sneak preview of PATRIOTS for Vectrex now on my web page ! ---------------------------------------------------------------- John Dondzila Mail: pcjohn@texel.com WWW : http://www.texel.com/home/pcjohn/index.html "John's Creations" Web Page - The Home Of STAR CASTLE PC And Other Custom Games - Purple Dino Massacre and Christmas Carnage (Gruesome !) - Classic Atari 2600/Vectrex System Projects - "New" Atari 2600 and Vectrex Game Pix - The First NEW VECTREX GAME In 12 Years ! ---------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ncar!csn!news-1.csn.net!magnus.acs.ohio-state.edu!math.ohio-state.edu!howland.reston.ans.net!nntp.crl.com!crl11.crl.com!not-for-mail From: gadget@crl.com (Corey Bell) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 20 Mar 1996 17:51:18 -0800 Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 27 Distribution: inet Message-ID: <4iqcmm$o1n@crl11.crl.com> References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> NNTP-Posting-Host: crl11.crl.com X-Newsreader: TIN [version 1.2 PL2] : : Mac's top 5 : : 1. Star Wars -Imagine this one on a real vector screen! : : 2. Quantum -I would by this one in a second! : : 3. Omega Race -This one would be a blast, and not to hard to 'port. : : 4. Tempest -Yeah! Another game that would rock on the Vectrex. : : 5. Asteroids -Forget Minestorm! : Lee's Top 5 : Space Fury=> So....a creature for my amusement?!? Prepare for Battle! : Gravitar=> Love this game : Major Havoc (don't know if joystick can simulate roller? same with Quantum) : Quantum=> Still searching for this coin-op : Space Duel=> Would be great esp. with 2 players : Gaymond Lee Ok, how about: 1> Battlezone (hey, they managed a good Pole Position!) 2> Eliminator (this one was a blast) 3> Re-work of Space Wars (it just doesn't feel right) 4> Reactor (I know, it wasn't vector. I think it would convert well though) 5> Bugger, I can't think of a fifth. -- -------------------------------------------- Corey Bell - gadget@crl.com "I am now running on a Pentium SX." -------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!math.ohio-state.edu!jussieu.fr!univ-lyon1.fr!in2p3.fr!swidir.switch.ch!swsbe6.switch.ch!surfnet.nl!ruu.nl!news From: Bob van Zeist Newsgroups: rec.games.vectrex Subject: Vectrex controller wanted Date: Thu, 21 Mar 1996 09:30:44 -0800 Organization: SERC Lines: 13 Distribution: inet Message-ID: <31519244.510F@serc.nl> NNTP-Posting-Host: beer.serc.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) My controller is suffering from a broken spring. I tried to fix it, but that didn't last for too long. So, for any lucky owner of 2 (or more) controllers: If you're willing to sell me one, I'd be gratefull. Thanks. ============================================================================ Name : Bob van Zeist SERC (Software Engineering Research Centre) E-mail: zeist@serc.nl P.O. Box 424, 3500 AK Utrecht, The Netherlands WWW : http://www.serc.nl Tel: +31-30-2545412, Fax: +31-30-2545948 My arcade games page: http://www.serc.nl/People/zeist/arcade.html ============================================================================ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!psuvax1!news.cc.swarthmore.edu!netnews.upenn.edu!msunews!uwm.edu!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in1.uu.net!prodigy.com!usenet From: FZGD51A@prodigy.com (Robert Berry) Newsgroups: rec.games.vectrex Subject: RBerry's Kick-Ass Vectrex+2600 Auction #4 Date: 21 Mar 1996 06:01:40 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 181 Distribution: world Message-ID: <4iqrc4$1b88@useneta1.news.prodigy.com> NNTP-Posting-Host: innugap4-int.news.prodigy.com X-Newsreader: Version 1.2 FZGD51A@prodigy.com (Robert Berry) wrote: RBerry's TAX-TIME CLEARANCE AUCTION Classic n' Rare ATARI and VECTREX blowout! Much as I hate to do it, I've got to get rid of this stuff to help out with taxes and my new house, AND A NEW BABY BOY (girl?) Please bid away! All games are in nice shape and a part of my collection I need to liquidate. I'll be sending an e-mail update daily to all those who request. ***NEW VECTREX ADDITION*** See below for BEDLAM Color Overlay!!! Take note of Frogger II 3 Deep and some other cool hard to finds within like Shuttle Orbiter, XONOX games, and other treats. Shipping is 50 cents per cartridge, and I'll accept all forms of payment save credit card. (Of course, I'll wait for checks to clear, first). Minimum bid for cartridges is $1.00, and all raises must be in $1.00 increments. Updates will be posted daily, as long as they are sent to: fzgd51a@prodigy.com Bidding ends on April 10th, 1996, so hurry on up now! Payment will be sent to Robert A Berry 221 Reamer Street Auburn, CA 95603 Please, no trades desired. Here we go! ATARI 2600 CARTRIDGES (All loose..."+" indicates instructions) ------------------------------------------------------------- Adventures of Tron $2 Scott ALIEN $3 VENOM Armor Ambush (M Network) Amidar (Parker Bros) $2 Cheval69 +Asteroids (Atari) Backgammon (Atari) $1 VENOM Barnstorming (Activision) Basketball (Atari) $1 VENOM Battlezone (Atari) $1 Garon G +Berzerk (Atari) Bowling (Atari) $1 Bill Emery +Brain Games (Atari) $2 Dan Renfield Breakout (Atari) Casino (Atari) Chopper Command (Activision) Circus Atari (Atari) +Combat (Atari) Cosmic Ark (Imagic) Deadly Duck (20th Fox) $3 Dan Renfield Decathlon (Activision) $2 Cheval69 Defender (Atari) Demon Attack (Imagic) Dig Dug (Atari) $1 Bill Emery Donkey Kong (Coleco) Dragonfire (Imagic) +Empire Strikes Back $2 Andrew Bazan Enduro (Activision) Fast Food (Telysys) $3 Dan Renfield Frogger (Parker Bros) $2 Andrew Bazan Frogger II Three Deep $14 VENOM Galaxian (Atari) $1 Garon G Ghostbusters (Activision) $1 Andrew Bazan Grand Prix (Activision) +Haunted House (Atari) $2 Andrew Bazan Ice Hockey (Activision) Indy 500 (Atari)w/2controls $1 Andrew Bazan Journey Escape (Data Age) Joust Jr Pac Man (Atari) $3 Cheval69 +Jungle Hunt (Atari) Kaboom! (Activision) Kangaroo (Atari) $2 Bill Emery Maze Craze (Atari) Megamania (Activision) $1 Megamania Miniature Golf (Atari) $5 Dan Renfield Moon Patrol (Atari) $1 Garon G Ms Pac Man +Night Driver (Atari) $1 Bill Emery Outlaw (Atari) +Pac Man (Atari) Phoenix (Atari)w/diary +Pitfall! (Activision) $1 Andrew Bazan Pole Position (Atari) $1 Jared Pressure Cooker (Activision) $1 Steve T Raquetball (Apollo) $1 Greg Hunter Realsports Football (Atari) Realsports Volleyball (Atari) $1 Greg Hunter Return of the Jedi DSB $2 Richard Cabre River Raid (Activision) $1 Jared Robot Tank (Activision) Seaquest (Activision) Shooting Gallery (Imagic) $7 VENOM Skeet Shoot (Apollo) $5 VENOM Skiing (Activision) Skyjinks (Activision) $1 Greg Hunter Sorcerer (Mythicon) $2 Cheval69 Space Jockey (Vidtec) +Space Cavern (Apollo) $1 Andrew Bazan Space War (Atari) +Space Invaders (Atari) $1 Andrew Bazan Space Shuttle Orbitor $40 chaos +Spikes Peak/Ghost Manor $5 Dan Renfield Squeeze Box (US Games) $2 matt Star Raiders (Atari) w/2 ctrls $1 Andrew Bazan +Starmaster (Activision) Street Racer (Atari) $1 VENOM Super Breakout (Atari) Tutankham (Parker Bros) $1 Jared Tron Deadly Discs (M Network) Vanguard (Atari) $1 Jared Venture (Coleco) Video Pinball (Atari) Video Olympics (Atari) Video Chess (Atari) $1 Dr. No +Warlords (Atari) Worm War I (20th Fox) $3 Dan Renfield EXTRA LOOSE INSTRUCTIONS -------------------------------------------------------- Asteroids (Atari) Missle Command (Atari) International Soccer $1 Werner Bleys Adventure (Atari) .50 VENOM Air Sea Battle (Atari) .50 VENOM Moonsweeper (Imagic) .50 Gregg Woodcock Zaxxon $4 chaos Solar Storm (Imagic) $3 Gregg Woodcock CATALOGS ------------------------------------------------------ Atari (1981) Atari Stars Poster (1983) Activision (Winter 1982) ) .50 VENOM >XONOX (1983) $3 chaos Imagic (1982) 50 Gregg Woodcock Imagic Sneak Preview (1983) .50 Gregg Woodcock ATARI 2600 SYSTEM complete! ($6.00 shipping) -------------------------------------------------------------- >Works beautifully! 2 joysticks, woodgrain console, >2 paddles. I tested many a game on this one! > $13 Andrew Bazan > > >VECTREX SYSTEM ($6.00 shipping) >------------------------------------------------------------ >Works Fine...with two tight/sharp controllers. >Tested with many games and never any problems. >Little bit of screen buzz, but picture is sharp as hell. >Reprinted instructions for system included. > >$85 Steve T > >VECTREX OVERLAY >------------------------------- >BEDLAM (small crack in upper right corner, >but fully intact) minimum bid $3 > >VECTREX GAMES (no overlays) >------------------------------------------ >Armor..Attack $8 DisKountrs >Berzerk $8 DisKountrs >Pole Position $10 DisKountrs >Blitz! $8 DisKountrs >Scramble $8 DisKountrs >Clean Sweep $8 DisKountrs > + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!swrinde!newsfeed.internetmci.com!info.ucla.edu!ihnp4.ucsd.edu!sdcc12.ucsd.edu!sdcc10!jviloria From: jviloria@sdcc10.ucsd.edu (BlooDy Valentyne) Newsgroups: rec.games.vectrex Subject: Re: Vectrex Controller WTB Date: 21 Mar 1996 07:59:07 GMT Organization: University of California, San Diego Lines: 9 Distribution: inet Message-ID: <4ir28b$qvc@sdcc12.ucsd.edu> References: <00001f63+00000520@msn.com> NNTP-Posting-Host: sdcc10.ucsd.edu Is Radio Shack certified to handle repairs? If not, are there any "mainstream" type stores that can do repairs? -- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!psgrain!usenet.eel.ufl.edu!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: rwagner32@aol.com (RWagner32) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 20 Mar 1996 23:09:03 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 14 Sender: root@newsbf02.news.aol.com Message-ID: <4iqkov$abv@newsbf02.news.aol.com> References: <4ioerb$72f@hops.entertain.com> X-Newsreader: AOL Offline Reader In article <4ioerb$72f@hops.entertain.com>, Mac writes: >5. Asteroids -Forget Minestorm! IMO Minestorm is alot better than Asteroids. (sp?) (sp?) (sp?) (sp?) Richard Wagner : { ) send me games!! I _____I__ I love atari 2600 !!!, Intellivision!!, l 7---------------I_______I 5200!!!,Colecovision!!! and 7800 is ok too. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ncar!csn!news-1.csn.net!magnus.acs.ohio-state.edu!math.ohio-state.edu!howland.reston.ans.net!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!news.itd.umich.edu!seawolf.rs.itd.umich.edu!esherman From: esherman@umich.edu (Erika) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 20 Mar 1996 15:47:15 GMT Organization: University of Michigan Lines: 23 Distribution: inet Message-ID: <4ip9a3$80b@lastactionhero.rs.itd.umich.edu> References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> NNTP-Posting-Host: seawolf.rs.itd.umich.edu NNTP-Posting-User: 43076 X-Newsreader: TIN [version 1.2 PL2] tempest tempest tempest tempest tempest lee (leeg@rohan.sdsu.edu) wrote: : Mac (macleod@dump.com) wrote: : : 1. Star Wars -Imagine this one on a real vector screen! : : 2. Quantum -I would by this one in a second! : : 3. Omega Race -This one would be a blast, and not to hard to 'port. : : 4. Tempest -Yeah! Another game that would rock on the Vectrex. : : 5. Asteroids -Forget Minestorm! : : This my Top 5. Who has other's that deserve a home on the Vectrex? : My Top 5 : Space Fury=> So....a creature for my amusement?!? Prepare for Battle! : Gravitar=> Love this game : Major Havoc (don't know if joystick can simulate roller? same with Quantum) : Quantum=> Still searching for this coin-op : Space Duel=> Would be great esp. with 2 players : Gaymond Lee -- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ncar!csn!news-1.csn.net!magnus.acs.ohio-state.edu!math.ohio-state.edu!howland.reston.ans.net!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!news.itd.umich.edu!seawolf.rs.itd.umich.edu!esherman From: esherman@umich.edu (Erika) Newsgroups: rec.games.vectrex Subject: what ever happened with the tshirts? Date: 20 Mar 1996 15:49:07 GMT Organization: University of Michigan Lines: 3 Distribution: inet Message-ID: <4ip9dj$80b@lastactionhero.rs.itd.umich.edu> NNTP-Posting-Host: seawolf.rs.itd.umich.edu NNTP-Posting-User: 43076 X-Newsreader: TIN [version 1.2 PL2] Been out of touch for a while - did anything ever happen with the guy who was thinking about getting shirts made up? Are there any available? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!psuvax1!uwm.edu!math.ohio-state.edu!howland.reston.ans.net!newsfeed.internetmci.com!news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: Vectrex Auction Update 6 X-Nntp-Posting-Host: ts02-sb-30.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Thu, 21 Mar 1996 03:05:23 GMT Lines: 41 Xref: csus.edu rec.games.vectrex:4420 rec.games.video.classic:43464 Thanks to everyone for their bids. If you received this message via email then I received your bid. I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay I will sell this set to the person with the highest bid by March 24. Buyer pays shipping. Please send all bids to: dsig@skyenet.net The current high bid is $160 twhy666 ATTN: Since there are so many of you submitting bids for this set, I am going to ask that bid increments are $5. (not $.01 - you know who you are! 8^) ) Also, I will be out of town this weekend, so the auction will continue until Sunday night. I will then post the results at that time. I will not be able to post any updates beyond Friday Night. Please remember that I am not going to do this as a going...going...gone auction, so the high bid by Sunday at 9:00pm will be the winner. Please remember this when making your bids. I wish I could do the g...g...g but I won't be home to send e-mail each day. 8^{ Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!hookup!tank.news.pipex.net!pipex!swrinde!cs.utexas.edu!geraldo.cc.utexas.edu!tivoli.tivoli.com!oak.tivoli.com!cooper From: Corey Cooper Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: Thu, 21 Mar 1996 13:37:29 -0600 Organization: Tivoli Systems Inc., Austin, TX Lines: 5 Distribution: inet Message-ID: NNTP-Posting-Host: oak.tivoli.