This file contains the archives of the rec.games.vectrex NetNews group for the month of Feb-1997 (This date range is approximate as article dates are determined based on arrival time and not the date in the article header). The Vextrex archives, which include game code, technical specifications, the rec.games.vectrex archive and a host of additional information, is available at: ftp://ftp.csus.edu/pub/vectrex/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!feed1.news.erols.com!howland.erols.net!torn!hone!informer1.cis.McMaster.CA!hwfn!not-for-mail From: af332@james.freenet.hamilton.on.ca (William Moeller) Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace Subject: Re: THE Auction - phase 4! [update] Date: 1 Feb 1997 15:02:42 -0500 Organization: Hamilton-Wentworth FreeNet, Ontario, Canada. Lines: 35 Distribution: inet Message-ID: <5d07h2$3lu@james.freenet.hamilton.on.ca> References: <5ctuj1$j8d@flood.xnet.com> NNTP-Posting-Host: james.freenet.hamilton.on.ca X-Newsreader: NewsWerthy 2.04 (unregistered) Xref: csus.edu rec.games.vectrex:6539 rec.games.video.classic:71705 rec.games.video.marketplace:105910 In <5ctuj1$j8d@flood.xnet.com>, skelly@typhoon.xnet.com (Sean Kelly) wrote: : [UPDATE] : THE Auction - Phase #4 : ---------------------- : Atari 2600 Rarities : ------------------- : Miscellaneous : ------------- : Data Age RECORD............................. $ 33 "Climber" G1! : This is a 33rpm music record titled "Up to Now You've Had It : Easy". The record itself depicts the five Data Age Atari 2600 : titles incorporated into a very graphic layout on the record : itself. The record has never been played and is enclosed in it's : original packaging!! Ok, I can't stand this anymore! I have one of these "records"....for sale $25 shipped to your door! reply to Email -- William M. Moeller af332@freenet.hamilton.on.ca or willy@freenet.hamilton.on.ca + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!cpk-news-hub1.bbnplanet.com!news.maxwell.syr.edu!insync!uunet!in3.uu.net!205.173.251.8!news1.iamerica.net!news From: Eddie White Newsgroups: rec.games.vectrex Subject: system prom Date: Sat, 01 Feb 1997 20:39:50 -0800 Organization: LDS I-America Lines: 11 Distribution: inet Message-ID: <32F41A96.5576@ms1.nwla.com> NNTP-Posting-Host: 207.22.207.22 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02 (Win16; I) CC: ewhite@ms1.nwla.com i've been hanging on to a dead vectrex in my attic for years. one of the power supply diodes shorted, taking out the processor among other things. never spent the time to fix it because i assumed that the system prom went as well. now that i've found this news group, my interest has been sparked. is there a place i can get a binary image or hex file of the system prom? thanks, eddie + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!howland.erols.net!newsfeed.internetmci.com!news.wco.com!news From: bstanton@wco.com (Bill Stanton) Newsgroups: rec.games.vectrex Subject: Re: 3D Imager Hacking Date: Sat, 01 Feb 1997 10:51:54 GMT Organization: West Coast Online's News Server - Not responsible for content Lines: 34 Distribution: inet Message-ID: <32f31ffd.51711737@NEWS.WCO.NET> References: <5cnoup$kj4@news.monmouth.com> <5coipp$bqg@nnrp1.news.primenet.com> Reply-To: bstanton@wco.com NNTP-Posting-Host: octans49.wco.com X-Newsreader: Forte Free Agent 1.1/32.230 On 29 Jan 1997 15:26:01 -0700, nickb@primenet.com (Nick S Bensema) wrote: >In article <5cnoup$kj4@news.monmouth.com>, >John Dondzila wrote: >>(I copied this from an older thread since it's not really related) >> >>bstanton@wco.com (Bill Stanton) wrote: >> >>>I am referring strictly to the Vectrex situation unless where noted. >>>And why is it unfortunately unique? I think it's a great situation. We >>>have new games being made, multicarts... Now if only someone could >>>make a $5 conversion to make a Viewmaster into 3D Imagers! :) >> >>Do you think there's any real market for this, say if it could be done >>for around $30-$40 ? >> >>I considered this last year (yes, using a viewmaster!) but never >>pursued it. > >If it could be done for $30-$40, I would buy one. > >I might even buy two, so I could show people. Woah, people like... Took me seriously. ;-) Actually, I seriously tried to make a color wheel using the core of a 3.5" floppy as the base. Well, it's tougher than it looks, and it looks tough. -Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!xfer.kren.nm.kr!www.nntp.primenet.com!nntp.primenet.com!newsxfer3.itd.umich.edu!howland.erols.net!rill.news.pipex.net!pipex!dispatch.news.demon.net!demon!rjfm2.demon.co.uk!not-for-mail From: kendy@rjfm2.demon.co.uk (rjfm2) Newsgroups: rec.games.vectrex Subject: BattleZone... Date: Sun, 02 Feb 1997 12:38:58 GMT Message-ID: <32f761df.7963236@NEWS.DEMON.CO.UK> Reply-To: kendy@rjfm2.demon.co.uk NNTP-Posting-Host: rjfm2.demon.co.uk X-NNTP-Posting-Host: rjfm2.demon.co.uk X-Newsreader: Forte Agent .99f/32.299 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 4 Does anybody know if there was a ever a version of BattleZone (or rippoff version) done for the Vectrex system? Rob. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.bbnplanet.com!su-news-hub1.bbnplanet.com!www.nntp.primenet.com!nntp.primenet.com!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Converted Sega controllers Date: 2 Feb 1997 14:35:02 -0700 Organization: Primenet (602)416-7000 Lines: 10 Message-ID: <5d31a6$496@nnrp1.news.primenet.com> X-Posted-By: nickb@206.165.5.102 (nickb) I emailed the address in the FAQ of the guy who was making and selling converted Genesis controllers. It bounced. Does anyone still make these, and does anyone still have these for sale? -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!feed1.news.erols.com!news.bbnplanet.com!cpk-news-hub1.bbnplanet.com!www.nntp.primenet.com!nntp.primenet.com!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: BattleZone... Date: 2 Feb 1997 15:59:04 -0700 Organization: Primenet (602)416-7000 Lines: 14 Message-ID: <5d367o$crc@nnrp1.news.primenet.com> References: <32f761df.7963236@NEWS.DEMON.CO.UK> X-Posted-By: nickb@206.165.5.102 (nickb) In article <32f761df.7963236@NEWS.DEMON.CO.UK>, rjfm2 wrote: >Does anybody know if there was a ever a version of BattleZone (or >rippoff version) done for the Vectrex system? There was not. Closest thing was Armor Attack, but it was top-down view. Star Trek could have been called a Star Wars ripoff. -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!news.sprintlink.net!news-peer.sprintlink.net!howland.erols.net!news.bbnplanet.com!cam-news-hub1.bbnplanet.com!uunet!in2.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: 3D Imager Hacking Date: Mon, 03 Feb 1997 02:19:25 GMT Organization: Arcade's Are Us Lines: 9 Distribution: inet Message-ID: <5d3i6v$b8t@news.monmouth.com> References: <5cnoup$kj4@news.monmouth.com> <5coipp$bqg@nnrp1.news.primenet.com> <32f31ffd.51711737@NEWS.WCO.NET> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp15.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 >Actually, I seriously tried to make a color wheel using the core of a >3.5" floppy as the base. Well, it's tougher than it looks, and it >looks tough. I had a few ideas, but never had the time to pursue them. If I could quit my job and just build game doodads full time for a living, believe me I would. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news-feed.inet.tele.dk!sn.no!nntp.uio.no!news.global-one.no!news1.transpac.net!newsfeed.sunet.se!news01.sunet.se!sunic!mn6.swip.net!mn5.swip.net!dialup118-6-3.swipnet.se!user From: frederic.sebton@lowebrindfors.se (Frederic Sebton) Newsgroups: rec.games.vectrex Subject: Re: 3D Imager Hacking Date: Sun, 02 Feb 1997 21:50:12 +0100 Organization: Lowe Brindfors Lines: 14 Distribution: inet Message-ID: References: <5cnoup$kj4@news.monmouth.com> <5coipp$bqg@nnrp1.news.primenet.com> <32f31ffd.51711737@NEWS.WCO.NET> NNTP-Posting-Host: dialup118-6-3.swipnet.se NNTP-Posting-User: s-3958 > >>bstanton@wco.com (Bill Stanton) wrote: > >> > >>>I am referring strictly to the Vectrex situation unless where noted. > >>>And why is it unfortunately unique? I think it's a great situation. We > >>>have new games being made, multicarts... Now if only someone could > >>>make a $5 conversion to make a Viewmaster into 3D Imagers! :) That´s amazing! It takes a twisted mind to even consider the Viewmaster as a replacement for the 3D glasses, imagine playing 3d Minestorm and manually turning the color wheel on the viewmaster! You would need 3 hands :-) Frederic + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!europa.clark.net!news.maxwell.syr.edu!worldnet.att.net!howland.erols.net!rill.news.pipex.net!pipex!dispatch.news.demon.net!demon!rjfm2.demon.co.uk!not-for-mail From: kendy@rjfm2.demon.co.uk (rjfm2) Newsgroups: rec.games.vectrex Subject: Re: BattleZone... Date: Mon, 03 Feb 1997 01:27:38 GMT Message-ID: <32f53ee0.529833@NEWS.DEMON.CO.UK> References: <32f761df.7963236@NEWS.DEMON.CO.UK> <5d367o$crc@nnrp1.news.primenet.com> Reply-To: kendy@rjfm2.demon.co.uk NNTP-Posting-Host: rjfm2.demon.co.uk X-NNTP-Posting-Host: rjfm2.demon.co.uk X-Newsreader: Forte Agent .99f/32.299 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 12 nickb@primenet.com (Nick S Bensema) wrote: >>Does anybody know if there was a ever a version of BattleZone (or >>rippoff version) done for the Vectrex system? > >There was not. Closest thing was Armor Attack, but it was top-down view. Pity...it seems a perfect system for a Battlezone type game... Rob. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.sprintlink.net!news-peer.sprintlink.net!newsfeed.internetmci.com!news.inreach.com!usenet From: nofear@inreach.com (NoFear) Newsgroups: rec.games.vectrex Subject: Speaker Problem Date: Mon, 03 Feb 1997 08:07:50 GMT Organization: Internet News Server Lines: 20 Distribution: inet Message-ID: <32f59bac.2291316@news.inreach.com> NNTP-Posting-Host: ppp2209.inreach.com X-Newsreader: Forte Free Agent 1.1/32.230 I just dusted off the ole Vectrex after having it stored away for about a year. After cleaning it up a bit I popped in a cartridge and turned it on. This is when I noticed a problem. As soon as you turn on the Vectrex there is a wierd "buzzing" noise that comes from the speaker. The noise actually fluxes depending on what is going on on the screen. Has anyone else had a problem like this or any other problems with the speakers? If so does anyone have a fix for it? Thanx in advance! Greg + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!worldnet.att.net!howland.erols.net!newsfeed.internetmci.com!news.wco.com!news From: bstanton@wco.com (Bill Stanton) Newsgroups: rec.games.vectrex Subject: Re: 3D Imager Hacking Date: Sun, 02 Feb 1997 10:06:19 GMT Organization: West Coast Online's News Server - Not responsible for content Lines: 30 Distribution: inet Message-ID: <32f46693.14004133@NEWS.WCO.NET> References: <5cnoup$kj4@news.monmouth.com> <5coipp$bqg@nnrp1.news.primenet.com> <32f31ffd.51711737@NEWS.WCO.NET> Reply-To: bstanton@wco.com NNTP-Posting-Host: octans54.wco.com X-Newsreader: Forte Free Agent 1.1/32.230 On Sun, 02 Feb 1997 21:50:12 +0100, frederic.sebton@lowebrindfors.se (Frederic Sebton) wrote: > >> >>bstanton@wco.com (Bill Stanton) wrote: >> >> >> >>>I am referring strictly to the Vectrex situation unless where noted. >> >>>And why is it unfortunately unique? I think it's a great situation. We >> >>>have new games being made, multicarts... Now if only someone could >> >>>make a $5 conversion to make a Viewmaster into 3D Imagers! :) > > >That´s amazing! It takes a twisted mind to even consider the Viewmaster as >a replacement for the 3D glasses, imagine playing 3d Minestorm and >manually turning the color wheel on the viewmaster! You would need 3 hands >:-) >Frederic And you don't? Hey, if they can make a Viewmaster that played a little plastic record attatched to sound-equipped discs, that motor could turn a color wheel. Ah, but then again, the Audio Viewmaster is probably more rare than 3D Imagers. -Bill (can type 5,600wpm with my third hand) Stanton + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.sprintlink.net!news-peer.sprintlink.net!uunet!in2.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: (etc) Programming Sources :) Date: Mon, 03 Feb 1997 11:42:00 -0800 Organization: Diamond Multimedia, Communications Division Lines: 24 Message-ID: References: <32E157DF.27FE@awinc.com> <32E2EDF1.4CF1@awinc.com> <32E8E127.7B94@awinc.com> <32F16262.4B97@vip.net> NNTP-Posting-Host: v-wins-1-100.supra.com In article <32F16262.4B97@vip.net>, mbrent@vip.net wrote: > > Never saw the original posting, so I never replied. :-) > > Ahh.. I don't feel invisible anymore! :) > > > I use the Motorola "AS9_NEW.EXE" assembler. There is no link step. > > I got the assembler off the web. Probably from the Motorola Freeware > > FTP site. > > Hmm.. I had more trouble with AS9_NEW than the older AS9. But... I know > what's going on better.. I'll try again. :) > > I did manage to get some twisting text and a rotating, scaling, > brightness adjusting star. :) So I got somewhere. :) That's how you start. :-) Good job! -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!www.nntp.primenet.com!nntp.primenet.com!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Speaker Problem Date: 3 Feb 1997 13:00:03 -0700 Organization: Primenet (602)416-7000 Lines: 15 Distribution: inet Message-ID: <5d5g43$i72@nnrp1.news.primenet.com> References: <32f59bac.2291316@news.inreach.com> X-Posted-By: nickb@206.165.5.104 (nickb) The buzzing is normal. It's interference from the monitor. Same thing happens to some earphones and even telephone handsets when they're moved too close to monitors and TV's. You can eliminate it with some shielding, but it's more trouble than it's worth. Read the FAQ... wasn't it supposed to have been posted two days ago? -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!cpk-news-hub1.bbnplanet.com!worldnet.att.net!hunter.premier.net!uunet!in2.uu.net!206.250.118.17!nntp.earthlink.net!usenet From: Tony Price Newsgroups: rec.games.vectrex Subject: AI on the Vectrex Date: Mon, 03 Feb 1997 12:47:14 -0800 Organization: The M.F. Murdock Company Lines: 20 Distribution: inet Message-ID: <32F64ED2.457E@earthlink.net> NNTP-Posting-Host: cust94.max16.cleveland.oh.ms.uu.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; U) As a new owner of a vectrex (and proud owner) I have a kind of strange question.... Is there some sort of different method the vectrex used to create it's artificial intellegence. I am siting the game Space War in specific, but there are others like star castle and armor attack... The games on the vectrex seem a lot 'smarter' and more responsive than on games of that generation. In an age where most things didn't even gave AI (the asteroids game for atari 2600 had to be the worst movement of asteroids I have ever seen) The intellegence of 1 player space war is pretty smart and controls itself well. Is there anything special that would make the Vectrex smarter that the average game machine? PS Looking for an additional controller to play space war... Thanks! Tony + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!howland.erols.net!cs.utexas.edu!news-xfer.netaxs.com!hunter.premier.net!uunet!in3.uu.net!204.170.191.7!sunlink!lebanet!dsinc!news.comcat.com!a023.comcat.com!user From: ishkabib@mail.comcat.com (Drew S.) Newsgroups: rec.games.vectrex,rec.games.video.3do,rec.games.video.advocacy,rec.games.video.arcade,rec.games.video.arcade.collecting,rec.games.video.atari,rec.games.video.cd-i,rec.games.video.cd32,rec.games.video.classic,rec.games.video.marketplace,rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony,rec.games.xtank,rec.games.xtank.play,rec.games.xtank.programmer Subject: Mac Gaming Newsletter Date: Sun, 02 Feb 1997 11:54:51 -0500 Organization: Doylestown PA Lines: 12 Distribution: inet Message-ID: NNTP-Posting-Host: a023.comcat.com Xref: csus.edu rec.games.vectrex:6560 rec.games.video.3do:91978 rec.games.video.advocacy:46702 rec.games.video.arcade:144693 rec.games.video.arcade.collecting:54678 rec.games.video.atari:97940 rec.games.video.cd-i:6340 rec.games.video.cd32:4466 rec.games.video.classic:71861 rec.games.video.marketplace:106197 rec.games.video.misc:44116 rec.games.video.nintendo:226240 rec.games.video.sega:224667 rec.games.video.sony:197199 rec.games.xtank.play:1300 rec.games.xtank.programmer:2026 I am curently running a news letter that has the inside scoop on macintosh gaming genre. In this news letter you will recive: - the latest gaming info - codes for the new games - tips for the new games - a special member webpage with game demos - free gaming help This offer is absolutely free. If you are interested eMail me at: ishkabib@mail.comcat.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!feed1.news.erols.com!howland.erols.net!newsxfer3.itd.umich.edu!newsfeed.internetmci.com!news.xnet.com!typhoon.xnet.com!not-for-mail From: skelly@typhoon.xnet.com (Sean Kelly) Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace Subject: THE Auction - phase 4! [update] Date: 3 Feb 1997 23:32:25 GMT Organization: XNet - Chicagoland's Regional ISP (630) 983-6064 Lines: 379 Distribution: inet Message-ID: <5d5si9$359@flood.xnet.com> NNTP-Posting-Host: typhoon.xnet.com X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] Xref: csus.edu rec.games.vectrex:6561 rec.games.video.classic:71863 rec.games.video.marketplace:106202 [UPDATE - WINDING DOWN!] THE Auction - Phase #4 ---------------------- This is the largest of the four auctions in this series I've run so far and there's a ton of really great stuff here! The regular bidding portion of this auction will end on 1-28-97 at which point all auctioned items will enter a once, twice, sold format. Please be sure to read rule #2 in regards to the once, twice, sold portion of the auction! PLEASE READ THE RULES!!! I never read them either, but my auctions run a little differently than most you may have participated in. The items listed here STILL only scratch the surface of what's to come!!! Atari 2600 Rarities ------------------- Malagai..................................... $130 "Cobra" G1! This one needs a little explaining. Malagai was never released but at some point in time a "tube" of Gauntlet and Malagai chips were dug up. Seeing as how you can't plug chips in to your 2600, these chips had to be put onto circuit boards in order to be of any use to anyone. So even though the game was made by Answer Software, it comes in an Atari casing without any label. The suspicious collector may be leary of this type of a cartridge, for fear of it being a copy of the game. BUT a quick turn of the phillips screw holding this case together will reveal the circuit board on which you will find a chip with the Answer part #AN-1001-00 (which is Malagai) and the Answer copyright notification. Believe me....NOBODY would be able to print on this chip even if they wanted to! I will be happy to include a voucher of authenticity with this cartridge and a picture of the chip itself is available at: http://www.xnet.com/~skelly/images/malchip.jpg Swordquest Waterworld....................... $105 "Buck" SOLD!! Not much needs to be said about this extremely rare Atari title. It's a loose cart and in MINT condition. Crazy Climber............................... $110 "Buck" G2! One of the most sought-after carts for the 2600! Loose cart in MINT condition! Mogul Maniac................................ $ 51 "Grover" G2! Comes complete with BOX and INSTRUCTIONS...AND... the Joyboard controller! Smurfs Save the Day......................... $ 60 "Nicole" G2! For use with the Coleco's KidVid controller. Loose cart in excellent condition. Also included are ALL THREE cassette audio tapes! The tapes are ORIGINALS and include their respective artwork. Raft Rider.................................. $ 9 "Climber" G2! One of the rarer US Games title. Loose cart in good condition with original instructions. Up N Down................................... $ 82 "Buck" G1! Not only the rarest of the Sega-released 2600 titles, but also a pretty fun game! Sea Hawk.................................... $ 38 "Aeriel" SOLD!! Panda cart #108. Loose cart in good condition. Label picture available at: http://www.xnet.com/~skelly/images/panda.jpg Scuba Diver................................. $ 40 "Nicole" SOLD!! Panda cart #104. Loose cart in fair condition. Label picture available at: http://www.xnet.com/~skelly/images/panda.jpg Exocet...................................... $ 50 "Nicole" SOLD!! Panda cart #109. Loose cart in fair condition. Label picture available at: http://www.xnet.com/~skelly/images/panda.jpg Harbor Escape............................... $ 38 "Buck" G1! Panda cart #???. Loose cart in fair condition. Label picture available at: http://www.xnet.com/~skelly/images/panda.jpg Atari 2600 "Strange-ities" -------------------------- The following batch of carts are kind of unusual. Many of them are Taiwanese rip-offs meaning they were originally released by another company and then pirated by a second company and sold under a different name with minorly altered graphics. In some cases they didn't even bother to change the graphics at all. There is almost never any indication of company name anywhere on the label or casing. What I have done is gather up a bunch of these type carts and am listing them here. Since sometimes the titles these companies choose have absolutely NOTHING to do with the game that is contained in the cartridge, I am listing what game these are pirated copies of. Since these can be confusing, I have also scanned all the labels and each one is available on the world wide web so you can take a look at it to make sure whether you have it or not. Farmer Dan.................................. $ 15 "Genie" SOLD!! Copy of : Gopher by US Games PAL/NTSC : NTSC Picture : http://www.xnet.com/~skelly/images/farmer.jpg Wustenschlacht.............................. $ 11 "Climber" SOLD!! Copy of : At least "similar" to Sea Hawk by Panda PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/wusten.jpg Great Escape................................ $ 23 "Climber" G2! Copy of : Lock N Chase by Mattel PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/ges.jpg Ski Hunt.................................... $ 16 "Climber" SOLD!! Copy of : Mogul Maniac by Amiga PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/ski_h.jpg Sea Hawk.................................... $ 27 "Cavern" SOLD!! Copy of : Sea Hawk by Panda PAL/NTSC : NTSC Picture : http://www.xnet.com/~skelly/images/sea_h.jpg Laser Volley................................ $ 10 "Winter" SOLD!! Copy of : Flash Gordon PAL/NTSC : NTSC Picture : http://www.xnet.com/~skelly/images/laser.jpg SOLD!! Turmoil..................................... $ 13 "Genie" Copy of : Turmoil by 20th Century PAL/NTSC : NTSC Picture : http://www.xnet.com/~skelly/images/turmoil.jpg Mein Weg.................................... $ 16 "Eraser" SOLD!! Copy of : Challenge by HES PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/mein.jpg Ocean City Defender......................... $ 10 "Winter" SOLD!! Copy of : Atlantis by Imagic PAL/NTSC : NTSC Picture : http://www.xnet.com/~skelly/images/ocean.jpg Sea Monster................................. $ 12 "Clove" G2! Copy of : Nothing - original game! PAL/NTSC : PAL Picture : label has no picture. Open Sesame................................. $ 15 "Frog" SOLD!! Copy of : Nothing - original game! PAL/NTSC : PAL Picture : label has no picture. Mission 3000................................ $ 10 "Clove" SOLD!! Copy of : Nothing - orignal game! PAL/NTSC : PAL Picture : label has no picure. Mr. Postman................................. $ 26 "Frog" G1! Copy of : Nothing - original game! PAL/NTSC : PAL Picture : label has no picture. Fox & Goat.................................. $ 15 "Cobra" SOLD!! Copy of : Not really sure PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/foxg.jpg River Raid I................................ $ 21 "Nicole" SOLD!! Copy of : River Raid by Activision PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/rr1.jpg Freeway..................................... $ 13 "Genie" SOLD!! Copy of : Freeway by Activision PAL/NTSC : NTSC Picture : http://www.xnet.com/~skelly/images/freeway.jpg Die Springteufel............................ $ 11 "Clove" G2! Copy of : Fast Eddie by 20th Century PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/die_s.jpg Condor Attack............................... $ 36 "Nicole" G1! Copy of : Condor Attack by Ultravision PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/condor.jpg Robin Hood.................................. $ 26 "Frog" G1! Copy of : Save Our Ship PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/robin.jpg Dschungel Boy............................... $ 10 "Winter" SOLD!! Copy of : Pitfall by Activision PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/dschun.jpg Bobby Geht Nach Hause....................... $ 16 "Eraser" SOLD!! Copy of : Bobby is Going Home PAL/NTSC : PAL Picture : http://www.xnet.com/~skelly/images/bobby.jpg ColecoVision ------------ Q*Bert's Qubes.............................. $ 60 "Concept" SOLD!! At the very least, in the "top ten" of hard-to-find ColecoVision carts. Loose cart in very good condition with original instructions. Frogger II.................................. $ 13 "Astro" G2! One of the last few Parker Brothers releases for ColecoVision! Loose cart in excellent condition. James Bond 007.............................. $ 45 "Frog" G1! Another very hard to come by CV title. Comes complete with BOX and INSTRUCTIONS! Flipper Slipper............................. $ 35 "Aeriel" G2! SpectraVision rarity for CV. Comes complete with BOX and INSTRUCTIONS! It's Only Rock & Roll....................... $ 40 "Aeriel" SOLD!! Very hard to come by. Comes complete with BOX and INSTRUCTIONS! Miscellaneous ------------- Tetris by Tengen for the NES................ $ 55 "Divide" G2! Complete in the box and in excellent condition! King of Kings by Wisdom Tree for the NES.... $ 23 "Climber" G2! Rare bible-type NES game. Shrinkwrapped! Data Age RECORD............................. $ 33 "Climber" G2! This is a 33rpm music record titled "Up to Now You've Had It Easy". The record itself depicts the five Data Age Atari 2600 titles incorporated into a very graphic layout on the record itself. The record has never been played and is enclosed in it's original packaging!! Atari Video Music Console................... $100 "Eraser" SOLD!! HIGHLY sought-after stereo component made by Atari. These are very hard to come by! Unit is in good condition. STRAIGHT SALE ITEMS ------------------- Everything listed below is for SALE at the price listed on a first-come-first-served basis. Vectrex: 3D IMAGERS!!....................... $350 SOLD! Loose Imagers in excellent condition. 3D Minestorm and its color wheel are included. Vectrex: Web Warp........................... $ 50 This is the European version of Web Wars. This cartridge is brand new in the box. Vectrex: Fortress of Narzod................. $ 15 Loose cart. Vectrex: Star Castle........................ $ 25 Loose cart. Vectrex: Clean Sweep........................ $ 15 Milton Bradley European version. Loose cart. Odyssey 2 Videopac: #55 Neutron Star........ $ 40 SOLD! One of the harder to find Videopacs. The Rules --------- 1) EVERYONE will be ASSINGED an alias. I have a list of aliases typed in and will assign one to every bidder. 