This file contains the archives of the rec.games.vectrex NetNews group for the month of Feb-1996 (This date range is approximate as article dates are determined based on arrival time and not the date in the article header). The Vextrex archives, which include game code, technical specifications, the rec.games.vectrex archive and a host of additional information, is available at: ftp://ftp.csus.edu/pub/vectrex/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: alensmithe@aol.com (AlenSmithe) Newsgroups: rec.games.vectrex Subject: Proud new owner! Date: 1 Feb 1996 03:37:55 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4epu53$h45@newsbf02.news.aol.com> Reply-To: alensmithe@aol.com (AlenSmithe) NNTP-Posting-Host: newsbf02.mail.aol.com I just got a Vectrex at a thrift store for $30 and have had a blast playing the built-in Minestorm game. I'm saving up my money for that multicart thing and hope to find some overlays too. Were the overlays ever more than one color? I don't remember. This system is so cool! Whoever thought to put in a built-in screen was a genius, now I can play games even when my roommates are watching TV! (I have a 31" TV though; 2600 games look larger than life on it!) The guys who designed the Macintosh obviously got their idea from the Vectrex. I'm glad this newsgroup exists! -------------------- AlenSmithe@aol.com -------------------- There's nothing we wanna watch on TV tonight, but we're still gonna watch something great- with our RCA VideoDisc player and VideoDiscs! Just flip a switch, and on OUR TV we see Airplane or The Pink Panther, The Godfather or Grease, Muppets, monsters, Mickey, MASH and 100 more, starting as low as $15! And the player costs less than 500! Put it this way; we're watching a GREAT MOVIE! And you're watching- us. BRING THE MAGIC HOME ON RCA! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ncar!elroy.jpl.nasa.gov!swrinde!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!nntp1.wellsfargo.com!news1.digital.com!pa.dec.com!rock.enet.dec.com!huber From: huber@rock.enet.dec.com () Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace,comp.sys.apple2.marketplace Subject: Joe's Auction: Update #13, 1/30 Date: 30 Jan 1996 13:59:02 GMT Organization: Digital Equipment Corporation Lines: 255 Distribution: world Message-ID: <4el876$54e@usenet.pa.dec.com> References: <4eajmf$8hh@usenet.pa.dec.com> <4eim47$m57@usenet.pa.dec.com> Reply-To: huber@tribe.enet.dec.com (Joe Huber) NNTP-Posting-Host: rock X-Newsreader: mxrn 6.18-32 Xref: csus.edu rec.games.vectrex:4126 rec.games.video.classic:38910 rec.games.video.marketplace:55534 comp.sys.apple2.marketplace:10926 *** Note: If all items you are interested in are now sold, please contact me so that we can arrange shipping. I'm just as anxious to get your winnings to you as you are to get them... B^) *** Note: G1! - Going Once! G2! - Going Twice! SD! - Sold! The following items are available via auction. Please read the rules at the bottom of this post before bidding. The auction is now in a going, going, gone stage. All items have been tested, and are working, except as noted. Everything is in fair or better shape save as marked. Questions about item condition, etc. will gladly be answered. (i) - includes instructions (b) - includes box -R-, -ER-, or -UR- - rarity ratings from the various cartridge listings * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Cartridges * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * System Cartridge Bid ====== ========= === 2600 Air Raiders (M-Network) -R- $3 / Howie Uman SD! 2600 Alien (Fox) -R- $4 / gt SD! 2600 Arcade Pinball (Sears) -R- $3 / 007 SD! 2600 Blueprint (CBS) $2 / Neil Impelluso SD! 2600 Dukes of Hazzard (Best prototype) -UR- $43 / 007 SD! 2600 Fire Fighter (Imagic) -R- $2 / Neil Impelluso SD! 2600 Frogs and Flies (M-Network) $1 / Valis SD! 2600 Front Line (Coleco) -R- $6 / minimum 2600 GI Joe (Parker Bros) $2 / Barry Hom SD! 2600 Gorf (CBS) $2 / Neil Impelluso SD! 2600 Ice Hockey (Activision) $2 / Barry Hom G1! 2600 International Soccer (Mattel) $1 / Valis SD! 2600 Keystone Kapers (Activision) $1 / David Johnson SD! 2600 Masters of the Universe (M-Network) -R- $6 / Lafe Travis SD! 2600 Miner 2049 (Tigervision) -ER- $14 / Keita Iida G1! 2600 Mountain King (CBS) -R- $3 / gt SD! 2600 Mouse Trap (Atari) (New!) -R- $3 / 007 SD! 2600 Picnic (US Games) -ER- $12 / Tim Grove SD! 2600 Private Eye (Activision) -R- $15 / 007 G1! 2600 Racquetball (Apollo) $3 / gt SD! 2600 Revenge of the Beefsreak Tomatos (Fox) -R- $9 / Joshua See SD! 2600 Sneak 'n Peek (Vidtec/US Games) $2 / Howie Uman SD! 2600 Solar Fox (CBS) -R- $3 / David Johnson SD! 2600 Sorcerer's Apprentice (Atari) -R- $7 / Tim Grove SD! 2600 Squeeze Box (US Games) -ER- $3 / Howie Uman SD! 2600 Steeplechase (Sears) -R- $5 / Howie Uman SD! End label is a Sears Missile Command label?!? 2600 Tac-Scan (Sega) $4 / Howie Uman SD! 2600 Tapper (Sega) -ER- $15 / Tim Grove SD! 2600 Towering Inferno (Imagic) (i) $1 / Valis SD! 2600 Trick Shot (Imagic) -R- $4 / Neil Impelluso SD! 2600 Tunnel Runner (CBS) -R- $13 / Tim Grove SD! 2600 Wall Ball (Avalon Hill) -ER- $32 / Joshua See 2600 Word Zapper (Vidtec/US Games) $2 / Neil Impelluso SD! 5200 Berzerk (Atari) $2 / BJMg SD! 5200 Buck Rogers (Sega) -R- $8 / Tim Grove SD! 5200 Centipede (Atari) $5 / Louie Grubbs SD! 5200 Countermeasure (Atari) $1 / TB SD! 5200 Dig Dug (Atari) $2 / gt 5200 Galaxian (Atari) $5 / Louie Grubbs SD! 5200 Joust (Atari) $5 / Louie Grubbs SD! 5200 Jungle Hunt (Atari) $5 / Louie Grubbs SD! 5200 Mario Brothers (Atari) -R- $3 / TB SD! 5200 Moon Patrol (Atari) $5 / Louie Grubbs SD! 5200 Pitfall! (Activision) $4 / Tim Grooms SD! 5200 Qix (Atari) $2 / gt G1! 5200 River Raid (Activision) $1 / Tim Grooms SD! 5200 Space Dungeon (Atari) $4 / TB SD! 5200 Space Shuttle (Activision) -R- $6 / Tim Grooms G1! 5200 Star Trek (Sega) -R- $5 / Bob Schultz SD! CLCO Cabbage Patch Kids Adventure In the Park $5 / Eric Conrad G1! CLCO Jukebox (Spinaker) -ER- $20 / will CLCO Ken Uston Blackjack/Poker (Coleco) $5 / Louie Grubbs SD! CLCO Nova Blast (Imagic) $6 / Howie Uman SD! INTV Atlantis (Imagic) (New!) $5 / Ron Engel SD! INTV Burgertime (Mattel) (i) $2 / Barry Hom SD! INTV Championship Tennis (INTV) (New! - but opened, $5 / Tim Grove SD! no label, box & cart only) -ER- INTV Dracula (Imagic) -ER- $8 / Tim Grove SD! INTV Frogger (Parker Bros) $2 / Tim Grove SD! INTV Las Vegas Blackjack/Poker (Mattel) (New!) $1 / Valis SD! INTV Q*Bert (Parker Bros) $2 / Barry Hom SD! * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Hardware, Handhelds, and other Miscellany * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Item ==== Odyssey (the original!) Yes, one original Odyssey - complete with EVERY SINGLE GAME COMPONENT. Many components (including the scoreboard and gambling chips) are unused (the scoreboard, for example, was never put together; the football tokens are still attached). The unit comes complete with all six original cards, in the original box with the original styrofoam and all the overlays in both sizes in good condition. The unit is missing the game cord and switchbox, and is therefore untested; given the condition of the components, I would expect no problems, but even if there are it is an analog unit and therefore should be easily repairable. The closing latches on the battery cover have come loose, but are included; the cover stays closed reasonably well anyway. The original owners manual/game instructions booklet is also included. Current bid: $220 / Jean-Marc Regent Sold! Atari Video Pinball Not the cartridge, but the pong-ish system. Includes Pinball and Breakout varieties. In the original box. Current bid: $22 / Leonard Herman Going Once! Scrabble Sensor Mastermind-style game with words. Includes unit only. Current bid: $3 / SlapDash Sold! ColecoVision Driving Unit Includes Unit (complete with gas pedal; in good condition) _only_ Current bid: $15 / esherman Sold! ColecoVision Roller Controller Current bid: $20 / TAB Sold! ColecoVision Atari 2600 Adapter ** Traded ** Sears Video Arcade II Includes not one, not two, but _three_ controllers. Also includes the power supply, but no switchbox. One controller is flaky, but a good cleaning might solve that. Minimum: $35 Atari 2600 Jr. Bare unit only. Not controllers, power supply, etc. Current bid: $5 / Dan Jones Sold! Intercept - Lakeside Electronic air battle. Missing one hit marker (no significant effect upon play). Box in OK shape; pieces in good shape. Current bid: $4 / SlapDash Sold! Stop Thief - Parker Bothers Electronic chase board game. Missing one detective & all money; the crime scanner works, though, and will be traded or sold seperately to save on shipping if desired. Current bid: $6 / Rick Dyer Sold! 5200 Wico Joystick Incomplete - does not have keypad. Auto-centering does not work from right. Current bid: $10 / Mercury Hess Going Twice! Vectrex System w/ Scramble cartridge Works well, if a bit noisy. Power cord has been repaired. Does _not_ include controller - see Vectrex FAQ for Sega controller conversion. Current bid: $70 / Daryl Stewart Sold! * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Apple II Software * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * All items have been withdrawn pending confirmation of a buyout offer save: Item Bid ==== === Leisure Suit Larry I - Sierra (i) (b) $3 / S. Carpenter G2! * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Rules: ====== 1) Shipping will be paid by the buyer, as below: Within US: USPS / any number of carts & disks - $3.50 USPS / Atari 2600 Jr, Scrabble Sensor, Schoolhouse Rock Videos, Intercept, Stop Thief, 5200 Wico Joystick - $5 for the first item, $1 for each additional item. Add $1 for any number of carts or disks. UPS / ColecoVision Driving Controller, Roller Controller, or 2600 Adapter, or Atari Video Pinball - $10 UPS / Sears Video Arcade II - $12 UPS / Odyssey I or Vectrex - $25 Note: due to the rare and fragile nature of the Odyssey and Vectrex, I intend to have them carefully packaged and shipped in new boxes with adequate padding. If the actual cost of packaging & shipping is significantly less than $25 (more than a $2 difference), I'll send a check back to you for that difference. Items will be shipped within the US _only_ except by special arrangement. Payments must be made in US dollars, and must be received within two weeks of the conclusion of the auction. Other shipping options might be considered - just ask. However, unless other arrangements are made in advance, any bid assumes acceptance of one of the shipping methods listed above. 