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Well, since all my other ideas have been given - how about Red Baron? ooooo ... loved that one. -Corey + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!cafws3.eng.uci.edu!dan From: dan@cafws3.eng.uci.edu (Dan Harkless) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 22 Mar 1996 02:48:24 GMT Organization: University of California, Irvine Lines: 29 Distribution: inet Message-ID: <4it4do$jvk@news.service.uci.edu> References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> NNTP-Posting-Host: cafws3.eng.uci.edu >: 1. Star Wars -Imagine this one on a real vector screen! >: 2. Quantum -I would by this one in a second! >: 3. Omega Race -This one would be a blast, and not to hard to 'port. >: 4. Tempest -Yeah! Another game that would rock on the Vectrex. >: 5. Asteroids -Forget Minestorm! > >Space Fury=> So....a creature for my amusement?!? Prepare for Battle! >Gravitar=> Love this game >Major Havoc (don't know if joystick can simulate roller? same with Quantum) >Quantum=> Still searching for this coin-op >Space Duel=> Would be great esp. with 2 players Yes yes yes yes yes!!!! Unfortunately I bet it would be difficult to get the Vectrex's meager hardware to be able to handle the voice of the cyclopean vein-head from Space Fury and the complexity of Major Havoc, but Space Duel is an absolute must!!!! Definitely the most fun 2-player cooperative game ever written. I love the physics of the two ships thrusting while tied together with a rigid line. You really try to work together because if one of you gets nailed twice, you're both dead. The game's gorgeous color would definitely be missed on the Vectrex's B&W display though... ;^( ------------------------------------------------------------------------- | Dan Harkless | "The sore in my soul | | dan@cafws3.eng.uci.edu | The mark in my heart -> Front 242, | | harkless@speed.net | Her acid reign..." Tragedy >For You< | ------------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!news.ucdavis.edu!agate!spool.mu.edu!howland.reston.ans.net!swrinde!sgigate.sgi.com!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: Vectrex Auction Almost Over X-Nntp-Posting-Host: ts01-sb-23.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Thu, 21 Mar 1996 23:48:38 GMT Lines: 40 Xref: csus.edu rec.games.vectrex:4423 rec.games.video.classic:43476 Thanks to everyone for their bids. If you received this message via email then I received your bid. I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay I will sell this set to the person with the highest bid by March 24. Buyer pays shipping. Please send all bids to: dsig@skyenet.net The current high bid is $170 clfixsen ATTN: Since there are so many of you submitting bids for this set, I am going to ask that bid increments are $5. The auction will continue until Sunday night. I will then post the results at that time. However, I will not be able to post any updates beyond Friday Night. Please remember that I am not going to do this as a going...going...gone auction, so the high bid by Sunday at 9:00pm will be the winner. Please remember this when making your bids. I wish I could do the g...g...g but I won't be home to send e-mail each day. 8^{ Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in1.uu.net!News.MO.NET!Walden.mo.net!not-for-mail From: flint@Walden.mo.net (Kurt Stone) Newsgroups: rec.games.vectrex Subject: FT Narrow Escape color wheel Date: 22 Mar 1996 01:35:47 GMT Organization: -=MO.NET=- MVP-Net, Inc's Missouri Operations Lines: 5 Distribution: inet Message-ID: <4it05j$6m1@Twain.MO.NET> NNTP-Posting-Host: walden.mo.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] very good condition and clean looking......want to trade for pre 1986 non sport hand helds also available, controllers, consoles, overlays, carts, boxes etc. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ncar!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!ribbit From: ribbit@netcom.com (Tony Mason) Subject: FS: Vectrex system, 2 controllers, multi-cart Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Thu, 21 Mar 1996 21:09:40 GMT Lines: 18 Sender: ribbit@netcom13.netcom.com Original buyer backed out - posting this for sale again. For sale: Vectrex Console with 2 joysticks Sean Kelly menu-driven multi-cart, includes all games except Vector Vaders Clean Sweep Overlay + Instructions Starhawk Overlay Star Trek Overlay Art Master instructions Vectrex is in great shape, works perfectly. Multi-cart is the menu driven one. Cosmetically looks fine. $180.00 + shipping. Email if interested. Tony + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!math.ohio-state.edu!news.cyberstore.ca!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 22 Mar 1996 03:49:09 -0600 Organization: SkyPoint Communications, Inc., Plymouth, MN, USA Lines: 34 Distribution: inet Message-ID: References: <4ioerb$72f@hops.entertain.com> Reply-To: rsteiner@skypoint.com NNTP-Posting-Host: mirage.skypoint.com X-Newsreader: Yarn 0.89 with YES 0.20 and TDE 3.2a X-Info: PC Yarn is a freeware SOUP-packet threaded offline mail/newsreader, YES is the Yarn Editor Shell, a freeware utility for PC Yarn, and TDE is the Thomson-Davis Editor, a *wonderful* PD text editor! ftp://ftp.oce.com/pub/yarn/yarn_089.zip http://simtel.coast.net/SimTel/msdos/offline.html (yes-020.zip) http://simtel.coast.net/SimTel/msdos/editor.html (tde40.zip) Here in rec.games.vectrex, Mac spake unto us, saying: > Here's my list of vector games I'd love to see on the Vectrex: > > 1. Star Wars -Imagine this one on a real vector screen! Yes! > 2. Quantum -I would by this one in a second! Not sure I know this one... > 3. Omega Race -This one would be a blast, and not to hard to 'port. One of my all-time favorites!! > 4. Tempest -Yeah! Another game that would rock on the Vectrex. Yes!! > 5. Asteroids -Forget Minestorm! Asteroids would be very nice! > This my Top 5. Who has other's that deserve a home on the Vectrex? How about a Star Castle more faithful to the original, with only *three* shots allowed on the screen instead of four, and with much lower engine thrust? -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yes + TDE in a Warp VDM WOMAN.ZIP....Great program, no documentation! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!europa.chnt.gtegsc.com!usenet.eel.ufl.edu!spool.mu.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: spudman5@aol.com (Spudman 5) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 21 Mar 1996 22:59:57 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 18 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4it8jt$gmt@newsbf02.news.aol.com> References: <4it4do$jvk@news.service.uci.edu> Reply-To: spudman5@aol.com (Spudman 5) NNTP-Posting-Host: newsbf02.mail.aol.com You know all those are fine choices of which I would buy all of them ,but have you all forgot about LUNAR LANDER. The original arcade was a vector game atari I believe and how about The Empire Strikes Back! But I just have to reiterate here and say someone anyone please... Bring... Quantum If someone brings out quantum I'm sure that it wouldn't be hard to make an adaptor for it to use the old atari track ball controllers Oh and by the way I would learn how to program if someone would let me know what I could program a vectrex on. I have an Pc 486dx2 66mhz Thanks, -Mike P.S. How about some original games? something new! P.P.S - wouldn't it be cool if alot of people started to make vectrex games that someone actually made a new color vectrex that is downwardly compatible with the old but added alot more ram and great sound system (big dream here, Also I would make one if someone told me how to ;) ) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!usenet.eel.ufl.edu!usenet.cis.ufl.edu!caen!news.umass.edu!nic.umass.edu!usenet From: BERMAN@OITVMS.OIT.UMASS.EDU (PHYLLIS M BERMAN) Newsgroups: rec.games.vectrex Subject: vectrex sold Date: 22 Mar 1996 13:28:02 GMT Organization: University of Massachusetts at Amherst Lines: 9 Distribution: world Message-ID: <4iu9t2$6ki@nic.umass.edu> NNTP-Posting-Host: bronte.oit.umass.edu X-News-Reader: VMS NEWS v1.25 A while ago, we posted a Vectrex for sale with box, instructions, overlay for Minestorm, 2 controlers, and a dozen complete games in boxes. We just sold the complete package for $485. We thank all of you who made bids for the package or for individual items. We had a lot of fun with the Vectrex over the years, and still found it to be entertaining. We will miss the Vectrex, and will try to buy one again if we ever hit the lottery! For now, we have a nice downpayment for a good computer for our daughter. We're glad we found this usenet group, and hope that all of you continue to enjoy your Vectrex systems! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!in1.uu.net!News.MO.NET!Walden.mo.net!not-for-mail From: flint@Walden.mo.net (Kurt Stone) Newsgroups: rec.games.vectrex Subject: Vectrex on TV show.... Date: 22 Mar 1996 14:52:49 GMT Organization: -=MO.NET=- MVP-Net, Inc's Missouri Operations Lines: 8 Distribution: inet Message-ID: <4iues1$6l6@Twain.MO.NET> NNTP-Posting-Host: walden.mo.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] I hate to admit it, but I use to watch "Charles in Charge" (cute babes) In an early episode the one kid comes walking down the steps carrying a Vectrex. The camera follows him to a coffee table, he plugs it in and starts playing. I thought it was pretty cool..... Also, in early "Star Trek, the Next G." episodes, look at the pyramid shaped center pieces on the tables in 10 Forward. They are little hand held games of which I have one. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!usenet From: Marshall Ramsey Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: Fri, 22 Mar 1996 10:20:35 -0700 Organization: The University of Arizona Lines: 15 Distribution: inet Message-ID: <3152E163.4384@as.arizona.edu> References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> <4iqcmm$o1n@crl11.crl.com> NNTP-Posting-Host: nicmos2.as.arizona.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (X11; I; SunOS 5.4 sun4m) Does anyone remember the game titled Black Widow? It was a pretty cool vector game where the player controlled a spider which had to defend its web. Very cool! If I ever become a millionaire and can afford to be a bum, I'll code all these games for you. :) --Marshall-- ----------------------------------------------------------------------- Marshall Ramsey "Everywhere is walking distance mramsey@as.arizona.edu if you have the time." NICMOS Project -Steven Wright University of Arizona ----------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!hookup!tank.news.pipex.net!pipex!swrinde!sgigate.sgi.com!nntp.coast.net!zombie.ncsc.mil!cs.umd.edu!coopnews.coop.net!hops.entertain.com!usenet From: Mac Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 22 Mar 1996 22:32:49 GMT Organization: EntertainNet, Denver, CO +1 303 730 6050 Lines: 50 Distribution: inet Message-ID: <4iv9qh$mk1@hops.entertain.com> References: <4it4do$jvk@news.service.uci.edu> <4it8jt$gmt@newsbf02.news.aol.com> NNTP-Posting-Host: ppp009.abwam.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable X-Mailer: Mozilla 1.1N (Windows; I; 16bit) To: spudman5@aol.com spudman5@aol.com (Spudman 5) wrote: >You know all those are fine choices of which I would buy all of them >,but have you all forgot about LUNAR LANDER. The original ar= cade was a >vector game atari I believe Cool game. Easily 'ported to the Vectrex. and how about The Empire Strikes Back! I'd rather see the original SW game. ESB was ok, but it was kind of a letdown after SW. But I just have to reiterate here and say someone anyone please... >Bring... Quantum. If someone brings out quantum I'm sure that it >wouldn't be hard to make an adaptor for it to use the old atari t= rack >ball controllers > Quantum was #2 on my wish list! I am also hoping. I have written to John Dondzila, and he says he has at least one more game besides Vaders and Patroits. It's a clone of Breakout. Aside from that who knows what will be produced. Maybe if we write to him and make some requests, and commit to buying a cart, he'll create some of our fav. games! His address is pcjonh@texel.com. >Oh and by the way I would learn how to program if someone would let me >know what I could program a vectrex on. I have an Pc 486dx2 66mhz There IS an eprom emulator available for about 80 bucks that will allow you to program Vectrex games. This is what John uses. >Thanks, >-Mike > >P.S. How about some original games? something new! I have created some games that I would LOVE to see on the Vectrex, but I don't have the emulator or the skill in assembly to do it myself. If someone else likes the games and what's to program them, I would love to let them. >P.P.S - wouldn't it be cool if alot of people started to make vectrex >games that someone actually made a new color vectrex that is downwardly >compatible with the old but added alot more ram and great sound system >(big dream here, Also I would make one if someone told me how to ;) ) It sure would be nice. I'd very much like to see a color Vectrex. I'd also love a handheld! Mac + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!nntp.coast.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 22 Mar 1996 20:47:43 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 17 Distribution: inet Message-ID: <4iv3lf$sk2@crchh327.rich.bnr.ca> References: <4ioerb$72f@hops.entertain.com> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Richard Steiner (rsteiner@skypoint.com) wrote: : How about a Star Castle more faithful to the original, with only : *three* shots allowed on the screen instead of four, and with much : lower engine thrust? Actually; there is a good chance that the source code for Star Castle might surface and we could simply fix it. Those are problems but the main one is in how the ship turns; it actually turns with a turn radius like a car (like Rip Off) instead of on a pivot point like most spaceship games are programmed (like Asteroids). This is because Star Castle was written using the Rip Off engine! -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@nortel.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!psgrain!newsfeed.internetmci.com!ncar!elroy.jpl.nasa.gov!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!lunatic From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex) Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Message-ID: Organization: DOG San Francisco / LunaTechnology References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> <4iqcmm$o1n@crl11.crl.com> Distribution: inet Date: Fri, 22 Mar 1996 20:54:49 GMT Lines: 53 Sender: lunatic@netcom18.netcom.com How about we work up a list of all the (major) vector arcade games that haven't been ported to the Vectrex? If it's not too long a list, it might be something cool to have in the FAQ, for reference.... First, though, my top five list for NEW Vectrex games: 1. Tailgunner (!) - Perfect for the Vectrex 2. Tempest - It's gotta be done; might be slow, though 3. Battlezone - Shouldn't be too hard 4. Lunar Lander - Should be even easier than Battlezone 5. Star Trek - The arcade version; could be difficult So here's the start of a list. Monochrome (coloured overlay) games: Asteroids Battlezone Lunar Lander Omega Race Red Baron Tailgunner (A fire engine game - Tailhook? Hook and Ladder?) Colour games: Gravitar Major Havoc Space Duel Space Fury Star Trek Star Wars Tempest (Ones I don't know about:) Black Widow Eliminator Quantum Everyone should feel free to add to/modify this list. BTW, could someone describe Quantum? Several people seem very interested in it but I don't think I've ever seen it before. -- ________________________________________________________ _/ -= Lunatic Johnathan Bruce E'Sex [Full, legal name] _/ _/ lunatic@netcom.com (: "Mr. Bondage-A-Go-Go 95/96" _/ _/ GEnie: LUNATIC Lunatic_E'Sex*@quickmail.apple.com _/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!chi-news.cic.net!newsfeed.internetmci.com!swrinde!sgigate.sgi.com!news1.best.com!news.aimnet.com!news.sprintlink.net!new-news.sprintlink.net!news.interpath.net!mercury!jav From: jav@mercury.interpath.net (Joe Venturelli) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 23 Mar 1996 02:38:18 GMT Organization: Interpath -- Providing Internet access to North Carolina Lines: 5 Distribution: inet Message-ID: <4ivo6q$abd@news.interpath.net> References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> <4iqcmm$o1n@crl11.crl.com> <3152E163.4384@as.arizona.edu> NNTP-Posting-Host: mercury.interpath.com X-Newsreader: TIN [version 1.2 PL2] Are we all forgetting BATTLEZONE? Now that would be cool on a Vectrex! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!chi-news.cic.net!news.sba.com!pacifier!news.ac.net!news1.erols.com!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!saul5.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: Fri, 22 Mar 1996 23:22:44 -0800 Organization: University of Washington Lines: 13 Distribution: inet Message-ID: References: <4ioerb$72f@hops.entertain.com> NNTP-Posting-Host: saul5.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald In-Reply-To: On 22 Mar 1996, Richard Steiner wrote: > How about a Star Castle more faithful to the original, with only > *three* shots allowed on the screen instead of four, and with much > lower engine thrust? And maybe a larger castle? It seems quite small... Also, the pitch that is supposed to rise with shooting castle segments really doesn't work the same in the current version... Aaron Howald > -- > -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN > Written offline using PC Yarn + Yes + TDE in a Warp VDM > WOMAN.ZIP....Great program, no documentation! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!usenet.eel.ufl.edu!psgrain!nntp.teleport.com!usenet From: vx@teleport.com (V-X) Newsgroups: rec.games.vectrex Subject: Re: Does Hyperchase just suck, or...???? Date: Sat, 23 Mar 1996 19:03:50 GMT Organization: Teleport - Portland's Public Access (503) 220-1016 Lines: 16 Distribution: inet Message-ID: <312e0f2b.1152586899@news.teleport.com> References: <4h7bh8$jtn@pipe3.nyc.pipeline.com> NNTP-Posting-Host: ip-bend1-27.teleport.com X-Newsreader: Forte Agent .99d/16.182 On 1 Mar 1996 12:18:32 -0500, luxmundi@nyc.pipeline.com (Thomas Keller) wrote: >Admittedly, I'm playing this game without the benefit of intructions, but >is this game really that bad, or am I missing something blatantly obvious? > >I dunno... No, it just sucks. One of the worst games I ever got for my Vectrex, way back when... It does have a soothing, Zen-kinda quality, tho... Visit the WWW Jack Chick Archive at http://dig.netcentral.net/vx ---I'm not putting a Planned Parenthood reference in my .sig to--- -----------protest the CDA, but I almost wish I could.------------ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: felriq@aol.com (Felriq) Newsgroups: rec.games.vectrex Subject: 3d Glasses Date: 23 Mar 1996 14:19:18 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4j1irm$s46@newsbf02.news.aol.com> Reply-To: felriq@aol.com (Felriq) NNTP-Posting-Host: newsbf02.mail.aol.com Does anyone have the 3d Glasses and games? Did they ever make the Lightpen and Animation Cart??? And I would like to see if anyone heard of a vector game called Major Havoc... Daniel L Smith *** Senior Animator Will Vinton Studios *** Felriq@aol.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Swanky VECTREX tees available from wed 27th March!! Date: Sat, 23 Mar 1996 19:17:04 +0000 Organization: Big Ant, BOYEEEE! Lines: 12 Sender: Anthony Chapman Distribution: world Message-ID: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 High quality, fashionable VECTREX t-shirts will be available from next wednesday (27th March). If you haven't already, mail me at vectrex@achap.demon.co.uk to be added to the mailing list. I'll mail everyone with details, and also post the info here. Watch this space!!!! BIG Ant Chapman. "Dogfood is as dogfood does; Whole countries are dying for us, you know." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Vectrex t-shirts - High fashion, dontcha know? Date: Sat, 23 Mar 1996 19:32:39 +0000 Organization: Big Ant, BOYEEEE! Lines: 37 Distribution: world Message-ID: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 Xref: csus.edu rec.games.vectrex:4440 rec.games.video.classic:43612 ****If you haven't done so already, mail me at vectrex@achap.demon.co.uk to be added to the mailing list concerning these shirts****** You've probably been wondering what has happened to the Vectrex t-shirts I have been talking about for over a month. Well, the good news is that they'll be ready this coming Wednesday (27th March). The delay has been due to 1) Trying to find a company that will do the kind of printing I'm after, and 2) Trying to find high quality t- shirts at a reasonable price. The shirts are black, heavyweight Fruit Of The Loom/Screen Stars short sleeves. The logo is printed in a silver "foil" effect print. Basically this means the logo is real shiny, and looks awesome! Thanks for all the suggestions for designs / shirts, but I honestly can't afford to make variations at the moment. If these shirts are a success, you never know, I may do some alternative designs. In case you're interested, the shirts are being printed by BACKSTREET, a highly professional firm, who handle merchandising for many of the UK's most succesful bands (along with foreign bands who need shirts when they tour here and in Europe). What I'm trying to say, is that the shirts and the prints will be TOP quality! The shirts will cost 10 uk pounds (around 16 dollars) each, plus shipping. Please don't send me any orders yet, as I still have to confirm the shipping costs. Once again, thanks for all your enthusiasm. I'll post here as soon as I have the shirts in my possesion. BIG Ant Chapman. "Dogfood is as dogfood does; Whole countries are dying for us, you know." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!nntp.crl.com!crl7.crl.com!not-for-mail From: gadget@crl.com (Corey Bell) Newsgroups: rec.games.vectrex Subject: Anyone get a Vectrex T-Shirt? Date: 23 Mar 1996 11:09:16 -0800 Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 9 Distribution: inet Message-ID: <4j1i8s$lsm@crl7.crl.com> NNTP-Posting-Host: crl7.crl.com X-Newsreader: TIN [version 1.2 PL2] Has anyone around here ordered, and more specifically received a Vectrex T-Shirt from Bryan Chlan? I ordered 2 of them. The check has been cashed, but so far no shirts. -- -------------------------------------------- Corey Bell - gadget@crl.com "I am now running on a Pentium SX." -------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!news-m01.ny.us.ibm.net!usenet From: zacketh@ibm.net (Zack Ethridge) Newsgroups: rec.games.vectrex Subject: Wanted: 3D Minestorm color wheel Date: Sat, 23 Mar 1996 08:45:14 -0500 Lines: 2 Distribution: inet Message-ID: NNTP-Posting-Host: slip129-37-249-82.ga.us.ibm.net Subject says it all. Just need the color wheel. Please please please... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!in1.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: Sun, 24 Mar 1996 02:58:00 GMT Organization: TexelNet Internet Services Lines: 17 Distribution: inet Message-ID: <4j2egn$flf@newton.texel.com> References: <4ioerb$72f@hops.entertain.com> <4iv3lf$sk2@crchh327.rich.bnr.ca> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 >Actually; there is a good chance that the source code for Star Castle >might surface and we could simply fix it. Those are problems but the >main one is in how the ship turns; it actually turns with a turn radius >like a car (like Rip Off) instead of on a pivot point like most >spaceship games are programmed (like Asteroids). This is because Star >Castle was written using the Rip Off engine! >-- I think many games were made with the same engine. As for Star Castle, I have a disassembled listing of it. Unfortunately, it's a little screwy here and there. Probably easier to re-write it from scratch. Battlezone definitely seems like my next potential candidate for a game. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!gatech!udel!udel-solaris!delmarva.com!imci4!newsfeed.internetmci.com!in1.uu.net!tncnet.com!wavenet!usenet From: thx1138@wavenet.com (THX-1138) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: Sun, 24 Mar 1996 05:04:11 GMT Organization: ShadowCorp Industries Lines: 24 Distribution: inet Message-ID: <4j2l1p$e5g@newshub.wavenet.com> References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> <4iqcmm$o1n@crl11.crl.com> <3152E163.4384@as.arizona.edu> <4ivo6q$abd@news.interpath.net> NNTP-Posting-Host: la-dial1-16.wavenet.com X-Newsreader: Forte Free Agent 1.0.82 jav@mercury.interpath.net (Joe Venturelli) wrote: >Are we all forgetting BATTLEZONE? >Now that would be cool on a Vectrex! Until I got one of the multi-carts I always thought that Battlezone HAD been made for the Vectrex. It made sense since it as a vector game and Star Castle (one of he only other vector games I remember aside from Omega Race) was an arcade translation. BTW, I do have a fuzzy momory of a vector arcade game where you played a swordfighter and you battled another swordfighter. It was an overhead view and I remember it could be a 2-player head-to-head game. Anyone else's memory better than mine? - THX-1138 =========================== ShadowCorp Industries. 'We make stuff because you pay us to.' =========================== + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!gatech!newsxfer2.itd.umich.edu!newsfeed.internetmci.com!in1.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: Vectrex on TV show.... Date: Sun, 24 Mar 1996 02:54:23 GMT Organization: TexelNet Internet Services Lines: 16 Distribution: inet Message-ID: <4j2e9t$flf@newton.texel.com> References: <4iues1$6l6@Twain.MO.NET> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 >Also, in early "Star Trek, the Next G." episodes, look at the pyramid >shaped center pieces on the tables in 10 Forward. They are little hand >held games of which I have one. There was also an episode with Dwight Schultz "Mr. Barclay" where at the end, the chief brings in a container holding his pet spider. This container was an old Radio Shack disco light. Also look for the long rectangular medical case Dr. Crusher used to carry. It was originally a gameboy carrying case that I used to sell, doctored up with some rectangular pieces of aluminum foil. Don't know what this has to do with a Vectrex tho'. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!newshub.sdsu.edu!rohan!leeg From: leeg@rohan.sdsu.edu (lee) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 24 Mar 1996 12:07:35 GMT Organization: San Diego State University Lines: 10 Distribution: inet Message-ID: <4j3du7$q4o@hole.sdsu.edu> References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> <4iqcmm$o1n@crl11.crl.com> <3152E163.4384@as.arizona.edu> <4ivo6q$abd@news.interpath.net> <4j2l1p$e5g@newshub.wavenet.com> NNTP-Posting-Host: rohan.sdsu.edu X-Newsreader: TIN [version 1.2 PL0] THX-1138 (thx1138@wavenet.com) wrote: : BTW, I do have a fuzzy momory of a vector arcade game where you played : a swordfighter and you battled another swordfighter. It was an : overhead view and I remember it could be a 2-player head-to-head game. : Anyone else's memory better than mine? Warrior by Cinematronics. Description is correct and this game is hard to find. Gaymond Lee + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in1.uu.net!world!news.bu.edu!transfer.stratus.com!news3.near.net!atria.com!propane!bill From: bill@atria.com (Bill Marrs) Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Message-ID: Sender: news@atria.com Nntp-Posting-Host: propane.atria.com Organization: Atria Software, Inc. X-Newsreader: TIN [version 1.2 PL0] References: <4ioerb$72f@hops.entertain.com> <4ion97$1b6@hole.sdsu.edu> <4iqcmm$o1n@crl11.crl.com> <3152E163.4384@as.arizona.edu> <4ivo6q$abd@news.interpath.net> <4j2l1p$e5g@newshub.wavenet.com> <4j3du7$q4o@hole.sdsu.edu> Distribution: inet Date: Sun, 24 Mar 1996 20:25:07 GMT Lines: 13 : : BTW, I do have a fuzzy momory of a vector arcade game where you played : : a swordfighter and you battled another swordfighter. It was an : : overhead view and I remember it could be a 2-player head-to-head game. : : Anyone else's memory better than mine? : Warrior by Cinematronics. Description is correct and this game is hard to : find. Yeah, and there were two bottomless pits on either side - and that noise as your swords crossed (whaa... - sort of like lightsaber noises) - very cool game, although limited in scope. -- Bill Marrs + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!psuvax1!uwm.edu!math.ohio-state.edu!howland.reston.ans.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: Vectrex t-shirts - High fashion, dontcha know? Date: Sun, 24 Mar 1996 23:21:53 +0000 Organization: Big Ant, BOYEEEE! Lines: 8 Distribution: world Message-ID: <7wYjnCARkdVxEwAF@achap.demon.co.uk> References: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 Xref: csus.edu rec.games.vectrex:4448 rec.games.video.classic:43746 OOPS! Forgot to say that the shirts are all XL. BIG Ant Chapman. "Dogfood is as dogfood does; Whole countries are dying for us, you know." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in2.uu.net!prodigy.com!usenet From: FZGD51A@prodigy.com (Robert Berry) Newsgroups: rec.games.vectrex Subject: Vectrex Current Bid $85 and MORE MORE Date: 25 Mar 1996 02:36:35 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 197 Distribution: world Message-ID: <4j50rj$1qs4@useneta1.news.prodigy.com> NNTP-Posting-Host: innugap4-int.news.prodigy.com X-Newsreader: Version 1.2 RBerry's TAX-TIME CLEARANCE AUCTION Classic n' Rare ATARI and VECTREX blowout! Much as I hate to do it, I've got to get rid of this stuff to help out with taxes and my new house, AND A NEW BABY! YAY Please bid away! All games are in nice shape and a part of my collection I need to liquidate. I'll be sending an e-mail update daily to all those who request. I've also got the eternally elusive (CRAZY CLIMBER) from the orignal owner for bid. (Please see details below!) Take note of Frogger II 3 Deep and some other cool hard to finds within like Shuttle Orbiter, XONOX games, and other treats. Also remember that many of these games have instructions, too, with no added charge, as indicated with a "+" sign next to them. Shipping is 50 cents per cartridge, and I'll accept all forms of payment save credit card. (Of course, I'll wait for checks to clear, first). Minimum bid for cartridges is $1.00, and all raises must be in $1.00 increments. Updates will be posted daily, as long as they are sent to: fzgd51a@prodigy.com Bidding ends on April 10th, 1996, so hurry on up now! Payment will be sent to Robert A Berry 221 Reamer Street Auburn, CA 95603 Please, no trades desired. Here we go! *************!!!!CRAZY CLIMBER!!!!