2) The "going once, twice, sold" portion of this auction MAY be limited in it's duration to keep this auction from dragging on and on. I have two options that I am considering in this regard. Items that have been going once or twice for an intentionally undisclosed amount of time will take the form of one or the other of the following two types of auctions: a) A sealed bid. Bidders that have PLACED BIDS duing the going once or twice portion of the auction will be asked to place a secret bid. Once all sealed bids are received, the highest bidder will be determined and will win the item. b) A random drawing. Bidders that have PLACED BIDS during the going once or twice portion of the auction will be eligible for the random drawing. The item will be offered in a random drawing to such bidders still interested in the item at the current high bid. c) The standard once, twice, sold format will be followed in general. Items going once will advance to going twice after one day. Items going twice will advance to going twice after one day. Items going twice will be considered SOLD after one day. 3) Do not bid on anything you don't intend to pay for! 4) Minimum bid increments: $ 1 - $10 : $1 $11 - $20 : $2 $21 - $50 : $3 $51 - $150 : $5 $151 & up : $10 5) Payment is expected to be received within two weeks of the auctions' close. Items not paid for within two weeks will possibly be offered to someone else at my discretion. 6) Basically, let's all use some common sense and courtesy... skelly@xnet.com http://www.xnet.com/~skelly/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.starnet.net!news.starnet.net!news.dra.com!feed1.news.erols.com!howland.erols.net!rill.news.pipex.net!pipex!uknet!usenet1.news.uk.psi.net!uknet!uknet!lyra.csx.cam.ac.uk!warwick!spuddy!news From: "Joe Yeomans" Subject: Re: Vectrex out of patent? X-Nntp-Posting-Host: ppp2 Message-ID: <01bc11cf$4782fb00$LocalHost@compuserve.com.compuserve.com> Sender: news@spuddy.mew.co.uk Organization: Spud's Public Usenet Domain X-Newsreader: Microsoft Internet News 4.70.1155 Date: Mon, 3 Feb 1997 19:39:54 GMT Lines: 27 > In article <5ah604$1at@nnrp1.news.primenet.com>, > Glenn Saunders wrote: > >The mortal William Howald wrote: > >: Or a Vectrex at all... design a game using a more modern driver and you > >: may have something! > > > >No, the advantage of using a true Vectrex core is that you have all those > >games builtin from day one. Hardware is easy. Software takes time. > > Perhaps we borrow the idea of the Atari 7800, to make a console that will > not only play games from the old system, but has the option to use all new > hardware. > > Block-Out (3d tetris) and Klax would look AWESOME on a vector screen. > Good ideas ^^^^, how about a colour system..!!!! -- ------------------------------------------------------------ --- Joe Yeomans on Spud's Xanadu Subject: Re: can you play Hyperchase? X-Nntp-Posting-Host: ppp2 Message-ID: <01bc11cf$cdee9a00$LocalHost@compuserve.com.compuserve.com> Sender: news@spuddy.mew.co.uk Organization: Spud's Public Usenet Domain X-Newsreader: Microsoft Internet News 4.70.1155 Date: Mon, 3 Feb 1997 19:40:05 GMT Lines: 20 > > Piero Cavina wrote: > > > Looks like this game can't be played. I'm sure that my Vectrex > > > controller works fine, but there is no way to keep the damn car from > > > > Nah, it can be played, it just takes a very delicate touch. (But you're > > right, it's way to sensative.) > Yeah, if they just rewrote 1 line of code to use more of the sticks > range...it would be a good game! > The car in Hyper Chase is being controlled in an analogue sense. i.e., the further you push the stick, the tighter the steering. Good idea in concept, not so good in practice..... -- ------------------------------------------------------------ --- Joe Yeomans on Spud's Xanadu NNTP-Posting-Host: badger.ac.brocku.ca X-Newsreader: TIN [version 1.2 PL2] I am looking for Star Trek and Armor Attack with the overlays and manuals. If anyone is interested, please email me. I also have the following games for trade if interested: Ripoff Fortress of Narzod Web Warp CleanSweep Scramble. Thanks. Ryan Amos 3rd Year Psych Brock University ---------------------------------------------------------------- Madness is something rare in individuals - but in groups, parties, peoples, ages it is the rule. - F. Nietzsche, Beyond Good and Evil + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!news.sprintlink.net!news-peer.sprintlink.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!cam-news-hub1.bbnplanet.com!uunet!in2.uu.net!208.195.156.10!news.walltech.com!hsnx.wco.com!news.wco.com!news From: bstanton@wco.com (Bill Stanton) Newsgroups: rec.games.vectrex,rec.games.video.3do,rec.games.video.advocacy,rec.games.video.arcade,rec.games.video.arcade.collecting,rec.games.video.atari,rec.games.video.cd-i,rec.games.video.cd32,rec.games.video.classic,rec.games.video.marketplace,rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony,rec.games.xtank,rec.games.xtank.play,rec.games.xtank.programmer Subject: Re: Mac Gaming Newsletter Date: Mon, 03 Feb 1997 08:23:40 GMT Organization: West Coast Online's News Server - Not responsible for content Lines: 21 Distribution: inet Message-ID: <32f5a057.14596611@NEWS.WCO.NET> References: Reply-To: bstanton@wco.com NNTP-Posting-Host: octans73.wco.com X-Newsreader: Forte Free Agent 1.1/32.230 Xref: csus.edu rec.games.vectrex:6567 rec.games.video.3do:91988 rec.games.video.advocacy:46715 rec.games.video.arcade:144756 rec.games.video.arcade.collecting:54751 rec.games.video.atari:97956 rec.games.video.cd-i:6342 rec.games.video.cd32:4467 rec.games.video.classic:71901 rec.games.video.marketplace:106310 rec.games.video.misc:44137 rec.games.video.nintendo:226395 rec.games.video.sega:224750 rec.games.video.sony:197399 rec.games.xtank.play:1301 rec.games.xtank.programmer:2027 On Sun, 02 Feb 1997 11:54:51 -0500, ishkabib@mail.comcat.com (Drew S.) wrote: >I am curently running a news letter that has the inside scoop on macintosh >gaming genre. In this news letter you will recive: > >- the latest gaming info >- codes for the new games >- tips for the new games >- a special member webpage with game demos >- free gaming help > >This offer is absolutely free. If you are interested eMail me at: > > ishkabib@mail.comcat.com *YAWN* Mac Gaming - Oxymoron Incarnate Is this here 'cuz a Vec looks like an old Mac? -Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!news.sprintlink.net!news-peer.sprintlink.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!cam-news-hub1.bbnplanet.com!uunet!in2.uu.net!208.195.156.10!news.walltech.com!hsnx.wco.com!news.wco.com!news From: bstanton@wco.com (Bill Stanton) Newsgroups: alt.games.video.classic,rec.games.video.classic,rec.games.video.atari,rec.games.video.sega,rec.games.video.nintendo,rec.games.video.sony,alt.atari.2600,rec.games.vectrex,rec.games.video.misc Subject: Re: February BAVE meeting - The Scoop (tm) Date: Mon, 03 Feb 1997 08:21:36 GMT Organization: West Coast Online's News Server - Not responsible for content Lines: 11 Distribution: inet Message-ID: <32f59fb1.14429819@NEWS.WCO.NET> References: <5d5n7m$pj7@shellx.best.com> Reply-To: bstanton@wco.com NNTP-Posting-Host: octans73.wco.com X-Newsreader: Forte Free Agent 1.1/32.230 Xref: csus.edu alt.games.video.classic:15246 rec.games.video.classic:71902 rec.games.video.atari:97957 rec.games.video.sega:224751 rec.games.video.nintendo:226396 rec.games.video.sony:197400 alt.atari.2600:5333 rec.games.vectrex:6568 rec.games.video.misc:44138 > Maybe we'll even have (gasp) some >tournaments. Rumor is that someone has been practicing up on Asteroids >Deluxe... Well someone has to, I don't want to feel bad taking down Bob's high score again! Heh... Damn, there goes my invitation. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!news.bbnplanet.com!cpk-news-hub1.bbnplanet.com!newsfeed.internetmci.com!news.zeitgeist.net!news1.slip.net!newsfeed.slip.net!news1.cstone.net!newshost.cyberramp.net!news1.crl.com!nexp.crl.com!crl11.crl.com!not-for-mail From: gadget@crl.com (Corey Bell) Newsgroups: rec.games.vectrex Subject: Re: system prom Date: 4 Feb 1997 06:02:37 -0800 Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 16 Distribution: inet Message-ID: <5d7fht$3of@crl11.crl.com> References: <32F41A96.5576@ms1.nwla.com> NNTP-Posting-Host: crl11.crl.com X-Newsreader: TIN [version 1.2 PL2] Eddie White (ewhite@ms1.nwla.com) wrote: : i've been hanging on to a dead vectrex in my attic for years. one of the : power supply diodes shorted, taking out the processor among other things. : never spent the time to fix it because i assumed that the system prom : went as well. : now that i've found this news group, my interest has been sparked. is : there a place i can get a binary image or hex file of the system prom? Yup, there certainly is! Check out ftp.csus.edu in the pub/vectrex directory. -- ---------------------------------------------------------- Corey Bell Well looky here! I have a URL now... gadget@crl.com http://www.crl.com/~gadget/ ---------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!xfer.kren.nm.kr!www.nntp.primenet.com!nntp.primenet.com!rill.news.pipex.net!pipex!uunet!in3.uu.net!199.250.196.4!News.MO.NET!Walden.mo.net!not-for-mail From: flint@Walden.mo.net (Kurt Stone) Newsgroups: rec.games.vectrex Subject: FS carts, overlays, color wheel Date: 4 Feb 1997 18:18:35 GMT Organization: -=MO.NET=- MVP-Net, Inc's Missouri Operations Lines: 37 Distribution: inet Message-ID: <5d7uhr$kou@twain.mo.net> NNTP-Posting-Host: walden.mo.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] All carts in excellent condition. $1.00 each to ship. 3 or more carts, free shipping RIP OFF 10.00 BLITZ 10.00 HYPERCHASE 10.00 SPINBALL 12.00 CLEEN SWEEP 12.00 SPACE WARS 10.00 HEADS UP 10.00 SOLAR QUEST 10.00 STARHAWK 15.00 BEDLAM 15.00 SCRAMBLE 15.00 STAR TREK 10.00 FORTRESS OF NARZOD 15.00 SPIKE 15.00 WEBWARS 20.00 COSMIC CHASM 8.00 very small scratch BERZERK 15.00 STAR CASTLE 15.00 POLE POSITION 10.00 3-D MINE STORM color wheel 10.00 OVERLAYS $8.00 each, $1.00 each to ship, $2.00 maximum STAR TREK ARMOR ATTACK COSMIC CHASM BLITZ SPIKE HEADS UP STAR CASTLE SPACE WARS CLEEN SWEEP BERZERK RIP OFF SCRAMBLE + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!cpk-news-feed2.bbnplanet.com!news.bbnplanet.com!cpk-news-hub1.bbnplanet.com!worldnet.att.net!news.dra.com!news.good.net!news.good.net!ns2.southeast.net!users!kickass From: kickass@users.jaxnet.com (kickass) Newsgroups: rec.games.vectrex Subject: Re: can you play Hyperchase? Date: 4 Feb 1997 22:01:37 GMT Organization: Southeast Network Services, Inc. Lines: 33 Distribution: inet Message-ID: <5d8bk1$aea@ns2.southeast.net> References: <01bc11cf$cdee9a00$LocalHost@compuserve.com.compuserve.com> NNTP-Posting-Host: users.southeast.net X-Newsreader: TIN [version 1.2 PL2] Joe Yeomans (joe@spuddy.mew.co.uk) wrote: : > > Piero Cavina wrote: : > > > Looks like this game can't be played. I'm sure that my Vectrex : > > > controller works fine, but there is no way to keep the damn car from : > > : > > Nah, it can be played, it just takes a very delicate touch. (But : you're : > > right, it's way to sensative.) : > Yeah, if they just rewrote 1 line of code to use more of the sticks : > range...it would be a good game! : > : The car in Hyper Chase is being controlled in an analogue sense. i.e., the : further you push the stick, the tighter the steering. Good idea in : concept, : not so good in practice..... After a few seconds to adjust (& you have to hold the stick very tightly!) you can get real good at it. I used to be able beat it w/out breaking a sweat (requires fast reflexes and a steady hand,) don't know if still could, though... Patriots has taken over my Vectrex recently (waiting for rockaroids deluxe, and clay to finish his Lunar Lader,,,,) I may be one of the few, but I really like Hyper Chase, I gave it a 5 rating on my rating scale (A-Z then 1-0) with the any game in the numbers being what I would call a timeless, supreme game, and any games towards the end of the alphabet are really good, but not all that. anyway, my 2 centavos. Zilla KDK + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!enews.sgi.com!ix.netcom.com!news From: ATOMAN Newsgroups: rec.games.vectrex Subject: Vectrex for sale!!!!!! Date: Tue, 04 Feb 1997 08:53:22 -0500 Organization: Netcom Lines: 4 Distribution: inet Message-ID: <32F73F52.2503@ix.netcom.com> Reply-To: atoman@ix.netcom.com NNTP-Posting-Host: wfd-nj4-34.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Tue Feb 04 7:51:08 PM CST 1997 X-Mailer: Mozilla 3.01 (Win95; I) I'm selling my Vectrex. I'm asking $200.00 or best offer. I have several games to go with it. Armor Attack, Star Trek, Hyper Chase, Cosmic Chasm, Bedlam, Berzerk, and Star Hawk. System is in great condition. Contact my by E-mail at: ATOMAN@ix.netcom.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.bbnplanet.com!cam-news-hub1.bbnplanet.com!howland.erols.net!news.sprintlink.net!news-peer.sprintlink.net!news-pull.sprintlink.net!news.sprintlink.net!news-pen-16.sprintlink.net!jjcd-newsserver!news From: Mark DeRoller Newsgroups: rec.games.vectrex Subject: FS: Vectrex $100 shipped Date: Wed, 05 Feb 1997 08:00:02 -0500 Organization: Johnson & Johnson Clinical Diagnostics Lines: 15 Distribution: world Message-ID: <32F88450.41C67EA6@cldx.com> NNTP-Posting-Host: loislane.cldx.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (X11; I; SunOS 4.1.3_U1 sun4c) CC: mderolle@cldx.com Hello, Subject says it all. Please email directly. Thanks, Mark -- *************************************************************** * The opinions expressed here are mine and do not necessarily * * reflect the opinions of my company or organization. * *************************************************************** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!cpk-news-feed2.bbnplanet.com!news.bbnplanet.com!cam-news-hub1.bbnplanet.com!howland.erols.net!portc02.blue.aol.com!newstf02.news.aol.com!audrey01.news.aol.com!not-for-mail From: waltdg@aol.com (WaltDG) Newsgroups: rec.games.vectrex Subject: WANTED: Scan of Dark Tower overlay Date: 5 Feb 1997 16:00:24 GMT Organization: AOL http://www.aol.com Lines: 9 Distribution: inet Message-ID: <19970205160001.LAA14193@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com I'm looking for the Dark Tower overlay, that the readme file at ftp.csus.edu:/pub/vectrex/darktower/ mentions. I'd have it, but it's not there. If you have it, please send me it, and I will make a DVE1.20 overlay set from it ASAP. Thanks, Walt + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.bbnplanet.com!su-news-hub1.bbnplanet.com!su-news-feed4.bbnplanet.com!colloquy.apple.com!nntp1.apple.com!news From: Tony Silveira Newsgroups: rec.games.vectrex Subject: Space Duel 4 Vec...anyone? Date: Wed, 05 Feb 1997 10:48:36 +0000 Organization: Apple Computer, Inc. Lines: 5 Message-ID: <32F86583.5744@apple.com> NNTP-Posting-Host: silvto.apple.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Macintosh; I; 68K) Just curious, with all the new programming going on, anyone thought of making a Space-Duel clone? Been playing it on the PC emu and I find the physics too cool... Tony + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!feed1.news.erols.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!su-news-hub1.bbnplanet.com!su-news-feed4.bbnplanet.com!colloquy.apple.com!nntp1.apple.com!news From: Tony Silveira Newsgroups: rec.games.vectrex Subject: Vectrex in movies? Date: Wed, 05 Feb 1997 10:52:26 +0000 Organization: Apple Computer, Inc. Lines: 10 Message-ID: <32F8666B.E9C@apple.com> NNTP-Posting-Host: silvto.apple.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Macintosh; I; 68K) I remember from my early teens, catching a movie on HBO. It was a relatively low-budget sci-fi thing. The name **could** have been "Android" but don't hold me to it. It was basically a "Frankenstein" in space rip-off (I think). I distinctly remember a vectrex used as the screen during a docking sequence. Anyone know the name of this movie? Tony BTW, the kid on Charles in Charge (original CBS run - first season) had a Vectrex... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.maxwell.syr.edu!EU.net!news.eunet.fi!wavu.DataFellows.com!not-for-mail From: hermanni@wavu.DataFellows.com (Mikko H. Hypponen) Newsgroups: rec.games.vectrex Subject: High scores for Mine Storm? Date: 5 Feb 1997 21:34:15 +0200 Organization: Data Fellows Ltd. Lines: 6 Distribution: inet Message-ID: <5danbn$4ef@wavu.DataFellows.com> NNTP-Posting-Host: wavu.datafellows.com X-Newsreader: TIN [UNIX 1.3 950515BETA PL0] What's a good high score for Mine Storm? -- Mikko Hermanni Hyppönen - Mikko.Hypponen@DataFellows.com Data Fellows Ltd's F-PROT Pro Support: F-PROT-Support@DataFellows.com Computer virus information available via web: http://www.DataFellows.com/ Paivantaite 8, 02210 Espoo, Finland. Tel +358-9-478444, Fax +358-9-47844599 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!newsfeed.internetmci.com!news.groupz.net!news From: Jeff Lawton Newsgroups: rec.games.vectrex Subject: Vectrex programming Date: Wed, 05 Feb 1997 15:15:44 -0600 Organization: Znet Lines: 6 Message-ID: <32F8F880.5995@csra.net> Reply-To: jlawton@csra.net NNTP-Posting-Host: ags-r1-p5.groupz.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Where would I find programming information on the Vectrex. Locations, cart making, emulator, etc.. Any help would be great. Thanks in advance, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!feed1.news.erols.com!howland.erols.net!www.nntp.primenet.com!nntp.primenet.com!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Space Duel 4 Vec...anyone? Date: 5 Feb 1997 13:48:03 -0700 Organization: Primenet (602)416-7000 Lines: 17 Message-ID: <5darm3$p8a@nnrp1.news.primenet.com> References: <32F86583.5744@apple.com> X-Posted-By: nickb@206.165.5.101 (nickb) In article <32F86583.5744@apple.com>, Tony Silveira wrote: >Just curious, with all the new programming going on, anyone thought of >making a Space-Duel clone? Been playing it on the PC emu and I find the >physics too cool... Half the appeal to me is the new shapes, mostly in color, though the space station mode is pretty cool. Lucky for you the Vectrex is designed for Asteroids-ish games, so go for it! -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!enews.sgi.com!ix.netcom.com!news From: bobpony@ix.netcom.com(Bob Poniatowski) Newsgroups: rec.games.vectrex Subject: Re: Vectrex in movies? Date: 5 Feb 1997 21:26:16 GMT Organization: Netcom Lines: 9 Distribution: inet Message-ID: <5datto$nm3@dfw-ixnews9.ix.netcom.com> References: <32F8666B.E9C@apple.com> NNTP-Posting-Host: sjx-ca27-22.ix.netcom.com X-NETCOM-Date: Wed Feb 05 3:26:16 PM CST 1997 In <32F8666B.E9C@apple.com> Tony Silveira writes: > >I remember from my early teens, catching a movie on HBO. It was a >relatively low-budget sci-fi thing. The name **could** have been >"Android" but don't hold me to it. It was basically a "Frankenstein" Yup! It was "Android"... Bob Pony + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news-feed.inet.tele.dk!news1.tele.dk!cph-1.news.DK.net!dkuug!dknet!funny.bahnhof.se!seunet!news2.swip.net!mn6.swip.net!mn5.swip.net!news From: Ola Jaensson Newsgroups: rec.games.vectrex Subject: Re: 3D Imager Hacking Date: Wed, 05 Feb 1997 22:27:05 +0100 Organization: BESK produktion Lines: 20 Distribution: inet Message-ID: <32F8FB29.78ED@besk.tomtit.se> References: <5cnoup$kj4@news.monmouth.com> <5coipp$bqg@nnrp1.news.primenet.com> <32f31ffd.51711737@NEWS.WCO.NET> <5d3i6v$b8t@news.monmouth.com> Reply-To: ola@besk.tomtit.se NNTP-Posting-Host: dialup114-4-1.swipnet.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-User: s-18579 X-Mailer: Mozilla 3.01 (WinNT; I) John Dondzila wrote: > > >Actually, I seriously tried to make a color wheel using the core of a > >3.5" floppy as the base. Well, it's tougher than it looks, and it > >looks tough. > > I had a few ideas, but never had the time to pursue them. If > I could quit my job and just build game doodads full time for > a living, believe me I would. What about building a 3d-imager of LEGO with a color wheel made of a transparent acrylic disc (with coloured, transparent self-adhesive film) glued to a LEGO cog-wheel? (hm, still that sync problem) Looks like an expedition to my parent's attic..... -- BESK produktion .. Ola Jaensson .. ola@besk.tomtit.se (+46)-8-6699135 .. Hornsgatan 112 1tr .. s-11726 Sthlm + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.sprintlink.net!news-peer.sprintlink.net!uunet!in1.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Space Duel 4 Vec...anyone? Date: Wed, 05 Feb 1997 15:23:46 -0800 Organization: Diamond Multimedia, Communications Division Lines: 27 Message-ID: References: <32F86583.5744@apple.com> <5darm3$p8a@nnrp1.news.primenet.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5darm3$p8a@nnrp1.news.primenet.com>, nickb@primenet.com (Nick S Bensema) wrote: > In article <32F86583.5744@apple.com>, > Tony Silveira wrote: > >Just curious, with all the new programming going on, anyone thought of > >making a Space-Duel clone? Been playing it on the PC emu and I find the > >physics too cool... > > Half the appeal to me is the new shapes, mostly in color, though the space > station mode is pretty cool. > > Lucky for you the Vectrex is designed for Asteroids-ish games, so go for > it! I kinda brushed it off as "too many shapes and too many vectors" to pull off an "exact" port (except color of course ;-). But, the vectrex keeps suprising me with it's ability to handle some large vector counts if you program it "cleverly", so maybe it's worth a try. I still need to finish my sound and cutscenes in Moon Lander and release that... -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!feed1.news.erols.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!cam-news-hub1.bbnplanet.com!usenet.uchc.edu!pppd.uchc.edu!user From: carrano@sun.uchc.edu (Frank Carrano) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: FS: Vectrex in mint condition Date: Thu, 06 Feb 1997 01:10:19 -0500 Organization: Univ of CT Health Center Lines: 15 Distribution: inet Message-ID: NNTP-Posting-Host: pppd.uchc.edu X-Newsreader: Yet Another NewsWatcher 2.1.2 Xref: csus.edu rec.games.vectrex:6593 rec.games.video.classic:72028 I have one Vectrex in mint condition, with one joystick, also in mint condition. Comes with Minesweeper. For info or to make an offer, email carrano@sun.uchc.edu -- See ya, Thor T. Thor (the Thorty-Thord) carrano@sun.uchc.edu ---------------------------- "J.F.K.--The Man and the Airport" -- Suggested book title + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!su-news-hub1.bbnplanet.com!news.pbi.net!news.pacbell.net!usenet From: "Thomas Pfaff" Newsgroups: rec.games.vectrex Subject: Retro games (was Re: Patent ...) Date: 6 Feb 1997 09:23:01 GMT Organization: Pacific Bell Internet Services Lines: 65 Distribution: inet Message-ID: <01bc1430$1cfa9060$fdfd8acd@206.170.168.35.jps.net> References: <01bc11cf$4782fb00$LocalHost@compuserve.com.compuserve.com> NNTP-Posting-Host: 205.138.253.253 X-Newsreader: Microsoft Internet News 4.70.1155 Hi. I think one feature you could add to any game system (including modern game systems) to make them infinitely more interesting would be to add networking capability to them. Preferably by way of TCP/IP. Weird, no? My own position is that even small handheld devices should have TCP/IP built on top of them. You can do TCP/IP completely in gates (hardware logic). It's been done. The added cost on a per unit basis is negligable. So I think in this case you might as well use TCP/IP. The main cost associated with the new feature set is the cost of adding a RS232 port (still only pennies on a mass production scale). Building a cheap system that supported 2600, 5200 or 7800 functionality would be weird. Astonishingly the guys in China making simple low-end handheld games are cleaning up bigtime and have been for years. That particular style of game technology has not advanced at significantly in 20 years and people still eat it up. The only thing that has changed is the profit margins for these devices (they're bigger now than ever). As such I think that the idea of making a retro-arcade machine might have merit. Especially if it were self-contained in a small form factor with new display technology. Sell it for $50 and work with an existing game base (such as the 2600). Expand outward with cheap networkable games. Of course Nintendo would respond to this kind of threat as this sort of describes Gameboy in a sense. Thomas Joe Yeomans wrote in article <01bc11cf$4782fb00$LocalHost@compuserve.com.compuserve.com>... : > In article <5ah604$1at@nnrp1.news.primenet.com>, : > Glenn Saunders wrote: : > >The mortal William Howald wrote: : > >: Or a Vectrex at all... design a game using a more modern driver and : you : > >: may have something! : > > : > >No, the advantage of using a true Vectrex core is that you have all : those : > >games builtin from day one. Hardware is easy. Software takes time. : > : > Perhaps we borrow the idea of the Atari 7800, to make a console that : will : > not only play games from the old system, but has the option to use all : new : > hardware. : > : > Block-Out (3d tetris) and Klax would look AWESOME on a vector screen. : > : : Good ideas ^^^^, how about a colour system..!!!! : : -- : ------------------------------------------------------------ : --- Joe Yeomans on Spud's Xanadu Newsgroups: rec.games.vectrex Subject: Just started playing Patriots. Date: Thu, 06 Feb 1997 10:13:24 -0500 Organization: Info Avenue INTERNET Access Lines: 11 Distribution: inet Message-ID: <32F9F514.134F@X-Net.Net> Reply-To: By-Tor@X-Net.Net NNTP-Posting-Host: www.x-net.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Well, I just finished my first game of Patriots. All I can say is, incredible... Very good work! Now I suppose I need to order the Multi-Cart so I can play it on the real thing instead of the emulator. I had one question though. Is it technically impossible to rig up a mouse for use on a vectrex? I undertand that the port isn't designed for it, but with the actual hardware programming code available (I think), shouldn't it be feasable to "Trick" the Vectrex into seeing the mouse input as a single joystick input? Just a thought.. Patriots would even more enjoyable that way. Clarke Russell + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.starnet.net!news.starnet.net!news.dra.com!news-xfer.netaxs.com!news.maxwell.syr.edu!mr.net!newshub.tc.umn.edu!alpha.mrs.umn.edu!cds.mrs.umn.edu!gurnoab From: onruG madA Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: Thu, 6 Feb 1997 12:43:11 -0600 Organization: Spongeware Lines: 23 Distribution: inet Message-ID: References: <32F9F514.134F@X-Net.Net> NNTP-Posting-Host: cda.mrs.umn.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Keywords: NASA DEA Castro Iran Cocaine NSA Cryptography Atari CIA HAARP X-Sender: gurnoab@cds.mrs.umn.edu To: Clarke Russell In-Reply-To: <32F9F514.134F@X-Net.Net> x-no-archive: yes On Thu, 6 Feb 1997, Clarke Russell wrote: > I had one question though. Is it technically impossible to rig up a > mouse for use on a vectrex? I undertand that the port isn't designed [snip] > Patriots would even more enjoyable that way. Aiiiiighh! Heathen! The horrid accessory that some refer to as a 'mouse' should be wiped off the face of the earth! You deserve to lose your Vex for suggesting such a thing. "More enjoyable"? What? Lay off the weed, man, it's starting to affect your life in unpredictable ways. It might be technically possible, but it is morally unacceptable. No way. No how. A mouse is just a crutch for the weak. He's right about one thing, though. Patriots rocks. 8^) Adam "Let me guess, now you're gonna ask for an RGB hookup..." Gurno +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Adam Gurno gurnoab@cda.mrs.umn.edu Csci Major @ the UofMinn-Morris '97 Happily making some of the worst Unix Junkie ascii art ever known. -NOTE: You have to edit the headers to reply to this email message.- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!europa.clark.net!news.msfc.nasa.gov!www.nntp.primenet.com!nntp.primenet.com!