2) Only bids sent by email will be accepted. 3) Serious bids only. You may not withdraw single bids; withdrawal of all bids, or failure to follow through on a winning bid, will be reason for exclusion from all future sales and auctions. 4) Ties will always be decided in favor of the first person to make the bid. 5) I reserve the right to correct any errors, and to withdraw items from the auction. 6) Trades will be considered. 7) The auction will run with open bidding until January 24th. At that point, each item that has not received a new bid within the past business day will progress through the standard going once, going twice, gone. 8) Bids must be in even dollar amounts. When the current bid is >= $20, bids must be in increments of at least $2. When the current bid is >= $50, bids must be in increments of at least $5. 9) Include your name with your bid, plus how you would prefer to be called during this auction. Anonymous ids will be allowed, but not assigned. Joe Huber - huber@tribe.enet.dec.com 40 Byard Lane Westborough, MA 01581 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!ncar!uchinews!news.luc.edu!newsfeed.acns.nwu.edu!math.ohio-state.edu!howland.reston.ans.net!newsfeed.internetmci.com!btnet!zetnet.co.uk!demon!zac002p04.zone.ca From: tremblet@zone.ca (Eric Tremblay) Newsgroups: rec.games.vectrex Subject: Minestorm variants availability ? Date: Tue, 30 Jan 1996 04:27:16 GMT Lines: 14 Message-ID: <822976067.6252@zac002p04.zone.ca> Reply-To: tremblet@zone.ca NNTP-Posting-Host: zac002p04.zone.ca X-NNTP-Posting-Host: zac002p04.zone.ca X-Newsreader: Forte Free Agent 1.0.82 Could someone tell me if it's true that there is more than 1 version of the built-in game. Mine stops at level 17 but I think I remember that I played levels 60 and up on my first unit ( wich I sold 9 years ago...aaarrrrrggh...! ) If it's real, can we find the codes of the different variants somewhere ? Thanks Eric + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!pipeline!not-for-mail From: luxmundi@nyc.pipeline.com (Thomas Keller) Newsgroups: rec.games.vectrex Subject: Re: AUCTION: 2 Units and Games Date: 1 Feb 1996 10:29:35 -0500 Organization: The Pipeline Lines: 34 Distribution: inet Message-ID: <4eqm8v$lm4@pipe10.nyc.pipeline.com> References: <4emmgf$2jk@newsbf02.news.aol.com> NNTP-Posting-Host: pipe10.nyc.pipeline.com In article <4emmgf$2jk@newsbf02.news.aol.com>, MK DUD writes: >"Great labelled Games with overlays: >Scramble >Star Trek >Berserk (talks!) >Rip Off >Cosmic Chasm >Plus *2* Mine Storm overlays."... > >Did Berzerk actually talk for the Vectrex? I thought the only ttalking >game was "Spike". Please respond. > >thanks, >Michael Kelley > Mine doesn't talk...neither the original cart, nor the Multi Cart versions. Regards, luxmundi@pipeline.com * tk3doforum@aol.com Staff Writer/News Editor GameWire Magazine (ask how to subscribe-free!) 3DO*PSX*Saturn*Jaguar*NeoGeo Classics: Atari 2600/5200/7800/400/800XL/XE/Lynx/Super Pong Ten/Video Pinball/Colecovision/Intellivison/Microvision/Coleco Combat/Odyssey Odyssey2/Odyssey 3000/SMS/NES/TurboExpress/Astrocade/Channel F Vectrex/Gameboy...& Looking for more... Coin Ops: NeoGeo(2)/Defender/Millipede/Gorf C'tails: Tempest/Asteroids + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!mr.net!news.mr.net!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex Subject: Re: Proud new owner! Date: 1 Feb 1996 21:52:19 -0600 Organization: SkyPoint Communications, Inc. Lines: 21 Distribution: inet Message-ID: References: <4epu53$h45@newsbf02.news.aol.com> NNTP-Posting-Host: mirage.skypoint.com X-Newsreader: Yarn 0.89 with YES 0.20 and TDE 3.2a X-Info: PC Yarn is a freeware SOUP-packet threaded offline newsreader, YES is the Yarn Editor Shell, a freeware utility for Yarn, and TDE is the Thomson-Davis Editor, a *wonderful* PD text editor! Here in rec.games.vectrex, alensmithe@aol.com (AlenSmithe) spake unto us, saying: >I just got a Vectrex at a thrift store for $30 and have had a blast >playing the built-in Minestorm game. I'm saving up my money for that >multicart thing and hope to find some overlays too. Were the overlays >ever more than one color? I don't remember. Yup. I have eight overlays surviving here, and Scramble, Star Castle, Rip Off, and Star Trek are all three-color. Armor Attack is two color plus black. >This system is so cool! Whoever thought to put in a built-in screen was >a genius, now I can play games even when my roommates are watching TV! I did that a lot back in college... Still do! :-) -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yes + TDE in a Warp VDM The flogging will continue until morale improves... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!mr.net!news.mr.net!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex Subject: Re: Minestorm variants availability ? Date: 1 Feb 1996 21:52:29 -0600 Organization: SkyPoint Communications, Inc. Lines: 22 Distribution: inet Message-ID: References: <822976067.6252@zac002p04.zone.ca> NNTP-Posting-Host: mirage.skypoint.com X-Newsreader: Yarn 0.89 with YES 0.20 and TDE 3.2a X-Info: PC Yarn is a freeware SOUP-packet threaded offline newsreader, YES is the Yarn Editor Shell, a freeware utility for Yarn, and TDE is the Thomson-Davis Editor, a *wonderful* PD text editor! Here in rec.games.vectrex, tremblet@zone.ca (Eric Tremblay) spake unto us, saying: >Could someone tell me if it's true that there is more than 1 version >of the built-in game. It's true. The Woodward multicart I have here contains three versions of Minestorm. The one I have built into the console allows me to play to level 87 before it freezes. I've not played the ones on the multicart yet, tho, so I can't describe the differences. >If it's real, can we find the codes of the different variants somewhere? I think most of the various multicarts available (who's still making those, BTW?) contain all three versions. -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yes + TDE in a Warp VDM Circular Definition: see Definition, Circular. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!ucsnews!sol.ctr.columbia.edu!newsxfer.itd.umich.edu!news.flint.umich.edu!news.gmi.edu!msunews!uwm.edu!vixen.cso.uiuc.edu!newsfeed.internetmci.com!news-feed.mci.newscorp.com!uunet!in2.uu.net!tygra!rabbit From: rabbit@tygra.Michigan.COM (Roger Rabbit) Newsgroups: rec.games.vectrex Subject: How to get The MORTIMER Story Message-ID: <18321@tygra.Michigan.COM> Date: 2 Feb 96 14:21:04 GMT Organization: Shut Up Blair Lines: 38 This posting was made automatically by machine. It will appear once every minute or so. Direct any questions to rabbit@Buster.Michigan.COM ------- The MORTIMER story can be retreived from a special archive server (the Mort-Server) To request a part of the MORTIMER story, send mail to one of the addresses below. Put your request on the Subject: line of your message. Requests are can be the in the following form: ALL - (in upper case) will cause the entire story to be sent to you. n - (where n is an integer) will cause part one to be sent n,m... - (where n and m, etc are integers) will cause parts n, m and so forth, to be sent. You may send your request to any of the following addresses: MORTIMER@Buster.Michigan.COM MORTIMER@Babs.Michigan.COM MORTIMER@Plucky.Michigan.COM MORTIMER@Hamton.Michigan.COM MORTIMER@McLoon.Michigan.COM MORTIMER@Elmyra.Michigan.COM If you send off a request and don't get a response within 5 days, send e-mail to the sysop here (NOT ME!!). His address is: ARCHIVER@Michigan.COM -- >>> BAN: Nuclear Power, US Intervention in The Gulf, Toxic Waste, >>> rdc, carasso, Trash Incinerators, Nuclear Weapons, Poverty, KiBoIsM >>> Racism, Kent Paul Dolan, Specieism, etc... Write: Rabbits for a Better >>> Hutch, Roscommon, MI 48653 E-MAIL: rabbit@Buster.Michigan.COM + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!zephyr.water.ca.gov!swanee.water.ca.gov!