********************* Yes, it's one of the most desirable and sought after ATARI produced cartridges ever. This is the real deal, ordered way back when from the ATARI AGE club way back when (this was the only way you could ever get this game, as it was never produced for direct sale) I'm selling it for the original owner. Minimum bid is $75 and I'll pay to have it sent via Federal Express to ensure you get it just fine. It works just fine, and is the only adaptation of this classic Arcade to ever appear on any system. Don't miss out on this rare chance to own CRAZY CLIMBER! Minimum Bid $75.00 ************************************************************* ATARI 2600 CARTRIDGES (All loose..."+" indicates instructions) ------------------------------------------------------------- Adventures of Tron $2 Scott Alien (20th Fox) $3 VENOM Amidar (Parker Bros) $2 Cheval69 +Asteroids (Atari) Backgammon (Atari) $1 VENOM Barnstorming (Activision) $1 S.Monaco +Basketball (Atari) $1 VENOM Battlezone (Atari) $2 S.Monaco +Berzerk (Atari) Bowling (Atari) $1 Bill Emery +Brain Games (Atari) $2 Dan Renfield Breakout (Atari) Casino (Atari) Chopper Command (Activision) $1 Michael Mills Circus Atari (Atari) +Combat (Atari) Cosmic Ark (Imagic) Deadly Duck (20th Fox) $3 Dan Renfield Decathlon (Activision)$2 Cheval69 Defender (Atari) Demon Attack (Imagic) Dig Dug (Atari) $2 Bryan Gruszla Donkey Kong (Coleco) Dragonfire (Imagic) $1 S.Monaco +Empire Strikes Back $2 Andrew Bazan Enduro (Activision) $2 Enduro Fast Food (Telysys) $3 Dan Renfield Frogger (Parker Bros) $2 Andrew Bazan Frogger II Three Deep $14 VENOM Galaxian (Atari) $1 Garon G Ghostbusters (Activision) $1 Andrew Bazan Grand Prix (Activision) +Haunted House (Atari) $2 Andrew Bazan Ice Hockey (Activision) Indy 500 (Atari)w/2controls $2 Bryan Gruszla Journey Escape (Data Age) Joust $1 Michael Mills Jr Pac Man (Atari) $3 Cheval69 +Jungle Hunt (Atari) $1 Michael Mills Kaboom! (Activision) $1 S.Monaco Kangaroo (Atari) $1 Bill Emery Maze Craze (Atari) Megamania (Activision) $1 S.Monaco Miniature Golf (Atari) $5 Dan Renfield Moon Patrol (Atari) $2 S.Monaco Ms Pac Man $1 S.Monaco +Night Driver (Atari) $1 Bill Emery Outlaw (Atari) +Pac Man (Atari) Phoenix (Atari)w/diary +Pitfall! (Activision) $2 S.Monaco Pole Position (Atari) $2 S.Monaco Pressure Cooker (Activision)$2 Brian Gruszla Raquetball (Apollo) $2 Brian Gruszla Realsports Football (Atari) Realsports Volleyball (Atari)$1 Greg Hunter Return of the Jedi DSB $3 Brian Gruszla River Raid (Activision) $1 Jared Robot Tank (Activision) Seaquest (Activision) Shooting Gallery (Imagic) $7 VENOM Skeet Shoot (Apollo) $5 VENOM Skiing (Activision) Skyjinks (Activision)$1 Greg Hunter Sorcerer (Mythicon)$2 Cheval69 Space Jockey (Vidtec) $1 Outlaw +Space Cavern (Apollo) $1 Andrew Bazan Space War (Atari) +Space Invaders (Atari) $1Andrew Bazan Space Shuttle Orbitor $40 chaos +Spikes Peak/Ghost Manor $5 Dan Renfield Squeeze Box (US Games) $3 Brian Gruszla Star Raiders (Atari) w/2 ctrls $1 Andrew Bazan +Starmaster (Activision) Street Racer (Atari) $1 VENOM Super Breakout (Atari) Tutankham (Parker Bros) $1 Jared Tron Deadly Discs (M Network) Vanguard (Atari)$1 Jared Venture (Coleco)$1 Outlaw Video Pinball (Atari)$1 Michael Mills Video Olympics (Atari) Video Chess (Atari)$1 Dr. No +Warlords (Atari) Worm War I (20th Fox)$3 Dan Renfield EXTRA LOOSE INSTRUCTIONS -------------------------------------------------------- Asteroids (Atari) Missle Command (Atari) International Soccer $1 Werner Bleys Adventure (Atari).50 VENOM Air Sea Battle (Atari).50 VENOM Moonsweeper (Imagic) .50 Gregg Woodcock Zaxxon (Coleco) $4 chaos Solar Storm (Imagic) $3 Gregg Woodcock CATALOGS ------------------------------------------------------ Atari (1981) Atari Log Book $3 chaos Atari Stars Poster (1983) APOLLO (1981)$2 chaos Activision (Winter 1982) Coleco (1983).50 VENOM XONOX (1983)$4 Michael Mills Imagic (1982) .50 Gregg Woodcock Imagic Sneak Preview (1983) $1 Werner Bleys ATARI 2600 SYSTEM complete! ($6.00 shipping) -------------------------------------------------------------- Works beautifully! 2 joysticks, woodgrain console, 2 paddles. I tested many a game on this one! $13 Andrew Bazan VECTREX SYSTEM ($6.00 shipping) ------------------------------------------------------------ Works Fine...with two tight/sharp controllers. Tested with many games and never any problems. Little bit of screen buzz, but picture is sharp as hell. Reprinted instructions for system included. $85 Steve T VECTREX OVERLAY ------------------------------- BEDLAM (small crack in upper right corner, but fully intact) $3 Bob Ponitowski VECTREX GAMES (no overlays) ------------------------------------------ Armor..Attack$15 Thy666 Berzerk $15 Thy666 Pole Position$15 Bob Ponitowski Blitz! $8 DisKountrs Scramble$8 DisKountrs Clean Sweep$8 DisKountrs + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsjunkie.ans.net!newsfeeds.ans.net!prodigy.com!usenet From: FZGD51A@prodigy.com (Robert Berry) Newsgroups: rec.games.vectrex Subject: 2600/Vectrex/Crazy Climber Auction Update Date: 25 Mar 1996 02:37:17 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 197 Distribution: world Message-ID: <4j50st$19ek@useneta1.news.prodigy.com> NNTP-Posting-Host: innugap4-int.news.prodigy.com X-Newsreader: Version 1.2 RBerry's TAX-TIME CLEARANCE AUCTION Classic n' Rare ATARI and VECTREX blowout! Much as I hate to do it, I've got to get rid of this stuff to help out with taxes and my new house, AND A NEW BABY! YAY Please bid away! All games are in nice shape and a part of my collection I need to liquidate. I'll be sending an e-mail update daily to all those who request. I've also got the eternally elusive (CRAZY CLIMBER) from the orignal owner for bid. (Please see details below!) Take note of Frogger II 3 Deep and some other cool hard to finds within like Shuttle Orbiter, XONOX games, and other treats. Also remember that many of these games have instructions, too, with no added charge, as indicated with a "+" sign next to them. Shipping is 50 cents per cartridge, and I'll accept all forms of payment save credit card. (Of course, I'll wait for checks to clear, first). Minimum bid for cartridges is $1.00, and all raises must be in $1.00 increments. Updates will be posted daily, as long as they are sent to: fzgd51a@prodigy.com Bidding ends on April 10th, 1996, so hurry on up now! Payment will be sent to Robert A Berry 221 Reamer Street Auburn, CA 95603 Please, no trades desired. Here we go! *************!!!!CRAZY CLIMBER!!!!********************* Yes, it's one of the most desirable and sought after ATARI produced cartridges ever. This is the real deal, ordered way back when from the ATARI AGE club way back when (this was the only way you could ever get this game, as it was never produced for direct sale) I'm selling it for the original owner. Minimum bid is $75 and I'll pay to have it sent via Federal Express to ensure you get it just fine. It works just fine, and is the only adaptation of this classic Arcade to ever appear on any system. Don't miss out on this rare chance to own CRAZY CLIMBER! Minimum Bid $75.00 ************************************************************* ATARI 2600 CARTRIDGES (All loose..."+" indicates instructions) ------------------------------------------------------------- Adventures of Tron $2 Scott Alien (20th Fox) $3 VENOM Amidar (Parker Bros) $2 Cheval69 +Asteroids (Atari) Backgammon (Atari) $1 VENOM Barnstorming (Activision) $1 S.Monaco +Basketball (Atari) $1 VENOM Battlezone (Atari) $2 S.Monaco +Berzerk (Atari) Bowling (Atari) $1 Bill Emery +Brain Games (Atari) $2 Dan Renfield Breakout (Atari) Casino (Atari) Chopper Command (Activision) $1 Michael Mills Circus Atari (Atari) +Combat (Atari) Cosmic Ark (Imagic) Deadly Duck (20th Fox) $3 Dan Renfield Decathlon (Activision)$2 Cheval69 Defender (Atari) Demon Attack (Imagic) Dig Dug (Atari) $2 Bryan Gruszla Donkey Kong (Coleco) Dragonfire (Imagic) $1 S.Monaco +Empire Strikes Back $2 Andrew Bazan Enduro (Activision) $2 Enduro Fast Food (Telysys) $3 Dan Renfield Frogger (Parker Bros) $2 Andrew Bazan Frogger II Three Deep $14 VENOM Galaxian (Atari) $1 Garon G Ghostbusters (Activision) $1 Andrew Bazan Grand Prix (Activision) +Haunted House (Atari) $2 Andrew Bazan Ice Hockey (Activision) Indy 500 (Atari)w/2controls $2 Bryan Gruszla Journey Escape (Data Age) Joust $1 Michael Mills Jr Pac Man (Atari) $3 Cheval69 +Jungle Hunt (Atari) $1 Michael Mills Kaboom! (Activision) $1 S.Monaco Kangaroo (Atari) $1 Bill Emery Maze Craze (Atari) Megamania (Activision) $1 S.Monaco Miniature Golf (Atari) $5 Dan Renfield Moon Patrol (Atari) $2 S.Monaco Ms Pac Man $1 S.Monaco +Night Driver (Atari) $1 Bill Emery Outlaw (Atari) +Pac Man (Atari) Phoenix (Atari)w/diary +Pitfall! (Activision) $2 S.Monaco Pole Position (Atari) $2 S.Monaco Pressure Cooker (Activision)$2 Brian Gruszla Raquetball (Apollo) $2 Brian Gruszla Realsports Football (Atari) Realsports Volleyball (Atari)$1 Greg Hunter Return of the Jedi DSB $3 Brian Gruszla River Raid (Activision) $1 Jared Robot Tank (Activision) Seaquest (Activision) Shooting Gallery (Imagic) $7 VENOM Skeet Shoot (Apollo) $5 VENOM Skiing (Activision) Skyjinks (Activision)$1 Greg Hunter Sorcerer (Mythicon)$2 Cheval69 Space Jockey (Vidtec) $1 Outlaw +Space Cavern (Apollo) $1 Andrew Bazan Space War (Atari) +Space Invaders (Atari) $1Andrew Bazan Space Shuttle Orbitor $40 chaos +Spikes Peak/Ghost Manor $5 Dan Renfield Squeeze Box (US Games) $3 Brian Gruszla Star Raiders (Atari) w/2 ctrls $1 Andrew Bazan +Starmaster (Activision) Street Racer (Atari) $1 VENOM Super Breakout (Atari) Tutankham (Parker Bros) $1 Jared Tron Deadly Discs (M Network) Vanguard (Atari)$1 Jared Venture (Coleco)$1 Outlaw Video Pinball (Atari)$1 Michael Mills Video Olympics (Atari) Video Chess (Atari)$1 Dr. No +Warlords (Atari) Worm War I (20th Fox)$3 Dan Renfield EXTRA LOOSE INSTRUCTIONS -------------------------------------------------------- Asteroids (Atari) Missle Command (Atari) International Soccer $1 Werner Bleys Adventure (Atari).50 VENOM Air Sea Battle (Atari).50 VENOM Moonsweeper (Imagic) .50 Gregg Woodcock Zaxxon (Coleco) $4 chaos Solar Storm (Imagic) $3 Gregg Woodcock CATALOGS ------------------------------------------------------ Atari (1981) Atari Log Book $3 chaos Atari Stars Poster (1983) APOLLO (1981)$2 chaos Activision (Winter 1982) Coleco (1983).50 VENOM XONOX (1983)$4 Michael Mills Imagic (1982) .50 Gregg Woodcock Imagic Sneak Preview (1983) $1 Werner Bleys ATARI 2600 SYSTEM complete! ($6.00 shipping) -------------------------------------------------------------- Works beautifully! 2 joysticks, woodgrain console, 2 paddles. I tested many a game on this one! $13 Andrew Bazan VECTREX SYSTEM ($6.00 shipping) ------------------------------------------------------------ Works Fine...with two tight/sharp controllers. Tested with many games and never any problems. Little bit of screen buzz, but picture is sharp as hell. Reprinted instructions for system included. $85 Steve T VECTREX OVERLAY ------------------------------- BEDLAM (small crack in upper right corner, but fully intact) $3 Bob Ponitowski VECTREX GAMES (no overlays) ------------------------------------------ Armor..Attack$15 Thy666 Berzerk $15 Thy666 Pole Position$15 Bob Ponitowski Blitz! $8 DisKountrs Scramble$8 DisKountrs Clean Sweep$8 DisKountrs + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!swrinde!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!news1!news From: dsig@skyenet.net (Jeff Waldron) Subject: Vectrex Auction Winner X-Nntp-Posting-Host: ts01-sb-7.skyenet.net Message-ID: Sender: news@iquest.net (News Admin) Reply-To: dsig@skyenet.net Organization: IQuest Internet, Inc. X-Newsreader: Forte Free Agent 1.0.82 Date: Mon, 25 Mar 1996 02:14:34 GMT Lines: 26 Xref: csus.edu rec.games.vectrex:4451 rec.games.video.classic:43775 Thanks to everyone for their bids. I have a working Vectrex with one controller and the following games for sale: Minestorm + Overlay - Built in Armor Attack + Overlay Bedlam + Overlay Berzerk + Overlay Cosmic Chasm Hyperchase + Overlay Spike (does not work) Spinball + Overlay Star Trek + Overlay The winning bid is $190 valis1 Thanks, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Subject: Multi-carts for sale. Organization: Botany Bay Enterprises From: vectrex@caravel.botanybay.net (john macdonald) NNTP-Posting-Host: caravel.btnybay.on.ca Message-ID: <3156c441.0@news.mgl.ca> Date: 25 Mar 96 16:05:21 GMT Lines: 19 Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!news.pe.net!news.corpcomm.net!maggie.ionsys.com!newspeak.ultratech.net!worldlinx.com!news.mgl.ca!caravel.botanybay.net!vectrex Multi-carts for sale. $45 for dip-switch model. Has all released games, except Animaction. $65 for menu-drive model. Has all released games, except Animaction. bunch of demos and Dark Tower. Photcopy of all game manuals. $12 Can through in photcopy of Service manual with any of the above. Shipping $5 for multi-carts, or manual. $8 for both. john macdonald (519) 473-2369 I also have 3D crazy coaster and 3D Narrow escape for sale, ( sorry carts only ) as well as some cartridges, brand new in original boxes. Blitz!, Berzerk, Cosmic Chasm, Scramble. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!psuvax1!news.cc.swarthmore.edu!netnews.upenn.edu!dsinc!newsfeed.pitt.edu!gatech!newsfeed.internetmci.com!uwm.edu!msunews!news From: Ryan Horning Newsgroups: rec.games.vectrex Subject: *** Little League Parents *** Date: 26 Mar 1996 03:37:18 GMT Organization: Edwardsburg Little League Lines: 26 Distribution: inet Message-ID: <4j7ope$kcf@msunews.cl.msu.edu> NNTP-Posting-Host: e26aholmes-mac-36.cl.msu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-MSUnetID: horningr X-Mailer: Mozilla 1.1N (Macintosh; I; PPC) X-URL: news:rec.games.vectrex Hello there, My name is Ryan Horning, and I feel that I know everything there is to know about the great game of baseball. This may seem a bit of an arrogant statement, but I feel that I have the experience neccessary to make that assessment. I have been invloved with the game my entire life, and have had the most experiences and knowledge instilled into me of anyone I know. That is why I developed my program, entitled, "Do NOT Play Like the Pro's". I feel that this is the best program on the market for teaching or refreshing one into the game of baseball. It is filled with techniques, coaching tips, player analysis charts, drills, flowcharts, and anything else that would come into play during the little league season. It is geared primarily toward those of little age (5-18), but it can be a valuable tool for a player or coach in any system, and of any age. If you desire more info, feel free to email me at horningr@pilot.msu.edu, or call me at 517-355-9030. This is my private home phone, so please, only serious inquiries. Thank you for your time, Ryan Andrew Horning, Sr. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!psuvax1!news.cc.swarthmore.edu!netnews.upenn.edu!dsinc!newsfeed.pitt.edu!gatech!newsfeed.internetmci.com!