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: 6 Feb 1997 12:43:03 -0700 Organization: Primenet (602)416-7000 Lines: 16 Message-ID: <5ddc87$pc1@nnrp1.news.primenet.com> References: <32F9F514.134F@X-Net.Net> X-Posted-By: nickb@206.165.5.103 (nickb) In article <32F9F514.134F@X-Net.Net>, Clarke Russell wrote: >Well, I just finished my first game of Patriots. All I can say is, >incredible... Very good work! Now I suppose I need to order the >Multi-Cart so I can play it on the real thing instead of the emulator. >I had one question though. Is it technically impossible to rig up a >mouse for use on a vectrex? I undertand that the port isn't designed ^^^^^ You misspelled "trackball". HTH! -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!worldnet.att.net!newsfeed.internetmci.com!newshost.vvm.com!usenet From: "Hayden" Newsgroups: rec.games.vectrex Subject: Re: High scores for Mine Storm? Date: 6 Feb 1997 22:23:01 GMT Organization: VVM, Inc. Lines: 15 Distribution: inet Message-ID: <01bc147b$feb5ee00$f05f47cc@whayden> References: <5danbn$4ef@wavu.DataFellows.com> NNTP-Posting-Host: k6slip612.vvm.com X-Newsreader: Microsoft Internet News 4.70.1155 I don't remember, but I played it until all that was left was invisible magnetic fireball mines. Yes totally invisible. You just shoot aimlessly about and pray you are lucky enough to survive. What a rush. Mikko H. Hypponen wrote in article <5danbn$4ef@wavu.DataFellows.com>... | What's a good high score for Mine Storm? | -- | Mikko Hermanni Hyppönen - Mikko.Hypponen@DataFellows.com | Data Fellows Ltd's F-PROT Pro Support: F-PROT-Support@DataFellows.com | Computer virus information available via web: http://www.DataFellows.com/ | Paivantaite 8, 02210 Espoo, Finland. Tel +358-9-478444, Fax +358-9-47844599 | + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.bbnplanet.com!cam-news-hub1.bbnplanet.com!howland.erols.net!newsfeed.internetmci.com!news1.infoave.net!206.74.59.105!206.74.59.150 From: Clarke Russell Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: Fri, 07 Feb 1997 08:00:39 -0500 Organization: Info Avenue INTERNET Access Lines: 23 Distribution: inet Message-ID: <32FB2777.3CE4@X-Net.Net> References: <32F9F514.134F@X-Net.Net> <5ddc87$pc1@nnrp1.news.primenet.com> Reply-To: By-Tor@X-Net.Net NNTP-Posting-Host: www.x-net.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Nick S Bensema wrote: > > In article <32F9F514.134F@X-Net.Net>, Clarke Russell wrote: > >Well, I just finished my first game of Patriots. All I can say is, > >incredible... Very good work! Now I suppose I need to order the > >Multi-Cart so I can play it on the real thing instead of the emulator. > >I had one question though. Is it technically impossible to rig up a > >mouse for use on a vectrex? I undertand that the port isn't designed > ^^^^^ > > You misspelled "trackball". HTH! > > -- > N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ > > 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 OK, OK... I submit... I REALLY meant "trackball" .. I only thought that the mouse would.... Oh, ok... Never mind.. I'll keep my mindless ranting to myself .. Clarke + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!howland.erols.net!vixen.cso.uiuc.edu!milo.mcs.anl.gov!hera!hoffberg From: hoffberg@hera.aps.anl.gov (Mike Hoffberg) Newsgroups: rec.games.vectrex Subject: Vectrex Emulator Date: 7 Feb 1997 15:41:23 GMT Organization: Argonne National Laboratory, Chicago Illinois Lines: 19 Distribution: world Message-ID: <5dfif3$59u@milo.mcs.anl.gov> NNTP-Posting-Host: hera.aps.anl.gov Wow!! I can't believe how good the emulator is. I tried the original release on my NT box, and it worked. It was slow, but it showed promise. For some reason I was not able to get the latest release to work under NT, but now that I see it working on '95, I will try to get it to work again (disableing sound for instance). Once again, it almost makes me want to get my Vectrex back from a friend and start to use it again, almost. MIKE -- Michael Hoffberg Advanced __/- hoffberg@aps.anl.gov Photon __/==== Argonne National Laboratory Source __/******* http://www.aps.anl.gov/xfd/WWW/xfd/Detectors ________/########## + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!cpk-news-feed2.bbnplanet.com!news.bbnplanet.com!cpk-news-hub1.bbnplanet.com!europa.clark.net!news-xfer.netaxs.com!news.fast.net!newsgate.ptd.net!news.ptd.net!not-for-mail From: Fred Wagaman Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: Fri, 07 Feb 1997 11:02:58 -0500 Organization: ProLog - PenTeleData, Inc. Lines: 30 Message-ID: <32FB5232.73CD@postoffice.ptd.net> References: <32F9F514.134F@X-Net.Net> <5ddc87$pc1@nnrp1.news.primenet.com> <32FB2777.3CE4@X-Net.Net> Reply-To: fcw3@postoffice.ptd.net NNTP-Posting-Host: cs2-07.eph.ptd.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Sender: Fred Wagaman X-Mailer: Mozilla 4.0b1 (Win95; I) X-Priority: Normal Clarke Russell wrote: > > Nick S Bensema wrote: > > > > In article <32F9F514.134F@X-Net.Net>, Clarke Russell wrote: > > >Well, I just finished my first game of Patriots. All I can say is, > > >incredible... Very good work! Now I suppose I need to order the > > >Multi-Cart so I can play it on the real thing instead of the emulator. > > >I had one question though. Is it technically impossible to rig up a > > >mouse for use on a vectrex? I undertand that the port isn't designed > > ^^^^^ > > > > You misspelled "trackball". HTH! > > > > -- > > N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > > > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ > > > > 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 > > OK, OK... I submit... I REALLY meant "trackball" .. I only thought > that the mouse would.... Oh, ok... Never mind.. I'll keep my mindless > ranting to myself .. > > Clarke Yeah. But I bet you got some of the expert techies thinking about _if_ a mouse (or track-ball) could be interfaced with a Vectrex unit. FRED + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.bbnplanet.com!cam-news-hub1.bbnplanet.com!howland.erols.net!news.sprintlink.net!news-peer.sprintlink.net!uunet!in3.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: Fri, 07 Feb 1997 11:25:25 -0800 Organization: Diamond Multimedia, Communications Division Lines: 34 Message-ID: References: <32F9F514.134F@X-Net.Net> <5ddc87$pc1@nnrp1.news.primenet.com> <32FB2777.3CE4@X-Net.Net> <32FB5232.73CD@postoffice.ptd.net> NNTP-Posting-Host: v-wins-1-100.supra.com In article <32FB5232.73CD@postoffice.ptd.net>, fcw3@postoffice.ptd.net wrote: > Yeah. But I bet you got some of the expert techies thinking about _if_ a > mouse (or track-ball) could be interfaced with a Vectrex unit. Here's my idea: Trakball x axis Q1 -> x axis Q2 -> PIC16xx -> Absolute analog value -> Vectrex y axis Q1 -> presented on joystick port y axis Q2 -> Buttons ---------------------------------------------> Vectrex You use a PIC microcontroller with two onboard D/A convertors. The PIC watches the quadrature encoders from the Trakball and keeps a pair of internal counters that increment and decrement as the trakball spins. Then, the value of these counters are sent to the D/A on the PIC which presents a proportional voltage which is read by the joystick routines in the Vectrex. Should result in true analog positioning capabilities with the trakball. :-) Kinda proud of that one. ;-) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!csulb.edu!hammer.uoregon.edu!hunter.premier.net!feed1.news.erols.com!howland.erols.net!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!news.maxwell.syr.edu!mr.net!newshub.tc.umn.edu!mayonews.mayo.edu!news From: ray@mayo.edu (Ray Ghanbari) Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: 7 Feb 1997 20:10:16 GMT Organization: Mayo Foundation Lines: 23 Distribution: world Message-ID: <5dg278$baf@tribune.mayo.edu> References: Reply-To: ray@mayo.edu NNTP-Posting-Host: claudius.mayo.edu In article clay@supra.com (Clay Cowgill) writes: > You use a PIC microcontroller with two onboard D/A convertors. The PIC > watches the quadrature encoders from the Trakball and keeps a pair of > internal counters that increment and decrement as the trakball spins. > Then, the value of these counters are sent to the D/A on the PIC which > presents a proportional voltage which is read by the joystick routines in > the Vectrex. Should result in true analog positioning capabilities with > the trakball. While you're at it Clay, toss in a switch that positions based on the differential, with a decay constant back to center. That is, the faster you roll the tb, the more it deflects. When you stop, it returns to the center (try to capture the self centering capabilities of the stick) Of course, somewhere I have a list of 10 other projects you promised to get to first ;-) -- Ray Ghanbari Mayo Foundation ray@mayo.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!www.nntp.primenet.com!nntp.primenet.com!hunter.premier.net!uunet!in1.uu.net!129.34.139.15!newsgate.watson.ibm.com!newsjunkie.ans.net!newsfeeds.ans.net!sonybc!usenet From: jjessop1@home.com (Jerry Jessop) Newsgroups: rec.games.vectrex,rec.games.video.3do,rec.games.video.advocacy,rec.games.video.arcade,rec.games.video.arcade.collecting,rec.games.video.atari,rec.games.video.cd-i,rec.games.video.cd32,rec.games.video.classic,rec.games.video.marketplace,rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony,rec.games.xtank,rec.games.xtank.play,rec.games.xtank.programmer Subject: Re: Mac Gaming Newsletter Date: Sat, 08 Feb 1997 00:29:05 GMT Organization: Sony Corporation of America, San Jose, CA Lines: 33 Distribution: inet Message-ID: <32fbc840.30541516@news-east.sony.com> References: <32f5a057.14596611@NEWS.WCO.NET> NNTP-Posting-Host: 162.49.66.152 X-Newsreader: Forte Free Agent 1.1/32.230 Xref: csus.edu rec.games.vectrex:6612 rec.games.video.3do:92144 rec.games.video.advocacy:46847 rec.games.video.arcade:145190 rec.games.video.arcade.collecting:55243 rec.games.video.atari:98186 rec.games.video.cd-i:6367 rec.games.video.cd32:4471 rec.games.video.classic:72194 rec.games.video.marketplace:107012 rec.games.video.misc:44392 rec.games.video.nintendo:227467 rec.games.video.sega:225649 rec.games.video.sony:198753 rec.games.xtank.play:1304 rec.games.xtank.programmer:2031 My kid has an Etch-A-Sketch....... Does it look more like a Newton or Powerbook......is it included in your newsletter also? jj On Mon, 03 Feb 1997 08:23:40 GMT, bstanton@wco.com (Bill Stanton) wrote: >On Sun, 02 Feb 1997 11:54:51 -0500, ishkabib@mail.comcat.com (Drew S.) >wrote: > >>I am curently running a news letter that has the inside scoop on macintosh >>gaming genre. In this news letter you will recive: >> >>- the latest gaming info >>- codes for the new games >>- tips for the new games >>- a special member webpage with game demos >>- free gaming help >> >>This offer is absolutely free. If you are interested eMail me at: >> >> ishkabib@mail.comcat.com > >*YAWN* Mac Gaming - Oxymoron Incarnate > >Is this here 'cuz a Vec looks like an old Mac? > >-Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.maxwell.syr.edu!insync!uunet!in2.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: Fri, 07 Feb 1997 14:03:52 -0800 Organization: Diamond Multimedia, Communications Division Lines: 23 Distribution: world Message-ID: References: <5dg278$baf@tribune.mayo.edu> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5dg278$baf@tribune.mayo.edu>, ray@mayo.edu wrote: > While you're at it Clay, toss in a switch that positions based on the > differential, with a decay constant back to center. That is, the faster > you roll the tb, the more it deflects. When you stop, it returns to the > center (try to capture the self centering capabilities of the stick) > > Of course, somewhere I have a list of 10 other projects you promised to > get to first ;-) *Doh!* Got caught... I didn't know you read this group, Ray... ;-) It was just an idea, I didn't say I was going to *try* it... *laugh* (P.S. I've got *2* of your Spy Hunters going 100% now...) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!uunet!in1.uu.net!129.34.139.15!newsgate.watson.ibm.com!newsjunkie.ans.net!newsfeeds.ans.net!sonybc!usenet From: jjessop1@home.com (Jerry Jessop) Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: Sat, 08 Feb 1997 00:25:47 GMT Organization: Sony Corporation of America, San Jose, CA Lines: 50 Distribution: inet Message-ID: <32fbc6ec.30202034@news-east.sony.com> References: <32F9F514.134F@X-Net.Net> <5ddc87$pc1@nnrp1.news.primenet.com> <32FB2777.3CE4@X-Net.Net> <32FB5232.73CD@postoffice.ptd.net> NNTP-Posting-Host: 162.49.66.152 X-Newsreader: Forte Free Agent 1.1/32.230 Good solution Clay, But the Vectrex may be like a VCS2600 and pull down the pot lines during VSYNC, measuring the subsequent RC time constant. In that case you would need the PIC (or Z8!) to be hooked to something like a Maxim digital pot chip. And then of course you would need to flip the mouse on it's back! :) jj On Fri, 07 Feb 1997 11:25:25 -0800, clay@supra.com (Clay Cowgill) wrote: >In article <32FB5232.73CD@postoffice.ptd.net>, fcw3@postoffice.ptd.net wrote: > >> Yeah. But I bet you got some of the expert techies thinking about _if_ a >> mouse (or track-ball) could be interfaced with a Vectrex unit. > >Here's my idea: > >Trakball x axis Q1 -> > x axis Q2 -> > PIC16xx -> Absolute analog value -> Vectrex > y axis Q1 -> presented on joystick port > y axis Q2 -> > > Buttons ---------------------------------------------> Vectrex > > >You use a PIC microcontroller with two onboard D/A convertors. The PIC >watches the quadrature encoders from the Trakball and keeps a pair of >internal counters that increment and decrement as the trakball spins. >Then, the value of these counters are sent to the D/A on the PIC which >presents a proportional voltage which is read by the joystick routines in >the Vectrex. Should result in true analog positioning capabilities with >the trakball. > >:-) > >Kinda proud of that one. ;-) > >-Clay > >Clayton N. Cowgill Engineering Manager >_____________________________________________________________________ >/\ Diamond Multimedia Systems, Inc. clay@supra.com >\/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!news.pbi.net!news.pacbell.net!usenet From: "Thomas Pfaff" Newsgroups: rec.games.vectrex Subject: Re: Speaker Problem/General FAQ question Date: 8 Feb 1997 04:33:06 GMT Organization: Pacific Bell Internet Services Lines: 39 Distribution: inet Message-ID: <01bc1599$f4519c60$84a769cf@206.170.168.35.jps.net> References: <32f59bac.2291316@news.inreach.com> NNTP-Posting-Host: jmax3-port21.jps.net X-Newsreader: Microsoft Internet News 4.70.1155 Hi. There should be some info about this in the FAQ (I seem to recall it anyway). Is there any news as to where the FAQ is these days? Both of my Vectrexes buzz but not too badly. Some are worse than others. I'd be curious to know if your Vectrex ever _didn't_ buzz. Perhaps I should host the FAQ in this newsgroup. Any objections? Would anyone like to see it or a regularly updated version of it? Thomas ---- NoFear wrote in article <32f59bac.2291316@news.inreach.com>... : : : : I just dusted off the ole Vectrex after having it stored away for : about a year. : : After cleaning it up a bit I popped in a cartridge and turned it : on. This is when I noticed a problem. : : As soon as you turn on the Vectrex there is a wierd "buzzing" : noise that comes from the speaker. The noise actually : fluxes depending on what is going on on the screen. : : Has anyone else had a problem like this or any other : problems with the speakers? If so does anyone have : a fix for it? : : Thanx in advance! : : Greg : + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!cloudbreak.rs.itd.umich.edu!news2.acs.oakland.edu!newsfeed.concentric.net!news-master!news From: Aardvyrk Newsgroups: rec.games.vectrex Subject: 6809 "Flex" emulator Date: Sat, 08 Feb 1997 03:03:34 -0600 Organization: Animal Farm Lines: 31 Distribution: inet Message-ID: <5dhfgm$aao@chronicle.concentric.net> NNTP-Posting-Host: cnc037053.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Hello, all. I didn't know if this info is of use to the programmers out there, but there is an emulator for the Flex OS, purportedly with assembler, at http://www.blackbelt.com/blackbelt/flexem.html The two versions there are for Win 95 and Amiga. I quote a little bit of the page so you can decide whether or not to visit: The package is a complete emulation of a 6809 processor based system, running the TSC Flex operating system over the Percom PSYMON monitor "ROM" with a useful command extension set. This software provides emulation of all 6809 official instructions with the exception of "HALT". The virtual computer which the emulator creates has 64k of memory, 2k of which is "ROM", or read-only. There is also a low-level "monitor"; this is called "PSYMON". It originally came from Percom corporation. 2 editors, BASIC, assembler, disassembler, utilities, much more ---end quote--- Ah, well. I don't program 6809 (yet) but I just thought y'all would like to know that this thing is out there. The key parts I was thinking of here were the assmebler/disassembler tools included. Have fun... aardvyrk@cris.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!uunet!in1.uu.net!204.191.213.61!ott.istar!istar.net!n1ott.istar!cyberus.ca!max-port330.cyberus.ca!user From: an914@freenet.carleton.ca (Shawn Scallen) Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace,rec.games.video.atari,alt.games.video.classic Subject: Yet Another Auction - Part 2: everything else - lotsof boxes and R, ER stuff! Date: Sat, 08 Feb 1997 12:05:45 -0500 Organization: Spectra Sonic Sound Lines: 326 Distribution: inet Message-ID: NNTP-Posting-Host: max-port330.cyberus.ca Xref: csus.edu rec.games.vectrex:6619 rec.games.video.classic:72236 rec.games.video.marketplace:107114 rec.games.video.atari:98208 alt.games.video.classic:15346 Yet Another Auction - Part 2: everything else - lotsof boxes and R, ER stuff! UPDATE #7 - newsgroup and mailing list - 02/08/97 IMPORTANT NOTE: MY COMPUTER CRASHED WHILE I WAS UPDATING BIDS. I LOST THE INFO FOR BIDDERS #76-80. if you recognize your bids, especially bidders 76, 77, 80, please email me and let me know who you are. sorry about that! :( If you mailed me recently asking to get updates, and you didn't get one, i lost your info too. I am really sorry for the inconnvienience :( :( :( *** = NEW ADDITIONS the bulk of this stuff was acquired from the owner of a video rental store. most is in good+ to mint condition, except for a bit of dust :) the only downfall is a lot of the carts have little mini price tags on the end labels and the boxes have 1/2 mailing labels on them. i have tried peeling off the price tags on the carts with good success. the labels on the boxes seem pretty stuck, unless you have a secret solvent or something. i have a detailed of label/cart conditions/variations if you need to know that stuff. i will email it seperately, by request. please send bids to: an914@freenet.carleton.ca if someone you know dosen't have email access and wants to place bids they can call or fax 613-237-6863. please include mailing address, phone number and email address with first bid. bidders will recieve a bidder number with first bid. Bid increments are: $1-$20 $1.00 $21-$49 $2.00 $50+ $5.00 i will send out and post updates every day (or two). the auction will run until February 14th and then there will be the usual going once, twice, sold phase. bid increments will be doubled at that point in an attempt to expediate things. thanx shawn here goes: B = box, 0 = overlay, I = instructions, SW = shrinkwrap min/bid bidder # ATARI COMPUTER Flight Simulator (XE)..............................$2 - #76 Frogger............................................$1 - #3 Gorf...............................................$1 - #3 Gyruss........................................REMOVED Miner 2049er.......................................$2 - #76 BI Orc Attack....................................REMOVED Pac-Man............................................$1 - #3 Return of The Jedi.................................$2 - #46 River Raid.........................................$2 - #46 BI River Rescue.......................................$3 - #34 COLECOVISION B 2010 Action Game...................................$7 - #3 Antarctic Adventure................................$8 - #62 B.C.II: Grog¹s Revenge.............................$5 - #3 B.C.¹s Quest For Tires.............................$4 - #46 B Beamrider..........................................$3 - #3 B Blockade Runner....................................$6 - #34 BI Cabbage Patch Kids Adven. In The Park..............$4 - #34 I Centipede..........................................$2 - #7 Chuck Norris/Artillery Duel........................$70 - #28 Congo Bongo........................................$5 - #28 B Cosmic Avenger.....................................$3 - #3 Dam Busters........................................$6 - #77 Defender...........................................$2 - #46 B Destructor.........................................$6 - #62 Donkey Kong........................................$1 - #7 Donkey Kong Jr.....................................$1 - #7 Dr. SeussFix-Up the Mix Up.........................$10 - #27 Dukes Of Hazzard, The..............................$8 - #77 B Evolution..........................................$10 - #77 Facemaker..........................................$4 - #7 BI Fraction Fever.....................................$5 - #3 B Frenzy.............................................$7 - #77 B FroggerII: Threedeep!..............................$8 - #77 B Front Line.........................................$5 - #62 Galaxian...........................................$8 - #77 Gateway To Apshai..................................$5 - #3 B Gorf...............................................$4 - #34 B Gyruss.............................................$7 - #77 BI Heist, The.........................................$7 - #77 James Bond 007.....................................$9 - #77 B Jumpman Jr.........................................$4 - #56 Jungle Hunt........................................$9 - #77 Keystone Kapers....................................$4 - #77 B Ladybug............................................$3 - #34 Learning With Leeper...............................$7 - #77 Linking Logic......................................$7 - #77 B Looping............................................$3 - #34 Montezuma¹s Revenge................................$11 - #12 BIOMouse Trap.........................................$3 - #34 B Mr. Do!............................................$5 - #34 Mr. Do! s Castle...................................$9 - #77 Nova Blast.........................................$3 - #3 Oil¹s Well.........................................$12 - #50 BI Omega Race.........................................$4 - #34 One on One Basketball..............................$12 - #50 B Pepper II..........................................$5 - #34 Pitfall............................................$2 - #76 B Popeye (screw hole)................................$2 - #34 B Q*bert.............................................$3 - #34 Q*bert s Qubes.....................................$30 - #77 Quest For Quintana Roo.............................$4 - #3 River Raid.........................................$5 - #20 Robin Hood/Sir Lancelot............................$70 - #28 B Rocky Super Action Boxing..........................$2 - #34 B Sewer Sam..........................................$13 - #77 Slither............................................$2 - #46 BO Smurf Paint n Play.................................$6 - #34 B Smurf RIGC.........................................$3 - #34 B Space Fury sticker on box.........................$5 - #34 B Space Panic........................................$5 - #34 Spy Hunter (slight screw holes)....................$7 - #3 B Squish em Sam......................................$7 - #3 Star Trek..........................................$9 - #77 Star Wars The Arcade Game..........................$9 - #77 Super Action Baseball..............................$1 Super Action Football..............................$1 - #3 B Super Cobra........................................$9 - #77 B Tapper (slight screw holes)........................$8 - #34 Tarzan.............................................$4 - #3 BI Telly Turtle (SW)..................................$8 - #34 Time Pilot.........................................$4 - #3 Turbo..............................................$4 - #3 Tutankham..........................................$9 - #28 B Venture............................................$3 - #34 Victory............................................$4 - #3 BO War Games..........................................$5 - #62 War Room...........................................$6 - #3 Wing War...........................................$8 - #77 B Zaxxon.............................................$1 - #20 BI Zenji..............................................$8 - #77 INTELLIVISION BI Atlantis...........................................$2 BIO B-17 Bomber........................................$2 - #39 BI Beauty & The Beast.................................$2 Bomb Squad.........................................$2 BIO Burgertime.........................................$2 - #39 BI Buzz Bombers.......................................$3 - #62 Carnival...........................................$2 B Chip Shot Super Pro Golf...........................$6 - #62 BI Demon Attack.......................................$2 Donkey Kong........................................$1 BI Dracula............................................$6 - #62 BI Dragonfire.........................................$2 Dreadnaught Factor.................................$5 Frogger............................................$1 BIO Happy Trails.......................................$4 - #62 BI Ice Trek...........................................$4 - #34 Ladybug............................................$4 - #40 BI Loco Motion........................................$2 - #40 B Microsurgeon.......................................$2 BIO Mr. Basic Meets Bits N Bytes (all 6 overlays)......$11 - #71 B Nova Blast.........................................$5 - #40 Pinball (white label)..............................$3 - #62 B Pitfall............................................$2 Popeye.............................................$4 - #39 Q*bert.............................................$5 BI Safecracker........................................$6 - #76 BI Sewer Sam..........................................$9 - #76 BIO Stampede...........................................$2 - #39 Star Wars: TESB....................................$5 - #53 B Swords & Serpents..................................$4 - #39 BIO Treasure of Tarmin.................................$3 - #39 BI Tropical Trouble...................................$7 - #62 BI Truckin............................................$8 - #62 Vectron............................................$2 - #40 Venture............................................$4 BI White Water!.......................................$8 - #62 Zaxxon.............................................$6 - #76 LEISURE-VISION *** 3 D Bowling........................................$5 BI Alien Invaders.....................................$5 BIO Baseball...........................................$5 BI Breakaway..........................................$5 Crazy Gobbler......................................$5 - #35 BI Jump Bug (rip in top flap).........................$11 - #77 BIO Red Clash..........................................$11 - #77 BI Robot Killer.......................................$9 - #77 BI Route 16...........................................$11 - #77 Space Attack.......................................$5 BI Space Squadron.....................................$5 - #35 BI Space Vultures (rip in bottom flap)................$5 - #3 B Super Gobbler......................................$7 - #77 BIO Turtles/Turpin (box edge wear).....................$11 - #77 ODYSSEY2 Alien Invaders-Plus!...............................$2 Baseball...........................................$2 Blackjack..........................................$2 Casino Slot Machine................................$4 Dynasty............................................