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!xmission!inquo!nntp.uio.no!nntp-oslo.UNINETT.no!nntp-trd.UNINETT.no!oslonett.no!sn.no!newsfeed.tip.net!academy.bastad.se!news From: anderse@academy.bastad.se (Anders Erlandsson) Newsgroups: rec.games.vectrex Subject: Re: AUCTION: 2 Units and Games Date: 2 Feb 1996 18:08:18 GMT Organization: Connection Bastad Lines: 22 Distribution: inet Message-ID: <469.6606T95T2596@academy.bastad.se> References: <4ekn2f$6p6@newsbf02.news.aol.com> NNTP-Posting-Host: academy.bastad.se Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: THOR 2.22 (Amiga;TCP/IP) Beldude wrote about AUCTION: 2 Units and Games: >Both units have great sound. >Great labelled Games with overlays: >Scramble >Star Trek >Berserk (talks!) ^^^^^^^^^^^ Hm, my berserk does not talk. Are you sure? --------------------------------------------------------------------- anderse@academy.bastad.se Anders Erlandsson HTTP://www.bastad.se/~anderse/index.html --------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!cafws3.eng.uci.edu!dan From: dan@cafws3.eng.uci.edu (Dan Harkless) Newsgroups: rec.games.vectrex Subject: Re: Minestorm variants availability ? Date: 2 Feb 1996 20:57:59 GMT Organization: University of California, Irvine Lines: 15 Distribution: inet Message-ID: <4ettsn$or3@news.service.uci.edu> References: <822976067.6252@zac002p04.zone.ca> NNTP-Posting-Host: cafws3.eng.uci.edu Richard Steiner writes: > >>If it's real, can we find the codes of the different variants somewhere? > >I think most of the various multicarts available (who's still making >those, BTW?) contain all three versions. Also, does Greg Woodcock still have a software-selectable cart in the works? ------------------------------------------------------------------------- | Dan Harkless | "The sore in my soul | | dan@cafws3.eng.uci.edu | The mark in my heart -> Front 242, | | harkless@speed.net | Her acid reign..." Tragedy >For You< | ------------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!newsfeed.internetmci.com!btnet!zetnet.co.uk!demon!zac001p12.zone.ca From: tremblet@zone.ca (Eric Tremblay) Newsgroups: rec.games.vectrex Subject: Re: Minestorm variants availability ? Date: Fri, 02 Feb 1996 21:34:50 GMT Lines: 12 Message-ID: <823296925.6046@zac001p12.zone.ca> References: <822976067.6252@zac002p04.zone.ca> Reply-To: tremblet@zone.ca NNTP-Posting-Host: zac001p12.zone.ca X-NNTP-Posting-Host: zac001p12.zone.ca X-Newsreader: Forte Free Agent 1.0.82 I played the game again and this time , it didn't stop before I lost all my lives... After I completed the level 13, the GAME OVER message blinked shortly and then, I was on level 15. After, the levels came in this order : 16, 18, 19, 21, 23, 24, 26, 27, 28... Many times, during the level transition, GAME OVER blinked but I was allowed to play the next level. Everything looks weird but at least, it seems that if I become good enough, I will be able to play the game as long I want (or until my fingers hurt too much !...) :-) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!newsxfer2.itd.umich.edu!newsfeed.internetmci.com!news.sprintlink.net!sonnet1.sonnet.com!ppp15-stk.sonnet.com!user From: mbates@s3.sonnet.com (Marlin Bates, IV) Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace Subject: Vectrex Carts,docs, & overlays for sale or trade Date: Fri, 02 Feb 1996 20:45:55 -0800 Organization: Taylor Made Office Systems Lines: 43 Distribution: inet Message-ID: NNTP-Posting-Host: ppp15-stk.sonnet.com Xref: csus.edu rec.games.vectrex:4135 rec.games.video.classic:39065 rec.games.video.marketplace:55672 I have the following for sale/trade: Carts: Armor..Attack Heads-Up Soccer Spike Spinball Bedlam Cosmic Chasm Docs: Spinball Spike HeadsUp Action Soccer Bedlam Cosmic Chasm Overlays Spinball Spike Bedlam Cosmic Chasm Box Heads Up (a little munged) Make me an offer. I would rather trade but am open! Also check out my Web page: http://www.stocko.sonnet.com/Fujidom -Marlin --------------------------------------------------------------------- ---*** All hail the Fuji! PLUG IN THE WIRE! http://www.atari.com ---*** Marlin Bates / Canon Color / Taylor Made Office Systems ---*** 2600: 420 / 7800: 56 / XL/XE: 169 / Lynx: 74 / Jaguar: 31 --*-*-* Duo: 158 / TI: 142 / SMS: 35 / Genesis: 30/ MicroVisn: ALL -*--*--* For my current list of Classic Home Video Games I own and *---*---* trade check out: http://www.stocko.sonnet.com/Fujidom/ --------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!news.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: osiinc@aol.com (OSI Inc) Newsgroups: rec.games.vectrex Subject: Re: Overlay scanning Date: 3 Feb 1996 06:36:08 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4evhb9$ff4@newsbf02.news.aol.com> References: <4eb9id$mrh@lastactionhero.rs.itd.umich.edu> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader Hi, I have a single pass 24 bit scanner with 600 dpi resolution, and I would be happy to scan anyone's overlays and post them for the group. Gene -------------------------------------------------------------------------- --> I Buy and Sell PEZ and PEZ Related Items.<-- --> Send me your wants and sell lists!! <-- -------------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!news.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!crl7.crl.com!not-for-mail From: danimal@crl.com (Daniel Dinsmore) Newsgroups: rec.games.vectrex Subject: Vectrex 3d imager 2/3 update Date: 3 Feb 1996 17:14:09 -0800 Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 28 Distribution: inet Message-ID: <4f1191$64a@crl7.crl.com> NNTP-Posting-Host: crl7.crl.com X-Newsreader: TIN [version 1.2 PL2] The current bids are: Entrie system $330.00 by Mercury Hess At this point I am now only dealing with entire system bids. The system consists of: One Vextrex and controller 3d imager with narrow escape color wheel and 3d mine storm the wheel works fine but it needs a good cleaning. The following games: I do not have instructions to the games I do have all but one (armor attack) overlays I do have original boxes for everything. Armor attack Star Castle Spinball Spike Fortress of Narzod Web Wars Star Hawk Heads Up Scramble Berzerk Solar Quest Blitz Thats it! I will update next weekend, then go one more week. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!newsserver.sdsc.edu!news.tc.cornell.edu!newsstand.cit.cornell.edu!ub!dsinc!newsfeed.pitt.edu!gatech!newsfeed.internetmci.com!iglou!iglou2!mstclair From: mstclair@iglou2.iglou.com (Mike St. Clair) Subject: Re: AUCTION: 2 Units and Games X-Nntp-Posting-Host: iglou2 Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) References: <4emmgf$2jk@newsbf02.news.aol.com> <4eqm8v$lm4@pipe10.nyc.pipeline.com> Distribution: inet Date: Sun, 4 Feb 1996 04:08:58 GMT Lines: 29 luxmundi@nyc.pipeline.com (Thomas Keller) writes: >In article <4emmgf$2jk@newsbf02.news.aol.com>, MK DUD writes: > >>"Great labelled Games with overlays: >>Scramble >>Star Trek >>Berserk (talks!) >>Rip Off >>Cosmic Chasm >>Plus *2* Mine Storm overlays."... >> >>Did Berzerk actually talk for the Vectrex? I thought the only ttalking >>game was "Spike". Please respond. >> >>thanks, >>Michael Kelley >> > >Mine doesn't talk...neither the original cart, nor the Multi Cart versions. Mine doesn't talk either. If it could, it would probably laugh at the $225 starting bid. That is too much. -- ______________________________________________________________________ /___Mike_St._Clair___/ "You want some more? Well, here's some more!" / /_mstclair@iglou.com_/_________________________Frank_Zappa____________/ /____irc:_SaintMick__/_"Homepage_coming_soon_*music*vidgames*etc*etc"_/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!mr.net!news.mr.net!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex Subject: Re: AUCTION: 2 Units and Games Date: 4 Feb 1996 00:31:13 -0600 Organization: SkyPoint Communications, Inc. Lines: 21 Distribution: inet Message-ID: References: <4ekn2f$6p6@newsbf02.news.aol.com> <469.6606T95T2596@academy.bastad.se> NNTP-Posting-Host: mirage.skypoint.com X-Newsreader: Yarn 0.89 with YES 0.20 and TDE 3.2a X-Info: PC Yarn is a freeware SOUP-packet threaded offline newsreader, YES is the Yarn Editor Shell, a freeware utility for Yarn, and TDE is the Thomson-Davis Editor, a *wonderful* PD text editor! Here in rec.games.vectrex, anderse@academy.bastad.se (Anders Erlandsson) spake unto us, saying: >Beldude wrote about AUCTION: 2 Units and Games: > >>Both units have great sound. > >>Great labelled Games with overlays: >>Scramble >>Star Trek >>Berserk (talks!) > ^^^^^^^^^^^ > >Hm, my berserk does not talk. Are you sure? Neither does mine, FWIW. No "intruder alert!" at all. :-) -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yes + TDE in a Warp VDM Earth: mostly harmless. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!ihnp4.ucsd.edu!munnari.OZ.AU!news.mel.connect.com.au!news.syd.connect.com.au!news.bri.connect.com.au!news.gil.com.au!news From: rsteel@gil.com.au (Rod Steel) Subject: Re: Minestorm variants availability ? Sender: news@gil.com.au Message-ID: Date: Sun, 4 Feb 1996 08:46:06 GMT X-Nntp-Posting-Host: cs2p5.ipswich.gil.com.au Reply-To: rsteel@gil.com.au References: <822976067.6252@zac002p04.zone.ca> <823296925.6046@zac001p12.zone.ca> Organization: Global Infolinks Internet Server, Ipswich Qld Australia X-Newsreader: Forte Free Agent 1.0.82 Lines: 15 Once upon a time (well, Fri, 02 Feb 1996 21:34:50 GMT to be exact), Eric Tremblay tapped away thus: >Everything looks weird but at least, it seems that if I become good >enough, I will be able to play the game as long I want (or until my >fingers hurt too much !...) :-) Once played it through to level 88. Had to stop, because I was getting a massive headache. That, and the fact I was at work and the boss started wondering where I'd been for the last 90 mins... And I didn't get any funny level changes either. Hmmmm. CYa, Rod. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet From: John Greve Newsgroups: rec.games.vectrex Subject: Re: Vectrex 3d imager 2/3 update Date: 5 Feb 1996 01:45:07 GMT Organization: Exec-PC BBS - Milwaukee, WI Lines: 5 Distribution: inet Message-ID: <4f3nf3$m5c@daily-planet.execpc.com> References: <4f1191$64a@crl7.crl.com> NNTP-Posting-Host: spoke.execpc.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; U; 16bit) To: danimal@crl.com Dan, I`ll bid $340 for the complete system. Regards, John + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet From: John Greve Newsgroups: rec.games.vectrex Subject: Re: Vectrex 3d imager 2/3 update Date: 5 Feb 1996 01:46:17 GMT Organization: Exec-PC BBS - Milwaukee, WI Lines: 60 Distribution: inet Message-ID: <4f3nh9$m5p@daily-planet.execpc.com> References: <4f1191$64a@crl7.crl.com> NNTP-Posting-Host: spoke.execpc.