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: spudman5@aol.com (Spudman 5) Newsgroups: rec.games.vectrex Subject: Hey anyone else making new games? Date: 26 Mar 1996 00:37:22 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4j7vqi$465@newsbf02.news.aol.com> Reply-To: spudman5@aol.com (Spudman 5) NNTP-Posting-Host: newsbf02.mail.aol.com Just a thought. Is there anybody else taking after Johns lead and staring to make new games for the vectrex. I know I will soon be getting the eprom emulator and will start to fool around with the many ideas in my head! Dont be expecting anything for a long while since I really dont know how to program! But hey who knows? Also I know alot of people were saying there ideas for the next new vectrex game. Wouldn't it be great if eventually we have all the games ever made on a vector moniter converted for the vectrex! -Mike "Everything will crash and the vectrex will become the new king!" + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!cs.utexas.edu!ennfs.eas.asu.edu!news.maricopa.edu!genesis.mc.maricopa.edu!kuhns From: kuhns@genesis.mc.maricopa.edu (Ken Kuhns) Newsgroups: rec.games.vectrex Subject: Re: *** Little League Parents *** Date: 26 Mar 1996 16:05:07 GMT Organization: Maricopa Community Colleges Lines: 10 Distribution: inet Message-ID: <4j94jj$8gf@news.maricopa.edu> References: <4j7ope$kcf@msunews.cl.msu.edu> NNTP-Posting-Host: genesis.mc.maricopa.edu X-Newsreader: TIN [version 1.2 PL2] Great! When does this baseball coaching program come out for the Vectrex? Are you going to get John Dodzilla (sp?) to write it for you? -- +---------------------------------------------------------------------+ | Ken Kuhns kuhns@genesis.mc.maricopa.edu | | Computer Maintenance Assistant kuhns@mc.maricopa.edu | | Mesa Community College, Mesa AZ kkuhns@next.mc.maricopa.edu | | http://genesis.mc.maricopa.edu/~kuhns | +---------------------------------------------------------------------+ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!chi-news.cic.net!news.sba.com!pacifier!news.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!in2.uu.net!csnews!boulder!zonev!drjohnso From: drjohnso@zonev.uccs.edu (David R Johnson) Newsgroups: rec.games.vectrex Subject: Test - Please Ignore Date: 26 Mar 1996 19:34:08 GMT Organization: University of Colorado at Boulder Lines: 4 Distribution: inet Message-ID: <4j9grg$a51@lace.colorado.edu> NNTP-Posting-Host: zonev.uccs.edu X-Newsreader: TIN [version 1.2 PL2] Testing only. Vectrex forever! -D. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!news.io.com!bermuda.io.com!batjac From: batjac@io.com (hayden) Newsgroups: rec.games.vectrex Subject: Auction: Vectrex console and 7 games Date: 26 Mar 1996 18:04:18 -0600 Organization: Illuminati Online Lines: 28 Distribution: inet Message-ID: NNTP-Posting-Host: bermuda.io.com Hi all: I have a vectrex game and 7 games as listed below. The system is for sale as a package only, the auction i will run util Friday, April 12, when the package goes to the highest bidder. Terms: higest bid + shipping & insurance COD only. Everything guaranteed to be in working order or money back. You will have 3 days to check out everything. If you aren't satisfied, ship it back and I will refund your money. The package consists of: 1 Vectrex controller. Sharp picture, some sound buzz. one mine storm overlay. 1 Clean sweep cartridge, overlay and instructions. 1 Art master cartridge, light pen and instructions. 1 Solar quest cartridge. 1 Bedlam cartridge. 1 Space Wars Cartridge. 1 Star Trek the Motion Picture cartridge, box, overlay and instructions. 1 Berzerk cartridge, box, overlay and instructions. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!psuvax1!news.cc.swarthmore.edu!netnews.upenn.edu!dsinc!newsfeed.pitt.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.interpath.net!jav From: jav@mercury.interpath.com (Joe Venturelli) Newsgroups: rec.games.vectrex Subject: Re: Hey anyone else making new games? Date: 26 Mar 1996 23:26:24 GMT Organization: Interpath -- Providing Internet access to North Carolina Lines: 12 Distribution: inet Message-ID: <4j9uf0$aa6@news.interpath.net> References: <4j7vqi$465@newsbf02.news.aol.com> NNTP-Posting-Host: mercury.interpath.com X-Newsreader: TIN [version 1.2 PL2] Spudman 5 (spudman5@aol.com) wrote: : Just a thought. Is there anybody else taking after Johns lead and staring : to make new games for the vectrex. I know I will soon be getting the : eprom emulator and will start to fool around with the many ideas in my : head! Dont be expecting anything for a long while since I really dont : know how to program! But hey who knows? Also I know alot of people were : saying there ideas for the next new vectrex game. Wouldn't it be great if : eventually we have all the games ever made on a vector moniter converted : for the vectrex! Yeah someone get started on Battlezone! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!unogate!mvb.saic.com!eskimo!news From: Philemon Vanderbeck Subject: Re: 3d Glasses X-Nntp-Posting-Host: tia1.eskimo.com Content-Type: text/plain; charset=us-ascii Message-ID: <315870ED.41D8@eskimo.com> Sender: news@eskimo.com (News User Id) Content-Transfer-Encoding: 7bit Organization: Eskimo North (206) For-Ever References: <4j1irm$s46@newsbf02.news.aol.com> Mime-Version: 1.0 Date: Tue, 26 Mar 1996 22:34:21 GMT X-Mailer: Mozilla 2.0 (Macintosh; I; 68K) Lines: 24 Felriq wrote: > > Does anyone have the 3d Glasses and games? Yes. > > Did they ever make the Lightpen and Animation Cart??? Yes. > > And I would like to see if anyone heard of a vector game called Major > Havoc... Yes. > > Daniel L Smith *** Senior Animator Will Vinton > Studios *** > > Felriq@aol.com What else would you like to know? >:-{)> -- Philemon Vanderbeck -=#=- Spiritual Alchemist http://www.eskimo.com/~asterion/Philemon.html + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!cunews!freenet-news.carleton.ca!FreeNet.Carleton.CA!an914 From: an914@FreeNet.Carleton.CA (Shawn Scallen) Newsgroups: rec.games.vectrex Subject: web war(p)(s) Date: 27 Mar 1996 05:50:50 GMT Organization: The National Capital FreeNet Lines: 13 Sender: an914@freenet3.carleton.ca (Shawn Scallen) Distribution: inet Message-ID: <4jakvq$c09@freenet-news.carleton.ca> Reply-To: an914@FreeNet.Carleton.CA (Shawn Scallen) NNTP-Posting-Host: freenet3.carleton.ca i picked up another Vectrex today and got Web Wars as opposed to Warp. is there a major diff? is one more common than the other? thanx shawn -- shawn scallen - an914@freenet.carleton.ca - 613-234-PUNX CKCU-FM music director * photographer * vectrex/colecovision/atari fan ------------------------------------------------------------------------------ for info on ottawa & area shows/events email --> punx@proton.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!unogate!mvb.saic.com!pacifier!news.sba.com!chi-news.cic.net!news.nd.edu!spool.mu.edu!howland.reston.ans.net!gatech!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: HELP ! Vectrex Losing Its Voice !!! Date: Wed, 27 Mar 1996 04:42:08 GMT Organization: TexelNet Internet Services Lines: 16 Distribution: inet Message-ID: <4jahns$3t5@newton.texel.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 Helllppp ! Okay, I might be able to program the thing, but I'll admit, I know nothing about the insides of a Vectrex. Here's the problem ... The volume level on my Vectrex has slowly been fading over the last few weeks (let's face it, with all the programming I've been doing it sees a lot of action). Even with the volume control cranked all the way up, the volume level is barely audible. Any of you tech wizards have any ideas or suggestions ? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!msunews!gvsu!innnews From: PBontekoe Newsgroups: rec.games.vectrex Subject: Re: *** Little League Parents *** Date: 27 Mar 1996 16:24:27 GMT Organization: Montcalm Community College Lines: 7 Distribution: inet Message-ID: <4jbq3r$jqf@news.gvsu.edu> References: <4j7ope$kcf@msunews.cl.msu.edu> NNTP-Posting-Host: 198.111.201.221 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2N (Windows; I; 16bit) What the hell does Little Plague baseball have to do with anything, much less the Vectrex? If you're as sick of retarded advertisements that have nothing to do with the topic of the newsgroup they're on as I am, PLEASE speak up and help flush these text-based turds out of the Internet! Maneki-Neko + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in1.uu.net!world!coopnews.coop.net!hops.entertain.com!usenet From: Mac Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Games?!? Here's my wish list; how about you? Date: 27 Mar 1996 17:59:19 GMT Organization: EntertainNet, Denver, CO +1 303 730 6050 Lines: 27 Distribution: inet Message-ID: <4jbvln$bg4@hops.entertain.com> References: <4ioerb$72f@hops.entertain.com> <4iv3lf$sk2@crchh327.rich.bnr.ca> <4j2egn$flf@newton.texel.com> NNTP-Posting-Host: ppp017.abwam.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) To: pcjohn@texel.com pcjohn@texel.com wrote: >>Actually; there is a good chance that the source code for Star Castle >>might surface and we could simply fix it. Those are problems but the >>main one is in how the ship turns; it actually turns with a turn radius >>like a car (like Rip Off) instead of on a pivot point like most >>spaceship games are programmed (like Asteroids). This is because Star >>Castle was written using the Rip Off engine! >>-- >I think many games were made with the same engine. > >As for Star Castle, I have a disassembled listing of it. Unfortunately, >it's a little screwy here and there. Probably easier to re-write it from >scratch. > >Battlezone definitely seems like my next potential candidate for >a game. > > Battlezone, Hunh? That'd be a cool old game to see on the Vectrex. Not one of the major favs, but it'll probably do well. Thanks! Mac + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!uwm.edu!msunews!gvsu!innnews From: PBontekoe Newsgroups: rec.games.vectrex Subject: When I say I want new Vectrex games, I want NEW Vectrex games... Date: 27 Mar 1996 16:35:27 GMT Organization: Montcalm Community College Lines: 14 Distribution: inet Message-ID: <4jbqof$jqf@news.gvsu.edu> NNTP-Posting-Host: 198.111.201.221 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2N (Windows; I; 16bit) Has anyone ever thought of releasing a Vectrex game based on, say, "Street Fighter 2" or "Mortal Kombat"? Just think about it: the Vex has four keys, which is perfect for light and hard punches and kicks, and there's already hardware scaling, which would be perfect for distance battles like those in "Samurai Shodown". And sure, the characters would be just stick figures, but aside from that, it COULD be done (and imagine the fatalities... a death punch which literally shatters the opponent, actually breaking off limbs and beating enemies with them, etc.). Sure, something like "Battlezone" would be nice (predictable, but nice, I guess...) but for my money I'd just assume have something that'd be a *surprise* on the Vectrex. Does anyone agree with me on this? Maneki-Neko + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!uwm.edu!msunews!gvsu!innnews From: PBontekoe Newsgroups: rec.games.vectrex Subject: Re: 3d Glasses Date: 27 Mar 1996 16:37:18 GMT Organization: Montcalm Community College Lines: 5 Distribution: inet Message-ID: <4jbqru$jqf@news.gvsu.edu> References: <4j1irm$s46@newsbf02.news.aol.com> <315870ED.41D8@eskimo.com> NNTP-Posting-Host: 198.111.201.221 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2N (Windows; I; 16bit) Well, now Dan knows about the 3-D Glasses. You can say that he, er, "heard it through the grapevine"... Maneki-Neko + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!chi-news.cic.net!news.sba.com!pacifier!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!csnews!boulder!zonev!drjohnso From: drjohnso@zonev.uccs.edu (David R Johnson) Newsgroups: rec.games.vectrex Subject: Re: When I say I want new Vectrex games, I want NEW Vectrex games... Date: 27 Mar 1996 19:41:22 GMT Organization: University of Colorado at Boulder Lines: 23 Distribution: inet Message-ID: <4jc5l2$bn9@lace.colorado.edu> References: <4jbqof$jqf@news.gvsu.edu> NNTP-Posting-Host: zonev.uccs.edu X-Newsreader: TIN [version 1.2 PL2] PBontekoe (kgriffith@s1.montcalm.cc.mi.uis) wrote: : Has anyone ever thought of releasing a Vectrex game based on, say, : "Street Fighter 2" or "Mortal Kombat"? Just think about it: the Vex has : four keys, which is perfect for light and hard punches and kicks, and : there's already hardware scaling, which would be perfect for distance : battles like those in "Samurai Shodown". And sure, the characters would : be just stick figures, but aside from that, it COULD be done (and imagine : the fatalities... a death punch which literally shatters the opponent, : actually breaking off limbs and beating enemies with them, etc.). Sure, : something like "Battlezone" would be nice (predictable, but nice, I : guess...) but for my money I'd just assume have something that'd be a : *surprise* on the Vectrex. Does anyone agree with me on this? : Maneki-Neko Apology to Maneki-Neko (my first post got sent directly to you, not the newsgroup). Anyway - to be brief: IMHO there are enough ports of the standard (boring) beat'em up games. The Vectrex is a unique and wonderful system, and the games should be likewise. -D. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!news.iadfw.net!usenet From: tcbconst@airmail.net (Steve Totschek) Newsgroups: rec.games.vectrex Subject: test Date: Thu, 28 Mar 1996 03:36:40 GMT Organization: customer of Internet America Lines: 2 Distribution: inet Message-ID: <4jcqik$nns@news-f.iadfw.net> NNTP-Posting-Host: dal02-05.ppp.iadfw.net X-Newsreader: Forte Free Agent 1.0.82 test + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!chi-news.cic.net!newsfeed.internetmci.com!howland.reston.ans.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: HELP ! Vectrex Losing Its Voice !!! Date: 27 Mar 1996 22:31:56 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 11 Distribution: inet Message-ID: <4jcfks$55i@crchh327.rich.bnr.ca> References: <4jahns$3t5@newton.texel.com> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] pcjohn@texel.com wrote: : Any of you tech wizards have any ideas or suggestions ? I'd start by cleaning the potentiometer inside with "TV tuner cleaner" that you can get at Radio Shack (works great on 2600 paddles, too). -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@nortel.