$2 Out Of This World/Helicopter Rescue................$2 - #20 Pick Axe Pete......................................$2 Speedway/Spinout/Crypto............................$2 Videopac38 Munchkin................................$5 - #19 VECTREX *** Armor..Attack......................................$10 O Beserk.............................................$12 - #62 Cosmic Chasm.......................................$13 - #54 Hyperchase.........................................$12 - #56 I Scramble...........................................$9 - #56 Star Hawk..........................................$13 - #54 Star Trek..........................................$9 - #56 SYSTEMS Colecovision w/ 2 sticks, power supply.............$18 - #19 Intellivision w/ 2 controllers, power supply.......$16 - #62 Odyssey2 w/ 2 hardwire stix (needs power supply)...$13 - #19 incl. alien invaders, out of this world, speedway, k.c. munchkin Vectrex w/ 1 controller, minestorm overlay/inst....$105 - #62 incl loose beserk, scramble, star trek NES jesus carts (Wisdom Tree) Exodus.............................................$6 - #34 King of Kings......................................$6 - #34 B Spiritual Warfare..................................$8 - #34 ACCESSORIES Atari 1030 Modem...................................$5 - #44 Coleco - Expansion Module #1 - 2600 Adapt..........$5 - #19 Coleco - Power Supply..............................$5 - #19 Coleco - Super Action Comtrollers (2)..............$12 - #20 Coleco - Driving Controller + Turbo cart...........$13 - #19 Coleco - Roller Controller + Slither cart..........$13 - #19 Intel. - IntelliVoice Module.......................$12 - #29 HANDHELDS Coleco - Pac Man Handheld w/ batt cover............$17 - #64 Entex - Spiders Handheld w/o batt cover............$20 - #57 small gouge on screen Nintendo - Donkey Kong Jr. Handheld w/ batt cover..$20 - #57 Parker - Q-bert Handheld w/ batt cover.............$20 - #18 *** Walt Disney - Tron w/ bc, scratched up.............$10 MICELLANEOUS CARTS Adam - Family Feud (datapack)......................$1 - #19 C64 - Number Tumblers..............................$1 - #19 C64 - Robotron 2084................................$1 - #19 SMS - Alien Syndrome...............................$1 - #19 TI/99 - Super Demon Attack.........................$1 - #20 TRS80 - Poltergeist................................$1 - #76 Vic 20 - 8K Ram Cartridge..........................$2 - #76 Vic 20 - 8K Ram Cartridge..........................$1 - #19 Vic 20 - Alien Blitz...............................$2 - #76 Vic 20 - Demon Attack..............................$1 - #19 Vic 20 - Road Race.................................$2 - #76 PAC MAN STUFF Pac Man Thermos w/ cup.............................$2 - #62 Ms. Pac Man¹s Prize Pupil book.....................$2 - #62 Pac Man Bubble Gum Dispenser (no key)..............$2 - #62 ----------------------- ***RULES*** 1. Please include name, phone number, email address, and postal address with first bid. Upon first bid you will be assigned a bidding number. Please include your number with all future bids. 2. All prices are in US funds. (Canadians can pay equivalent in Canadian currency if they wish.) 3. Minimum bid is $1 unless otherwise stated 4. Bid increments are: $1-$20 $1.00 $21-$49 $2.00 $50 + $5.00 6. New bids will be retrieved and handled at approx 11:00 P.M. Eastern Time. I intend to send out updates every day or two depending on the ammount of action. 7. I will also post updates periodically to the newsgroups. 8. I reserve the right to remove any item from the auction or change the rules at any time... but probably won't. 9. I will entertain trade offers for R/ER Coleco or a Vectrex 3-D Imager. Cold hard cash is preferred though! :) 10. I will be entertained by buyout offers. 11. Bids do not include shipping & insurance costs. Shipping is to be figured out. For AIR to US/Canada it will be approx $3 for first small item and $0.50 for each additional small item. Larger items and systems will be $10 and up (postage and packing supplies.) 13. Money orders or certified cheques preferred. Payments may be made by Personal Cheques (28 working days to clear, sorry, my bank sucks.) 14. When two or more persons bid the same dollar value I will take the first person to bid at that price. 15. There is no Sanity Clause. 16. All shipments will be made after your cheque clears or the same day as I receive your money order/certified cheque. 17. Failure to receive payment will result in the item being withdrawn from the auction and the possible exclusion of the bidder from subsequent auctions. I will also forward your name/email address to other auctioneers for their deadbeat files. 18. At auction end (Feb 14), I will start the G1-G2-SOLD phase. A new bid in the "G1-G2-SOLD" phase resets the item's status to going once -- AFTER SOLD NO FUTHER BIDS WILL BE ACCEPTED 19. Have fun! 20. In the improbable event that I get called away on business (on tour with a band), with no telnet access, the auction will be suspended until I get back. 21. DO NOT BID UNLESS YOU INTEND ON BUYING!!! 22. Your participation in this auction signifies your consent to follow the above rules as stated. thanx you shawn + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!news.nl.innet.net!INnl.net!feed1.news.innet.be!INbe.net!rill.news.pipex.net!pipex!howland.erols.net!newsfeed.internetmci.com!news1.infoave.net!206.74.59.105!206.74.59.248 From: Clarke Russell Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: Sat, 08 Feb 1997 12:56:33 -0500 Organization: Info Avenue INTERNET Access Lines: 33 Distribution: inet Message-ID: <32FCBE51.3C73@X-Net.Net> References: <32F9F514.134F@X-Net.Net> <5ddc87$pc1@nnrp1.news.primenet.com> <32FB2777.3CE4@X-Net.Net> <32FB5232.73CD@postoffice.ptd.net> Reply-To: By-Tor@X-Net.Net NNTP-Posting-Host: www.x-net.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) CC: clay@supra.com Clay Cowgill wrote: > > In article <32FB5232.73CD@postoffice.ptd.net>, fcw3@postoffice.ptd.net wrote: > > > Yeah. But I bet you got some of the expert techies thinking about _if_ a > > mouse (or track-ball) could be interfaced with a Vectrex unit. > > Here's my idea: > > Trakball x axis Q1 -> > x axis Q2 -> > PIC16xx -> Absolute analog value -> Vectrex > y axis Q1 -> presented on joystick port > y axis Q2 -> > > Buttons ---------------------------------------------> Vectrex > > > You use a PIC microcontroller with two onboard D/A convertors. The PIC > watches the quadrature encoders from the Trakball and keeps a pair of > internal counters that increment and decrement as the trakball spins. > Then, the value of these counters are sent to the D/A on the PIC which > presents a proportional voltage which is read by the joystick routines in > the Vectrex. Should result in true analog positioning capabilities with > the trakball. > > :-) > > Kinda proud of that one. ;-) > > -Clay Cool idea Clay... Let me know when they are done so I can get one + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!feed1.news.erols.com!howland.erols.net!torn!nott!cunews!freenet-news.carleton.ca!FreeNet.Carleton.CA!an914 From: an914@FreeNet.Carleton.CA (Shawn Scallen) Newsgroups: rec.games.vectrex,alt.games.video.classic,rec.games.video.classic,rec.games.video.marketplace,rec.games.video.misc Subject: Yet Another Auction - Part 2: everything else - lotsof boxes and R, ER stuff! Date: 8 Feb 1997 22:47:24 GMT Organization: The National Capital FreeNet Lines: 332 Distribution: inet Message-ID: <5divps$d93@freenet-news.carleton.ca> Reply-To: an914@FreeNet.Carleton.CA (Shawn Scallen) NNTP-Posting-Host: freenet6.carleton.ca X-Given-Sender: an914@freenet6.carleton.ca (Shawn Scallen) Xref: csus.edu rec.games.vectrex:6622 alt.games.video.classic:15355 rec.games.video.classic:72258 rec.games.video.marketplace:107177 rec.games.video.misc:44421 Yet Another Auction - Part 2: everything else - lotsof boxes and R, ER stuff! UPDATE #7 - newsgroup and mailing list - 02/08/97 IMPORTANT NOTE: MY COMPUTER CRASHED WHILE I WAS UPDATING BIDS. I LOST THE INFO FOR BIDDERS #76-80. if you recognize your bids, especially bidders 76, 77, 80, please email me and let me know who you are. sorry about that! :( If you mailed me recently asking to get updates, and you didn't get one, i lost your info too. I am really sorry for the inconnvienience :( :( :( *** = NEW ADDITIONS the bulk of this stuff was acquired from the owner of a video rental store. most is in good+ to mint condition, except for a bit of dust :) the only downfall is a lot of the carts have little mini price tags on the end labels and the boxes have 1/2 mailing labels on them. i have tried peeling off the price tags on the carts with good success. the labels on the boxes seem pretty stuck, unless you have a secret solvent or something. i have a detailed of label/cart conditions/variations if you need to know that stuff. i will email it seperately, by request. please send bids to: an914@freenet.carleton.ca if someone you know dosen't have email access and wants to place bids they can call or fax 613-237-6863. please include mailing address, phone number and email address with first bid. bidders will recieve a bidder number with first bid. Bid increments are: $1-$20 $1.00 $21-$49 $2.00 $50+ $5.00 i will send out and post updates every day (or two). the auction will run until February 14th and then there will be the usual going once, twice, sold phase. bid increments will be doubled at that point in an attempt to expediate things. thanx shawn here goes: B = box, 0 = overlay, I = instructions, SW = shrinkwrap min/bid bidder # ATARI COMPUTER Flight Simulator (XE)..............................$2 - #76 Frogger............................................$1 - #3 Gorf...............................................$1 - #3 Gyruss........................................REMOVED Miner 2049er.......................................$2 - #76 BI Orc Attack....................................REMOVED Pac-Man............................................$1 - #3 Return of The Jedi.................................$2 - #46 River Raid.........................................$2 - #46 BI River Rescue.......................................$3 - #34 COLECOVISION B 2010 Action Game...................................$7 - #3 Antarctic Adventure................................$8 - #62 B.C.II: GrogUs Revenge.............................$5 - #3 B.C.Us Quest For Tires.............................$4 - #46 B Beamrider..........................................$3 - #3 B Blockade Runner....................................$6 - #34 BI Cabbage Patch Kids Adven. In The Park..............$4 - #34 I Centipede..........................................$2 - #7 Chuck Norris/Artillery Duel........................$70 - #28 Congo Bongo........................................$5 - #28 B Cosmic Avenger.....................................$3 - #3 Dam Busters........................................$6 - #77 Defender...........................................$2 - #46 B Destructor.........................................$6 - #62 Donkey Kong........................................$1 - #7 Donkey Kong Jr.....................................$1 - #7 Dr. SeussFix-Up the Mix Up.........................$10 - #27 Dukes Of Hazzard, The..............................$8 - #77 B Evolution..........................................$10 - #77 Facemaker..........................................$4 - #7 BI Fraction Fever.....................................$5 - #3 B Frenzy.............................................$7 - #77 B FroggerII: Threedeep!..............................$8 - #77 B Front Line.........................................$5 - #62 Galaxian...........................................$8 - #77 Gateway To Apshai..................................$5 - #3 B Gorf...............................................$4 - #34 B Gyruss.............................................$7 - #77 BI Heist, The.........................................$7 - #77 James Bond 007.....................................$9 - #77 B Jumpman Jr.........................................$4 - #56 Jungle Hunt........................................$9 - #77 Keystone Kapers....................................$4 - #77 B Ladybug............................................$3 - #34 Learning With Leeper...............................$7 - #77 Linking Logic......................................$7 - #77 B Looping............................................$3 - #34 MontezumaUs Revenge................................$11 - #12 BIOMouse Trap.........................................$3 - #34 B Mr. Do!............................................$5 - #34 Mr. Do! s Castle...................................$9 - #77 Nova Blast.........................................$3 - #3 OilUs Well.........................................$12 - #50 BI Omega Race.........................................$4 - #34 One on One Basketball..............................$12 - #50 B Pepper II..........................................$5 - #34 Pitfall............................................$2 - #76 B Popeye (screw hole)................................$2 - #34 B Q*bert.............................................$3 - #34 Q*bert s Qubes.....................................$30 - #77 Quest For Quintana Roo.............................$4 - #3 River Raid.........................................$5 - #20 Robin Hood/Sir Lancelot............................$70 - #28 B Rocky Super Action Boxing..........................$2 - #34 B Sewer Sam..........................................$13 - #77 Slither............................................$2 - #46 BO Smurf Paint n Play.................................$6 - #34 B Smurf RIGC.........................................$3 - #34 B Space Fury sticker on box.........................$5 - #34 B Space Panic........................................$5 - #34 Spy Hunter (slight screw holes)....................$7 - #3 B Squish em Sam......................................$7 - #3 Star Trek..........................................$9 - #77 Star Wars The Arcade Game..........................$9 - #77 Super Action Baseball..............................$1 Super Action Football..............................$1 - #3 B Super Cobra........................................$9 - #77 B Tapper (slight screw holes)........................$8 - #34 Tarzan.............................................$4 - #3 BI Telly Turtle (SW)..................................$8 - #34 Time Pilot.........................................$4 - #3 Turbo..............................................$4 - #3 Tutankham..........................................$9 - #28 B Venture............................................$3 - #34 Victory............................................$4 - #3 BO War Games..........................................$5 - #62 War Room...........................................$6 - #3 Wing War...........................................$8 - #77 B Zaxxon.............................................$1 - #20 BI Zenji..............................................$8 - #77 INTELLIVISION BI Atlantis...........................................$2 BIO B-17 Bomber........................................$2 - #39 BI Beauty & The Beast.................................$2 Bomb Squad.........................................$2 BIO Burgertime.........................................$2 - #39 BI Buzz Bombers.......................................$3 - #62 Carnival...........................................$2 B Chip Shot Super Pro Golf...........................$6 - #62 BI Demon Attack.......................................$2 Donkey Kong........................................$1 BI Dracula............................................$6 - #62 BI Dragonfire.........................................$2 Dreadnaught Factor.................................$5 Frogger............................................$1 BIO Happy Trails.......................................$4 - #62 BI Ice Trek...........................................$4 - #34 Ladybug............................................$4 - #40 BI Loco Motion........................................$2 - #40 B Microsurgeon.......................................$2 BIO Mr. Basic Meets Bits N Bytes (all 6 overlays)......$11 - #71 B Nova Blast.........................................$5 - #40 Pinball (white label)..............................$3 - #62 B Pitfall............................................$2 Popeye.............................................$4 - #39 Q*bert.............................................$5 BI Safecracker........................................$6 - #76 BI Sewer Sam..........................................$9 - #76 BIO Stampede...........................................$2 - #39 Star Wars: TESB....................................$5 - #53 B Swords & Serpents..................................$4 - #39 BIO Treasure of Tarmin.................................$3 - #39 BI Tropical Trouble...................................$7 - #62 BI Truckin............................................$8 - #62 Vectron............................................$2 - #40 Venture............................................$4 BI White Water!.......................................$8 - #62 Zaxxon.............................................$6 - #76 LEISURE-VISION *** 3 D Bowling........................................$5 BI Alien Invaders.....................................$5 BIO Baseball...........................................$5 BI Breakaway..........................................$5 Crazy Gobbler......................................$5 - #35 BI Jump Bug (rip in top flap).........................$11 - #77 BIO Red Clash..........................................$11 - #77 BI Robot Killer.......................................$9 - #77 BI Route 16...........................................$11 - #77 Space Attack.......................................$5 BI Space Squadron.....................................$5 - #35 BI Space Vultures (rip in bottom flap)................$5 - #3 B Super Gobbler......................................$7 - #77 BIO Turtles/Turpin (box edge wear).....................$11 - #77 ODYSSEY2 Alien Invaders-Plus!...............................$2 Baseball...........................................$2 Blackjack..........................................$2 Casino Slot Machine................................$4 Dynasty............................................$2 Out Of This World/Helicopter Rescue................$2 - #20 Pick Axe Pete......................................$2 Speedway/Spinout/Crypto............................$2 Videopac38 Munchkin................................$5 - #19 VECTREX *** Armor..Attack......................................$10 O Beserk.............................................$12 - #62 Cosmic Chasm.......................................$13 - #54 Hyperchase.........................................$12 - #56 I Scramble...........................................$9 - #56 Star Hawk..........................................$13 - #54 Star Trek..........................................$9 - #56 SYSTEMS Colecovision w/ 2 sticks, power supply.............$18 - #19 Intellivision w/ 2 controllers, power supply.......$16 - #62 Odyssey2 w/ 2 hardwire stix (needs power supply)...$13 - #19 incl. alien invaders, out of this world, speedway, k.c. munchkin Vectrex w/ 1 controller, minestorm overlay/inst....$105 - #62 incl loose beserk, scramble, star trek NES jesus carts (Wisdom Tree) Exodus.............................................$6 - #34 King of Kings......................................$6 - #34 B Spiritual Warfare..................................$8 - #34 ACCESSORIES Atari 1030 Modem...................................$5 - #44 Coleco - Expansion Module #1 - 2600 Adapt..........$5 - #19 Coleco - Power Supply..............................$5 - #19 Coleco - Super Action Comtrollers (2)..............$12 - #20 Coleco - Driving Controller + Turbo cart...........$13 - #19 Coleco - Roller Controller + Slither cart..........$13 - #19 Intel. - IntelliVoice Module.......................$12 - #29 HANDHELDS Coleco - Pac Man Handheld w/ batt cover............$17 - #64 Entex - Spiders Handheld w/o batt cover............$20 - #57 small gouge on screen Nintendo - Donkey Kong Jr. Handheld w/ batt cover..$20 - #57 Parker - Q-bert Handheld w/ batt cover.............$20 - #18 *** Walt Disney - Tron w/ bc, scratched up.............$10 MICELLANEOUS CARTS Adam - Family Feud (datapack)......................$1 - #19 C64 - Number Tumblers..............................$1 - #19 C64 - Robotron 2084................................$1 - #19 SMS - Alien Syndrome...............................$1 - #19 TI/99 - Super Demon Attack.........................$1 - #20 TRS80 - Poltergeist................................$1 - #76 Vic 20 - 8K Ram Cartridge..........................$2 - #76 Vic 20 - 8K Ram Cartridge..........................$1 - #19 Vic 20 - Alien Blitz...............................$2 - #76 Vic 20 - Demon Attack..............................$1 - #19 Vic 20 - Road Race.................................$2 - #76 PAC MAN STUFF Pac Man Thermos w/ cup.............................$2 - #62 Ms. Pac ManUs Prize Pupil book.....................$2 - #62 Pac Man Bubble Gum Dispenser (no key)..............$2 - #62 ----------------------- ***RULES*** 1. Please include name, phone number, email address, and postal address with first bid. Upon first bid you will be assigned a bidding number. Please include your number with all future bids. 2. All prices are in US funds. (Canadians can pay equivalent in Canadian currency if they wish.) 3. Minimum bid is $1 unless otherwise stated 4. Bid increments are: $1-$20 $1.00 $21-$49 $2.00 $50 + $5.00 6. New bids will be retrieved and handled at approx 11:00 P.M. Eastern Time. I intend to send out updates every day or two depending on the ammount of action. 7. I will also post updates periodically to the newsgroups. 8. I reserve the right to remove any item from the auction or change the rules at any time... but probably won't. 9. I will entertain trade offers for R/ER Coleco or a Vectrex 3-D Imager. Cold hard cash is preferred though! :) 10. I will be entertained by buyout offers. 11. Bids do not include shipping & insurance costs. Shipping is to be figured out. For AIR to US/Canada it will be approx $3 for first small item and $0.50 for each additional small item. Larger items and systems will be $10 and up (postage and packing supplies.) 13. Money orders or certified cheques preferred. Payments may be made by Personal Cheques (28 working days to clear, sorry, my bank sucks.) 14. When two or more persons bid the same dollar value I will take the first person to bid at that price. 15. There is no Sanity Clause. 16. All shipments will be made after your cheque clears or the same day as I receive your money order/certified cheque. 17. Failure to receive payment will result in the item being withdrawn from the auction and the possible exclusion of the bidder from subsequent auctions. I will also forward your name/email address to other auctioneers for their deadbeat files. 18. At auction end (Feb 14), I will start the G1-G2-SOLD phase. A new bid in the "G1-G2-SOLD" phase resets the item's status to going once -- AFTER SOLD NO FUTHER BIDS WILL BE ACCEPTED 19. Have fun! 20. In the improbable event that I get called away on business (on tour with a band), with no telnet access, the auction will be suspended until I get back. 21. DO NOT BID UNLESS YOU INTEND ON BUYING!!! 22. Your participation in this auction signifies your consent to follow the above rules as stated. thanx you shawn -- shawn scallen - spectra sonic sound - http://www.cyberus.ca/~scallen CKCU-FM music director * photographer * vectrex/colecovision/atari fan for info on ottawa & area shows/events call 613-234-PUNX or email majordomo@brit.ca with "subscribe punx" in the first line of the body + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!howland.erols.net!newsxfer3.itd.umich.edu!portc01.blue.aol.com!spamz.news.aol.com!audrey01.news.aol.com!not-for-mail From: billmoore1@aol.com (BillMoore1) Newsgroups: rec.games.vectrex Subject: Sick Vectrex! Help! Date: 9 Feb 1997 07:05:31 GMT Organization: AOL http://www.aol.com Lines: 35 Distribution: inet Message-ID: <19970209070501.CAA29702@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com This same message should have been posted to the group on 05 Feb, but I think my News server at my ISP is flaky, so here's an encore posting from AOL (I knew I kept this account active for a reason...) Well, Mom 'n Dad decided to finally put the house on the market just before Christmas, and it was snapped up immediately. So every time I've gone home since, I've come back with my truck full of stuff my folks aren't gonna have room to keep for me anymore. Among the stuff excavated from the archeological dig in my old bedroom was a Vectrex system with LOTS of stuff...including one of the rare 3-D imagers. However, the system has a problem that prevents extended use...I remember now that when it developed this problem was when I put it away. The Vectrex, no matter what game is played in it, is fine for a few minutes for normal gameplay. Once it has warmed up however, the screen starts going nuts, as if the brightness control was turned all the way up and then some. Any text on screen changes into what looks like music staffs, and the image gets bigger, as if the focusing controls for the screen have gone haywire. Any assistance in getting this problem fixed would be appreciated. Please E-mail to one of the following addresses (billm@edge.net is preferred), or leave a voicemail at (800) 881-6203. ________________________________________________________________ | | billm@edge.net | | Later, | BillMoore1@aol.com | | Bill Moore | BILL.MOORE@Genie.com | | Air Talent, Interstate Radio Network | http://edge.net/~billm | | Nashville, TN | Delphi: Coming soon... | |_______________________________________|________________________| | "I am a jelly doughnut." --John F. Kennedy | |________________________________________________________________| + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!www.nntp.primenet.com!nntp.primenet.com!mr.net!news.mr.net!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex Subject: Re: High scores for Mine Storm? Date: Sat, 08 Feb 1997 22:00:30 -0600 Organization: SkyPoint Communications, Inc., Plymouth, MN, USA Lines: 18 Distribution: inet Message-ID: References: <5danbn$4ef@wavu.DataFellows.com> Reply-To: rsteiner@skypoint.com NNTP-Posting-Host: dial002.skypoint.net X-Newsreader: Yarn/2 v0.92 + Yep 1.5 + FTE 0.44 + VSoup 1.2 (Yay!) X-Moon-Phase: The Moon is a Waxing Crescent (2.9968% of Full). X-Armor-Class-From-Above: -17 X-Stuff-Running: There are 41 Processes with 172 Threads. Here in rec.games.vectrex, hermanni@wavu.DataFellows.com (Mikko H. Hypponen) spake unto us, saying: >What's a good high score for Mine Storm? Depends on the particular version of Mine Storm you have installed on your particular Vectrex. Mine is the one that starts glitching after Minefield 13, doing multiple skips, and generating mines like space dust (just the dots), house roofs (big with the shootable target at one end), and totally invisible ones. The house record here is 5,328,494 set my one of my brothers. My own top score is only 4,528,453 set on 9/15/84 (still in college ). -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yep + FTE under OS/2 Warp 4 Powdered water -- just add...er...hmmm... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!mr.net!news.mr.net!