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; U; 16bit) danimal@crl.com (Daniel Dinsmore) wrote: >The current bids are: >Entrie system $330.00 by Mercury Hess >At this point I am now only dealing with entire system bids. > >The system consists of: >One Vextrex and controller >3d imager with narrow escape color wheel and 3d mine storm >the wheel works fine but it needs a good cleaning. >The following games: >I do not have instructions to the games >I do have all but one (armor attack) overlays >I do have original boxes for everything. >Armor attack >Star Castle >Spinball >Spike >Fortress of Narzod >Web Wars >Star Hawk >Heads Up >Scramble >Berzerk >Solar Quest >Blitz > >Thats it! >I will update next weekend, then go one more week. > danimal@crl.com (Daniel Dinsmore) wrote: >The current bids are: >Entrie system $330.00 by Mercury Hess >At this point I am now only dealing with entire system bids. > >The system consists of: >One Vextrex and controller >3d imager with narrow escape color wheel and 3d mine storm >the wheel works fine but it needs a good cleaning. >The following games: >I do not have instructions to the games >I do have all but one (armor attack) overlays >I do have original boxes for everything. >Armor attack >Star Castle >Spinball >Spike >Fortress of Narzod >Web Wars >Star Hawk >Heads Up >Scramble >Berzerk >Solar Quest >Blitz > >Thats it! >I will update next weekend, then go one more week. > + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet From: John Greve Newsgroups: rec.games.vectrex Subject: Re: Vectrex 3d imager 2/3 update Date: 5 Feb 1996 01:47:46 GMT Organization: Exec-PC BBS - Milwaukee, WI Lines: 2 Distribution: inet Message-ID: <4f3nk2$m5p@daily-planet.execpc.com> References: <4f1191$64a@crl7.crl.com> NNTP-Posting-Host: spoke.execpc.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; U; 16bit) To: danimal@crl.com I`ll bid $340 for the system. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: alensmithe@aol.com (AlenSmithe) Newsgroups: rec.games.vectrex Subject: How does the monitor work? Date: 5 Feb 1996 05:39:43 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4f4mpf$8iv@newsbf02.news.aol.com> Reply-To: alensmithe@aol.com (AlenSmithe) NNTP-Posting-Host: newsbf02.mail.aol.com Do vector graphics games use different monitors? It looks like the picture is scanned differently than a regular video monitor. -------------------- AlenSmithe@aol.com -------------------- There's nothing we wanna watch on TV tonight, but we're still gonna watch something great- with our RCA VideoDisc player and VideoDiscs! Just flip a switch, and on OUR TV we see Airplane or The Pink Panther, The Godfather or Grease, Muppets, monsters, Mickey, MASH and 100 more, starting as low as $15! And the player costs less than 500! Put it this way; we're watching a GREAT MOVIE! And you're watching- us. BRING THE MAGIC HOME ON RCA! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!tank.news.pipex.net!pipex!demon!sunsite.doc.ic.ac.uk!lyra.csx.cam.ac.uk!ard12 From: ard12@eng.cam.ac.uk (A.R. Duell) Newsgroups: rec.games.vectrex Subject: Re: How does the monitor work? Date: 5 Feb 1996 13:27:46 GMT Organization: University of Cambridge, England Lines: 36 Distribution: inet Message-ID: <4f50ki$mem@lyra.csx.cam.ac.uk> References: <4f4mpf$8iv@newsbf02.news.aol.com> NNTP-Posting-Host: tw600.eng.cam.ac.uk alensmithe@aol.com (AlenSmithe) writes: >Do vector graphics games use different monitors? It looks like the >picture is scanned differently than a regular video monitor. Yes. The vector monitor is very different. On a normal monitor, or a TV, the electron beam scans a 'raster' - a series of horizontal lines, starting at the top left corner of the screen. When the beam gets to the right side, it returns to the left and scans the next line down. When it gets to the bottom right, it returns to the top left and scans the screen again (OK, I know that's an oversimplification, but I'll let somebody else explain interlacing and the like). The computer (or whatever) controls the intensity of the beam as it passes over the screen, and thus builds up the image On a vector monitor, the computer controls the position of the beam. It does not (in general) scan the entire screen. It'll do something like : Move to location (100,100), turn on beam, Move to location (120,150), turn off beam to draw a diagonal line. This is repeated for each line you want to draw, and all the objects are redrawn many times a second to give a non-flickering display Vector displays give you a high resolution with little memory (as you only need to store the endpoints of the lines), but can only draw 'wireframe' images - connected lines and not bitmapped images. >-------------------- >AlenSmithe@aol.com >-------------------- -- -tony ard12@eng.cam.ac.uk The gates in my computer are AND,OR and NOT, not Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!syscube.ccs.csus.edu!sandhoff From: sandhoff@csus.edu (John F. Sandhoff) Newsgroups: rec.games.vectrex Subject: Re: Overlay scanning Date: 5 Feb 1996 17:55:43 GMT Organization: California State University Sacramento Lines: 34 Distribution: world Message-ID: <4f5gav$c4f@news.csus.edu> References: <4evhb9$ff4@newsbf02.news.aol.com> NNTP-Posting-Host: @syscube.ccs.csus.edu Originator: sandhoff@syscube.ccs.csus.edu root@newsbf02.news.aol.com writes: > ...I would be happy to scan anyone's overlays and post them... Been there. The Vectrex archives already has scans of 19 overlays, both in .jpg and .gif format. Check out 'ftp://ftp.csus.edu:/pub/vectrex/overlays'. The files are: aattack.jpg fortress.gif solar.jpg armor.gif fortress.jpg spacewar.gif armor.jpg hypercha.gif spacewar.jpg bedlam.gif hypercha.jpg spike.gif bedlam.jpg pinball.gif spike.jpg berzerk.gif pinball.jpg starhawk.gif berzerk.jpg ripoff.gif starhawk.jpg blitz.gif ripoff.jpg starship.gif blitz.jpg scramble.gif starship.jpg cchasm.gif scramble.jpg webwarp.gif cchasm.jpg soccer_football.gif webwarp.jpg clnsweep.gif soccer_football.jpg clnsweep.jpg solar.gif (Remember to download in BINARY mode). Sorry I can't give credit where credit is due; I can't quickly locate who uploaded these scans for us all to enjoy... Marlin Bates reports that they "printup very nicely on a Canon CJ-10 Bubble Jet color copier/printer. ESPECIALLY if you put them on Canon's transparency material (it is nice and thick)." John F. Sandhoff, University Network Support California State University Sacramento sandhoff@csus.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!europa.chnt.gtegsc.com!news.kreonet.re.kr!news.hnc.net!news.sprintlink.net!news.interserv.net!news1.interserv.net!news From: rectork@wcpost.rfweston.com Newsgroups: rec.games.vectrex Subject: VECTREX FOR SALE ** CHEAP ** Date: 6 Feb 1996 00:27:35 GMT Organization: InterServ News Service Lines: 167 Distribution: inet Message-ID: <4f679n$3ep@lal.interserv.net> NNTP-Posting-Host: lefevera.4-1.rfweston.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) I have the following games, systems, and accessories are for sale. The prices do not include shipping. I am flexible and open to all reasonable offers. Items with a ‘?’ for a price = Make me an offer. Reply or contact me at: rectork@wcpost.rfweston.com. System Item Price Box Instructions SNES BioMetal 12 X X Dracula 12 X X Gradius III 9 Raiden Triad 12 X X Street Fighter II 9 Super Ghouls & Ghost 9 Super Mario World (2) 9 Super R Type 12 X X Timeslip 12 X X TURBODUO Final Lap Twin (card) 8 X X Magical Dinosaur Tour (CD) 9 X X Riot Zone (CD2) 11 X X Somer Assault (card) 8 X X Ys Book I & II 9 X X NEO-GEO Andro Dunos 25 X X Cyberlip 25 X X Fatal Fury 20 X X Football Frenzy 25 X X Riding Hero 20 X X Top Players Golf 25 X X SEGA GENESIS Sonic 2 9 Toe Jam & Earl 2 12 SEGA CD After Burner 3 10 Batman Returns (2) 10 X C&C Music Factory 8 Chuck Rock 10 X Colors of Modern Rock/ Hot Hits (2) 4 Demolition Man 10 X X Dracula 10 X X Flashback 10 X X Ground Zero 12 X X Hook 10 X X KrissCross (3) 8 Marky Mark 10 X X Microcosm 10 X X Mortal Kombat 12 X X NHL 94 10 X X Pugsy 10 X X Road Avenger 10 X X Robo Aleste 10 X X Sewer Shark (5) 5 Sherlock Holmes 8 X X Sol Feace 8 X Sonic CD (2) 10 X X Stellar Fire 10 X X Time Gal 10 WolfChild 10 X X GAMEBOY Nemesis 8 X X Bonk's Revenge 8 X X RaceDays 8 X X Revenge of Gator 8 Travel Guide 8 X X GAMEGEAR AxBattler 12 X X Psychic World 12 X X Riddick Bowe 12 X X Scratch Golf 12 X X PLAYSTATION Demo CD (2) 2.50 X X RidgeRacer 25 X X CDI No World Order Todd Rundren 10 X 3DO Demo CD's 1-4 4 X X Sample This (4) 4 X X Sewer Shark 14 X X Crash & Burn 10 X X AMIGA A520 (4) 15 X X External Drive (2) 30 COLECOVISION Dance Fantasy ? Miner 2049er ? Zaxxon ? MouseTrap (2) ? QBert ? Popeye ? Mr. Do (2) ? Centipede ? Looping ? Time Pilot ? Slither ? Smurf ? SquishEm ? Donkey Kong (3) ? Dr. Suess Fix UP ? Cabbage Patch Picture Show ? Alphabet Zoo ? Cosmic Avenger ? Super Action Baseball ? ATARI 2600 Ice Hockey ? Frogger ? Atlantis ? WarLords ? Grogs & Flies ? Indy 500 ? Air-Sea Battle ? Stampede ? Home Run ? Demon Attack ? Missile Command ? Basketball ? Pac Man ? Combat ? Defender ? STARPATH SUPER CHARGER Phaser Patrol ? Communist Mutants From Space ? Fireball (2) ? Suicide Mission ? Escape from the Mind Master ? DragonStomper ? Killer Satellites ? SYSTEMS 3DO 135 X X Atari 2600 45 CDX 125 X X Colecovision 45 X GameBoy 25 GameGear 55 X X Genesis 55 X X NEO-GEO (w/1 controller, 1game) 225 X X Nintendo 20 X X Sega CD 60 X X SNES 50 X X StarPath SuperCharger (2600 ) 39 Turbo-Duo 140 X X TurboGraphx 16 system 25 X Vectrex w/1 controller 150 ACCESSORIES GameBoy Car Adapter (10) 9 X X GameBoy Case (2) 5 X GameBoy Light 4 X X GameBoy Speakers (3) 5 X X Genesis,CDX,GameGear Adapter 9 X X Joystick (SNES, Genesis) (3) 8 X X Universal Car Adapter 9 X X Universal Case 9 X VIDEO TAPES 3DO 10 Mortal Kombat Animated Video 10 NeoGeo 10 Sega Saturn 10 SegaCD 10 Sony Playstation 10 TurboGrafx 10 Virtual Boy 10 EOF + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: lippsman@aol.com (LIPPSMAN) Newsgroups: rec.games.vectrex Subject: monitor problem Date: 6 Feb 1996 12:57:49 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4f84qt$hgs@newsbf02.news.aol.com> Reply-To: lippsman@aol.com (LIPPSMAN) NNTP-Posting-Host: newsbf02.mail.aol.com It has been about 3 months since my Vectrex has been turned on. And today when I used it there were white lines where the text was. Plus there are lines that go across the screen. The built in game is somewhat playable. Also there is a bright dot that stays on in the center. If this helps, there are lines that go from the center to each object on the screen. Please help!!!!!! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!noc.nyx.net!nyx10.cs.du.edu!not-for-mail From: dgraham@nyx10.cs.du.edu (Doug Graham) Newsgroups: rec.games.vectrex Subject: Re: monitor problem Date: 6 Feb 1996 13:41:40 -0700 Organization: University of Denver, Math/CS Dept. Lines: 16 Distribution: inet Message-ID: <4f8ee4$r2u@nyx10.cs.du.edu> References: <4f84qt$hgs@newsbf02.news.aol.com> NNTP-Posting-Host: nyx10.nyx.net X-Newsreader: NN version 6.5.0 #3 (NOV) lippsman@aol.com (LIPPSMAN) writes: >It has been about 3 months since my Vectrex has been turned on. And today >when I used it there were white lines where the text was. Plus there are >lines that >go across the screen. The built in game is somewhat playable. Also there >is >a bright dot that stays on in the center. If this helps, there are lines >that go from >the center to each object on the screen. Please help!!!!!! > Try turning the brightness down -- the knob is on the back of the machine. -- Doug + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!news.eas.asu.edu!gatech!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: monitor problem Date: 6 Feb 1996 21:40:17 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 18 Distribution: inet Message-ID: <4f8hs1$1q7@crchh327.rich.bnr.ca> References: <4f84qt$hgs@newsbf02.news.aol.com> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] LIPPSMAN (lippsman@aol.com) wrote: > It has been about 3 months since my Vectrex has been turned on. And today > when I used it there were white lines where the text was. Plus there are > lines that > go across the screen. The built in game is somewhat playable. Also there > is > a bright dot that stays on in the center. If this helps, there are lines > that go from > the center to each object on the screen. Please help!!!!!! There is a brightness adjustment on the center back of the machine. Adjust this counter-clockwise a bit! -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!cafws3.eng.uci.edu!dan From: dan@cafws3.eng.uci.edu (Dan Harkless) Newsgroups: rec.games.vectrex Subject: Re: monitor problem Date: 7 Feb 1996 00:43:09 GMT Organization: University of California, Irvine Lines: 16 Distribution: inet Message-ID: <4f8sit$d4@news.service.uci.edu> References: <4f84qt$hgs@newsbf02.news.aol.com> NNTP-Posting-Host: cafws3.eng.uci.edu LIPPSMAN writes: >It has been about 3 months since my Vectrex has been turned on. And today >when I used it there were white lines where the text was. Plus there are >lines that go across the screen. The built in game is somewhat playable. >Also there is a bright dot that stays on in the center. If this helps, there >are lines that go from the center to each object on the screen. Please >help!!!!!! That's easy -- turn down the brightness knob. If that has no effect, something must be broken. ------------------------------------------------------------------------- | Dan Harkless | "The sore in my soul | | dan@cafws3.eng.uci.edu | The mark in my heart -> Front 242, | | harkless@speed.net | Her acid reign..." Tragedy >For You< | ------------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csusac!charnel.ecst.csuchico.edu!xmission!newsfeed.kdcol.net!news.iag.net!news.math.psu.edu!chi-news.cic.net!saluki-news.wham.siu.edu!vixen.cso.uiuc.edu!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Vectrex Minestorm/II JPEG (videogame) Date: 6 Feb 1996 18:50:24 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 9 Distribution: inet Message-ID: <4f87tg$mvj@crchh327.rich.bnr.ca> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Xref: csus.edu rec.games.vectrex:4158 rec.games.video.classic:39405 Anybody who is interested in viewing this extremely rare cartridge should check out alt.binaries.pictures.misc under the same title as this message. Please somebody get it into the archives... -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!iglou!mstclair From: mstclair@iglou.iglou.com (Mike St. Clair) Subject: Different monitor problem X-Nntp-Posting-Host: iglou Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) Date: Wed, 7 Feb 1996 03:36:10 GMT Lines: 11 My oldest Vectrex (well, my only Vectrex - I've traded the others away) is getting a narrowing of the screen image 2/3 of the time I fire it up. To fix it, I have to reset the machine a few times (repeat until the screen comes up normal) or wait a couple of minutes (eventually it will slowly stretch out). Anyone know the probable cause? -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!news.eas.asu.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!news.xnet.com!skelly From: skelly@flood.xnet.com (Sean Kelly) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: Vectrex Minestorm/II JPEG (videogame) Followup-To: rec.games.vectrex,rec.games.video.classic Date: 7 Feb 1996 22:25:45 GMT Organization: XNet - A Full Service Internet Provider - (708) 983-6064 Lines: 8 Distribution: inet Message-ID: <4fb8t9$fdn@flood.xnet.com> References: <4f87tg$mvj@crchh327.rich.bnr.ca> NNTP-Posting-Host: monsoon.xnet.com X-Newsreader: TIN [version 1.2 PL2] Xref: csus.edu rec.games.vectrex:4160 rec.games.video.classic:39457 : Anybody who is interested in viewing this extremely rare cartridge : should check out alt.binaries.pictures.misc under the same title as : this message. Please somebody get it into the archives... I looked for this file the day this message was originally posted and it wasn't there......???? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!news.eas.asu.edu!gatech!newsfeed.internetmci.com!uwm.edu!news.moneng.mei.com!daily-planet.execpc.com!usenet From: John Greve Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: FS: Loads of Vectrex accessories! Date: 8 Feb 1996 01:28:35 GMT Organization: Exec-PC BBS - Milwaukee, WI Lines: 5 Distribution: inet Message-ID: <4fbjk3$a2m@daily-planet.execpc.com> References: <4emqcu$4u4@flood.xnet.com> NNTP-Posting-Host: v-twin.execpc.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; U; 16bit) To: skelly@flood.xnet.com Xref: csus.edu rec.games.vectrex:4161 rec.games.video.classic:39485 Sean, The check is in the mail for the multicart,shark shark and the super-charger game. Do you still have any of these accessories left? John + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!math.arizona.edu!noao!news.eas.asu.edu!gatech!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!news.kth.se!news From: Ville Gustavsson Newsgroups: rec.games.vectrex Subject: Mail Plane Date: Thu, 08 Feb 1996 22:43:06 +0100 Lines: 19 Distribution: inet Message-ID: <311A6E6A.59E2B600@nada.kth.se> NNTP-Posting-Host: saturnus.nada.kth.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b5 (X11; I; SunOS 4.1.3_U1 sun4m) Does anybody know if Mail Plane exists in a more or less completed version anywhere? A friend of mine, who is also a Vectrex owner but who's never browsed the net, nor heard the title "Mail Plane", claims he saw a preview demo of a coming game "where you flew a plane across the US to deliver mail" at a store just before the whole business went down back in '83-'84. (This was in Sweden) If he's not mistaking himself, then there must've been some sort of beta-cartridge around, right? Anybody know anything? What about the other never released games listed in the FAQ? /Ville -- _ _ |o|< < \@/ > >|o| |O|< < { > >|O| ^^^ /\ ^^^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!noao!news.eas.asu.edu!gatech!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!newshost.uwo.ca!csd.uwo.ca!magundi From: magundi@csd.uwo.ca (John MacDonald) Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace,rec.games.video.arcade,rec.games.video.misc,alt.games.video.classic Subject: Vectrex with multi-cartridge forsale or trade Date: 9 Feb 1996 00:00:50 GMT Organization: The University of Western Ontario, London, Ont. Canada Lines: 30 Distribution: inet Message-ID: <4fe2ri$dvq@falcon.ccs.uwo.ca> NNTP-Posting-Host: gus.csd.uwo.ca Xref: csus.edu rec.games.vectrex:4163 rec.games.video.classic:39552 rec.games.video.marketplace:56352 rec.games.video.arcade:105432 rec.games.video.misc:33074 alt.games.video.classic:10009 Vectrex for sale. Vectrex in good condition with one controller. Menu driven multi-cartridge with all released games except Animaction. ( Includes Dark Tower ) Photocopy of all manuals for all games on the multi-cartridge. ( Including Dark Tower manual ) $230 US Price is firm. Shipping surface in North America is $20. FedEx COD 2nd day US $50 plus $40 for handling. It is a four hour round trip to the nearest US FedEx office. Shipping anywhere in the world is around $50 for surface. I am always interested in trades, interested in Mac/Amiga/IBM hardware, memory, CD-ROM drives, hard drives. john macdonald magundi@uwo.ca (519) 473-2369 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!news.sprintlink.net!news.computek.net!news From: gep2@computek.net Newsgroups: rec.games.vectrex Subject: Re: monitor problem Date: 9 Feb 1996 04:25:44 GMT Organization: Compu-Net DFW's Premiere Internet Access Provider Lines: 18 Distribution: inet Message-ID: <4feic8$qg2@news.computek.net> References: <4f84qt$hgs@newsbf02.news.aol.com> NNTP-Posting-Host: dal1785.computek.net X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > lippsman@aol.com (LIPPSMAN) writes: > It has been about 3 months since my Vectrex has been turned on. And today > when I used it there were white lines where the text was. Plus there are > lines that > go across the screen. The