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!world!coopnews.coop.net!hops.entertain.com!usenet From: Mac Newsgroups: rec.games.vectrex Subject: Top 5 all time Vectrex WANT list! Date: 27 Mar 1996 23:20:53 GMT Organization: EntertainNet, Denver, CO +1 303 730 6050 Lines: 359 Distribution: inet Message-ID: <4jcigl$g60@hops.entertain.com> NNTP-Posting-Host: ppp014.abwam.com Mime-Version: 1.0 Content-Type: image/jpeg Content-Transfer-Encoding: base64 X-Mailer: Mozilla 1.1N (Windows; I; 16bit) /9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAgGBgcGBQgHBwcJCQgKDBQNDAsLDBkSEw8UHRof Hh0aHBwgJC4nICIsIxwcKDcpLDAxNDQ0Hyc5PTgyPC4zNDL/2wBDAQkJCQwLDBgNDRgyIRwh MjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjL/wAAR CAEoAPwDASIAAhEBAxEB/8QAHwAAAQUBAQEBAQEAAAAAAAAAAAECAwQFBgcICQoL/8QAtRAA AgEDAwIEAwUFBAQAAAF9AQIDAAQRBRIhMUEGE1FhByJxFDKBkaEII0KxwRVS0fAkM2JyggkK FhcYGRolJicoKSo0NTY3ODk6Q0RFRkdISUpTVFVWV1hZWmNkZWZnaGlqc3R1dnd4eXqDhIWG h4iJipKTlJWWl5iZmqKjpKWmp6ipqrKztLW2t7i5usLDxMXGx8jJytLT1NXW19jZ2uHi4+Tl 5ufo6erx8vP09fb3+Pn6/8QAHwEAAwEBAQEBAQEBAQAAAAAAAAECAwQFBgcICQoL/8QAtREA AgECBAQDBAcFBAQAAQJ3AAECAxEEBSExBhJBUQdhcRMiMoEIFEKRobHBCSMzUvAVYnLRChYk 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csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!swrinde!elroy.jpl.nasa.gov!decwrl!enews.sgi.com!sgigate.sgi.com!nntp-hub2.barrnet.net!newsfeed.internetmci.com!news.io.com!bermuda.io.com!batjac From: batjac@io.com (hayden) Newsgroups: rec.games.vectrex Subject: Auction: Vectrex console and 7 games including Art Master and Light Pen!!!! Date: 27 Mar 1996 20:03:20 -0600 Organization: Illuminati Online Lines: 24 Distribution: inet Message-ID: NNTP-Posting-Host: bermuda.io.com Hi all: I have a vectrex game and 7 games as listed below. The system is for sale as a package only, the auction i will run util Friday, April 12, when the package goes to the highest bidder. Terms: higest bid + shipping & insurance COD only. Everything guaranteed to be in working order or money back. You will have 3 days to check out everything. If you aren't satisfied, ship it back and I will refund your money. The package consists of: 1 Vectrex controller. Sharp picture, some sound buzz. one mine storm overlay. 1 Art master cartridge, light pen and instructions. 1 Clean sweep cartridge, overlay and instructions. 1 Solar quest cartridge. 1 Bedlam cartridge. 1 Space Wars Cartridge. 1 Star Trek the Motion Picture cartridge, box, overlay and instructions. 1 Berzerk cartridge, box, overlay and instructions. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!news.math.psu.edu!psuvax1!news.cc.swarthmore.edu!netnews.upenn.edu!dsinc!newsfeed.pitt.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: My Weekly Vectrex Update Date: Wed, 27 Mar 1996 20:46:51 GMT Organization: TexelNet Internet Services Lines: 90 Distribution: inet Message-ID: <4jca8n$3j8@newton.texel.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 Q. Is it true there are "New" games being written for the Vectrex ? A. Yes ! The following FAQ has been written by John Dondzila, the author of the new Vectrex game "VECTOR VADERS" and soon to be released "PATRIOTS". Q. What is Vector Vaders ? A. A "New" game for the Vectrex Arcade System, based upon the popular "Invaders" style games popular during the first video game boom. With the many games that were originally released for the Vectrex, this definitely wasn't one of them. Of course, if it was, wouldn't be reading this right now. Q. How do I obtain a copy of Vector Vaders ? A. Currently, there are three ways : (1) Contact the author: John Dondzila (me) My E-Mail address is pcjohn@texel.com I am selling Vector Vaders for twenty (20) US dollars which includes shipping within the continental USA. This price includes the Vector Vaders Mini Cart, a sturdy plastic holding case and printed instructions. If you live outside of the continental USA, please send me an E-Mail and we can discuss shipping arrangements. (Naturally, it's going to cost a bit more). Screen shots as well as a Mini Cart picture, more information about how the game was made and information about upcoming games are available at my web page: http://www.texel.com/home/pcjohn/index.html (2) Contact Sean Kelly (skelly@xnet.com) Sean manufactures multi-carts with most of the Vectrex games ever made on it, now including Vector Vaders. (3) The Vector Vaders software is public domain. It will eventually be posted at FTP.CSUS.EDU for those interested in making their own carts. Q. What is a "Mini Cart" ? A. I have been unsuccessful to date in duplicating Vectrex cartridge cases. The mini cart is a small plastic case containing the circuit board and EPROM for the game. Again, a picture is available on my web page. Q. Since Vector Vaders is not professionally produced, are there any known "bugs" or problems ? A. None to my knowledge. Vector Vaders has been tested for 2 weeks with no glitches or lock-ups. The only known problem is that when the level first starts, the Vaders tend to "flicker" and the game play is a little slow. This is due to the fact that the more vectors a Vectrex has to draw, the slower the machine works. Vector Vaders has 25 Vaders per level. The original prototype had 50. The original was completely unplayable (well, it was playable, but REALLY slow). After you kill a few Vaders, the game play speeds up. The Beta testers told me this wasn't as annoying as I originally thought it to be. Q. I've also heard mention of a game called "Patriots". A. Indeed. Patriots is the next "New" Vectrex game that I am writing. At the time of this writing, Patriots is approximately 60% complete, with an expected release date of April 21st, 1996. I am not going into specific details as of this writing. A sample screen shot as well as a short AVI movie of the game are available from my web page. To sum it up, Patriots is a "Missile Command" clone. I cannot begin to say how proud I am of this game. I can say that any Vectrex owner will want to have this game. It is currently fully functional but many "features" must still be added. If space allows, a short demo of my "Arkanoid" clone will also be included with Patriots. Patriots is fast, loaded with action and extemely challenging. This is going to be one of the best games ever written for the Vectrex. Period. (Even the box cover is going to be a full color image). That's all I will say about it for now. It will be worth it. - John Dondzila + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip118.lax.primenet.com!user From: bwright@primenet.com (Bruce Wright) Newsgroups: rec.games.vectrex Subject: Re: When I say I want new Vectrex games, I want NEW Vectrex games... Date: 28 Mar 1996 00:24:01 -0700 Organization: Primenet Services for the Internet Lines: 49 Sender: root@primenet.com Distribution: inet Message-ID: References: <4jbqof$jqf@news.gvsu.edu> X-Posted-By: ip118.lax.primenet.com In article <4jbqof$jqf@news.gvsu.edu>, PBontekoe wrote: > Has anyone ever thought of releasing a Vectrex game based on, say, > "Street Fighter 2" or "Mortal Kombat"? Just think about it: the Vex has > four keys, which is perfect for light and hard punches and kicks, and > there's already hardware scaling, which would be perfect for distance > battles like those in "Samurai Shodown". And sure, the characters would > be just stick figures, but aside from that, it COULD be done (and imagine > the fatalities... a death punch which literally shatters the opponent, > actually breaking off limbs and beating enemies with them, etc.). Sure, > something like "Battlezone" would be nice (predictable, but nice, I > guess...) but for my money I'd just assume have something that'd be a > *surprise* on the Vectrex. Does anyone agree with me on this? > > Maneki-Neko Whoo, that'd be great! But why stop there? What about Doom or Quake on the vectrex? Stick with me. . . I know all the creatures would be stick figures, but imagine shooting one with the BFG 9000 (a big stick) and seeing him turn into the warp stars from Minestorm. Hey, it could even talk, and have dialogue and scenes like Myst. I know the sound chip can't handle it, but if the story was told in a bunch of beeps and boops, we could follow along with a morse-code printout! Or even an overlay! Yeah! Sarcasm off. I don't think the Vectex has enough memory or processing power to make a Street-Fighter, and why would you want one anyway? The Super Nintendo and Genesis handle those just fine. But they can't handle a truely elegant game like Star Castle. That's why the Vectrex is unbeaten at those games. -Bruce -- Bruce Wright "I am Pentium of Borg. Precision is futile, you will be approximated." http://www.primenet.com/~bwright/ __ //\\ Support Cyber Rights and Free Speech on the Net! \\// Affix a blue ribbon to your posts, pages and email. //{\ Protest the CDA Amendment to the Telecom Bill of 1996. {/ \} See http://www.eff.org/blueribbon.html for more info. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!harbinger.cc.monash.edu.au!bunyip.cc.uq.oz.au!janus.cqu.edu.au!cq-pan.cqu.edu.au!waynem1 From: waynem1@cq-pan.cqu.edu.au (Wayne Morellini) Newsgroups: rec.games.vectrex Subject: Vetrex emulator questions? Date: 28 Mar 1996 08:11:40 GMT Organization: Central Queensland Public Access Network (CQ-PAN) Lines: 18 Distribution: inet Message-ID: <4jdhjs$c80@janus.cqu.edu.au> NNTP-Posting-Host: cq-pan.cqu.edu.au X-Newsreader: TIN [version 1.2 PL2] Hi How's this emulator going I read about. I just picked up another Vetrex for 10 dollers Australian (Equivalent to about 7-8 dollers american) with 6 games, and I am happy (only one broken wire in the base of the controller cord), this replace the one that died more than 10 years ago. I have a basic question, I took a look at the EXEC Rom image, and appart form not finding the entry pionts to the code very easily, I was wondering do most games go through the preset routines in there instead of directly accessing the hardware, this would enable emulation to be done with a 6809 emulator only and some native code for the exec. Wayne waynem1@cq-pan.cqu.edu.au -- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!news.msfc.nasa.gov!info.uah.edu!hubcap.clemson.edu!usenet From: charlet@hubcap.clemson.edu (Charles E Taylor IV) Newsgroups: rec.games.vectrex Subject: Re: When I say I want new Vectrex games, I want NEW Vectrex games... Date: 27 Mar 1996 23:30:56 GMT Organization: The Romulan Star Empire Lines: 19 Distribution: inet Message-ID: <4jcj3g$bee@hubcap.clemson.edu> References: <4jbqof$jqf@news.gvsu.edu> <4jc5l2$bn9@lace.colorado.edu> NNTP-Posting-Host: hubcap.clemson.edu Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit In article <4jc5l2$bn9@lace.colorado.edu> drjohnso@zonev.uccs.edu (David R Johnson) writes: :Anyway - to be brief: IMHO there are enough ports of the standard :(boring) beat'em up games. The Vectrex is a unique and wonderful :system, and the games should be likewise. Then port "Yie Ar Kung Fu"... :) (Oh, I *would* love to see a "Major Havoc" port. That'd make me buy a multicart quick!) -- __ ___ _ _ _ | >>>>> charlet@hubcap.clemson.edu <<<<< |_)o _ |/ | |_|\_/| / \|_) |'94 BS ChE, Clemson ; "Will work for food!" | \||_ |\ | | | | |_\_/| \ |"So this is it, we're going to die!" --A.D. ---> My WWW home is now at http://www.clemson.edu/~charlet/ <--- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!enews.sgi.com!sgigate.sgi.com!nntp.coast.net!news.sprintlink.net!news.interpath.net!jav From: jav@mercury.interpath.com (Joe Venturelli) Newsgroups: rec.games.vectrex Subject: Re: Vetrex emulator questions? Date: 29 Mar 1996 04:16:50 GMT Organization: Interpath -- Providing Internet access to North Carolina Lines: 25 Distribution: inet Message-ID: <4jfo7i$sjj@news.interpath.net> References: <4jdhjs$c80@janus.cqu.edu.au> NNTP-Posting-Host: mercury.interpath.com X-Newsreader: TIN [version 1.2 PL2] Just when you thought the "emulator" message thread was dead........... here we go again............. Wayne Morellini (waynem1@cq-pan.cqu.edu.au) wrote: : Hi : How's this emulator going I read about. I just picked up another Vetrex for : 10 dollers Australian (Equivalent to about 7-8 dollers american) with 6 : games, and I am happy (only one broken wire in the base of the controller : cord), this replace the one that died more than 10 years ago. : I have a basic question, I took a look at the EXEC Rom image, and appart : form not finding the entry pionts to the code very easily, I was wondering : do most games go through the preset routines in there instead of directly : accessing the hardware, this would enable emulation to be done with a 6809 : emulator only and some native code for the exec. : Wayne : waynem1@cq-pan.cqu.edu.au : -- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in1.uu.net!csnews!boulder!zonev!drjohnso From: drjohnso@zonev.uccs.edu (David R Johnson) Newsgroups: rec.games.vectrex Subject: Re: When I say I want new Vectrex games, I want NEW Vectrex games... Date: 28 Mar 1996 19:49:48 GMT Organization: University of Colorado at Boulder Lines: 16 Distribution: inet Message-ID: <4jeqgs$hsk@lace.colorado.edu> References: <4jbqof$jqf@news.gvsu.edu> <4jc5l2$bn9@lace.colorado.edu> <4jcj3g$bee@hubcap.clemson.edu> NNTP-Posting-Host: zonev.uccs.edu X-Newsreader: TIN [version 1.2 PL2] : Then port "Yie Ar Kung Fu"... : :) : (Oh, I *would* love to see a "Major Havoc" port. That'd make me buy a : multicart quick!) Yep. Yie Ar Kung Fu was unique. But to a vector machine? Definitely better in raster. Major Havoc is a must, tho'. "So this is it, we're going to die!" --A.D. "I wish you'd stop saying that." --F.P. -D. "Share and enjoy." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!agate!usenet.kornet.nm.kr!news.kreonet.re.kr!news.dacom.co.kr!nntp.coast.net!news2.acs.oakland.edu!newsfeed.concentric.net!news From: wernst@cris.com (Warren "Llama" Ernst) Newsgroups: rec.games.vectrex Subject: Re: When I say I want new Vectrex games, I want NEW Vectrex games... Date: Fri, 29 Mar 1996 16:20:10 GMT Organization: Concentric Internet Services Lines: 28 Distribution: inet Message-ID: <315c0d3c.160680407@news.concentric.net> References: <4jbqof$jqf@news.gvsu.edu> <4jc5l2$bn9@lace.colorado.edu> <4jcj3g$bee@hubcap.clemson.edu> <4jeqgs$hsk@lace.colorado.edu> NNTP-Posting-Host: cnc102044.concentric.net X-Newsreader: Forte Agent .99d/32.182 drjohnso@zonev.uccs.edu (David R Johnson) wrote: >: Then port "Yie Ar Kung Fu"... > >: :) > >: (Oh, I *would* love to see a "Major Havoc" port. That'd make me buy a >: multicart quick!) > >Yep. Yie Ar Kung Fu was unique. But to a vector machine? Definitely >better in raster. Major Havoc is a must, tho'. > Apparently, nobody here remembers a pc game called "Stick Fighters" which was, you guessed it, a Street Fighters game fought with two vector-like stick figure men. You could jump, punch, kick, duck, and pretty much do anything in the Original Street Fighters game. Obviously then, the new vectrex version should be "Stick Fighters II" Virtually, Warr ------------------------------+--------------------------------------- Author, "Using Netscape" | Warren Ernst - wernst@cris.com "Using Netscape in Windows95" | http://www.deltanet.com/users/wernst/ "Netscape Unleashed"(contrib) | Computer Consultant, Technical Writer Que and SamsNet Publishing | Graphic Artist, Nerd ------------------------------+--------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!agate!howland.reston.ans.net!newsfeed.internetmci.com!news.io.com!bermuda.io.com!batjac From: batjac@io.com (hayden) Newsgroups: rec.games.vectrex Subject: Current High Bid / Auction: Vectrex console and 7 games Date: 29 Mar 1996 11:56:35 -0600 Organization: Illuminati Online Lines: 30 Distribution: inet Message-ID: NNTP-Posting-Host: bermuda.io.com Current high bid is: $100 I have a vectrex game and 7 games as listed below. The system is for sale as a package only, the auction i will run util Friday, April 12, when the package goes to the highest bidder. Terms: higest bid + shipping & insurance COD only. Everything guaranteed to be in working order or money back. You will have 3 days to check out everything. If you aren't satisfied, ship it back and I will refund your money. The package consists of: 1 Vectrex controller. Sharp picture, some sound buzz. one mine storm overlay. 