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex Subject: Re: High scores for Mine Storm? Date: Sat, 08 Feb 1997 22:04:35 -0600 Organization: SkyPoint Communications, Inc., Plymouth, MN, USA Lines: 15 Distribution: inet Message-ID: References: <5danbn$4ef@wavu.DataFellows.com> <01bc147b$feb5ee00$f05f47cc@whayden> Reply-To: rsteiner@skypoint.com NNTP-Posting-Host: dial002.skypoint.net X-Newsreader: Yarn/2 v0.92 + Yep 1.5 + FTE 0.44 + VSoup 1.2 (Yay!) X-Moon-Phase: The Moon is a Waxing Crescent (3.0078% of Full). X-Armor-Class-From-Above: -17 X-Stuff-Running: There are 41 Processes with 172 Threads. Here in rec.games.vectrex, "Hayden" spake unto us, saying: >I don't remember, but I played it until all that was left was invisible >magnetic fireball mines. Yes totally invisible. You just shoot aimlessly >about and pray you are lucky enough to survive. What a rush. Actually, there are a few relatively effective techniques. I'd say my chances of getting through that level on the first ship are about 25%. (And no, I don't cheat by turning up the brightness ). -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yep + FTE under OS/2 Warp 4 Exterminate! Exterminate! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news-m01.ny.us.ibm.net!news-s01.ny.us.ibm.net!not-for-mail From: Thomas Rode Newsgroups: rec.games.vectrex Subject: Searching for a VECTREX Date: Sun, 09 Feb 1997 08:02:36 +0100 Lines: 11 Distribution: inet Message-ID: <32FD768C.54F7@ibm.net> Reply-To: trode@ibm.net NNTP-Posting-Host: slip139-92-41-81.ut.nl.ibm.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Hi there all, I live in Germany and would like to have a VECTREX in good condition. Although I think that using an US-Vectrex with a power-adaptor is no problem, I'd like to buy a german (PAL-) Vectrex. Where could I get one? Any ideas? -:-), Rodi. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!news-peer.gsl.net!news.gsl.net!howland.erols.net!rill.news.pipex.net!pipex!netcom.net.uk!netcom-uk-feed0!news.enterprise.net!usenet From: starwars@enterprise.net (David Wyn Davies) Newsgroups: rec.games.vectrex Subject: Vectrex Emulator - Where? Date: Sun, 09 Feb 1997 17:22:59 GMT Organization: Award Winners Lines: 20 Distribution: inet Message-ID: <5dl12h$1b6@news.enterprise.net> Reply-To: starwars@enterprise.net NNTP-Posting-Host: ppp274.enterprise.net X-Newsreader: Forte Free Agent 1.0.82 Can someone point me in the direction of the Vectrex Emulator? I had it on my PC a few months ago but it's disappeared off my drive. Can't for the life of me remember which site I got it off! BTW: Just restarted my Vectrex to keep my niece happy. Minor fault on the display yesterday (vectors didn't knit together properly) but that was probably due to dampness since it's been fine today. Regards, David David Wyn Davies PC Software & Hardware starwars@enterprise.net by Mail Order. ----------------------- Award Winners, Gamdda Wen, LLanerchymedd, Anglesey LL71 7AG. Wales. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!www.nntp.primenet.com!nntp.primenet.com!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Searching for a VECTREX Date: 9 Feb 1997 12:18:02 -0700 Organization: Primenet (602)416-7000 Lines: 19 Distribution: inet Message-ID: <5dl7ta$5v4@nnrp1.news.primenet.com> References: <32FD768C.54F7@ibm.net> X-Posted-By: nickb@206.165.5.101 (nickb) In article <32FD768C.54F7@ibm.net>, Thomas Rode wrote: >Hi there all, > >I live in Germany and would like to have a VECTREX in good condition. >Although I >think that using an US-Vectrex with a power-adaptor is no problem, I'd >like to >buy a german (PAL-) Vectrex. > >Where could I get one? Any ideas? PAL is a TV standard, not a power standard. Vectrex doesn't use a TV signal. -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!spool.mu.edu!howland.erols.net!panix!arclight.uoregon.edu!news-m01.ny.us.ibm.net!news-s01.ny.us.ibm.net!not-for-mail From: Thomas Rode Newsgroups: rec.games.vectrex Subject: Re: Vectrex Emulator - Where? Date: Mon, 10 Feb 1997 05:37:27 +0100 Lines: 12 Distribution: inet Message-ID: <32FEA607.1BC8@ibm.net> References: <5dl12h$1b6@news.enterprise.net> Reply-To: trode@ibm.net NNTP-Posting-Host: slip139-92-41-81.ut.nl.ibm.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Hi David, > Can someone point me in the direction of the Vectrex Emulator? I had > it on my PC a few months ago but it's disappeared off my drive. Sure: http://www.parallax.co.uk/~lmw/ It's fantastic, and made me Vectrex-mad !!!!! -.-), Rodi + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news-m01.ny.us.ibm.net!news-s01.ny.us.ibm.net!not-for-mail From: Thomas Rode Newsgroups: rec.games.vectrex Subject: Re: Searching for a VECTREX Date: Mon, 10 Feb 1997 10:10:55 +0100 Lines: 14 Distribution: inet Message-ID: <32FEE61F.B3C@ibm.net> References: <32FD768C.54F7@ibm.net> <5dl7ta$5v4@nnrp1.news.primenet.com> Reply-To: trode@ibm.net NNTP-Posting-Host: slip139-92-41-75.ut.nl.ibm.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Hi Nick, > >I'd like to buy a german (PAL-) Vectrex. > > > >Where could I get one? Any ideas? > PAL is a TV standard, not a power standard. Vectrex doesn't use a TV > signal. Sure, you're right. Wow, it's quite complicated to drop terms like "PAL" and "NTSC" being a german US-N64-user -:-) -:-), Rodi + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!news.sprintlink.net!news-peer.sprintlink.net!howland.erols.net!newsfeed.internetmci.com!news.wco.com!news From: bstanton@wco.com (Bill Stanton) Newsgroups: rec.games.vectrex Subject: Re: Searching for a VECTREX Date: Sun, 09 Feb 1997 09:32:45 GMT Organization: West Coast Online's News Server - Not responsible for content Lines: 17 Distribution: inet Message-ID: <32fd9955.3340871@NEWS.WCO.NET> References: <32FD768C.54F7@ibm.net> Reply-To: bstanton@wco.com NNTP-Posting-Host: volans101.wco.com X-Newsreader: Forte Free Agent 1.1/32.230 On Sun, 09 Feb 1997 08:02:36 +0100, Thomas Rode wrote: >Hi there all, > >I live in Germany and would like to have a VECTREX in good condition. >Although I >think that using an US-Vectrex with a power-adaptor is no problem, I'd >like to >buy a german (PAL-) Vectrex. Well, I could probably crack a typical gaming geek joke here, but simply put, you don't need to worry about PAL on a Vectrex. It uses its own screen, not a TV monitor. *sigh* I wish doing games on new game systems was that easy. These days we have to do PAL versions and re-do all sorts of stuff. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.starnet.net!news.starnet.net!news.dra.com!news-xfer.netaxs.com!feed1.news.erols.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsfeed.internetmci.com!news.groupz.net!news From: Jeff Lawton Newsgroups: rec.games.vectrex Subject: Re: Vectrex Emulator - Where? Date: Mon, 10 Feb 1997 08:48:25 -0600 Organization: Znet Lines: 11 Message-ID: <32FF3539.68F3@groupz.net> References: <5dl12h$1b6@news.enterprise.net> Reply-To: jlawton@groupz.net NNTP-Posting-Host: ags-r1-p9.groupz.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) David Wyn Davies wrote: > > Can someone point me in the direction of the Vectrex Emulator? I had Goto: http://www.naples.net/~saturn/vectrex/ Regards, Jeff + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!newsfeeds.sol.net!mr.net!news.sgi.com!news.tamu.edu!news.utdallas.edu!news.starnet.net!news.starnet.net!news.cc.ukans.edu!news.pittstate.edu!dswenson-mac.pittstate.edu!user From: "Randall" Newsgroups: rec.games.vectrex Subject: Vec for Sale Date: Mon, 10 Feb 1997 13:13:00 +0000 Organization: Pittsburg State University Lines: 13 Distribution: inet Message-ID: NNTP-Posting-Host: dswenson-mac.pittstate.edu X-Newsreader: Microsoft Internet Mail and News for Macintosh - 1.1 (34) I am moving soon and have to pare down on stuff, so I have a vectrex for sale. Not only is it in VERY GOOD condition (seriously, considering), but it has two working controllers (both good) and a multicart with all the games and demos ever released for the Vec (except for the newest Dark Towers, I think). Also thrown in are a few random Screen overlays (Star Trek:the movie, clean sweep and a couple more). Vector drifting on the system is minimal (meaning they still connect almost perfectly, older systems usually begin to "drift" and the line endings move further apart as it gets older.) and the sound system is clear (not much fuzzy buzzing out of the speaker) Since it is still in good condition, I am asking $200 for the entire package. For those interested, you can e-mail me at clfixsen@apexcorp.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in1.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: Mon, 10 Feb 1997 12:05:17 -0800 Organization: Diamond Multimedia, Communications Division Lines: 38 Distribution: inet Message-ID: References: <32F9F514.134F@X-Net.Net> <5ddc87$pc1@nnrp1.news.primenet.com> <32FB2777.3CE4@X-Net.Net> <32FB5232.73CD@postoffice.ptd.net> <32fbc6ec.30202034@news-east.sony.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <32fbc6ec.30202034@news-east.sony.com>, jjessop1@home.com (Jerry Jessop) wrote: > Good solution Clay, > > But the Vectrex may be like a VCS2600 and pull down the pot lines > during VSYNC, measuring the subsequent RC time constant. In that case > you would need the PIC (or Z8!) to be hooked to something like a Maxim > digital pot chip. No worries. The Vectrex uses a successive approximation method to find the value of the pots. It loads a value on the DAC, switches the mux so that one axis and the DAC output go to the same comparator, and then looks for a result. The "resolution" value that's fed to the EXECROM routine that reads the pots determines how many times the process is interated for more accuracy... (So if the joystick is at 4V on the X axis, and the range of the DAC is 0-5V, the Vectrex does something like this:) DAC Comparator 2.5V 1 (voltage is more than value on DAC) (2.5 = 5V / 2) 3.75V 1 (voltage is more than value on DAC) (add 1.25) 4.375V 0 (voltage is less than value on DAC) (add .625) 4.0625V 1 (voltage is more than value on DAC) (sub .3125) 3.90625V 0 (voltage is more than value on DAC) (add .15625) (it's a binary search) So the more times you loop, the more accurate the answer gets (up to the limit of the resolution on the DAC. -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!mr.net!newshub.tc.umn.edu!mayonews.mayo.edu!news From: ray@mayo.edu (Ray Ghanbari) Newsgroups: rec.games.vectrex Subject: Re: Just started playing Patriots. Date: 10 Feb 1997 20:45:31 GMT Organization: Mayo Foundation Lines: 21 Distribution: world Message-ID: <5do1db$jkp@tribune.mayo.edu> References: Reply-To: ray@mayo.edu NNTP-Posting-Host: claudius.mayo.edu In article clay@supra.com (Clay Cowgill) writes: > Got caught... I didn't know you read this group, Ray... ;-) It was just > an idea, I didn't say I was going to *try* it... *laugh* For those who do not know, our friend Clay is a multi-talented gamer. Over in rec.games.video.arcade.collecting, we try to convince him to spend less time developing new games and doing real stuff at work, and more time putting together hacks to let us all enjoy the older coin op arcade games ;-) > (P.S. I've got *2* of your Spy Hunters going 100% now...) And I have a couple more MCR sets waiting to come your way Clay ;-) Ray -- Ray Ghanbari Mayo Foundation ray@mayo.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!news.sprintlink.net!news-peer.sprintlink.net!news.wwa.com!news.good.net!news.good.net!ns2.southeast.net!users!kickass From: kickass@users.jaxnet.com (kickass) Newsgroups: rec.games.vectrex Subject: Vectrex Rockaroids Rock Harder! Date: 10 Feb 1997 18:51:38 GMT Organization: Southeast Network Services, Inc. Lines: 11 Distribution: inet Message-ID: <5dnqnq$ju1@ns2.southeast.net> NNTP-Posting-Host: users.southeast.net X-Newsreader: TIN [version 1.2 PL2] Just got the Rockaroids Remix, Rock harder (haven't gotten all good things JUST yet, so I haven't played the earlier version,) It plays great, very fast, very fun, responsive controls. Highly recommended (only problem, your ship accelerates like a pinto.) It would be neat if someone would design a sideways version so you could tilt your monitor on its side and play it JUST like the arcade (hint?) but anyway, great work John, and I recommend the rocks to all! Zilla KDK + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!uunet!in2.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: Vectrex Rockaroids Rock Harder! Date: Tue, 11 Feb 1997 03:03:18 GMT Organization: Arcade's Are Us Lines: 7 Distribution: inet Message-ID: <5donrl$l9o@news.monmouth.com> References: <5dnqnq$ju1@ns2.southeast.net> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp12.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 >great, very fast, very fun, responsive controls. Highly recommended (only >problem, your ship accelerates like a pinto.) It would be neat if someone Yeah, guess what happens when one of the saucers collides with your rear :<> + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!www.nntp.primenet.com!nntp.primenet.com!ix.netcom.com!news From: ATOMAN Newsgroups: rec.games.vectrex Subject: Re: Vectrex for sale!!!!!! Date: Mon, 10 Feb 1997 10:50:10 -0500 Organization: Netcom Lines: 6 Distribution: inet Message-ID: <32FF43B2.7E49@ix.netcom.com> References: <32F73F52.2503@ix.netcom.com> Reply-To: atoman@ix.netcom.com NNTP-Posting-Host: wfd-nj1-22.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Mon Feb 10 9:47:57 PM CST 1997 X-Mailer: Mozilla 3.01 (Win95; I) ATOMAN wrote: > > I'm selling my Vectrex. I'm asking $200.00 or best offer. I have > several games to go with it. Armor Attack, Star Trek, Hyper Chase, > Cosmic Chasm, Bedlam, Berzerk, and Star Hawk. System is in great > condition. Contact my by E-mail at: ATOMAN@ix.netcom.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex From: Paul287679120@%$#*&!+=(noreply).com Subject: ADULTS ONLY- Check this out! (XdjEpO) X-Newsreader: News Xpress 2.0 Beta #2 Date: Tue, 11 Feb 97 14:41:25 GMT NNTP-Posting-Host: cust5.max3.portland.or.ms.uu.net Message-ID: <330085a6.0@news.cias.net> Lines: 62 Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in2.uu.net!207.79.23.45!news.cias.net!cyber- Are you into HOT CHAT? We've got the world's largest voice-personal dating system, as well as the hottest, sexiest "1 on 1", "2 on 1", and "PARTY-LINE" chat you'll find anywhere, all in one place! And you don't have to call a 900 number to get in on this hot phone fun! You can choose from 5 hot programs that are sure to fulfill your every desire! You can press 1 from the main menu to choose from our sexy "1 ON 1" PLEASURE MENU, then: *to talk to a BEAUTIFUL SEXY GIRL, press 1. *for a 1 on 1 session with an experienced DOMINANT MISTRESS, press 2. *for steamy talk with a LUSCIOUS TRANSVESTITE, press 3. *for an erotic 1 on 1 chat with an EXOTIC TRANSSEXUAL, press 4. *for some man to man action with a HOT GUY, press 5. You'll be billed just $3.99 per minute for your selection. Or you can press 2 from the main menu to DOUBLE YOUR PLEASURE, then: *to speak to 2 HOT SEXY GIRLS, press 1. *to get it on with a swinging WILD COUPLE, press 2. You'll be billed just $4.99 per minute for your selection. Or you can press 3 from the main menu to join the GROUP ORGY LINE! *You can party with the nations nastiest swingers for only $2.50 per minute. Or you can press 4 from the main menu, then: *Press 1 to join the FANTASY NETWORK. This is the world's only phone service that allows you to connect with people who share your personal fantasies. This state-of-the-art voice mail system lets you listen to messages from beautiful girls, sexy transvestites and she-males, gay and bisexual males, and dominant women. Leave them a hot and sexy message, then call back to see what erotic message they have left for you. You'll be billed just $3.50 per minute. *Or press 2 to listen to a hot selection of recorded fantasies steamy enough to make you explode! Choose from beautiful, sexy women's fantasies or domination stories. You'll be billed just $2.49 per minute. Or you can press 5 from the main menu for the HOT AND NASTY DATELINE, where you can listen, and respond, to voice personal ads from hot horny girls in your neighborhood, including their real names and home telephone numbers! You can also leave your own personal message for people to get in touch with you. Make new friends on the world's busiest voice personal lines! Meet singles or couples, gay or straight; you'll be billed only $2.99 per minute. ***JUST CALL 1-800-756-3906 to use your Mastercard, Visa, or American Express card. The charge is just $2.49-$4.99 per minute, plus a 50 cent connection fee. 18+ only. ***OR CALL 1-900-745-4398. The charge is just $2.49-$4.99 per minute. Must be 18 years of age or older. Call now!!! YOU WON'T REGRET IT! (XdjEpO) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!olivea!bznews.apple.com!nntp1.apple.com!news From: Tony Silveira Newsgroups: rec.games.vectrex Subject: Re: Space Duel 4 Vec...anyone? Date: Tue, 11 Feb 1997 11:42:06 +0000 Organization: Apple Computer, Inc. Lines: 31 Message-ID: <33005B0E.5DB9@apple.com> References: <32F86583.5744@apple.com> <5darm3$p8a@nnrp1.news.primenet.com> NNTP-Posting-Host: silvto.apple.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Macintosh; I; 68K) I see your point Clay. There ARE a lot of vectors on screen at once. I think the original programmers were flaunting the colors ;) Anyways, you could always substitute the funky "asteroids" with classic asteroid shapes making it much easier on the line count. I think it would be too cool to have two people on a Vectrex on that game... Tony Clay Cowgill wrote: > > In article <5darm3$p8a@nnrp1.news.primenet.com>, nickb@primenet.com (Nick > S Bensema) wrote: > > > In article <32F86583.5744@apple.com>, > > Tony Silveira wrote: > > >Just curious, with all the new programming going on, anyone thought of > > >making a Space-Duel clone? Been playing it on the PC emu and I find the > > >physics too cool... > > > > Half the appeal to me is the new shapes, mostly in color, though the space > > station mode is pretty cool. > > > > Lucky for you the Vectrex is designed for Asteroids-ish games, so go for > > it! > > I kinda brushed it off as "too many shapes and too many vectors" to pull > off an "exact" port (except color of course ;-). But, the vectrex keeps > suprising me with it's ability to handle some large vector counts if you > program it "cleverly", so maybe it's worth a try. I still need to finish > my sound and cutscenes in Moon Lander and release that... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex,rec.games.video.classic Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!uunet!in2.uu.net!192.107.41.5!iglou!iglou1!mstclair From: mstclair@iglou1.iglou.com (Mike St. Clair) Subject: FS: Vectrex 3D goggles X-Nntp-Posting-Host: iglou1 X-Nntp-Posting-User: mstclair Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) Date: Wed, 12 Feb 1997 06:42:27 GMT Lines: 15 Xref: csus.edu rec.games.vectrex:6655 rec.games.video.classic:72475 3D goggles with all 3 games and both types of color wheels are up for auction on AuctionWeb. The URL is: http://www.ebay.com/aw/item.cgi?item=kcb35460 This is *not* a reserve auction, the highest bidder gets the set no matter how low that bid may be. I'm opposed to the principle of reserved auctions, so this one is wide open. -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!news.maxwell.syr.edu!newsfeeds.sol.net!hammer.uoregon.edu!zephyr.texoma.net!uunet!in1.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: New Vectrex Games FAQ 4.0 Date: Wed, 12 Feb 1997 16:28:14 GMT Organization: Arcade's Are Us Lines: 185 Distribution: inet Message-ID: <5dsrd6$sqr@news.monmouth.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp9.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 NEW VECTREX GAMES FAQ v4.0 -------------------------- Q. I heard there are new games being made for the Vectrex Arcade System. Is this true ? A. Yes, It is true. ---------------------------------------------------------------------------- Q. What are the games ? A. There are currently 4 games, they are called Vector Vaders, Patriots, All Good Things and Rockaroids Remix. Vector Vaders is an "Invaders" type game. Nothing more, nothing less. Patriots is a "Missile Command" type game, however it is much faster and flashier than its predecessors. All Good Things is a 16K cart containing 4 games plus a secret hidden game. Rockaroids Remix is an Asteroids clone. ---------------------------------------------------------------------------- Q. What else can you tell me about Vector Vaders ? A. Vector Vaders is the first new Vectrex game in over 13 years. It was programmed by independent programmer John Dondzila. The bulk code of the game was written in 4 days, approximately 14 hours straight each day. The remainder of the code and testing was done in another 6 days (about 4 hours per day). As being new to the Vectrex, a lot of the code is unoptimized. Also, due to hardware restrictions of the Vectrex (drawing too many vectors at once), the game suffers from some minor slowdown and screen flicker. Vector Vaders is your typical "Invaders" type game, where the invaders start at the top of the screen and march left and right. At the screen bottom is your base, which you move left and right and shoot lasers at the invaders. You have 4 bunkers to hide behind. The mystery point saucer is there, as well as all the standard point scoring. ---------------------------------------------------------------------------- Q. What else can you tell me about Patriots ? A. Patriots is John Dondzila's second game for the Vectrex. The code is completely optimized and far superior to the previous game. Screen flicker is nearly non-existent and only shows up during the more intense parts of the game. The game is fast, with lots of action, explosions and sound effects. The author has received many compliments for this title and many quotes of it being "the best Vectrex game ever...". Again, this is a "Missile Command" style game. You protect six cities with your 2 Patriot missile launchers. You move a targeting crosshair with the joystick and fire Patriots at incoming enemy missiles. Enemy saucers and planes come along and release more missiles, as well as smart missiles which can evade your Patriots. ---------------------------------------------------------------------------- All Good Things is the third new creation for the Vectrex. It's the world's first 16K Vectrex game ever released and it's packed with some very "Good Things". There are four complete games in one cart, plus a secret bonus game hidden somewhere for you to find. The games included are: (1) Rockaroids - "Asteroids" clone Some heavy revisions were done and this is will most likely be your favorite ! (2) More Invaders - "Space Invaders Deluxe" clone It had to be done. The way I wanted Vector Vaders to originally look. More invaders, speed and action ! (3) Vectris - "Tetris" clone Another had to be done. A bit flickery, but now just about every system has one. (4) Spike's Water Balloons - "Kaboom/Mad Bomber" clone This might even be a bigger favorite than Rockaroids ! (5) ??? Secret Puzzle Game What can it be ? How do you find it ? This time I'm not telling a soul ! ---------------------------------------------------------------------------- Q. What is Rockaroids Remix ? A. After acquiring a real Asteroids arcade machine, the author found a lot of things that he didn't like about Rockaroids. Remix is essentially the same game as in All Good Things, however it is much more "intense" than its original. The graphics are smaller, giving a lot more playfield space, and the Rocks move much, much faster. There is also a little retuning of the sound effects. Rockaroids Remix is not for sale. The binary image of the game is freely available from the author's web page (below). You can run the image on the Vectrex emulator or if you have the resources, burn your own Vectrex cart. ---------------------------------------------------------------------------- Q. What do these games cost and how do I get them ? A. Each game is twenty ($20.00) dollars US currency. Shipping is included within the continental USA. There is an additional charge for shipping outside the US (about $3.00 for Canadian, $4.00 Europe). The cost of each game covers mostly expenses, including parts (EPROM, cart case, mailer pack, etc.) and shipping. You get a cartridge, sturdy plastic box with color insert (black & white for Vector Vaders) and instructions. Since these games are made to order, it takes 7-10 days from receipt of payment before they are shipped. For orders outside the US, contact John Dondzila first before sending payment. Please be sure to print legibly your name and the address you want the game shipped to. Several orders were delayed until the correct address could be verified. ---------------------------------------------------------------------------- Q. Are any other games being developed ? A. Not at the moment, however as long as the author can continue to obtain circuit boards for the carts at a reasonable price, he will continue to write new Vectrex games. JD is now doing Colecovision programming, and experimenting on the Atari 2600 as well. An Odyssey 2 project is also in the "hope" stage. The next Vectrex project is aimed for Summer of 1997. ---------------------------------------------------------------------------- Q. Is there any more you can tell me ? A. You can always visit JD's home page at http://www.monmouth.com/~pcjohn/ for up to date info as well as other programming and classic game projects. There is also some information on how the games were developed. You can contact the author via E-Mail at pcjohn@monmouth.com If you live in or near New Jersey, you can visit Video Game Connections. This is a classic and current video game store. There is a Vectrex on display with a copy of "All Good Things", as well as the other Vectrex games. The store is in Howell, NJ. Contact them at (908)462-8343 for more information or visit their web page at http://members.aol.com/vidgamec/ ---------------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!news.stealth.net!uunet!in3.uu.net!204.238.120.21!jump.net!grunt.dejanews.com!not-for-mail Date: Wed, 12 Feb 1997 14:11:37 -0600 From: psu05992@odin.cc.pdx.edu Subject: Loose Screen Newsgroups: rec.games.vectrex Message-ID: <855777876.30004@dejanews.com> Reply-To: psu05992@odin.cc.pdx.edu Organization: Deja News Usenet Posting Service X-Article-Creation-Date: Wed Feb 12 20:04:36 1997 GMT X-Originating-IP-Addr: 131.252.237.34 () X-Http-User-Agent: Mozilla/3.01Gold (Macintosh; I; PPC) X-Authenticated-Sender: psu05992@odin.cc.pdx.edu Lines: 19 Hello, I got my Vectrex via USPS yesterday. I bought it sight unseen through a coworker. The Vectrex was the previous property of my coworker's friend in California. It works, there is minimal hum from the speaker and the vectors still knit together okay. The problem is that the black casing has been abused. On the top there is the remants of some tape, and marks where this tape was "scrubed" off. It is okay, but the screen is loose. The lower left corner can be pushed in and is not secure. Obviously I'd like to fix this. I plan on openning the case and remeding the problem if possible. Can anyone please give me any suggestions as to how I should go about this? ANY information would be great. Are there specific things I should be careful of? I don't want to damage my Vec, I want to repair it. Thanks in advance to anyone that replies. Feel free to either post to this newsgroup or reply via personal e-mail. Matt Birchard psu05992@odin.cc.pdx.edu -------------------==== Posted via Deja News ====----------------------- http://www.dejanews.com/ Search, Read, Post to Usenet + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!uunet!in2.uu.net!206.250.118.17!nntp.earthlink.net!usenet From: Tony Price Newsgroups: rec.games.vectrex Subject: Vectrex Reproduced Overlays and Sell your Vectrex Free! Date: Wed, 12 Feb 1997 14:46:46 -0800 Organization: The M.F. Murdock Company Lines: 12 Distribution: inet Message-ID: <33024856.322@earthlink.net> NNTP-Posting-Host: cust103.max3.cleveland.oh.ms.uu.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; U) Get reproduced overlays. Get your Vectrex Sold for free. Buy a Vectrex. Vectrex. -- ************************************************************** * Looking for anything related to the Vectrex? Try This! * * http://home.earthlink.net/~mfmurdock/Vectrex/vectrex.htm * ************************************************************** PS- See patriots in color!!! Check it out! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!feed1.news.erols.com!howland.erols.net!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: mcapezza@aol.com (MCapezza) Newsgroups: rec.games.vectrex Subject: Wanted: Vectrex Software + Date: 13 Feb 1997 03:11:20 GMT Organization: AOL http://www.aol.com Lines: 11 Distribution: inet Message-ID: <19970213031101.WAA26090@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com I just purchased my first Vectrex system, and now I'm looking for additional cartridges, a second hand controller, and overlays. I also know that a light pen was offered for the Vex. If anyone is interested in selling any of the items I'm looking for, please e-mail me at MCAPEZZA@AOL.COM Thank You. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!news.nacamar.de!uunet!in1.uu.net!198.53.145.10!news2.interlog.com!news.interlog.com!news From: "Dave" Newsgroups: rec.games.vectrex Subject: Vectrex FS mint c/w several games Date: 13 Feb 1997 04:20:34 GMT Organization: InterLog Internet Services Lines: 17 Distribution: inet Message-ID: <01bc195f$afd09040$6df6e1cc@zeus> NNTP-Posting-Host: pool109.stn.net X-Newsreader: Microsoft Internet News 4.70.1155 Vectrex for sale. Mint condition hardly used. one controller, several games c/w overlays and some of the instruction books. Star trek Scramble Armor attack Web wars Clean sweep lock and chase all a1 condition/screen exhibits no drift sound still as new. Asking $200 +ship or b/o please e-mail direct (see signature note) I am located in Ontario Canada (Toronto area) DAVE -- to reply; remove "no spam" from e-mail address. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!news.nacamar.de!uunet!in2.uu.net!198.53.145.3!news.interlog.com!news From: "Dave" Newsgroups: rec.games.vectrex Subject: Hand held MB LCD game for sale Date: 13 Feb 1997 04:30:53 GMT Organization: InterLog Internet Services Lines: 13 Distribution: inet Message-ID: <01bc1961$2059a800$6df6e1cc@zeus> NNTP-Posting-Host: pool109.stn.net X-Newsreader: Microsoft Internet News 4.70.1155 Just thought I'd see if anyone interested in a Milton Bradley microvision game?. with several cartridges. block buster, star trek, sea battle, baseball a few others (I have to go find them all) Only defect is little tab on plastic battery cover is broken (still there but no springiness left) excellent condition all features, cartridges work. let me know if anyone interested. DAVE -- to reply; remove "no spam" from e-mail address. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!news.maxwell.syr.edu!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!uunet!in1.uu.net!198.53.145.3!news.interlog.com!news From: "Dave" Newsgroups: rec.games.vectrex Subject: Home PONG console for sale a1 cond Date: 13 Feb 1997 04:33:51 GMT Organization: InterLog Internet Services Lines: 11 Distribution: inet Message-ID: <01bc1961$8a73d3a0$6df6e1cc@zeus> NNTP-Posting-Host: pool109.stn.net X-Newsreader: Microsoft Internet News 4.70.1155 Home console pong game for sale. great shape. all works. Originally bought from SEARS Atari home version. two dials, on/off (all the bells and whistles back then) best offer DAVE -- to reply; remove "no spam" from e-mail address. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!europa.clark.net!cpk-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsfeed.internetmci.com!news.wco.com!not-for-mail From: bstanton@wco.com (Bill Stanton) Newsgroups: rec.games.vectrex Subject: Reminder: Vectrex/Classic gaming WWW site: Date: Wed, 12 Feb 1997 08:24:28 GMT Organization: West Coast Online's News Server - Not responsible for content Lines: 8 Message-ID: <33017dd4.463528@newsbeta.wco.com> Reply-To: bstanton@wco.com NNTP-Posting-Host: volans95.wco.com X-Newsreader: Forte Free Agent 1.1/32.230 Visit my site, link to my site, send me email criticizing my site! :-) Vectrex, Arcade games, Handhelds, you name it. Still heavy on graphics and a little light on hardcore content, but I'm workin on it almost every day... http://www.geocities.com/siliconvalley/park/7065/video.html + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!howland.erols.net!swrinde!rill.news.pipex.net!pipex!netcom.net.uk!nntpfeed.doc.ic.ac.uk!sunsite.doc.ic.ac.uk!warwick!lyra.csx.cam.ac.uk!ard12 From: ard12@eng.cam.ac.uk (A.R. Duell) Newsgroups: rec.games.vectrex Subject: Re: Loose Screen Date: 13 Feb 1997 19:56:22 GMT Organization: University of Cambridge, England Lines: 41 Distribution: inet Message-ID: <5dvrl6$sag@lyra.csx.cam.ac.uk> References: <855777876.30004@dejanews.com> NNTP-Posting-Host: club.eng.cam.ac.uk psu05992@odin.cc.pdx.edu writes: >where this tape was "scrubed" off. It is okay, but the screen is loose. >The lower left corner can be pushed in and is not secure. Obviously I'd >like to fix this. I plan on openning the case and remeding the problem if From what I recall, the CRT in the vectrex is screwed to 4 plastic pillars moulded into the front part of the case. I'll guess that the one in the lower left corner has broken away from the front. This should be fixable. You could try gluing it back in place, either using epoxy resin adhesive ('Araldite' in the UK) or preferably 'Plastic Weld'. The latter is mostly dicholoromethane and disolves the plastic and welds it together. In the UK it's available from good model shops. Alternatively, you could remove the existing screw, drill through the pillar and front of the case, and use a nut and bolt to fix the whole lot together. It wouldn't look original (there'd be a screwhead on the front), but it would be the strongest repair. Personally, I'm not that bothered about the appearance of the machines I collect, restore and use, but I do want them all to work. >possible. Can anyone please give me any suggestions as to how I should go >about this? ANY information would be great. Are there specific things I >should be careful of? I don't want to damage my Vec, I want to repair it. Before opening the case and working near the CRT, read the sci.electronics.repair FAQ. The CRT is somewhat dangerous (It operates at high voltages, and stores said voltages even when turned off. It's also a high-vacuum device, and could in theory implode if fractured. That is very unlikely, but you should be aware of it), and you don't want to injure yourself. Also, the easiest way to open a vectrex is to place it face down, remove the screws, and lift the back off. This seemed obvious to me, but last time I mentioned it, nobody else seems to have tried it. -- -tony ard12@eng.cam.ac.uk The gates in my computer are AND,OR and NOT, not Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.maxwell.syr.edu!mr.net!nntp.earthlink.net!usenet From: Tony Price Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace Subject: Vectrex this! Date: Fri, 14 Feb 1997 09:25:03 -0800 Organization: The M.F. Murdock Company Lines: 12 Distribution: inet Message-ID: <33049FEF.6303@earthlink.net> NNTP-Posting-Host: cust12.max3.cleveland.oh.ms.uu.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; U) Xref: csus.edu rec.games.vectrex:6672 rec.games.video.classic:72647 rec.games.video.marketplace:108171 Buy and sell a vectrex free. Get that overlay for the game you love. Protect your current overlays from fading by not using them to see your games in color. See patriots in color! (mini pic of what overlay looks like on board!) -- ************************************************************** * Looking for anything related to the Vectrex? Try This! * * http://home.earthlink.net/~mfmurdock/Vectrex/vectrex.htm * ************************************************************** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news-m01.ny.us.ibm.net!news-s01.ny.us.ibm.net!not-for-mail From: Thomas Rode Newsgroups: rec.games.vectrex Subject: WTB: Boxed Vectrex Date: Sat, 15 Feb 1997 18:24:45 +0100 Lines: 14 Distribution: inet Message-ID: <3305F15D.5207@ibm.net> Reply-To: trode@ibm.net NNTP-Posting-Host: slip139-92-41-110.ut.nl.ibm.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Hi there all, as a german VECTREX-fanatic I'd like to buy a boxed Vectrex in good/mint condition. Anyone out there who wants to sell this? If so, drop an email. Thank you, keep on rocking, -:-), Rodi. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in1.uu.net!128.42.5.19!rice!not-for-mail From: SPIKE the Percussionist Newsgroups: rec.games.vectrex Subject: ++VECTREX FOR SALE++ Date: Sat, 15 Feb 1997 16:49:21 +0000 Organization: Rice University, Houston, Texas Lines: 12 Message-ID: <3305E90F.230E@es.rice.edu> NNTP-Posting-Host: speyek.bioc.rice.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Macintosh; I; PPC) vectrex system controller and minestorm. no carts. 125+shipping. -- SPIKE the Percussionist ++++++++++++++++++++++++++++++++++++++++++ + http://es.rice.edu/~speyek/SPIKE.HTML + ++++++++++++++++++++++++++++++++++++++++++ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!news-out.communique.net!mr.net!newsfeeds.sol.net!feed1.news.erols.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!worldnet.att.net!arclight.uoregon.edu!news.uoregon.edu!news.acsu.buffalo.edu!acsu.buffalo.edu!lictor.acsu.buffalo.edu!kkwan From: kkwan@acsu.buffalo.edu Newsgroups: rec.games.vectrex Subject: Re: Vectrex Emulator - Where? Date: Sat, 15 Feb 1997 18:30:28 -0500 Organization: University at Buffalo Lines: 32 Distribution: inet Message-ID: References: <5dl12h$1b6@news.enterprise.net> NNTP-Posting-Host: lictor.acsu.buffalo.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: kkwan To: David Wyn Davies In-Reply-To: <5dl12h$1b6@news.enterprise.net> Try http://www.nfinity.com/~swhalen/node99 (Not too sure, do an Altavista search on "Node 99 + Vectrex" They have it + all the games...But it requires at least a Pentium 75 to run it...The latest version, I recall, is Version 1.3. :)Kev On Sun, 9 Feb 1997, David Wyn Davies wrote: > Can someone point me in the direction of the Vectrex Emulator? I had > it on my PC a few months ago but it's disappeared off my drive. > > Can't for the life of me remember which site I got it off! > > > BTW: Just restarted my Vectrex to keep my niece happy. Minor fault on > the display yesterday (vectors didn't knit together properly) but that > was probably due to dampness since it's been fine today. > > Regards, > David > > David Wyn Davies PC Software & Hardware > starwars@enterprise.net by Mail Order. > ----------------------- > Award Winners, Gamdda Wen, > LLanerchymedd, Anglesey > LL71 7AG. Wales. > > > + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.uoregon.edu!tezcat!cam-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!www.nntp.primenet.com!nntp.primenet.com!usenet.eel.ufl.edu!warwick!spuddy!news From: "Joe Yeomans" Subject: Different versions of Minestorm X-Nntp-Posting-Host: ppp1 Message-ID: <01bc17db$a05171a0$LocalHost@compuserve.com.compuserve.com> Sender: news@spuddy.mew.co.uk Organization: Spud's Public Usenet Domain X-Newsreader: Microsoft Internet News 4.70.1155 Date: Sat, 15 Feb 1997 16:54:06 GMT Lines: 11 Could someone tell us what the differences are between the various versions of Minestorm. I have about 4 versions, I think... 5-mine2d.bin, 6mine-2d.bin, mine.bin, mine3.bin as well as the inbuilt version.... -- ------------------------------------------------------------ --- Joe Yeomans on Spud's Xanadu Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp4.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 Rockaroids Remix is a special 4K Vectrex game that I have released. It is basically the same "Asteroids" style game found in All Good Things, however, with smaller sprites (for a bigger play field) and much faster, challenging rocks. I'm clearing out the last of my 4K Vectrex boards, since these boards can't be used to hold my larger games. Rockaroids Remix is just a chip on a board. No plastic case or housing, no carrying box. Just instructions. I'm selling these at cost for $5.00. It seemed like such a waste just to toss those 4K boards in the trash. I only have 8 left, so if you want one, drop me an E-Mail for ordering instructions. The $5.00 includes shipping within the USA. Outside the USA, add $1.00. JD + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!news.maxwell.syr.edu!worldnet.att.net!newsadm From: "C.E. Forman" Newsgroups: rec.games.vectrex Subject: Parts for building Vectrex carts? Date: 16 Feb 1997 20:19:10 GMT Organization: BranMuffin World Conglomerate Lines: 13 Distribution: inet Message-ID: <5e7q3u$1aa@mtinsc04.worldnet.att.net> NNTP-Posting-Host: 207.146.163.141 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22ATT (Windows; U; 16bit) Is there a list of specific parts required for the making of Vectrex cartridges anywhere? I've been unable to locate one on the FTP archive. TIA. -- C.E. Forman ceforman@worldnet.att.net Author of "Delusions", the 3rd place winner in the 1996 I-F Competition!! Release 3 is now at: ftp://ftp.gmd.de/if-archive/games/infocom/delusns.z5 Read "XYZZYnews" @ http://www.interport.net/~eileen/design/xyzzynews.html Ye Olde Infocomme Shoppe http://netnow.micron.net/~jgoemmer/infoshop.html + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cam-news-hub1.bbnplanet.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!newsfeed.internetmci.com!jump.net!grunt.dejanews.com!not-for-mail Date: Sun, 16 Feb 1997 19:31:13 -0600 From: NSmith4798@aol.com Subject: WTB: Vectrex carts Newsgroups: rec.games.vectrex Message-ID: <856142706.3999@dejanews.com> Organization: Deja News Usenet Posting Service X-Article-Creation-Date: Mon Feb 17 01:25:07 1997 GMT X-Originating-IP-Addr: 152.163.231.207 (www-ak0.proxy.aol.com) X-Http-User-Agent: Mozilla/2.0 (Compatible; AOL-IWENG 3.0; Win16) X-Authenticated-Sender: NSmith4798@aol.com Lines: 15 I am looking for select Vectrex carts in good condition. Specifically, I'm looking for the titles: Scramble Web Wars Polar Rescue Overlays are a must. Manuals and boxes would be great but I can live without them. NSmith4798@aol.com http://users.aol.com/NSmith4798/page1a.htm -------------------==== Posted via Deja News ====----------------------- http://www.dejanews.com/ Search, Read, Post to Usenet + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!news.maxwell.syr.edu!worldnet.att.net!cpk-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!news.pbi.net!news5.crl.com!nexp.crl.com!btomlin From: Bruce Tomlin Newsgroups: rec.games.vectrex Subject: Re: Parts for building Vectrex carts? Date: 17 Feb 1997 04:31:16 GMT Organization: San Antonio, TX Lines: 8 Distribution: inet Message-ID: <5e8muk$hp0@nexp.crl.com> References: <5e7q3u$1aa@mtinsc04.worldnet.att.net> Reply-To: btomlin@aol.com NNTP-Posting-Host: crl2.crl.com X-Newsreader: TIN [UNIX 1.3 unoff BETA 970214; sun4m SunOS 4.1.3_U1] C.E. Forman wrote in rec.games.vectrex: >Is there a list of specific parts required for the making of Vectrex >cartridges anywhere? I've been unable to locate one on the FTP archive. The only info I can give you is that a Blitz board with a 28-pin chip works with a socket and a 2764 chip. Note that the pins are a bit far apart, so the socket doesn't go easily into the holes after you desolder the ROM chip. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!howland.erols.net!worldnet.att.net!news.maxwell.syr.edu!newsfeeds.sol.net!mr.net!news-out.communique.net!uunet!in3.uu.net!140.142.64.3!news.u.washington.edu!saul2.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Vec Graphics spotted on MTV Video!! Date: Mon, 17 Feb 1997 04:56:42 -0800 Organization: University of Washington Lines: 9 Distribution: inet Message-ID: NNTP-Posting-Host: saul2.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald It was on "AMP" the cool video show on late on saturday... The opening of the video for the group Dual called "Do while" had brief images (electronically processed) of Minestorm!! I laughed when I saw that!! Aaron Howald + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!newsfeeds.sol.net!newspump.sol.net!howland.erols.net!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!uunet!in1.uu.net!206.55.3.16!news2.mnsinc.com!news1.mnsinc.com!usenet From: Bill Spencer Newsgroups: rec.games.vectrex Subject: Re: Rockaroids Remix! Date: Mon, 17 Feb 1997 11:54:40 -0800 Organization: Rising Edge Technologies Lines: 250 Distribution: inet Message-ID: <3308B780.515@rising-edge.com> NNTP-Posting-Host: 206.239.75.15 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02 (Win16; I) kickass wrote: > >[...] Highly recommended (only > problem, your ship accelerates like a pinto.) It accelerates faster than original Asteroids arcade. It's part of the challenge -- if you think it accerates too slow, you're too used to crummy Asteroids rip offs. Asteroids and its descendants are still the only space games, as far as I know, that even attempt to imitate the way you would actually move in space (even after N64 et al ;-) ), and the arcade is the best of these by a good margin. As for how the Remix compares with the original Rockaroids, it's faster and harder. The scale is more like Asteroids, with a much smaller ship and enemies, and Asteroids has certain fast moving rocks but not as many overall as R. Remix. Kind of the quick version of Asteroids mixed with Rockaroids, both of which turn into a stamina contest when you're really good. John fixed the fire/thrust button reversal also. I think he did the original swap on my advice. Now that I have an arcade Asteroids, I understand why I made the mistake. Playing the arcade, I feel like the buttons are arranged properly because I use wrist power, but I play Vectrex with just my fingers and it feels a lot different. The other thing about Rockaroids on All Good Things is also having Vectris. I got really addicted to it at one point. Vectris is to NES Tetris what Rockaroids Remix is to the original -- much faster and harder. See attached my original review of All Good Things, comments in brackets. Bill --------------------- Subject: Review: "All Good Things" for Vectrex Date: Fri, 08 Nov 1996 17:37:59 -0800 From: Bill Spencer Organization: Rising Edge Technologies Newsgroups: rec.games.vectrex "All Good Things" is the newest game package from John Dondzila, aka pcjohn. It contains four games and a small secret game on one cartridge. After playing it off and on for three weeks, I'm ready for a review, which will emphasize the feature game. The opening screen greets you with a swirling star pattern and "All Good Things" alternating with the serial number and "Custom Produced for ." Pretty neat! Pressing button 4 cycles you through the game selections. Rockaroids ---------- The feature game of the set is a version of Asteroids. It is by far the most complex game here in graphics and programming. It was the main reason for me getting the cartridge: to own the only home arcade, vector graphic version of the greatest video game ever created! At first I was shocked by the differences compared to arcade Asteroids, but once I was willing to judge it on its own merits I must say it is a very good game. It is somewhat Vectrex-ized compared to the arcade, but no more so than any other Vectrex game. Difficult choices had to be made for the adaptation. The first is whether to shrink the game to fit on the small 9" Vectrex monitor, such as with Star Castle, which is tiny, or make the graphic elements about the same size as the original, such as with MS Arcade Asteroids on a 13" monitor. Rockaroids does more the latter, with the ship coming out slightly shorter (but possibly a hair wider), and the rocks just a little smaller than arcade Asteroids on its [19"] monitor. Purist objections aside, it looks terrific! With the small screen and relatively large rocks, aiming at the rocks is easy, and they aren't difficult to dispatch. The screen gets more cluttered than on Asteroids, but there isn't the occasional high-speed "rogue" asteroid to get out of the way of, so you can still survive. Maximum large rocks appears to be 9 like Deluxe Asteroids, instead of 11 for Asteroids. The situation reverses when the spaceships come out. Your large size makes you easy prey for them. So overall, the difficulty is comparable to Asteroids, except you can't really use the "hunting" or "lurking" strategies where you score big points off killing spaceships. The spaceships are just too mean. Also, the large spaceships, which shoot randomly, make lots of appearances even on later levels -- only the small spaceships, which aim at you, can be avoided reliably by keeping moving. I've tried, but I can't seem to make the 10,000 points needed for a bonus ship between getting killed while hunting. It's an interesting tradeoff: the game centers more around the spaceships due to the difficulty, and at the same time less around the spaceships due to the lack of hunting. Some may say that hunting is a cheap way to play and a gameplay flaw, but I must say that it is a lot of fun, because what with the speed and all you get a sense of flying (better than on NiGHTs :) ). There's some opportunity to hunt in this game, but mostly as you're finishing off the last few rocks of a screenfull. The controls use the buttons for the normally used functions just like that arcade game. The first two are left and right, followed by fire and thrust. Fire and thrust are in the same order as on Asteroids [not true --see comments above] but opposite than other similarly controlled games on the Vectrex, which is confusing at first if your used to those games, but is a superior arrangement. Hyperspace is the oddball, activated by pulling down on the joystick, which is awkward. I never use hyperspace on Asteroids and probably won't on this either, despite it being possibly more useful here. Some people might prefer joystick steering, but I certainly don't -- too clumsy. The game feels very smooth, between the smooth vector graphics and the smooth control. There is some slowdown and flicker when the going gets heavy though. The ship's acceleration and deacceleration is slightly higher than on Asteroids, but is still very much space physics based (turning without thrust re-aims you, but thrust is needed to change your path, and even then inertia continues to push you in the original direction; you will slowly drift to a stop without thrust, but it takes a while). There is one flaw, which I call the sudden slowdown effect. If you are traveling at speed with thrust on, and vary course more than once in a short time, the ship will lose most or all of its speed and you will need to reaccelerate. This isn't the same as turning around backwards and thrusting to stop -- only small angle turns are needed to cause the effect. I asked John about this and he said that it's a problem due to the way the ship's motion is controlled; he actually improved it a lot but wasn't able to cure it completely without starting over or something. You can avoid the effect if you're careful, but it does affect gameplay. There is another variation from that famous arcade game: the "invulnerabilty period" after getting a new ship or a new screenful of rocks. The biggest reason for it is probably to avoid the complexities of waiting for a space big enough to materialize the new ship without immediate destruction. Also, the wait could be very long with a lot of rocks on the screen -- longer than Asteroids, which still could produce noticable waiting. The more questionable invulnerability is when you get a new screen of rocks. You can clear a lot of the screen while invulnerable (you can even shoot rocks from their insides!). The period could be shorter to prevent this, although it always ends before a spaceship comes out, in the case of new screen. An interesting side-effect is that you can hunt (flying rapidly over the edges of the screen) without fear when you're not sure if a spaceship will come out before the new screen. The sound is a pretty good clone of that original. How does it stack up to other Vectrex "Asteroids-type" games? I must say that Minestorm is unique, and has its own difficulty, but still comes down more on the side of fast reflexes than peripheral vision. Star Castle is cool, but the enemy is somewhat one-dimensional and the game peaks out when the sparks move as fast as you do. Cosmic Chasm is a neat variation, but the gameplay is kind of crude. Etc... And I'll take Rockaroids' occasional speed glitch over the strange variations from space physics that any of these other games have. (I have to question the term "Asteroids-like" when applied to many of these games. For example, I see more similarity between Space War, where the ship moves like a car, to tank Combat than to Asteroids. I guess the genre should be called "2-D non-scrolling shooters.") How does it stack up against other asteroids versions? I haven't played later Atari home versions, although the idea of using joystick control stinks. Rockaroids looks and feels better than Asteroids on MS Arcade or EMU, between the vector graphics and Vectrex controller vs. PC keyboard, although of course EMU has the edge in gameplay. All in all, Rockaroids is highly recommended for all Vectrex owners and Asteroids enthusiasts. Oh, and if anyone cares, my high score so far is 89,030. [now 108K] More Invaders ------------- Harder than John's Vector Vaders. Still can only fire one bullet a a time -- I presume this is in keeping with Space Invaders as opposed to later games such as Galaga but I don't know. For me, a pleasant diversion between games of Rockaroids, conveniently located on the same cartridge. Works well, looks fine. Vectris ------- This is a hard version of Tetris, between the speed (no difficulty settings), small game board, and the blocks locking into position a bit earlier than on other versions. Graphics are nothing special, the blobks using the raster-scan type mode used for text on the Vectrex and flickering very noticably. Still fun, and addictively annoying. Spike's Water Balloons ---------------------- A simplistic reaction time game, similar to Kaboom. A fun diversion occasionally, IMHO. Not as easy as it looks ... and difficulty increases rapidly! Secret Game ----------- Kind of a strange game for video, since i solved it in my head between 1st and 2nd plays. Neat, but zero replay value. Can be fun watching it take other people for a loop though! Game is somewhat historical. It's not that hard to find, nothing strange -- the hard part about finding secret games for me is thinking about some of the strange ways they could be triggered, say by requiring you to make 2310 points in Rockaroids, then ... you get the picture. General ------- The converted cartridge has some rough spots, but works well. Comes with instructions in a generic game case. The game is $20, shipped within the US, from John Dondzila at pcjohn@crisp.net. Quite a deal! More info is available from: http://www.crisp.net/home/pcjohn/index.html The game is not available through net download like his other games, and I definitely agree that he deserves something in exchange for his labors. John's games are at least as professionally done as anything done before for Vectrex, and Patriots and All Good Things are more in line with today's expectations with their intro screens, etc. I really can't say enough good about them. I am not affiliated with John except as a consumer and exchanging email chat a few times. Bill Spencer + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!news.sprintlink.net!news-peer.sprintlink.net!news-pull.sprintlink.net!news.sprintlink.net!news-stk-3.sprintlink.net!news.voicenet.com!not-for-mail From: crex@voicenet.com (Chris) Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.misc,rec.games.video.marketplace Subject: Vectrex For Sale (not Auction) Date: Mon, 17 Feb 1997 23:56:06 GMT Organization: Voicenet - Internet Access - (215)674-9290 Lines: 9 Distribution: inet Message-ID: <3309ef5a.392148@netnews.voicenet.com> Reply-To: crex@voicenet.com NNTP-Posting-Host: phila349-pri.voicenet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent .99f/32.299 Xref: csus.edu rec.games.vectrex:6694 rec.games.video.classic:72866 rec.games.video.misc:44806 rec.games.video.marketplace:108688 I am in a bind and need to raise cash, so I am offering my vectrex with the built in game for $110 shipped. First $110.00 takes it. Please do NOT send a lower bid, it is not an auction, it is a sale and the asking price is firm. chris crex@voicenet.