built in game is somewhat playable. Also there > is > a bright dot that stays on in the center. If this helps, there are lines > that go from > the center to each object on the screen. Please help!!!!!! Use the control on the back of the monitor (the brightness control) to turn down the brightness. That should be your only problem!!! ...wish ALL Vectrex problems were so easily solved. :-) Gordon Peterson http://www.computek.net/public/gep2/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!sunsite.doc.ic.ac.uk!demon!btnet!newsfeed.internetmci.com!news.fibr.net!news1.crl.com!nntp.crl.com!crl2.crl.com!not-for-mail From: danimal@crl.com (Daniel Dinsmore) Newsgroups: rec.games.vectrex Subject: Vectrex 3d imager 2/9 update Date: 9 Feb 1996 15:51:13 -0800 Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 34 Distribution: inet Message-ID: <4fgmlh$1b2@crl2.crl.com> NNTP-Posting-Host: crl2.crl.com X-Newsreader: TIN [version 1.2 PL2] The current bids are: Entrie system $350.00 by both Mercury Hess and Rich Scatigno At this point I am now only dealing with entire system bids. Bidding closes on 2/17. //Kendal The system consists of: One Vextrex and controller 3d imager with narrow escape color wheel and 3d mine storm the wheel works fine but it needs a good cleaning. The following games: I do not have instructions to the games I do have all but one (armor attack) overlays I do have original boxes for everything. Armor attack Star Castle Spinball Spike Fortress of Narzod Web Wars Star Hawk Heads Up Scramble Berzerk Solar Quest Blitz Thats it! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!psgrain!newsfeed.internetmci.com!howland.reston.ans.net!nntp.coast.net!torn!nott!bcarh189.bnr.ca!bmerhc5e.bnr.ca!bcarh8ab.bnr.ca!bcarh8ac.bnr.ca!nrchh45.rich.nt.com!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 9 Feb 1996 15:22:08 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 27 Distribution: inet Message-ID: <4ffor0$sg1@crchh327.rich.bnr.ca> References: <311A6E6A.59E2B600@nada.kth.se> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Ville Gustavsson (f93-vgu@nada.kth.se) wrote: > A friend of mine, who is also a Vectrex owner but who's never browsed > the net, nor heard the title "Mail Plane", claims he saw a preview demo > of a coming game "where you flew a plane across the US to deliver mail" > at a store just before the whole business went down back in '83-'84. > (This was in Sweden) > If he's not mistaking himself, then there must've been some sort of > beta-cartridge around, right? Anybody know anything? What about the > other never released games listed in the FAQ? THe completed game does exist on disc for the original development system there are 2 developments systems in known existance both in private hands unwilling to part with them at any price (I have tried). These 2 people are working together to try to get 1 of the systems back together and working so that the game can be retrieved from the disc. There is also 1 other compelte game, Tour de France. I am in the process of major additions to the FAQ which is why it hasn't been posted lately. I am awaiting final review by some ex-Vectrex people and will be posting it ASAP. -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!vixen.cso.uiuc.edu!uchinews!ncar!newsxfer.itd.umich.edu!news.itd.umich.edu!frogger.rs.itd.umich.edu!esherman From: esherman@umich.edu (Erika) Newsgroups: rec.games.vectrex Subject: WTB: Vectrex w/one controller Date: 10 Feb 1996 16:16:33 GMT Organization: University of Michigan Lines: 7 Distribution: inet Message-ID: <4figd1$68g@lastactionhero.rs.itd.umich.edu> NNTP-Posting-Host: frogger.rs.itd.umich.edu NNTP-Posting-User: 43076 X-Newsreader: TIN [version 1.2 PL2] Looking to buy one vectrex in good, working order w/one controller, for $100 to $140. If you have a bigger "package" to sell, I may be interested in that as well. Erika esherman@umich.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!crl8.crl.com!not-for-mail From: danimal@crl.com (Daniel Dinsmore) Newsgroups: rec.games.vectrex Subject: Vectrex 3d imager 2/10 update Date: 10 Feb 1996 09:14:07 -0800 Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 12 Distribution: inet Message-ID: <4fijov$p5i@crl8.crl.com> NNTP-Posting-Host: crl8.crl.com X-Newsreader: TIN [version 1.2 PL2] The current high bid is: $378 for Mercury Hess Yes bids do include shipping and handling, unless you happen to be in the bay area and want to pick it up. I will close out the bidding on 2/17 and contact the highest bidder. I will update in a couple of days. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!spool.mu.edu!sol.ctr.columbia.edu!newsxfer.itd.umich.edu!news.flint.umich.edu!news.gmi.edu!msunews!netnews.upenn.edu!dsinc!ub!csn!magnus.acs.ohio-state.edu!lerc.nasa.gov!purdue!haven.umd.edu!cville-srv.wam.umd.edu!usenet From: drasin@wam.umd.edu (Joe Drasin) Newsgroups: rec.games.vectrex Subject: Vectrex for Sale Date: 10 Feb 1996 21:05:08 GMT Organization: University of Maryland College Park Lines: 17 Distribution: inet Message-ID: <4fj1a4$ck8@cville-srv.wam.umd.edu> NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 I have a Vec-trex with one control and: Star Trek: The motion picture (with overlay) Armor Attack Blitz Spike Solar Quest Minestrom (Ateroids game built in) A drawing program (no light pen or whatever it uses). It's all in good working order (especialy considering how old it is). But there are no manulas, boxes, or overlays (except for Star Trek). I'm looking to sell this. So start the biddding. Joe drasin@wam.umd.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!news.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!nntp.coast.net!chi-news.cic.net!news.wctc.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: Sun, 11 Feb 1996 01:45:09 GMT Organization: TexelNet Internet Services Lines: 23 Distribution: inet Message-ID: <4fjikh$kqm@newton.texel.com> References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 >THe completed game does exist on disc for the original development >system there are 2 developments systems in known existance both in >private hands unwilling to part with them at any price (I have tried). >These 2 people are working together to try to get 1 of the systems >back together and working so that the game can be retrieved from the >disc. There is also 1 other compelte game, Tour de France. Isn't this the problem I heard about where all the old code and everything was on a bunch of ancient 8 inch floppies and nobody had the equipment to retrieve the files ? ------------------------------------------------- John Dondzila Mail: pcjohn@texel.com WWW : http://www.texel.com/home/pcjohn/index.html "John's Creations" Web Page - Classic And Sick Arcade Games - Classic Game System Hacking - "New" Atari 2600 Game Pix ------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!krishna From: Glenn Saunders Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 11 Feb 1996 00:44:02 -0700 Organization: Primenet (602)395-1010 Lines: 8 Sender: root@primenet.com Distribution: inet Message-ID: <4fk6o2$5uh@nnrp1.news.primenet.com> References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> X-Posted-By: krishna@usr4.primenet.com The mortal Gregg Woodcock wrote: : THe completed game does exist on disc for the original development : system there are 2 developments systems in known existance both in What is the development system like? I know if I were around back then I would have chosen some kind of CoCo interface... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!vixen.cso.uiuc.edu!uwm.edu!news.moneng.mei.com!daily-planet.execpc.com!usenet From: John Greve Newsgroups: rec.games.vectrex Subject: Re: Vectrex 3d imager 2/9 update Date: 11 Feb 1996 17:21:31 GMT Organization: Exec-PC BBS - Milwaukee, WI Lines: 2 Distribution: inet Message-ID: <4fl8ir$5lo@daily-planet.execpc.com> References: <4fgmlh$1b2@crl2.crl.com> NNTP-Posting-Host: spoke.execpc.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; U; 16bit) To: danimal@crl.com I`ll go to $375 for all. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!newsfeed.internetmci.com!mr.net!winternet.com!news.minn.net!news From: jsvare@minn.net (Jim Svare) Newsgroups: rec.games.vectrex Subject: Making cartridges? Date: Sun, 11 Feb 96 17:55:23 GMT Organization: Prompt Systems Lines: 8 Distribution: inet Message-ID: NNTP-Posting-Host: dialup-79.minn.net X-Newsreader: Quarterdeck Message Center [1.0] I just finished making a board to allow me to play any of the 4K ROM games. I was wondering if I wanted to make this board play either 4K or 8K ROM games, do I use A12 from the cartridge port for the upper 4K? Or is the ROM bank switched? I dont have a memory map of system, any help would be appreciated. Jim Svare + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!newsfeed.internetmci.com!cdc2.cdc.net!sud135.vianet.on.ca!user From: Sutekh@vianet.on.ca (Robert Stickles) Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 12 Feb 1996 00:42:37 GMT Organization: CDC Internet - 423/842-5709 Lines: 15 Distribution: inet Message-ID: References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> <4fjikh$kqm@newton.texel.com> NNTP-Posting-Host: sud135.vianet.on.ca X-Newsreader: Value-Added NewsWatcher 2.0b24.0+ In article <4fjikh$kqm@newton.texel.com>, pcjohn@texel.com wrote: > >THe completed game does exist on disc for the original development > >system there are 2 developments systems in known existance both in > >private hands unwilling to part with them at any price (I have tried). > >These 2 people are working together to try to get 1 of the systems > >back together and working so that the game can be retrieved from the > >disc. There is also 1 other compelte game, Tour de France. > > Isn't this the problem I heard about where all the old code and > everything was on a bunch of ancient 8 inch floppies and nobody > had the equipment to retrieve the files ? More importantly, are either of those CPM dev systems the one that was stolen from Mark Indictor? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!psgrain!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 12 Feb 1996 03:14:56 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 11 Distribution: inet Message-ID: <4fmbbg$32u@crchh327.rich.bnr.ca> References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> <4fjikh$kqm@newton.texel.com> NNTP-Posting-Host: carph33.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Robert Stickles (Sutekh@vianet.on.ca) wrote: > More importantly, are either of those CPM dev systems the one that was > stolen from Mark Indictor? Sorry, make that 3 systems! I forgot about that one! -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!Germany.EU.net!zib-berlin.de!fu-berlin.de!news.belwue.de!news.uni-kl.de!rz.uni-karlsruhe.de!rzstud2.rz.uni-karlsruhe.de!ub2f From: ub2f@rzstud2.rz.uni-karlsruhe.de (Ralph Kimmlingen) Newsgroups: rec.games.vectrex Subject: New Vectrex Development System (35k) Date: 12 Feb 1996 00:05:27 GMT Organization: University of Karlsruhe, Germany Lines: 568 Distribution: inet Message-ID: <4fm087$r9p@nz12.rz.uni-karlsruhe.de> NNTP-Posting-Host: rzstud2.rz.uni-karlsruhe.de Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit NNTP-Posting-User: ub2f X-Newsreader: TIN [version 1.2 PL2] Hello Folks, I just finished the docs for my Vectrex Development System and tried to upload it to ftp.csus.edu; but there is no 'incoming' directory. Would someone please take care of this? (uuencoded file (35k) appended) Regards, Ralph reply-to: ub2f@rz.uni-karlsruhe.de (Ralph Kimmlingen) begin 600 vectrex_devsys95 M(70M;&@U+6$=``#L3@``;;]+(```"V)O;W1M;VXN87-MY64548.:[LVW(]Y, M9'P`^S8]U-\TFTDI''&]D@33+;71-)\4FWLNC1`424D=A2)A)3;6C?#?^___ M??22FXYLF]V[O=W7KA\!10.X4?<.^P*!>P:!?`%9&,?.7*\C\+TC^3..R(-=>Q:,F0=<$6.2QO=B^+D_T17__83':6I)'LV*!Z-&B1 MYW>07BP`V)_.1@\I'9M\FY9'I^D+I\7U;2$6X8M,;^3+*2:?%41Q1MY_8BUM M(Z(8Y)7L^*&1S*POD.#1DDWA]*LWX?2OL(DTYL4,`3.VZ[&$E/2(Y>?!A1>O MX4.0YY'Y)40XT0-XGH)$=>4,"H;C>2B]U[&^298&Y05.N`*'KV$!A`E020Z( MW'G(77D:]7SYX4,QQ\LF2H.ICJ^?6K#]L(88WRZ;J4V+CCAS(Y7W(X>L=(B_ M@J^5$L*&Y`8-6A"F\Q2WT0QY`0?F1F>S0QZ400N-RCA*5+S%ZB`7O;H,!I^: MF3+/F+P%YY'I78AYQ_Z'6Y6XH7\X,'DN(U]W@?EV`$NOQABP@R/-B0/`T](] M'U/(Y4];P:97I"Y)V0@3&X8)3QW+MUSDM-8O5A9IH^?=X+F&KT6KO.SYR"L2 M0ISM"B_MJWA9:P`0P86KE[CU!DAF#\E*E\B-E&MNUB[/T>CT'['9^T=O\_!= M95VU?I9J2C%>[`ZCKQO-N[?7&_*]L4`]C M>I9*7'#1X;.]2CI-/9`PF%!D-T>SQ;U+JI"$:_CT[]'F\>]2EI2AIJ3&39C\ M#U'LW-ZE%2#QDL+D,"!!?$!(,)!ER^U[@+U%;Q[WCW-[Q;J#>[*,:)'$B#4/C#!CR*11LM M9S=L;E(HT^F1J_R[R)7\SUN'1GE`+F'TF!K+J-0/PO8V]$$LA2,[%9&:1YS: M3U2&W'VT%U-*E%?:PU7.2YS(",'6>AF[?YF6JN6TUP]-IIEA@PM/1>1P&$.B MW/'XZ[#92*T^A(%2W^MJYA91*U:O8.6YAVVF;7"B-FW<'*L-R2MRSAVS7(0D MPVL//@0TSQCIA$'H]]@O>Y?Y>6U>X5@&?5P%E(!>PM7[I@!FTX2&$FR?R"AP MG]U[J$XV(?0H$Y*L88R]?K2&)-K=K5B1X$[[8F[;9FE(]`'GX8U(UZID:=2F M<(GVS1VPQU3(D=$\IAS/+'`GP=24-PQXF'6W)O&E`$,;;#O<&)/D4/X#^T0L MJ\[;$M>"&"CT^(O3+7XAR>9DROXY:$F&TO)R7.+" M3!=S``@,8RQT`1IP;Y_HN7;EIKU("P;LX7%W!9J#B9:N8.%,`B;/M7[K#?C7[K.WXC(F]@N M81P;V."'V3`SQL[Q-"!O>PHP6[5X+\NW;7-@98%>;(_]BPJSY$N*W,'-=M>I M&%GZ`'G4:L2]G:$;OCU!'+SW<)AJD!PB>!',@1*!7&XQ4*4E)Q/]722]^VS@ MP$@D+OP,0B87C@[0BO68^QZ.'5XPHEA^/VXEI7^6LI8K&-7F[6!&'L\HK=%! 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MXAGJ8"`JW:)52:/!2BK&(4;:X9*EY8^MY2'*8EFJ8RURI5?N)?>-0#+0$=/% M$K5APR221U$"XNY\$)6U%R3N8=,59G965U"IB]DI=0=I5[R M)5RVP1I&XM4))BJ2I3AV'2G*96E6REC:)2E-9BNBDHP57BSV)6<:9#]^9EZN MHZ/\37QDCZ8Y83)ZX5GJR%+_LAXJ^B)4]J8T,:-/;(Q=T1A$%N1(\B8!;B4< M9!F1,9J=**F2!F4OX-61JUB$P8F=79F2V<&?S>:=JGE&X M463-"9)@761SZN1']-=RK6=_XJ1[>B9\=J:"HDTR-*B#/BB$2DI\*N-Y+D_Q M==;#T:!17IIOLB=UJM*'=J2&/N0M7F>"% MMJ1X-LYZ(EA*EFB'GJ@+@J>QL>A*XF=8#"'HN)QT.J-`'>9_2IX5U2107F9R M&JECSBA>`JB/]BAX%MTE">DX>56NA.464LYM5IPB:*@N9[ M9NF"_YIHBWFIV[S>%_SE&K6F&W8;'Z*='T;D(J9H`>JIP@0FF>J=9AI@C+FFSIJG$*JEN:F MJU5JZETJIKU,,]8>3_YH;B;"BU"++&Q:3R8DC68IFM*AJU;H*.'J2\+I>>HF M!W'4NOFJLP*IJC9JJD+@L"8?K([:_=4JM-XJ?6;KLT[HM$9KN-)I@U6K,,Y6 MA*:KND*HMK*JNR;0NL;KNK8KCTJJN&JGO0*:\C^ MZK_2XW%*H\,B*[5^K*!NZ\1^Z]\M[,F:EL[)[,'. M6+=[FK=[N+=_V MK=_^+>`&KN`.KF'ZK,&\(M<6HM>Z`Z01KN,^+N1&KN1.+N56KN5>KMOJC[IH M$6DV;8/:C-H:;LR2K2KHU]D*ZQ&%;J2.;C89+<^2;,[V%0O"U^RVK.?5KK*^ M+O2AK.RZ;LG"FBWB+KGJKM7>;N_3`JOO'FW/":_8$B_';AQ&,2]7X:[TYE/K M.F_?\>[#ZB7U)F\55>_J8B^]5NSV NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII The current bid is $100 + Shipping I have a Vec-trex with one control and: Star Trek: The motion picture (with overlay) Armor Attack Blitz Spike Solar Quest Minestrom (Ateroids game built in) A drawing program (no light pen or whatever it uses). It's all in good working order (especialy considering how old it is). But there are no manulas, boxes, or overlays (except for Star Trek). Joe drasin@wam.umd.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!bcarh189.bnr.ca!nrchh45.rich.nt.com!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: [Vectrex] FAQ (lots new!) Date: 12 Feb 1996 17:28:10 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 1265 Distribution: inet Expires: 01 Apr 1996 Message-ID: <4fntba$cqg@crchh327.rich.bnr.ca> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Xref: csus.edu rec.games.vectrex:4179 rec.games.video.classic:39827 +-----------+ | Vectrex | | +-------+ | Vectrex "Frequently Asked Questions" List! Created: 9/1/92 | | # + *| | version 4.0 Copyright worldwide (c) 1992, 1996 | | : X | | Created and maintained by Gregg Woodcock (woodcock@bnr.ca) | | : . .| | | | A <=>| | This list will be reposted on the first day of every month. | | . | | | | X + | | @@@ | | * x | | @@ @@@ | +-------+ @@@ +---@----+ | ### # Q@@ / ! oooo / | ### OO | +--------+ +-----------+ This file is copyrighted (c) 1996 by Gregg Woodcock but may be distributed in part or in whole by anyone for any purpose (commercial or otherwise) provided proper credit is given to me and the individual contributors. If you do use the FAQ, I would appreciate it if you send me a copy of whatever you are doing with it. Special thanks to Tom Sloper for correcting many mistakes and providing insightful explanations on several parts of earlier FAQ versions! Q. What is Vectrex? Here it is in layman's terms: Vectrex is one of the most inspired video game machines ever produced (but similar things were said about the Edsel and Titanic). Its point of distinction is the fact that it uses vector "line" graphics (as opposed to raster "pixel" graphics). This is the same type of screen used in such arcade classics as Space Wars, Asteroids, Battlezone and Tempest. The machine has a 9 x 11 inch black and white screen and comes with a built-in Asteroids clone called Minestorm. The games come with plastic overlays that slide over the screen to cut down on flicker and give some illusion of color. It uses one of the most advanced 8 bit processors, the 68A09 (6809 with 1.5MHz clock speed), and a popular and excellent sound chip, General Instruments AY-3-8192, which can produce a wide range of noises. Also included is a 1.5 inch, self-centering, joystick with 4 buttons on the right. It uses an analog/potentiometer system allowing differing degrees of directional input. The machine's footprint takes up a little less than a square foot on a desk (in fact, it quite resembles a jet black Macintosh SE sans mouse and keyboard), and can be operated easily in that area. The joystick is connected via a springy telephone-like cord and can be folded into the base of the machine for portability. The machine is moderately transportable and very well constructed but, alas, very much extinct. It made its debut late in 1982 and was quite scarce by the end of 1984 due to the Great Video Game Depression of '82 which forced Milton Bradley (who bought the rights to the Vectrex from General Consumer Electronics (GCE)) to discontinue production due to to poor sales. After this, the rights to the Vectrex and all related materials were returned to the original developers, Smith Engineering. Smith Engineering has graciously condoned the not-for-profit circulation of any duplicatable materials including games and manuals and is happy to see it is still 'alive' in certain circles. Here are some more detailed snippets from the service manual: As a general description, the HP3OOO is a self-contained video game system intended for home use. The system includes its own 9" B&W monitor screen and 3" permanent magnet speaker. Plug-in ROM type cartridges are available offering arcade type video and sound game play. No external TV receiver hookup is needed or provided for. A front panel storable controller allows control over the game via joystick and push button action switches. For two player operation a second controller identical to the single player controller is available as an accessory product. Both controllers attach to the main game console through nine wire coiled telephone style cables. There is a consumer power switch/volume control on the front panel as well as a game reset button. A consumer adjustable brightness control is located on the main console rear housing. For the technical description which follows, the reader is encouraged to refer to the block diagram and schematic [not included here]. The HP3OOO is a microprocessor based, vector scan system using a standard 9" black & white CRT as its video display device. The microprocessor (MPU) is the Motorola 68A09 device. The MPU operates at 1.6 MHz from a 6 MHz external Xtal. An internal divide by 4 circuit generates the MPU 1.6 MHz "E" clock signal used in the system. Program memory is stored in the 8K x 8 bit 2363 type ROM. This ROM contains common subroutines, the "executive" or assembler instructions plus one complete game. Two 1K x 4 bit 2114 type static RAMs provide storage locations for data indicative of locations of objects, game status, and various other information