1 Clean sweep cartridge, overlay and instructions. 1 Art master cartridge, light pen and instructions. 1 Solar quest cartridge. 1 Bedlam cartridge. 1 Space Wars Cartridge. 1 Star Trek the Motion Picture cartridge, box, overlay and instructions. 1 Berzerk cartridge, box, overlay and instructions. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!swrinde!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!news.cyberstore.ca!nntp.cs.ubc.ca!psgrain!nntp.teleport.com!ip-pdx06-37.teleport.com!user From: midas@teleport.com (midas) Newsgroups: rec.games.vectrex Subject: Programming games.. Date: 29 Mar 1996 23:41:00 GMT Organization: Teleport - Portland's Public Access (503) 220-1016 Lines: 7 Distribution: inet Message-ID: NNTP-Posting-Host: ip-pdx06-37.teleport.com X-Newsreader: Value-Added NewsWatcher 2.0b20.0+ What language are the Vectrex games programmed in? Is there a compiler available, or anybody around that programmed the originals? --------------------------------------------------------------- JOIN the mailing list for classic motorscooters TwoStrokeSmoke... send a message to Majordomo@teleport.com body of message: subscribe twostroke-l + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!csnews!boulder!zonev!drjohnso From: drjohnso@zonev.uccs.edu (David R Johnson) Newsgroups: rec.games.vectrex Subject: Anybody remember. . .? Date: 30 Mar 1996 00:11:36 GMT Organization: University of Colorado at Boulder Lines: 14 Distribution: inet Message-ID: <4jhu7o$2k3@lace.colorado.edu> NNTP-Posting-Host: zonev.uccs.edu X-Newsreader: TIN [version 1.2 PL2] Back in the earliest days of video games (I.E. about 1981 or so) there was a really cool vector game called Warriors (I think). It was really basic, but it was totally cool. It was a two player game, and each player controlled a knight with a sword. The knights were seen from an overhead perspective, and moved across a background that was painted on the screen. The joystick moved the knight, and when you pushed the action button the control then switched to the sword. Seems to me this would be a good project for some up-and-coming Vectrex programmer to work on. Should be an easy port. -D. "Share and enjoy." (drjohnso@brain.uccs.edu) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!tns.sdsu.edu!news.iag.net!newsboy.utelfla.com!news.sprintlink.net!new-news.sprintlink.net!news.sprintlink.net!newsreader.sprintlink.net!imci3!imci2!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!saul3.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Color Vectrex possibility?? Date: Sat, 30 Mar 1996 00:20:58 -0800 Organization: University of Washington Lines: 19 Distribution: inet Message-ID: References: <4it4do$jvk@news.service.uci.edu> <4it8jt$gmt@newsbf02.news.aol.com> <4iv9qh$mk1@hops.entertain.com> NNTP-Posting-Host: saul3.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald In-Reply-To: <4iv9qh$mk1@hops.entertain.com> > >P.P.S - wouldn't it be cool if alot of people started to make vectrex > >games that someone actually made a new color vectrex that is downwardly > >compatible with the old but added alot more ram and great sound system > >(big dream here, Also I would make one if someone told me how to ;) ) > Well, someone is trying :*) I an NO programmer, but I know one thing; the Vectrex resurgence is starting. Enthusiasm for the system would be increased 100-fold if one thing was added: Color capability, with the games being reverse compatible with the B/W Vec. I am designing a Color-decoder board to do just this, using an external monitor (Tempest! Wells/Gardner) Although I admit, it would be cool to change the tube to a color one in the Vec itself...this would require a special-wound yoke though. What we need is a color standard to program new games to... I will post my full proposal within a few days... Aaron Howald "The vector fool" + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!new-news.sprintlink.net!news.sprintlink.net!newsreader.sprintlink.net!imci3!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: spudman5@aol.com (Spudman 5) Newsgroups: rec.games.vectrex Subject: Tour de France .... Date: 30 Mar 1996 15:59:46 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4jk7c2$922@newsbf02.news.aol.com> Reply-To: spudman5@aol.com (Spudman 5) NNTP-Posting-Host: newsbf02.mail.aol.com Hey I remember hearing about the findings of two more vectrex games Tour de France and the other I forgot. They were on 8" disks. Sombody was trying to get them off the disk. Is there any update to this? I would love to see Tour de France! Hey who would like to see a Major Havoc clone on the vectrex? =) Thanks Mike + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!news.hooked.net!chum-15.ppp.hooked.net!user From: bpacula@hooked.net (Brian N. Pacula) Newsgroups: rec.games.vectrex Subject: Re: When I say I want new Vectrex games, I want NEW Vectrex games... Date: Sat, 30 Mar 1996 13:45:43 -0800 Organization: GB8B Industries Lines: 31 Distribution: inet Message-ID: References: <4jbqof$jqf@news.gvsu.edu> NNTP-Posting-Host: chum-15.ppp.hooked.net In article <4jbqof$jqf@news.gvsu.edu>, PBontekoe wrote: > Has anyone ever thought of releasing a Vectrex game based on, say, > "Street Fighter 2" or "Mortal Kombat"? Just think about it: the Vex has > four keys, which is perfect for light and hard punches and kicks, and > there's already hardware scaling, which would be perfect for distance > battles like those in "Samurai Shodown". And sure, the characters would > be just stick figures, but aside from that, it COULD be done (and imagine > the fatalities... a death punch which literally shatters the opponent, > actually breaking off limbs and beating enemies with them, etc.). Sure, > something like "Battlezone" would be nice (predictable, but nice, I > guess...) but for my money I'd just assume have something that'd be a > *surprise* on the Vectrex. Does anyone agree with me on this? > > Maneki-Neko That you, Jess? You being sarcastic? I mean, it *could* work, but why produce a game for a system that can't handle it properly? Street Fighter on the Vectrex would be like Tempest on the Jaguar. It'd work, but it wouldn't work *well.* It'd be neat to see, though. There's no version of Qix for the Vectrex, is there? I'd like to see that. -- Brian N. Pacula http://users.aol.com/gb8b/ ~~~~~~~~~~~~~~~~~~~~~~~~~~ "HeY DooDz i Am dA kEwl hAcKer aNd i HaVE kEwL wAreZ aND crACKz anD anTi-AOL pRoggiEz sO eVen tHo I hAvE neVeR hAD a gUrLfriEnD yOu wiLL gIVE mE pRopZ Or I WiLL phReAK yOu!!!!!!!!!!" --- a message from our friend the Kewl [sic] Hacker + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: Anybody remember. . .? Date: Sun, 31 Mar 1996 00:36:20 GMT Organization: TexelNet Internet Services Lines: 10 Distribution: inet Message-ID: <4jkkr2$1ie@newton.texel.com> References: <4jhu7o$2k3@lace.colorado.edu> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 >Seems to me this would be a good project for some up-and-coming Vectrex >programmer to work on. Should be an easy port. Yes, I definitely gave that a thought for one of my projects, but I saw the game "once" and very brief at that. I don't remember enough about it to make even a halfway close port. Don't I remember the knights having morningstars also ? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!csn!news-1.csn.net!csn!nntp-xfer-2.csn.net!boulder!zonev!drjohnso From: drjohnso@zonev.uccs.edu (David R Johnson) Newsgroups: rec.games.vectrex Subject: Re: When I say I want new Vectrex games, I want NEW Vectrex games... Date: 31 Mar 1996 03:57:32 GMT Organization: University of Colorado at Boulder Lines: 9 Distribution: inet Message-ID: <4jkvrc$apj@lace.colorado.edu> References: <4jbqof$jqf@news.gvsu.edu> NNTP-Posting-Host: zonev.uccs.edu X-Newsreader: TIN [version 1.2 PL2] : There's no version of Qix for the Vectrex, is there? I'd like to see that. How would you do the fill with Vector graphics. Even assuming you used a fairly basic pattern I still think you'd set yourself up for flicker city. -- -D. "Share and enjoy." (drjohnso@brain.uccs.edu) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!world!coopnews.coop.net!csnews!boulder!zonev!drjohnso From: drjohnso@zonev.uccs.edu (David R Johnson) Newsgroups: rec.games.vectrex Subject: Re: Tour de France .... Date: 31 Mar 1996 04:02:40 GMT Organization: University of Colorado at Boulder Lines: 16 Distribution: inet Message-ID: <4jl050$apj@lace.colorado.edu> References: <4jk7c2$922@newsbf02.news.aol.com> NNTP-Posting-Host: zonev.uccs.edu X-Newsreader: TIN [version 1.2 PL2] Spudman 5 (spudman5@aol.com) wrote: : Hey I remember hearing about the findings of two more vectrex games Tour : de France and the other I forgot. They were on 8" disks. Sombody was : trying to get them off the disk. Is there any update to this? I would : love to see Tour de France! Hey who would like to see a Major Havoc clone : on the vectrex? =) : Thanks : Mike If you'll recall, there have been several posts to this group requesting a Major Havoc port or clone. Definitely a must have vector game. -- -D. "Share and enjoy." (drjohnso@brain.uccs.edu) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: Color Vectrex possibility?? Date: Sun, 31 Mar 1996 03:52:40 GMT Organization: TexelNet Internet Services Lines: 12 Distribution: inet Message-ID: <4jl0b5$7gf@newton.texel.com> References: <4it4do$jvk@news.service.uci.edu> <4it8jt$gmt@newsbf02.news.aol.com> <4iv9qh$mk1@hops.entertain.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 >I am designing a Color-decoder board to do just this, using an external >monitor (Tempest! Wells/Gardner) Just a wee problem .... Aren't those monitors pretty rare ? I remember having a heck of a time 7 years ago trying to find one for my Star Wars machine. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!news.hooked.net!webe-20.ppp.hooked.net!user From: bpacula@hooked.net (Brian Pacula) Newsgroups: rec.games.vectrex Subject: Re: Programming games.. Date: Sat, 30 Mar 1996 22:04:44 -0800 Organization: GB8B Industries Lines: 15 Distribution: inet Message-ID: References: NNTP-Posting-Host: webe-20.ppp.hooked.net In article , midas@teleport.com (midas) wrote: > What language are the Vectrex games programmed in? Is there a compiler > available, or anybody around that programmed the originals? Good old Assembly, the "fun" programming language. Read the FAQ and talk to the Vectrex programmers (there's a few) in this group. -- Brian N. Pacula http://users.aol.com/gb8b/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "HeY DooDz i Am dA kEwl hAcKer aNd i HaVE kEwL wAreZ aND crACKz anD anTi-AOL pRoggiEz sO eVen tHo I hAvE neVeR hAD a gUrLfriEnD yOu wiLL gIVE mE pRopZ Or I WiLL phReAK yOu!!!!!!!!!!" --- a message from our friend the Kewl [sic] Hacker + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!netnews1.nwnet.net!news.u.washington.edu!saul2.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Re: Color Vectrex possibility?? Date: Sat, 30 Mar 1996 23:22:19 -0800 Organization: University of Washington Lines: 23 Distribution: inet Message-ID: References: <4it4do$jvk@news.service.uci.edu> <4it8jt$gmt@newsbf02.news.aol.com> <4iv9qh$mk1@hops.entertain.com> <4jl0b5$7gf@newton.texel.com> NNTP-Posting-Host: saul2.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald To: pcjohn@texel.com In-Reply-To: <4jl0b5$7gf@newton.texel.com> On Sun, 31 Mar 1996 pcjohn@texel.com wrote: > >I am designing a Color-decoder board to do just this, using an external > >monitor (Tempest! Wells/Gardner) > > Just a wee problem .... > > Aren't those monitors pretty rare ? I paid $80 for mine...without a tube, and needing A LOT of repair... > > I remember having a heck of a time 7 years ago > trying to find one for my Star Wars machine. Are any other Vector monitors less rare? Are ANY in use today? (The color resolution is quite coarse on this tube...) I could build it to output any level or bias... or positive/negative drive...when I build the board, I will make the outputs VERY adaptable... The important thing is to give the Vectex the CAPABILITY to output color, in the programming of any new games code, for the future. BTW, I just got the display ROCK steady tonight!!!(Still B/W though!) Aaron Howald "The vector fool"!? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!usc!comserv-g-42.usc.edu!user From: jhegedus@usc.edu (Jeff Hegedus) Newsgroups: rec.games.vectrex Subject: Re: Anybody remember. . .? Date: Sun, 31 Mar 1996 00:33:50 -0700 Organization: USC Lines: 14 Sender: jhegedus@comserv-g-42.usc.edu Distribution: inet Message-ID: References: <4jhu7o$2k3@lace.colorado.edu> NNTP-Posting-Host: comserv-g-42.usc.edu In article <4jhu7o$2k3@lace.colorado.edu>, drjohnso@zonev.uccs.edu (David R Johnson) wrote: > Back in the earliest days of video games (I.E. about 1981 or so) there > was a really cool vector game called Warriors (I think). It was really > basic, but it was totally cool. It was a two player game, and each > player controlled a knight with a sword. The knights were seen from an > overhead perspective, and moved across a background that was painted on > the screen. The joystick moved the knight, and when you pushed the > action button the control then switched to the sword. Don't forget about the two pits in the center of the screen. If you got too close to one of the pits, you went spinning down to infinity.... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!saul6.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Color Vectrex Ideas...please reply Date: Sun, 31 Mar 1996 01:35:57 -0800 Organization: University of Washington Lines: 55 Distribution: inet Message-ID: NNTP-Posting-Host: saul6.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald The Color Vectrex format proposal -------------------------- The Vectrex is a cool machine,way ahead of it's time. (I love mine!!) Even so, this IS the late 90's, and for the Vec to live on past 2000, and live well,it needs something more. That "more" is color capability. I have noticed with the release of "Vector Vaders", many game titles have been discussed for conversion.