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!csulb.edu!gatech!www.nntp.primenet.com!nntp.primenet.com!cpk-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!uunet!in2.uu.net!192.107.41.5!iglou!iglou1!mstclair From: mstclair@iglou1.iglou.com (Mike St. Clair) Subject: AUCTION: Vectrex 3D Imager, games X-Nntp-Posting-Host: iglou1 X-Nntp-Posting-User: mstclair Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) Date: Tue, 18 Feb 1997 02:54:47 GMT Lines: 19 Greetings! With the auction about half way through, the price is at $305. This is quite a steal, considering how imagers with only Minestorm have sold for $350 on usenet recently. This imager also includes the very rare games Crazy Coaster and Narrow Escape, as well as the color wheel needed to play them! And yes, Minestorm 3D and wheel are included as well. Interested? Check it out at http://www.ebay.com/aw/item.cgi?item=kcb35460 Thanks for your support! -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!howland.erols.net!rill.news.pipex.net!pipex!dispatch.news.demon.net!demon!pinacolada.demon.co.uk!pinacolada.demon.co.uk!matt From: Matt Bennett Newsgroups: rec.games.vectrex Subject: FS: Vectrex (UK) Date: Tue, 18 Feb 1997 07:23:32 +0000 Organization: umbrella Distribution: world Message-ID: NNTP-Posting-Host: pinacolada.demon.co.uk X-NNTP-Posting-Host: pinacolada.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 3.01 Lines: 23 I have an extraordinarily mint Vectrex (boxed) for sale (UK model). It is complete with manual and minestorm overlay (in sleeve). Box itself is in nice shape. The console and controller really are in great shape, and there is no 'vector drift' (ie lines still join up perfectly) Also included are Berzerk and StarShip, both in very good boxes with manuals and sleeved overlays. Best offer over $200 + shipping (or equivalent sterling) gets it. (it must go within a couple of days) This really is a great specimen, I can assure you. __ __ _____ ________\/_...you walked amongst the smashed machines | \/ | /\ |_ _||_ _| /\ and looked through undrugged eyes... | |\/| | /__\ | | | | and what we only knew, you felt, with all the |_| |_|/_/\_\ |_| __ |_|___ marrow of _\/_ your twisted cells. /\ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!news.pbi.net!news.pacbell.net!usenet From: "Thomas Pfaff" Newsgroups: rec.games.vectrex Subject: Re: Rock Harder... Dondzilla's cart is worth having. Date: 18 Feb 1997 07:43:55 GMT Organization: A customer of Pacific Bell Internet Services Lines: 16 Distribution: inet Message-ID: <01bc1d90$599a1ea0$28fd8acd@206.170.168.35.jps.net> NNTP-Posting-Host: 205.138.253.40 X-Newsreader: Microsoft Internet News 4.70.1155 Hi. Just for anyone who doesn't know. Dondzilla's "All Good Things" cartridge is a definite _must have._ After years of Vectrex gaming I've found this cart overall to be my second favorite, next to Web Wars. Generally I am pretty negative about new products for old systems. However, in this rare case my personal rating for "All Good Things" is a A+. I am looking very forward to receiving the latest version of Rockaroids in the mail! Thomas. thomas@ireadyco.com (and yes... I do have a life) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!howland.erols.net!nntp.crl.com!news.snni.com!server.snni.com!lgp From: lgp@server.snni.com (Michael Packard) Newsgroups: rec.games.vectrex Subject: Solar Quest for the PC Date: 19 Feb 1997 07:52:47 GMT Organization: Exocom Internet Lines: 22 Distribution: inet Message-ID: <5eebgf$f59$1@news.snni.com> NNTP-Posting-Host: server.snni.com X-Newsreader: TIN [version 1.2 PL2] Hi. I'm writing a vga arcade game loosely based on Solar Quest, my favorite vectrex game, with full color nebula backgrounds and 3d rendered ships and star\black hole. I haven't been able to get to more than a few levels on the vectrex though and don't think I've seen all the enemies yet. If someone could send me a description of all the enemies and how they act, I'd really appreciate it. I just released OidZone, a really cool asteroids game with homing "swarm mines" Get it from http://exo.com/~lgp/games I'm also doing Space Wars and StarThief (kinda a cross between ripoff and The End) this quarter. Thanx Michael Packard Lord Generic Productions lgp@exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!hunter.premier.net!news.maxwell.syr.edu!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!uunet!in2.uu.net!152.163.170.17!newstf01.news.aol.com!audrey01.news.aol.com!not-for-mail From: slamb33@aol.com (SLamb33) Newsgroups: rec.games.vectrex Subject: V64 Date: 19 Feb 1997 15:47:35 GMT Organization: AOL Canada http://www.aol.ca Lines: 2 Distribution: inet Message-ID: <19970219154701.KAA16923@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com Where can I get a V64 to "back up" N64 games? Thanks + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!feed1.news.erols.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.sprintlink.net!news-peer.sprintlink.net!uunet!in3.uu.net!152.163.170.17!newstf01.news.aol.com!audrey01.news.aol.com!not-for-mail From: slamb33@aol.com (SLamb33) Newsgroups: rec.games.vectrex Subject: V64 Date: 19 Feb 1997 16:19:22 GMT Organization: AOL Canada http://www.aol.ca Lines: 2 Distribution: inet Message-ID: <19970219161900.LAA21270@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com Where can I get a V64 to "back up" N64 games? Thanks + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!howland.erols.net!ix.netcom.com!news From: lu Newsgroups: rec.games.vectrex Subject: Vectrex for sale Date: Wed, 19 Feb 1997 13:11:51 -0800 Organization: Netcom Lines: 3 Distribution: inet Message-ID: <330B6C97.12C6@ix.netcom.com> NNTP-Posting-Host: grc-ny3-16.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Wed Feb 19 12:12:11 PM CST 1997 X-Mailer: Mozilla 3.0Gold (Win95; U) I am selling a Vectrex system with 19 boxed games. If you are interested email me for more info. luis@ix.netcom.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!news.sgi.com!su-news-hub1.bbnplanet.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.mindspring.com!usenet From: jdbowen@mindspring.com Newsgroups: rec.games.vectrex,rec.games.video.3do,rec.games.video.arcade.collecting,rec.games.video.atari,rec.games.video.cd-i,rec.games.video.classic,rec.games.video.colecovision,rec.games.video.intellivision,rec.games.video.marketplace,rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony Subject: Game Keeper Database Software! Date: Wed, 19 Feb 1997 19:29:53 GMT Organization: MindSpring Enterprises Lines: 39 Distribution: inet Message-ID: <5efkim$ua0@camel1.mindspring.com> Reply-To: jdbowen@mindspring.com NNTP-Posting-Host: 206.185.49.35 X-Server-Date: 19 Feb 1997 19:33:42 GMT X-Newsreader: Forte Free Agent 1.0.82 Xref: csus.edu rec.games.vectrex:6710 rec.games.video.3do:92456 rec.games.video.arcade.collecting:56526 rec.games.video.atari:98761 rec.games.video.cd-i:6428 rec.games.video.classic:73002 rec.games.video.marketplace:109032 rec.games.video.misc:44893 rec.games.video.nintendo:231040 rec.games.video.sega:228255 rec.games.video.sony:202087 Being a classic games collector, I've spent more time grumbling about how I'm going to keep up with all of my carts (to make sure I keep my duplicate buys to a minimum) and I'm now selling the software I've developed to keep all of my 'stuff' together: Game Keeper v1.0! System Requirements: PC-compatible, Windows '95, 8 meg ram, 5 megs hard drive space. Features: - Maintains cart database for up to 10 systems, with entries for Title, Manufacturer, Condition, Rarity, High Score, and even keeps track of if you have the box, manual, and/or cart! - Can search through your databases to find a specific game, cart, or manufacturer! - Can sort your databases by title, rarity, or manufacturer! - Will print your databases neatly via your printer! - Can send database info to a .txt file for sending your list via email! - Can send database info to a .html file (in table format)! Keep your website up-to-date CONSTANTLY without having to edit that .html file each time! Like I said, I'm not a businessman, just a Delphi programmer who's been sucked up by collecting classic systems - Game Keeper is simple-to-use and will be a vital part of keeping up with your systems. If response is good enough, I'll take input on what you'd like to see in v1.1! I'm only asking $8 plus $2 shipping ($10 total) for Game Keeper v1.0 on 3.5' disk... Send payment to: John Bowen 6063 Wandering Way Norcross, GA 30093 Thanks! John jdbowen@mindspring.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!news.maxwell.syr.edu!cpk-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!uunet!in3.uu.net!152.163.170.17!newstf01.news.aol.com!audrey02.news.aol.com!not-for-mail From: slamb33@aol.com (SLamb33) Newsgroups: rec.games.vectrex Subject: V64 Date: 20 Feb 1997 01:17:35 GMT Organization: AOL Canada http://www.aol.ca Lines: 2 Distribution: inet Message-ID: <19970219144400.JAA04943@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com X-Admin: news@aol.com Where can I get a V64 to "back up" N64 games? Thanks + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!news.maxwell.syr.edu!news.sprintlink.net!news-pen-16.sprintlink.net!jjcd-newsserver!news From: Mark DeRoller Newsgroups: rec.games.vectrex,alt.games.video.classic Subject: FS: Vectrex $100 shipped anywhere in continental U.S. Date: Thu, 20 Feb 1997 07:29:07 -0500 Organization: Johnson & Johnson Clinical Diagnostics Lines: 17 Distribution: world Message-ID: <330C4393.41C67EA6@cldx.com> NNTP-Posting-Host: loislane.cldx.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (X11; I; SunOS 4.1.3_U1 sun4c) CC: mderolle Xref: csus.edu rec.games.vectrex:6718 alt.games.video.classic:15571 Hello all, I have a Vectrex unit in good condition with one controller and Minestorm (built-in no overlay) for $100 including shipping anywhere within the continental U.S. Please email directly. Thanks, Mark -- *************************************************************** * The opinions expressed here are mine and do not necessarily * * reflect the opinions of my company or organization. * *************************************************************** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!news-out.communique.net!news3.epix.net!cdc2.cdc.net!news.maxwell.syr.edu!news.magicnet.net!news.supernet.net!news.cyberport.com!not-for-mail From: cmoore@cyberport.com (Cmoore) Newsgroups: rec.games.vectrex Subject: Rockaroids does ROCK !! Date: 21 Feb 1997 22:54:19 GMT Organization: CyberPort Station Lines: 14 Message-ID: <5el92r$qi3$1@macaw.cyberport.com> NNTP-Posting-Host: pm168-75.cyberport.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 Well John, You have done it again, or outdone your self this time, and definitely produced one of the TOP Vectrex Games in History !!! No complaints. i think its excellent in every aspect. lets hear some top scores now...?? i just won my first ship + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!portc01.blue.aol.com!spamz.news.aol.com!audrey01.news.aol.com!not-for-mail From: acroyear2@aol.com (Acroyear 2) Newsgroups: rec.games.vectrex Subject: goggles Date: 23 Feb 1997 06:49:23 GMT Organization: AOL http://www.aol.com Lines: 3 Distribution: inet Message-ID: <19970223064900.BAA17382@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com I am looking for some 3D goggles and games, light pen, or anything else vectrex. I have many things to trade (old toys, comics, video games, etc.) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!europa.clark.net!newsfeed.internetmci.com!news.xnet.com!news-admin From: Sean Kelly Newsgroups: rec.games.vectrex Subject: Screenshots?? Date: Sun, 23 Feb 1997 03:31:08 -0600 Organization: XNet - Chicagoland's Regional ISP (630) 983-6064 Lines: 2 Distribution: inet Message-ID: <33100E5C.7BA0@xnet.com> NNTP-Posting-Host: skelly.xnet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02 (Win95; I) Has anyone found a screen capture program that will work with DVE?? I've tried several and nothing seems to want to cooperate with it. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!hunter.premier.net!uunet!in2.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: Screenshots?? Date: Sun, 23 Feb 1997 13:58:37 GMT Organization: Arcade's Are Us Lines: 12 Distribution: inet Message-ID: <5epiri$8gd@news.monmouth.com> References: <33100E5C.7BA0@xnet.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp13.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 >Has anyone found a screen capture program that will work with DVE?? >I've tried several and nothing seems to want to cooperate with it. Have you tried Screen Thief ? It works but you pay a price - it disables the keyboard and you can't actually play the game. However, since most Vectrex games automatically start, you can get limited shots. That's the best I could do with capturing shots. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!usenet From: "Thomas Pfaff" Newsgroups: rec.games.vectrex Subject: Rockaroids is awesome/Lunar Lander Date: 23 Feb 1997 22:37:45 GMT Organization: Information Resources and Technology Lines: 14 Distribution: inet Message-ID: <01bc21fb$130c1c80$0f02000a@206.170.168.35.jps.net> NNTP-Posting-Host: zippy.sonoma.edu X-Newsreader: Microsoft Internet News 4.70.1155 Hi Rockaroids is _definitely_ worth having. The arcade action is fast and exciting. I was checking out the Lunar Landar binary that was made available on the net a month or two ago. It's looking pretty good too. 's great that Vectrex has enough allure to draw game programmers after all this time. Thomas + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!news.maxwell.syr.edu!hunter.premier.net!uunet!in1.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex Subject: Re: Screenshots?? Date: Sun, 23 Feb 1997 23:25:08 GMT Organization: Arcade's Are Us Lines: 11 Distribution: inet Message-ID: <5eqk1s$gfn@news.monmouth.com> References: <33100E5C.7BA0@xnet.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp26.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 Sean Kelly wrote: >Has anyone found a screen capture program that will work with DVE?? >I've tried several and nothing seems to want to cooperate with it. Julie Brandon informed me that the new version of DVE supports screenshots. It's ALT-G or CTRL-G or something like that. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!newsfeed.direct.ca!portc01.blue.aol.com!spamz.news.aol.com!audrey01.news.aol.com!not-for-mail From: nsmith4798@aol.com (NSmith4798) Newsgroups: rec.games.vectrex Subject: WTB Vectrex carts Date: 24 Feb 1997 00:02:23 GMT Organization: AOL http://www.aol.com Lines: 4 Distribution: inet Message-ID: <19970224000200.TAA09837@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com I am looking for a copy of Scramble, as I lost mine some time ago. If you have a copy you'd like to part with, or if you know where I can find one, please e-mail me at NSmith4798@aol.com. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!portc02.blue.aol.com!audrey01.news.aol.com!not-for-mail From: davestein@aol.com (DaveStein) Newsgroups: rec.games.vectrex Subject: Bare Vectrex (no controller) for trade Date: 24 Feb 1997 12:54:17 GMT Organization: AOL http://www.aol.com Lines: 9 Distribution: inet Message-ID: <19970224125401.HAA03970@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com I have a bare Vectrex that works fine but has no controller, no overlays, nothing but the system and attached power cord. I will include some dust with it if you like. Anyhow, I am looking to trade this for some classic stuff missing from my collection. Send me offers of what you have to trade. Thanks Dave Stein + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!feed1.news.erols.com!howland.erols.net!newsfeed.internetmci.com!stdio!iglou!iglou1!mstclair From: mstclair@iglou1.iglou.com (Mike St. Clair) Subject: 3D Imager + games auction X-Nntp-Posting-Host: iglou1 X-Nntp-Posting-User: mstclair Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) Date: Mon, 24 Feb 1997 16:08:32 GMT Lines: 13 Tomorrow (2/24) is the last day, and the setup (imager + Minestorm3D + Crazy Coaster + Narrow Escape) is still bargain priced at $310. See the following URL if you want to bid! http://www.ebay.com/aw/item.cgi?item=kcb35460 Thanks for your time. -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!csulb.edu!gatech!newsfeed.internetmci.com!stdio!iglou!iglou1!mstclair From: mstclair@iglou1.iglou.com (Mike St. Clair) Subject: Re: 3D Imager + games auction - CORRECTION X-Nntp-Posting-Host: iglou1 X-Nntp-Posting-User: mstclair Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) References: Date: Mon, 24 Feb 1997 17:45:49 GMT Lines: 6 The auction ends the 25th, not the 24th. -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: Tony Price Newsgroups: rec.games.vectrex Subject: Re: Rockaroids does ROCK !! Date: Mon, 24 Feb 1997 10:20:13 -0800 Organization: The M.F. Murdock Company Lines: 20 Distribution: inet Message-ID: <3311DBDD.1698@earthlink.net> References: <5el92r$qi3$1@macaw.cyberport.com> NNTP-Posting-Host: cust70.max3.cleveland.oh.ms.uu.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; U) To: Cmoore Is this on RockaRoids or RockaRoids Remix? Cmoore wrote: > > > > Well John, You have done it again, or outdone your self this time, > and definitely produced one of the TOP Vectrex Games in History !!! > > No complaints. i think its excellent in every aspect. > > lets hear some top scores now...?? > > i just won my first ship -- ************************************************************** * Looking for anything related to the Vectrex? Try This! * * http://home.earthlink.net/~mfmurdock/Vectrex/vectrex.htm * ************************************************************** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!newsfeeds.sol.net!portc02.blue.aol.com!newstf02.news.aol.com!audrey01.news.aol.com!not-for-mail From: waltdg@aol.com (WaltDG) Newsgroups: rec.games.vectrex Subject: 11 excellent Overlays for DVE1.20+ Date: 25 Feb 1997 00:30:26 GMT Organization: AOL http://www.aol.com Lines: 24 Distribution: inet Message-ID: <19970225003001.TAA18516@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com My site now has 10 full sets of Vectrex overlays for the Vectrex Emulator. An other set will be a full set soon. They are listed below. The URL is: http://members.aol.com/waltdg/waltvol.html Please let me know what you think of the Patriots overlay I have created. ARMOR ATTACK BEDLAM HEADS UP PATRIOTS (my creation) POLAR RESCUE (by Alcott B Smith) POLE POSITION RIPOFF SPACE WAR STAR HAWK (by Alcott B Smith) STAR TREK (by Alcott B Smith) SPIKE (for now contains the three lower res. overlays) Thanks, Walt + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!xfer.kren.nm.kr!www.nntp.primenet.com!nntp.primenet.com!howland.erols.net!news.nacamar.de!uunet!in2.uu.net!128.42.5.19!rice!not-for-mail From: SPIKE the Percussionist Newsgroups: rec.games.vectrex Subject: ++ VECTREX FOR SALE ++ Date: Mon, 24 Feb 1997 17:48:29 +0000 Organization: Rice University, Houston, Texas Lines: 12 Message-ID: <3311D45B.6BBA@es.rice.edu> NNTP-Posting-Host: speyek.bioc.rice.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Macintosh; I; PPC) system with controller and built in minestorm game. everything works fine. $125+shipping -- SPIKE the Percussionist ++++++++++++++++++++++++++++++++++++++++++ + http://es.rice.edu/~speyek/SPIKE.HTML + ++++++++++++++++++++++++++++++++++++++++++ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!newsfeed.internetmci.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!worldnet.att.net!news.maxwell.syr.edu!en.com!uunet!in1.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Moon Lander info... Date: Tue, 25 Feb 1997 08:49:44 -0800 Organization: Diamond Multimedia, Communications Division Lines: 39 Sender: clay@v-wins-1-100.supra.com Message-ID: NNTP-Posting-Host: v-wins-1-100.supra.com For those of you wondering about Moon Lander... Yep, I'm still working on it. As a matter of fact, *I'm* a little puzzled why I haven't updated the web page for it with the latest versions. Weird. I must have been distracted by something. Anyway, the URL is... http://www.wwwpro.com/clay/Vectrex.html I'll try to remember to grab the latest version from home today at lunch and update the page this afternoon. Most all the little "bugs" have been killed off (bad collision detection on some mountains, weird little graphic glitches, etc.) and pretty much everything from my feature list is in now (defense satellites, pause button, wind-sock, etc.) I'm going to make a pass on the sound, and then put in the cut-scenes and animation stuff, finish the levels, and call it done. The controls will end up being: Joystick (Analog Rotate Left Rotate Right Pause Thrust Thrust) (So if you prefer the "asteroids" type fixed thrust you can use that, or you can use the analog thrust on the joystick.) For now the "level skip" button is still in there for testing instead of Thrust. You might want to hold off snagging the new binary until after 2/25/97 so I can get the "real" version up there. Once sound is in I'll call it "beta", if it holds up to beta test for a couple weeks I'l go Gold Master with it and make some carts if anyone wants one. (probably $15-20 depending on how much parts end up costing me...) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.uoregon.edu!tezcat!cam-news-hub1.bbnplanet.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!europa.clark.net!news.maxwell.syr.edu!hunter.premier.net!uunet!in3.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Moon Lander and Tank demo up... Date: Tue, 25 Feb 1997 14:05:21 -0800 Organization: Diamond Multimedia, Communications Division Lines: 31 Sender: clay@v-wins-1-100.supra.com Message-ID: NNTP-Posting-Host: v-wins-1-100.supra.com Hi everyone... Ok, I updated my Vectrex page! http://www.wwwpro.com/clay/Vectrex.html The latest Moon Lander is up there, as well as a simple little "tank" demo from some tinkering I was doing on a Battlezone clone idea. (The tank only has half of its animation done since it's extremely tedious to do by hand.) Moon Lander Alpha 6 is there too. It's in pretty good shape now-- no major bugs that I've found. It needs level design work (tuning fuel allowances, wind, gravity, planet defenses, etc.) but I whipped together 16 levels quick to give you all something to play around with. I changed the controls a little bit, the joystick still controls "analog" thrust on a real Vectrex, but the buttons are now "rotate left" "rotate right" "pause" and "thrust", respectively. A little wind-sock will appear in the middle of the screen (top) if there's wind on the level you're at. Watch out for the satellite, it can be annoying. ;-) Let me know what you think... -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!www.nntp.primenet.com!nntp.primenet.com!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: 25 Feb 1997 17:47:02 -0700 Organization: Primenet (602)416-7000 Lines: 15 Message-ID: <5f0166$6r0@nnrp1.news.primenet.com> References: X-Posted-By: nickb@206.165.5.109 (nickb) In article , Clay Cowgill wrote: >You might want to hold off snagging the new binary until after 2/25/97 so >I can get the "real" version up there. Once sound is in I'll call it >"beta", if it holds up to beta test for a couple weeks I'l go Gold Master >with it and make some carts if anyone wants one. (probably $15-20 >depending on how much parts end up costing me...) cool. You've got at least one buyer. -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cpk-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!howland.erols.net!news.nacamar.de!news.ecrc.de!news.telemedia.de!cwwadmin@highway.bertelsmann.de From: chrissalo@wolnet.de (Christopher Salomon) Newsgroups: rec.games.vectrex Subject: Re: Screenshots?? Date: Wed, 26 Feb 1997 10:18:07 GMT Organization: Telemedia News Server Lines: 14 Distribution: inet Message-ID: <33113f29.5300784@news.uni-stuttgart.de> References: <33100E5C.7BA0@xnet.com> NNTP-Posting-Host: m_247_176.pool.mediaways.net X-Newsreader: Forte Free Agent 1.1/32.230 On Sun, 23 Feb 1997 03:31:08 -0600, Sean Kelly wrote: >Has anyone found a screen capture program that will work with DVE?? >I've tried several and nothing seems to want to cooperate with it. I build a screenshot ability into version 1.2 of DVE. I think it was ALT G (might be wrong though), please refer to the docs. There is a private version that enables screenshots every x microseconds to build videos of the happenings, if interested I will put that on my page as well, though natuarlly it is a bit slower... Chris + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!news.maxwell.syr.edu!cpk-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!newsxfer.itd.umich.edu!uunet!in3.uu.net!199.250.196.4!News.MO.NET!Walden.mo.net!not-for-mail From: flint@Walden.mo.net (Kurt Stone) Newsgroups: rec.games.vectrex Subject: FS Vectrex carts Date: 26 Feb 1997 14:11:17 GMT Organization: -=MO.NET=- MVP-Net, Inc's Missouri Operations Lines: 9 Distribution: inet Message-ID: <5f1ga5$h0a@twain.mo.net> NNTP-Posting-Host: walden.mo.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] All have overlays, instrs., inserts and nice boxes. $2.00 to ship 1, $4.00 to ship 2 or more. SOLAR QUEST 20.00 STAR HAWK 25.00 SPINBALL 20.00 HYPERCHASE 20.00 COSMIC CHASM 20.00 color wheel NARROW ESCAPE/CRAZY COASTER 15.00 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csusac!charnel.ecst.csuchico.edu!whowhere.com!olivea!news.sgi.com!howland.erols.net!ix.netcom.com!top-ks1-14.ix.netcom.com!user From: lcrawf@ix.netcom.com (Nick Crawford) Newsgroups: rec.games.vectrex,rec.games.video.3do,rec.games.video.advocacy,rec.games.video.arcade,rec.games.video.arcade.collecting,rec.games.video.atari,rec.games.video.cd-i,rec.games.video.cd32,rec.games.video.classic,rec.games.video.colecovision,rec.games.video.intellivision,rec.games.video.marketplace,rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony,rec.games.xtank.play,rec.games.xtank.programmer Subject: New Warcraft II Page! Date: Wed, 26 Feb 1997 17:31:06 -0600 Organization: Netcom Lines: 26 Distribution: inet Message-ID: NNTP-Posting-Host: top-ks1-14.ix.netcom.com X-NETCOM-Date: Wed Feb 26 5:31:18 PM CST 1997 Xref: csus.edu rec.games.vectrex:6758 rec.games.video.3do:92621 rec.games.video.advocacy:47237 rec.games.video.arcade:146877 rec.games.video.arcade.collecting:57391 rec.games.video.atari:99128 rec.games.video.cd-i:6461 rec.games.video.cd32:4528 rec.games.video.classic:73607 rec.games.video.marketplace:110452 rec.games.video.misc:45135 rec.games.video.nintendo:233141 rec.games.video.sega:229809 rec.games.video.sony:204262 rec.games.xtank.play:1339 rec.games.xtank.programmer:2065 Hey all, for the latest information and software for the new game Warcraft II: Tides of Darkness from Blizzard Entertainment check out the page: http://www.geocities.com/TimesSquare/5513 Additional support is provided via Email free of charge! 8-) ______________________________________________________. ..-----. .----------. |\ | | | | | \ | | | | lcrawf@ix.netcom.com | | | | | .----' | | | | | | | | | | | | www.geocities.com/TimesSquare/5513 | | | `-----. `----. | | | | | | | | | | | | `-----------'-------' | | ______________________________________________________| | \ \ | \______________________________________________________\| + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!data.ramona.vix.com!news7.crl.com!nexp.crl.com!nntp.crl.com!howland.erols.net!