(Tempest and Gravitar, for example) these, and others, would be sorely lacking without the color they had in the arcades. This IS possible with the Vectrex! First,I am not proposing replacing the B/W tube with a color one! (Acually, this would be ideal, but all the 10" color tubes I have seen are too long, and the yoke IS a BIG problem; it has to be fast, and special-made to the tube...possible, but very expensive unless a HUGE run was done...) My idea is to add a "color decoder board" inside the Vec, and provide external outputs to hook up to an optional color vector monitor. (many monitors could,and should be supported) An external programming box can be plugged in, to re-program the colors to your liking, as games are being ran! (Color Editor) I plan 2 "Standard" palettes (fixed) with up to 6 programmable palettes. The built-in monitor would remain, as-is. Games that are color-programmed would play just fine on a B/W vec, with little/no change noticable. My idea is to use to 0-255 brightness range of the Vec to reference into a NVRAMS/EEPROMS of color table data. Use 3 of these (1 red/1 green/1 blue). feed the bright level bits (0-255) into the low 8 address bits of each. Use the high bits to select which palette to use. Simple!? Colors could be arraged as 16 colors/16 bright levels. or 8 colors/32 bright levels or 32 colors/8 bright levels... or no pattern at all! Ex:From 0, the colors could cycle through(0-15), then get brighter by one "step" (16-same color as 0, but a bit brighter), and cycle through (16-31) Fading in/out would still be possible, by stepping by 16's up or down the table! Worst case change in brightness to set ANY color here is +-8 steps from the "original" brightness, hardly noticable on a B/W Vectrex at all!! Old games could be converted, with some re-writing the code to vary the brightness... Or, just set everything on screen to a different brightness, the user could set his own colors... probably the range from 100-140 would be best.(I believe "standard" brightness is 128 in the hardware) An I nuts?!?!? Or would this be the coolest thing??? In any case, the CAPABILITY would be easy to program in new games, and should be done so color can be realized in the future. Just give objects different bright levels!! Just my 2 bucks worth, Aaron Howald "The vector fool" + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!tank.news.pipex.net!pipex!uunet!in2.uu.net!news.u.washington.edu!saul6.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Wanted:Vectrex Manual/Schematics Date: Sun, 31 Mar 1996 02:30:28 -0800 Organization: University of Washington Lines: 5 Distribution: inet Message-ID: NNTP-Posting-Host: saul6.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald See above, Willing to pay a reasonable $ for them, or trade for it... Aaron Howald "The vector fool" + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!sunsite.doc.ic.ac.uk!lyra.csx.cam.ac.uk!ard12 From: ard12@eng.cam.ac.uk (A.R. Duell) Newsgroups: rec.games.vectrex Subject: Re: HELP ! Vectrex Losing Its Voice !!! Date: 31 Mar 1996 15:51:01 GMT Organization: University of Cambridge, England Lines: 34 Distribution: inet Message-ID: <4jm9l5$6gv@lyra.csx.cam.ac.uk> References: <4jahns$3t5@newton.texel.com> NNTP-Posting-Host: club.eng.cam.ac.uk pcjohn@texel.com writes: >Helllppp ! >Okay, I might be able to program the thing, but I'll admit, >I know nothing about the insides of a Vectrex. >Here's the problem ... >The volume level on my Vectrex has slowly been fading >over the last few weeks (let's face it, with all the programming I've >been doing it sees a lot of action). Even with the volume control >cranked all the way up, the volume level is barely audible. My guess (assuming the machine works prefectly in other ways) would be a dried-up electrolytic capacitor near the LM386 audio amplifier chip. From memory (my service manual is not here), there's a fairly big one coupling the amplifier to the speaker (located on the analogue board - the vertically mounted one) and a smaller one on the digital board that couples the output of the AY-3-8912 to the volume control. You may want to replace them. I've had a similar fault on a cheap clock-radio, but not on the vectrex - yet. >Any of you tech wizards have any ideas or suggestions ? -- -tony ard12@eng.cam.ac.uk The gates in my computer are AND,OR and NOT, not Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Re: When I say I want new Vectrex games, I want NEW Vectrex games... Date: Sun, 31 Mar 1996 02:41:17 +0000 Organization: Big Ant, BOYEEEE! Lines: 11 Distribution: inet Message-ID: <0stK3DANDfXxEwR+@achap.demon.co.uk> References: <4jbqof$jqf@news.gvsu.edu> NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 In article , "Brian N. Pacula" writes > Street Fighter on the Vectrex would be like Tempest on the Jaguar. >It'd work, but it wouldn't work *well.* Sorry, but I think TEMPEST 2000 Rocks! BIG Ant Chapman. "Dogfood is as dogfood does; Whole countries are dying for us, you know." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex,rec.games.video.classic,alt.atari.2600.vcs,alt.atari.2600vcs,alt.atari.2600 Subject: VECTREX T-SHIRTS - Now Available! Details... Date: Sun, 31 Mar 1996 15:42:50 +0100 Organization: Big Ant, BOYEEEE! Lines: 60 Distribution: world Message-ID: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 Xref: csus.edu rec.games.vectrex:4496 rec.games.video.classic:44375 alt.atari.2600vcs:2035 alt.atari.2600:209 ANT'S VECTREX T-SHIRTS - FINAL DETAILS -------------------------------------- Hi there. At last, the Tees are finally printed, and ready for sale here are the details: SHIRTS : Plain black short sleeved Fruit Of The Loom / Screen Stars Premium tees (VERY high quality). PRINT : The VECTREX logo scanned straight from a cart, in a silver foil- style print (i.e. almost reflective - Real shiny!) PRICE : I'm in the UK, so all prices are in UK pounds sterling. These prices are inclusive of Shipping: UK - 12 pounds Mainland Europe - 13 pounds USA & R.O.T.W. - 15 pounds PAYMENT : ALL payment must be in pounds sterling. IMO / Sterling cheques are most convenient. If you have no other option, send WELL concealed cash. ORDERING : Send orders to - ANTHONY CHAPMAN 64 CANONS BROOK HARLOW ESSEX CM19 4EE UK Remember to include your full address, clearly printed. Also, if you include your e-mail address, I'll notify when I receive the order. I aim to turn around all orders within 1 day. Delivery time will depend on your location. OTHER STUFF : Thanks for everyone's suggestions for designs. I decided to go with the most simple design, in order to make this as universally appealing as possible. I think a more complicated design would have looked unnecessarily nerdy! :) I can't express how fantastic these t-shirts look. A few people suggested posting the scan I have used. I was considering this, but then someone pointed out that any enterprising souls out there could use it to make their own shirts, so I think I'd better not. Anyway, if any of you do place an order for these, I'll have 'em in the post for you straight away. Thanks for your patience. ANTHONY CHAPMAN ant@achap.demon.co.uk 64 CANONS BROOK HARLOW ESSEX CM19 4EE UK + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!caen!news.umass.edu!nic.umass.edu!wilde.oit.umass.edu!not-for-mail From: hanechak@wilde.oit.umass.edu (Brian D Hanechak) Newsgroups: rec.games.vectrex Subject: Re: Color Vectrex Ideas...please reply Date: 31 Mar 1996 19:08:00 GMT Organization: University of Massachusetts, Amherst Lines: 14 Distribution: inet Message-ID: <4jml6g$66a@nic.umass.edu> References: NNTP-Posting-Host: wilde.oit.umass.edu X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] William Howald (howald@u.washington.edu) wrote: : The Color Vectrex format proposal : -------------------------- I don't know about the technical details of doing this, but it seems to me that in addition to new games coming out, it would be rather easy to port existing games to color mode, simply by changing an constant brightnesses to values that will be an appropriate color. Depending on whether things are already drawn in different constant brightnesses, this could be very easy to do & program into multicarts or use with the eprom emulators. - Brian + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in2.uu.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Re: Programming games.. Date: Sun, 31 Mar 1996 18:10:02 +0100 Organization: Big Ant, BOYEEEE! Lines: 17 Distribution: inet Message-ID: References: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 In article , Brian Pacula writes > > >> What language are the Vectrex games programmed in? Is there a compiler >> available, or anybody around that programmed the originals? > >Good old Assembly, the "fun" programming language. Read the FAQ and talk to the >Vectrex programmers (there's a few) in this group. When you say "fun", I assume you mean "fun" in the same was as being thrashed to within an inch of your life! :) BIG Ant Chapman. "Dogfood is as dogfood does; Whole countries are dying for us, you know." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: spudman5@aol.com (Spudman 5) Newsgroups: rec.games.vectrex Subject: Re: Color Vectrex Ideas...please reply Date: 31 Mar 1996 16:49:47 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 16 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4jmulr$4ur@newsbf02.news.aol.com> References: <4jml6g$66a@nic.umass.edu> Reply-To: spudman5@aol.com (Spudman 5) NNTP-Posting-Host: newsbf02.mail.aol.com Here's a thought.... If there is going to be any external additions to the vectrex hardware why not add more ram and maybe another more advanced sound chip! So games like lets say Major Havoc or Star Wars can run fast and have the original sound! And any new games can have Music! I am not very good at hardware or programing, but could this be done? Maybe though a module that plugs into the catridge slot! Hey heres a totally new idea... Make an adapter so that the old atari vcs racing paddles could plug into the controller and for new games (or maybe even hyperchase!) like a tempest clone or a breakout clone or any other games and have an option to play with the paddles or the original joystick programmed into the game! I suggest the racing paddles because they can keep spinning where as the regular paddles can only go so far! Let me know your thoughts on this.. -Mike "Everything will crash and the vectrex will reign as the new King!" + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex,rec.games.video.classic,alt.atari.2600.vcs,alt.atari.2600vcs,alt.atari.2600 Subject: Re: VECTREX T-SHIRTS - Now Available! Details... Date: Sun, 31 Mar 1996 23:49:03 +0100 Organization: Big Ant, BOYEEEE! Lines: 18 Distribution: world Message-ID: References: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 Xref: csus.edu rec.games.vectrex:4500 rec.games.video.classic:44398 alt.atari.2600vcs:2038 alt.atari.2600:212 OOPS! Forgot to say - all payments to be made payable to Anthony Chapman. Sorry! > >ANTHONY CHAPMAN ant@achap.demon.co.uk >64 CANONS BROOK >HARLOW >ESSEX >CM19 4EE >UK BIG Ant Chapman. "Dogfood is as dogfood does; Whole countries are dying for us, you know." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: Tour de France .... Date: Sun, 31 Mar 1996 22:52:13 GMT Organization: TexelNet Internet Services Lines: 16 Distribution: inet Message-ID: <4jn33n$9kd@newton.texel.com> References: <4jk7c2$922@newsbf02.news.aol.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 >Hey I remember hearing about the findings of two more vectrex games Tour >de France and the other I forgot. They were on 8" disks. Sombody was >trying to get them off the disk. Is there any update to this? I would >love to see Tour de France! Hey who would like to see a Major Havoc clone >on the vectrex? =) The other is Mail Plane. I am currently talking with someone who supposedly has some ties with a former GCE manager or whatever. This person may/may not have actual ROMS with the images. If we make any progress, it will be posted here. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!news2.acs.oakland.edu!newsfeed.concentric.net!news From: wernst@cris.com (Warren "Llama" Ernst) Newsgroups: rec.games.vectrex Subject: Re: Color Vectrex Ideas...please reply Date: Sun, 31 Mar 1996 23:48:24 GMT Organization: Concentric Internet Services Lines: 40 Distribution: inet Message-ID: <315f1800.75234009@news.concentric.net> References: <4jml6g$66a@nic.umass.edu> NNTP-Posting-Host: cnc102048.concentric.net X-Newsreader: Forte Agent .99d/32.182 hanechak@wilde.oit.umass.edu (Brian D Hanechak) wrote: >William Howald (howald@u.washington.edu) wrote: >: The Color Vectrex format proposal >: -------------------------- > >I don't know about the technical details of doing this, but it seems to >me that in addition to new games coming out, it would be rather easy to >port existing games to color mode, simply by changing an constant >brightnesses to values that will be an appropriate color. Depending on >whether things are already drawn in different constant brightnesses, this >could be very easy to do & program into multicarts or use with the eprom >emulators. A word about color Vector (XY) monitors: The Wells Garner or Ampliphone color monitors that Atari used are now approaching 15 years of age, and most are on the verge of blowing their flyback transformers, or at the least need their capacitors replaced, or they are being lovingly maintained by collectors. They are also rare enough that real arcade game collectors (like myself, though I don't collect XY games yet) snap them up as soon as they are available, and I'm pretty sure that convincing someone who's spent a bundle replacing parts or maintaining them to rip it out of a working color Atari XY games to give it to a vectrex hacker. Programming a color game almost seems trivial compared to getting a good color XR monitor. Sega Color XY monitors are even harder to come across, and if you were to use one, you;d want to make sure you had a fire extinguisher handy. Don't meen to play devil's advocate though, since I'd like to see color Vectrex stuff as much as anyone else. Virtually, Warr ------------------------------+--------------------------------------- Author, "Using Netscape" | Warren Ernst - wernst@cris.com "Using Netscape in Windows95" | http://www.deltanet.com/users/wernst/ "Netscape Unleashed"(contrib) | Computer Consultant, Technical Writer Que and SamsNet Publishing | Graphic Artist, Nerd ------------------------------+--------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!netnews1.nwnet.net!news.u.washington.edu!saul3.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Re: Wanted:Vectrex Manual/Schematics Date: Sun, 31 Mar 1996 22:49:56 -0800 Organization: University of Washington Lines: 11 Distribution: inet Message-ID: References: NNTP-Posting-Host: saul3.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald In-Reply-To: On Sun, 31 Mar 1996, William Howald wrote: > See above, Willing to pay a reasonable $ for them, or > trade for it... > Aaron Howald "The vector fool" Sorry to update myself,but I just want to mention that I need this for my color vectex project... I need to interface with the Vectrex bright info... Just thought I'd let you know :*) Aaron Howald "The color vector fool"! + - - - - End of Archive File - - - - - - - - - - - - - - - - - - - - +