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!news.maxwell.syr.edu!insync!uunet!in1.uu.net!205.164.220.8!news.monmouth.com!news From: pcjohn@monmouth.com (John Dondzila) Newsgroups: rec.games.vectrex,rec.games.video.3do,rec.games.video.advocacy,rec.games.video.arcade,rec.games.video.arcade.collecting,rec.games.video.atari,rec.games.video.cd-i,rec.games.video.cd32,rec.games.video.classic,rec.games.video.colecovision,rec.games.video.intellivision,rec.games.video.marketplace,rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony,rec.games.xtank.play,rec.games.xtank.programmer Subject: Re: New Warcraft II Page! Date: Thu, 27 Feb 1997 14:24:04 GMT Organization: Arcade's Are Us Lines: 31 Distribution: inet Message-ID: <5f45s7$7q2@news.monmouth.com> References: <5f45kr$lef@camel4.mindspring.com> Reply-To: pcjohn@monmouth.com NNTP-Posting-Host: pa-ppp13.monmouth.com X-Newsreader: Forte Free Agent 1.0.82 Xref: csus.edu rec.games.vectrex:6760 rec.games.video.3do:92640 rec.games.video.advocacy:47250 rec.games.video.arcade:146977 rec.games.video.arcade.collecting:57504 rec.games.video.atari:99169 rec.games.video.cd-i:6468 rec.games.video.cd32:4531 rec.games.video.classic:73670 rec.games.video.marketplace:110567 rec.games.video.misc:45175 rec.games.video.nintendo:233403 rec.games.video.sega:230018 rec.games.video.sony:204511 rec.games.xtank.play:1340 rec.games.xtank.programmer:2067 jdbowen@mindspring.com wrote: >>Hey all, for the latest information and software for the new game Warcraft >>II: Tides of Darkness from Blizzard Entertainment check out the page: >>http://www.geocities.com/TimesSquare/5513 >>Additional support is provided via Email free of charge! >Wow! Warcraft II is now out for Intellivision? I bet the overlays >are really somethin'! I'm impressed... looks like Mattel is making >quite a comeback! Uhhhhhhhh ? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csusac!charnel.ecst.csuchico.edu!waldorf.csc.calpoly.edu!HSNX.wco.com!news.wco.com!news-out.internetmci.com!newsfeed.internetmci.com!howland.erols.net!cam-news-hub1.bbnplanet.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.mindspring.com!usenet From: jdbowen@mindspring.com Newsgroups: rec.games.vectrex,rec.games.video.3do,rec.games.video.advocacy,rec.games.video.arcade,rec.games.video.arcade.collecting,rec.games.video.atari,rec.games.video.cd-i,rec.games.video.cd32,rec.games.video.classic,rec.games.video.colecovision,rec.games.video.intellivision,rec.games.video.marketplace,rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony,rec.games.xtank.play,rec.games.xtank.programmer Subject: Re: New Warcraft II Page! Date: Thu, 27 Feb 1997 16:37:35 GMT Organization: MindSpring Enterprises Lines: 27 Distribution: inet Message-ID: <5f4dfj$veq@camel4.mindspring.com> References: <5f45kr$lef@camel4.mindspring.com> <5f45s7$7q2@news.monmouth.com> Reply-To: jdbowen@mindspring.com NNTP-Posting-Host: 206.185.49.35 X-Server-Date: 27 Feb 1997 16:41:23 GMT X-Newsreader: Forte Free Agent 1.0.82 Xref: csus.edu rec.games.vectrex:6761 rec.games.video.3do:92644 rec.games.video.advocacy:47253 rec.games.video.arcade:146989 rec.games.video.arcade.collecting:57516 rec.games.video.atari:99177 rec.games.video.cd-i:6471 rec.games.video.cd32:4532 rec.games.video.classic:73677 rec.games.video.marketplace:110579 rec.games.video.misc:45180 rec.games.video.nintendo:233428 rec.games.video.sega:230035 rec.games.video.sony:204537 rec.games.xtank.play:1341 rec.games.xtank.programmer:2068 pcjohn@monmouth.com (John Dondzila) wrote: >>Wow! Warcraft II is now out for Intellivision? I bet the overlays >>are really somethin'! I'm impressed... looks like Mattel is making >>quite a comeback! >Uhhhhhhhh ? Called sarcasm, I'm very tired of people crossposting their damn console-specific homepages on rec.games.everything (including intellivision and vectrex for god's sake). + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!www.nntp.primenet.com!nntp.primenet.com!news.primenet.com!krishna From: Glenn Saunders Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: 27 Feb 1997 12:40:01 -0700 Organization: Primenet (602)416-7000 Lines: 23 Message-ID: <5f4nuh$bb@nnrp1.news.primenet.com> References: X-Posted-By: krishna@206.165.5.110 (krishna) The mortal Clay Cowgill wrote: : in now (defense satellites, pause button, wind-sock, etc.) Could you explain to me again why it is you are putting wind on the moon? Or are you either going to change the name of the game or just start out on the moon and go to other planets, in which the first level will be windless? Sounds more appropriate to Mars Lander, also more appropriate to today's era. : The controls will end up being: : (So if you prefer the "asteroids" type fixed thrust you can use that, or : you can use the analog thrust on the joystick.) For now the "level skip" : button is still in there for testing instead of Thrust. With the self-centering joystick, how is thrust done, deviation from center or deviation from top or bottom? This may best be a setting, as some people with "dead" joysticks may prefer it from the edge, and centered-joysticks from the middle. I don't think it would feel quite right to have to apply pressure to the joystick to _hinder_ thrust. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!xfer.kren.nm.kr!usenet.kornet.nm.kr!howland.erols.net!worldnet.att.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!dispatch.news.demon.net!demon!rjfm2.demon.co.uk!not-for-mail From: kendy@rjfm2.demon.co.uk (rjfm2) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander and Tank demo up... Date: Thu, 27 Feb 1997 19:53:21 GMT Message-ID: <331ae0aa.2034651@NEWS.DEMON.CO.UK> References: Reply-To: kendy@rjfm2.demon.co.uk NNTP-Posting-Host: rjfm2.demon.co.uk X-NNTP-Posting-Host: rjfm2.demon.co.uk X-Newsreader: Forte Agent .99f/32.299 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 11 clay@supra.com (Clay Cowgill) wrote: >A little wind-sock will appear in the middle of the screen (top) if >there's wind on the level you're at. Watch out for the satellite, it can >be annoying. ;-) Wind on the moon...the mind boggles! Rob. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!news-out.communique.net!mr.net!europa.clark.net!cpk-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!howland.erols.net!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: chrissalo@aol.com (Chrissalo) Newsgroups: rec.games.vectrex Subject: DVE 1.20c Date: 27 Feb 1997 13:37:31 GMT Organization: AOL Bertelsmann Online GmbH & Co. KG http://www.germany.aol.com Lines: 31 Distribution: inet Message-ID: <19970227133700.IAA18367@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com Hi! A small Bugfix for DVE is available on my site! I found a bug looking at the great Patriot overlay. Overlay colors were never drawn in different intensities. Allways in the brightest possible color. Patriot makes heavy use of different color scales so I only noticed my fault looking at Patriot and that overlay (thanks!). (http://members.aol.com/waltdg/waltvol.html) (BTW. The overlay is not 100% in it's color useage, the yellow color is at 15, Vector colors must not be below 16 and not above 240!!! You will notice that the yellow color is now black, which looks dumb, but it correct 8-{) On my site there is now a new DVE version available DVE 1.20c, only the above mentioned Bug is fixed. (I did some more stuff to DVE over the last couple of month, but I had (as happens so often) some sort of crash and my sources were lost...). You can get it at http://members.aol.com/vectrexcs filename 'dve_120c.exe' and 'dved120c.exe'... Bye Chris + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!howland.erols.net!cam-news-hub1.bbnplanet.com!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!news.mindspring.com!usenet From: jdbowen@mindspring.com Newsgroups: rec.games.vectrex,rec.games.video.3do,rec.games.video.advocacy,rec.games.video.arcade,rec.games.video.arcade.collecting,rec.games.video.atari,rec.games.video.cd-i,rec.games.video.cd32,rec.games.video.classic,rec.games.video.colecovision,rec.games.video.intellivision,rec.games.video.marketplace,rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony,rec.games.xtank.play,rec.games.xtank.programmer Subject: Re: New Warcraft II Page! Date: Thu, 27 Feb 1997 14:23:51 GMT Organization: MindSpring Enterprises Lines: 11 Distribution: inet Message-ID: <5f45kr$lef@camel4.mindspring.com> References: Reply-To: jdbowen@mindspring.com NNTP-Posting-Host: 206.185.49.35 X-Server-Date: 27 Feb 1997 14:27:39 GMT X-Newsreader: Forte Free Agent 1.0.82 Xref: csus.edu rec.games.vectrex:6765 rec.games.video.3do:92646 rec.games.video.advocacy:47254 rec.games.video.arcade:146999 rec.games.video.arcade.collecting:57533 rec.games.video.atari:99181 rec.games.video.cd-i:6472 rec.games.video.cd32:4533 rec.games.video.classic:73693 rec.games.video.marketplace:110596 rec.games.video.misc:45185 rec.games.video.nintendo:233461 rec.games.video.sega:230060 rec.games.video.sony:204584 rec.games.xtank.play:1342 rec.games.xtank.programmer:2069 >Hey all, for the latest information and software for the new game Warcraft >II: Tides of Darkness from Blizzard Entertainment check out the page: >http://www.geocities.com/TimesSquare/5513 >Additional support is provided via Email free of charge! Wow! Warcraft II is now out for Intellivision? I bet the overlays are really somethin'! I'm impressed... looks like Mattel is making quite a comeback! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in2.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander and Tank demo up... Date: Thu, 27 Feb 1997 15:15:25 -0800 Organization: Diamond Multimedia, Communications Division Lines: 29 Sender: clay@v-wins-1-100.supra.com Message-ID: References: <331ae0aa.2034651@NEWS.DEMON.CO.UK> NNTP-Posting-Host: v-wins-1-100.supra.com In article <331ae0aa.2034651@NEWS.DEMON.CO.UK>, kendy@rjfm2.demon.co.uk wrote: > clay@supra.com (Clay Cowgill) wrote: > > > >A little wind-sock will appear in the middle of the screen (top) if > >there's wind on the level you're at. Watch out for the satellite, it can > >be annoying. ;-) > > Wind on the moon...the mind boggles! If one more person gives me crap about this... *laugh* There's a bunch of different moons that you have to land on in order to get back "home". Moons can have atmosphere can't they? Isn't a moon just something that orbits a planet? Hmmmm. Well, there's not enough vector time to draw "Planetoid Lander" on the title screen, so it's going to be Moon Lander and you can just think of the "wind" and "latteral gravity" caused by the presence of ancient alien artifacts hidden deep in the core of the rock under your landing site. :-) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!cpk-news-hub1.bbnplanet.com!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!portc01.blue.aol.com!spamz.news.aol.com!audrey01.news.aol.com!not-for-mail From: chrissalo@aol.com (Chrissalo) Newsgroups: rec.games.vectrex Subject: Dissassembler/Assembler for 6809 code... Date: 28 Feb 1997 03:12:02 GMT Organization: AOL Bertelsmann Online GmbH & Co. KG http://www.germany.aol.com Lines: 14 Distribution: inet Message-ID: <19970228031101.WAA15606@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com Hi! I finally came arround to upload some utilities I wrote (partly). An Assembler a linker, a Dissassembler and a S19 to binary converter. With that one is able to dissassemble any given Vectrex (6809) binary and assemble it again... Perhaps someone is interested... http://members.aol.com/vectrexcs/vec_set.exe Chris + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!howland.erols.net!newsxfer.itd.umich.edu!uunet!in3.uu.net!204.245.3.50!news.primenet.com!krishna From: Glenn Saunders Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: 27 Feb 1997 21:13:02 -0700 Organization: Primenet (602)416-7000 Lines: 17 Message-ID: <5f5m0e$8v7@nnrp1.news.primenet.com> References: <5f4nuh$bb@nnrp1.news.primenet.com> X-Posted-By: krishna@206.165.5.104 (krishna) The mortal Clay Cowgill wrote: : Don't make me come over there and smack you, Glenn. ;-) No offense. : I won't explain the whole plot, but there are multiple moons you have to : jump to. It's possible for moons to have atmospheres isn't it? It's already been established that some moons have atmospheres. I think Europe and some other Jovian moons do. : Thrust is analog based from joystick center to the top. (I kinda copied : the idea behind the big Atari "thrust" handle on Lunar lander.) I have a Looking forward to it. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in1.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: Thu, 27 Feb 1997 15:09:12 -0800 Organization: Diamond Multimedia, Communications Division Lines: 46 Sender: clay@v-wins-1-100.supra.com Message-ID: References: <5f4nuh$bb@nnrp1.news.primenet.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5f4nuh$bb@nnrp1.news.primenet.com>, Glenn Saunders wrote: > The mortal Clay Cowgill wrote: > : in now (defense satellites, pause button, wind-sock, etc.) > > Could you explain to me again why it is you are putting wind on the moon? > Or are you either going to change the name of the game or just start out > on the moon and go to other planets, in which the first level will be > windless? > > Sounds more appropriate to Mars Lander, also more appropriate to today's > era. Don't make me come over there and smack you, Glenn. ;-) I won't explain the whole plot, but there are multiple moons you have to jump to. It's possible for moons to have atmospheres isn't it? > : The controls will end up being: > > : (So if you prefer the "asteroids" type fixed thrust you can use that, or > : you can use the analog thrust on the joystick.) For now the "level skip" > : button is still in there for testing instead of Thrust. > > With the self-centering joystick, how is thrust done, deviation from > center or deviation from top or bottom? This may best be a setting, as > some people with "dead" joysticks may prefer it from the edge, and > centered-joysticks from the middle. I don't think it would feel quite > right to have to apply pressure to the joystick to _hinder_ thrust. Thrust is analog based from joystick center to the top. (I kinda copied the idea behind the big Atari "thrust" handle on Lunar lander.) I have a joystick with dead Y-axis centering and it still plays pretty well, it's almost kinda nice since I can "lock" the thrust at a certain point without any effort. You can "hover" in some levels with it. Centering joysticks play more like Lunar Lander did. I think it'll be ok, but if it really bothers anyone I can look into it... (You'll notice that the flame is proportional to the amount of thrust too... ;-) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!newsxfer.itd.umich.edu!uunet!in3.uu.net!204.245.3.50!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: 27 Feb 1997 22:32:06 -0700 Organization: Primenet (602)416-7000 Lines: 20 Message-ID: <5f5qkm$i86@nnrp1.news.primenet.com> References: <5f4nuh$bb@nnrp1.news.primenet.com> X-Posted-By: nickb@206.165.5.110 (nickb) In article , Clay Cowgill wrote: >In article <5f4nuh$bb@nnrp1.news.primenet.com>, Glenn Saunders > wrote: >> Sounds more appropriate to Mars Lander, also more appropriate to today's >> era. > >Don't make me come over there and smack you, Glenn. ;-) > >I won't explain the whole plot, but there are multiple moons you have to >jump to. It's possible for moons to have atmospheres isn't it? Sure is. Titan has a nice one. Titan even has water on it. Any ideas for working that into the game? -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in3.uu.net!204.245.3.50!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander and Tank demo up... Date: 27 Feb 1997 22:35:13 -0700 Organization: Primenet (602)416-7000 Lines: 17 Message-ID: <5f5qqh$ikt@nnrp1.news.primenet.com> References: <331ae0aa.2034651@NEWS.DEMON.CO.UK> X-Posted-By: nickb@206.165.5.110 (nickb) In article , Clay Cowgill wrote: > >Hmmmm. Well, there's not enough vector time to draw "Planetoid Lander" on >the title screen, so it's going to be Moon Lander and you can just think >of the "wind" and "latteral gravity" caused by the presence of ancient >alien artifacts hidden deep in the core of the rock under your landing >site. :-) Planetoid Lander would be certainly a unique name. Who says it has to have the word "Lander" in it at all? -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-xfer.netaxs.com!europa.clark.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!worldnet.att.net!newsxfer2.itd.umich.edu!newsxfer.itd.umich.edu!uunet!in1.uu.net!204.245.3.50!news.primenet.com!nickb From: nickb@primenet.com (Nick S Bensema) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander info... Date: 27 Feb 1997 22:33:04 -0700 Organization: Primenet (602)416-7000 Lines: 19 Message-ID: <5f5qmg$icf@nnrp1.news.primenet.com> References: <5f4nuh$bb@nnrp1.news.primenet.com> <5f5m0e$8v7@nnrp1.news.primenet.com> X-Posted-By: nickb@206.165.5.110 (nickb) In article <5f5m0e$8v7@nnrp1.news.primenet.com>, Glenn Saunders wrote: >The mortal Clay Cowgill wrote: >: Don't make me come over there and smack you, Glenn. ;-) > >No offense. > >: I won't explain the whole plot, but there are multiple moons you have to >: jump to. It's possible for moons to have atmospheres isn't it? > >It's already been established that some moons have atmospheres. I think >Europe and some other Jovian moons do. I should hope Europe has an atmosphere. Except maybe France. -- N i c k B e n s e m a < n i c k b @ p r i m e n e t . c o m > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 98-KUPD Red Card Holder #710563 WedSpc License #71.0563 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!gatech!www.nntp.primenet.com!nntp.primenet.com!enews.sgi.com!news.sgi.com!newshub.sdsu.edu!rohan!leeg From: leeg@rohan.sdsu.edu (Gaymond Lee) Newsgroups: rec.games.vectrex,rec.games.video.marketplace,rec.games.video.classic Subject: FS Lightpen with Art Master cart $100obo ppd Date: 28 Feb 1997 08:01:01 GMT Organization: San Diego State University Lines: 7 Message-ID: <5f63bt$4b7$1@hole.sdsu.edu> NNTP-Posting-Host: rohan.sdsu.edu X-Newsreader: TIN [version 1.2 PL0] Xref: csus.edu rec.games.vectrex:6774 rec.games.video.marketplace:110691 rec.games.video.classic:73740 Hi, I have a Lightpen FS @ $100obo ppd. I'll need to receive a check/mo prior to shipping. Thanks! Gaymond Lee 5040 Comanche Dr #27 La Mesa, CA 91941 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news-peer.gsl.net!news.gsl.net!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!worldnet.att.net!newsadm From: Newletter@HipHopSite.com Newsgroups: rec.games.vectrex Subject: New Wu-tang, B.I.G. , Cypress Hill Date: 28 Feb 1997 10:51:46 GMT Organization: HipHopSite.com Lines: 90 Distribution: inet Message-ID: <5f6dc2$qd1@mtinsc05.worldnet.att.net> NNTP-Posting-Host: 207.147.203.41 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ HipHopSite.com NewsLetter it aint where ya from it's where ya @ ^^^^^^^^^^^^^^^^^^^^^^^^ http://www.HipHopSite.com ^^^^^^^^^^^^^^^^^^^^^^^^ Issue IV Volume I ---------------------------- Free Subsciption!!!! --------------------------- To Subscibe to this free weekly Newsletter type " subscibe " in the subject heading and mail it to NewsLetter@HipHopSite.com. You will be informed of all the latest hip-hop information and music before anyone else. -------------------------------- Thank You !!! ------------------------------ (forward this to anybody who likes Hip-Hop) ------------------------------ Legal Junk --------------------------------- NOTE: We do not want to offend anybody! If you do not want to receive this newsletter type " remove " in the subject heading and mail it to NewsLetter@HipHopSite.com. We will promptly take off our free subscription list. Sorry for the inconvenience. --------------------------- End of Legal Junk ----------------------------- WE HAVE TOO MUCH STUFF! This we starts our official "Wu-Weeks" campaign in which we will be adding new Wu-Tang stuff each week. At the end of the campaign we will have a special Wu-Tang exclusive that you will never hear anywhere else !! We also have the whole Soul Assassins album (release date March 25). The album is a compilation with new cuts from RZA and GZA, Dr. Dre, Mobb Deep and More. We will be adding new cuts from the album all the way to the release date. This week you can hear new cuts from La the Darkman and MC Eiht (do not sleep on the MC Eiht cut !!!!!). We also added a new section called 'In the Deck' it features some of our favorite album in-stores and not in stores (we always get the exclusives !) Here is a list of some of our new stuff : - Krs-One !!!!! "Rapture's Delight" - A HipHopSite.com exclusive. It is our clip of the week. - Raekwon "Wu-Gambinos (Hidden Chamber Remix) - Another HipHopSite.com exclusive. It is our Underground joint of the week. - In our New Joints section we new stuff from Jeru, Mr. Complex, Buckshot, Tracy Lee and The Hieroglyphics Family ! And a live version of Snoop's Vapors. Plus a few surprises. In the 'News on the DL' section : - Is Kool Keith signed ? - Lauryn Hill (Fugees) pregnant ? - Bone's new album. - Wu-Tang, Wu-Tang and more Wu-Tang !!!!!!!!!! And if you were sleeping last week you can still here the new B.I.G. Scarface, Beenie man and the BushBabees and T-max from the Source 'unsigned hype' Coming next week !!!! : - Wu-Weeks continues with more Wu-Tang. - New Alkaholiks !!!!! - More Soul Assassins exclusives. - More KRS-One - and more Hip-Hop. Do not forget to join our mailing list so we can send you stuff to your front door ... for free !!!!!!!!!! If you have any news that you think other headz should know about send it to NewsLetter@HipHopSite.com. -peace ^^^^^^^^^^^^^^^^^^^^^^^^^ http://www.HipHopSite.com ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ NOTE: If you do not want to receive this newsletter type " remove " in the subject heading and mail it to NewsLetter@HipHopSite.com. We will promptly take off our free subscription list. Sorry for the inconvenience. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!zephyr.texoma.net!uunet!in2.uu.net!199.94.215.18!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!howland.erols.net!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: waltdg@aol.com (WaltDG) Newsgroups: rec.games.vectrex Subject: Re: DVE 1.20c Date: 28 Feb 1997 17:10:24 GMT Organization: AOL http://www.aol.com Lines: 28 Distribution: inet Message-ID: <19970228171001.MAA04966@ladder02.news.aol.com> References: <19970227133700.IAA18367@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com >I found a bug looking at the great Patriot overlay. >Overlay colors were never drawn in different intensities. >Allways in the brightest possible color. >Patriot makes heavy use of different >color scales so I only noticed my fault looking at >Patriot and that overlay (thanks!). >(http://members.aol.com/waltdg/waltvol.html) Thanks, I'm glad you like the overlay, and I'm glad it was a help to you. >(BTW. The overlay is not 100% in it's color useage, the yellow color >is at 15, Vector colors must not be below 16 and not above 240!!! >You will notice that the yellow color is now black, which looks dumb, but >it correct 8-{) I'm going to put the fixed version on my page sometime this weekend. Also, there will be a new overlay set there as well. This week it will probably be Cosmic Chasm and next week Narzod. >On my site there is now a new DVE version available DVE 1.20c, >only the above mentioned Bug is fixed. It really looks nice with the fading vectors. Only thing is I figured out a trick that doesn't work since you fixed the bug. Hold on to old version of DVE (they will both be worth having). I'll have an overlay set using this trick up on my page pretty soon... -Walt + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!xfer.kren.nm.kr!usenet.kornet.nm.kr!news.maxwell.syr.edu!insync!uunet!in2.uu.net!205.229.114.11!dogbert.supra.com!v-wins-1-100.supra.com!user From: clay@supra.com (Clay Cowgill) Newsgroups: rec.games.vectrex Subject: Re: Moon Lander and Tank demo up... Date: Fri, 28 Feb 1997 16:02:47 -0800 Organization: Diamond Multimedia, Communications Division Lines: 27 Sender: clay@v-wins-1-100.supra.com Message-ID: References: <331ae0aa.2034651@NEWS.DEMON.CO.UK> <5f5qqh$ikt@nnrp1.news.primenet.com> NNTP-Posting-Host: v-wins-1-100.supra.com In article <5f5qqh$ikt@nnrp1.news.primenet.com>, nickb@primenet.com (Nick S Bensema) wrote: > In article , > Clay Cowgill wrote: > > > >Hmmmm. Well, there's not enough vector time to draw "Planetoid Lander" on > >the title screen, so it's going to be Moon Lander and you can just think > >of the "wind" and "latteral gravity" caused by the presence of ancient > >alien artifacts hidden deep in the core of the rock under your landing > >site. :-) > > Planetoid Lander would be certainly a unique name. Who says it has to > have the word "Lander" in it at all? "Little Wedgey Thing That Slowly Falls Down the Screen on Top of the Zig-Zag Line at the Bottom of the Screen" just wasn't nearly as catchy as "Moon Lander". :-) -Clay Clayton N. Cowgill Engineering Manager _____________________________________________________________________ /\ Diamond Multimedia Systems, Inc. clay@supra.com \/ Communications Division http://www.supra.com/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!www.nntp.primenet.com!nntp.primenet.com!news.maxwell.syr.edu!cpk-news-hub1.bbnplanet.com!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!howland.erols.net!vixen.cso.uiuc.edu!news.sprintlink.net!news-peer.sprintlink.net!news.idt.net!nntp.farm.idt.net!news From: kodai Newsgroups: rec.games.vectrex Subject: prog kit? Date: Fri, 28 Feb 1997 21:54:58 -0500 Organization: IDT Lines: 5 Distribution: inet Message-ID: <33179A82.314B@mail.idt.net> Reply-To: kodai19@mail.idt.net NNTP-Posting-Host: pmdyn15.vivid.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) Hi, all. A few months ago I was checking the web and found a site where someone was selling a home made kit for hooking up a vec to a pc so you could write your game and then run it through your vec to debug, see what it looks like and so forth. I forgot to bookmark the site and was wondering if anyone knew where it is. Thanks. ^_^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!arclight.uoregon.edu!su-news-hub1.bbnplanet.com!news.bbnplanet.com!newsxfer3.itd.umich.edu!portc01.blue.aol.com!newstf02.news.aol.com!audrey01.news.aol.com!not-for-mail From: jamiespade@aol.com (JamieSpade) Newsgroups: rec.games.vectrex Subject: FT: 2600, 3DO, 32X, Gen. for Vectrex Date: 1 Mar 1997 04:39:23 GMT Organization: AOL http://www.aol.com Lines: 10 Distribution: inet Message-ID: <19970301043900.XAA23001@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com See newsgroup "alt.atari.2600" and look for post "Jamies Trades" for details and list of items. I have many items to trade for (a) Vectrex games, (b) 7800 games, (c) some 2600 games. Trading for Vectrex games is my primary interest and my impetus for going through all this trouble. If you like uncommon and rare Atari 2600 games, please check out alt.atari.2600 and let me know if you have Vectrex games to trade. Thanx. Vectrex lives! J + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!hammer.uoregon.edu!news.uoregon.edu!tezcat!cam-news-hub1.bbnplanet.com!news.bbnplanet.com!howland.erols.net!newsxfer3.itd.umich.edu!portc01.blue.aol.com!audrey01.news.aol.com!not-for-mail From: chrissalo@aol.com (Chrissalo) Newsgroups: rec.games.vectrex Subject: Animaction ram? Date: 28 Feb 1997 18:46:04 GMT Organization: AOL Bertelsmann Online GmbH & Co. KG http://www.germany.aol.com Lines: 12 Distribution: inet Message-ID: <19970228184601.NAA11316@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com X-Admin: news@aol.com Hi! Does anybody per chance know where the extra RAM for animaction is located? Probably could figure it out, I just thought I might ask first... Chris Please send email, since I have some problems with my newsreader. chrissalo@aol.com + - - - - End of Archive File - - - - - - - - - - - - - - - - - - - - +