needed by the microprocessor during game operation. Peripheral Interface Adapter (PIA) Chip, has two 8 bit peripheral ports which interfaces the MPU with peripheral devices and external signals. One of the PIA ports interfaces the General Instrument AY-3-8912 sound-I.O. chip with the MPU and also drives the digital to analog converter chip MC1408. The other PIA port is used as control lines for the sound chip, selector control for the multiplex chip and as a means to read the A/D comparator that's used in the joystick successive approximation circuitry. Sound is either MPU generated directly or by use of the AY-3-8912 sound chip. The AY-3-8912 sound chip is a programmable sound generator containing 3 tone generators and wave shaping circuitry. This chip also has a single 8 bit I.O. port used to read the status of each of the hand controller's 4 action switches. The standard TTL device types 74LS00 and 74LS32 are used as control line decoders to allow the MPU to select the appropriate circuit element to be addressed at any particular time. The analog processing section includes digital to analog converter (DAC) chip type MC1408, dual 4 channel multiplexer/demultiplexer chip type CD4052, and dual channel op-amps types LF353 and LF347. DAC chip MC1408 receives an 8 bit word at data terminals D0-D7. DAC output (pin 4) is current source. One section of IC LF353 is used to change this current to a voltage representative of the 8 bit digital word received by the DAC chip. The LF353 voltage is applied to an input of the dual 4 channel multiplexer (MUX) chip CD4052. This same voltage (designated "DAC" on the schematic) is the X-axis drive signal. The CD4052 MUX chip serves two purposes: it selectively couples, under MPU control, the output of the DAC current/voltage converter to one of 4 places and is used to selectively couple the inputs from the joystick pots to the voltage comparator IC LF353. Q. What games were released or on the drawing board before Vectrex died? Production # Name (Notes) [Size or NR=Not Released] ------------ ---------------------------------------------------------- VT 3000 Minestorm (built-in game; Asteroids clone) [4K] VT 3000 Minestorm/II (bug free version in cart form) [4K] VT 3101 Cosmic Chasm (1st home game ported to arcade) [4K] VT 3102 Rip Off (Cinematronics arcade port) [4K] VT 3103 Scramble (Konami arcade port) [4K] VT 3104 Solar Quest (Cinematronics arcade port) [4K] VT 3105 Space Wars (Cinematronics arcade port) [4K] VT 3106 Starhawk (Cinematronics arcade port) [4K] VT 3107 Star Trek (AKA Star Ship in Europe) [4K] VT 3108 Web Wars (AKA Web Warp in ?????) (best game?) [8K] VT 3109 Star Castle (Cinematronics arcade port) [4K] VT 3201 Hyperchase (very bad driving game) [4K] VT 3202 Blitz! Action Football [8K] VT 3203 Heads-Up Action Soccer (Soccer Football in Europe) [8K] VT 3204 Spinball (Flipper Pinball in Europe) (has PAUSE!) [8K] VT 3205 Pitcher's Duel -OR- Batter Up Action Baseball [NR] VT 3206 Pole Position (Atari/Namco arcade port) [8K] VT 3301 Armor Attack (Cinematronics arcade port) [4K] VT 3302 Berzerk (Stern arcade port; high levels crash) [4K] VT 3303 Clean Sweep (Pac-Man clone) [4K] VT 3304 Fortress of Narzod (great shooter) [8K] VT 3305 Bedlam ("inside-out" Tempest derivative) [4K] VT 3306 Spike (It talks; well it sort of does :) [8K] VT 3307 Dark Tower (ONLY 1 PROTOTYPE EXISTS!) [12K=8K+4K] VT 3308 Polar Rescue (Good sub hunt game) (has PAUSE!) [8K] VT 3600 Light Pen (Hardware; required for 360X games) VT 3601 Art Master (light pen) (pack-in game) [4K] VT 3602 Melody Master (light pen) [8K] VT 3603 Mail Plane (light pen) (100% completed) [NR] VT 3604 Animaction (light pen) [8K+2K RAM] VT 3630 3-D Imager (Hardware; required for 363X games) VT 3631 3-D Pole Position (3-D) (completed?) [NR] VT 3632 3-D Minestorm (3-D) (pack-in game) [8K] VT 3633 Narrow Escape (3-D) (same color disk as CC) [8K] VT 3634 Crazy Coaster (3-D) (same color disk as NE) [8K] VT ???? Test Cartridge (issued to repair centers only) [4K] VT ???? Tour de France (100% completed) [NR] VT ???? HangMan (Touch Screen) (pack-in game; complete) [NR] The following games and accessories were planned but never released: Cartridges: Art Master II Art Master III Art Master IV Basic Science Create-A-Game/Maze Exploring the Solar System Flipout Hangman (game developed for use with Touch Screen) Imagine Pitcher's Duel Pole Position (for 3-D Imager) Power Trip Sock It Accessories: Touch-Sensitive Screen (prototype known to exist) Computer Adapter with BASIC (prototypes rumored to exist) Computer Keyboard Printer Disk Driver/Wafer Tape Drive Modem Computer Software: Create Your Own Video Game Music Maestro Art Program in LOGO Basic Science Solar System Word Processing A company called Roy Abel & Associates also commercially exploited the Vectrex by using it as a text terminal (which is about the worst thing it can do) to perform the "Luscher Color Test" after you put a quarter into a coin device which activated the unit. You would pick colors in the order that they appealed to you (again, why did they use a black and white display for this job?), and it would tell you about your personality. Actually, no matter what you picked it would tell you something that you could identify with; all of the statements were pretty vague. The guy that programmed it did not understand the hardware; the text scrolled up the screen, but lines popped on at the bottom and disappeared near the top instead of scrolling on and off from offscreen. Roy had GCE's permission and blessing to do the project. In fact, some former WT personnel (Sidleys and others) as well as Lee Chaden (big guy at GCE) were at Abel & Associates at the time. Q. How does the 3-D imager work? Robert Stickles explained it very well like this: The 3-D imager spins a disk which is 1/2 black and 1/2 colored bands that radiate from the centre (Usually red, green and blue) between your eyes and the vectrex screen. The Vectrex is synchronized to the rotation of the disk (or vice versa) and draws vectors corresponding to a particular color and/or a particular eye. Therefore only one eye will see the vectrex screen and its associated images (or color) at any one time while the other will see nothing. A single object that does not lie on the plane of the monitor (i.e. in front of or into the monitor) is drawn at least twice to provide information for each eye. The distance between the duplicate images and whether the right eye image or the left eye image is drawn first will determine where the object will appear to "be" in 3-D space. The 3-D illusion is also enhanced by adjusting the brightness of the object (dimming objects in the background). Spinning the disk at a high enough speed will fool your eyes/brain into thinking that the multiple images it's seeing are two different views of the same object, and voila! Instant 3-D and color. Q. I see double images and blurry objects; is my 3-D imager broken? Robert Stickles answered this very well like this: Probably not. There are problems with the basic design of the imager as implemented. When the imager displays red objects, especially those that are to appear in the foreground, it's very difficult for your eyes to resolve the two images and you end up seeing double. Two things contribute to this: When your eyes naturally try to focus on an object that is supposed to be in the distance the objects close up become out of focus. This makes games that have 3-D objects deep "into" the screen (such as Narrow Escape) have double images for the foreground objects (such as your ship). The second factor is the "ghosting" created by red (and oddly enough, only red) images seen through the imager. For example, the red tracks in Crazy Coaster are hard to visualise because my eyes can see white ghosts of the image intended for the opposite eye, and consequently you interpret the jumble as two different objects and not one. I am not completely sure what causes this, but it may be due to inaccuracies in the synching of the wheel. I do believe that the reason why the 3-D Minestorm color wheel is different from the one used for the other games (it has little red and the sync hole is slightly offset) is to show off the imager at it's best, with lots of green and blue (or maybe the coders just wanted lots of green!). I will make a homemade color wheel similar to the CC/NE one, but with different colors to determine for sure if the color red is the problem or it is a sync problem. The 3-D Minestorm wheel differs too much from the other wheel to make a good judgement. I have found two ways to remedy this problem: 1) The further your eyes are away from the screen, the easier it is to resolve the double images. So sit waaaay back and enjoy. This helps the focusing problem. 2) Using an overlay on the screen tends cut down on the red "ghosting". I use a Spinball/Flipper pinball overlay , but any of the single color overlays (Berserk, Blitz, etc) will work just as well. This seems to cut down the the intensity of the ghosts (and using the brightness control wouldn't hurt either) I now really enjoy playing Narrow Escape as it was intended (sort of a head-on Zaxxon) and play this game more often than Web Wars or Armor Attack. I'm not as thrilled with Crazy Coaster as it seems to have an unpolished feel to it. Besides, it looks *nothing* like the screen shots. :-) Q. I have a 3-D game but no imager. When I play the game it doesn't do anything; is it broken? Probably not. The 3-D games all start out by trying to spin up the 3-D wheel so before an image is displayed so that it will look 3-D right away. They send power to the motor and then check they sync pulse to see how fast the wheel is spinning. If it isn't spinning fast enough, it increases the voltage to the motor gradually until it is. If the voltage gets maxed out and the wheel still is not spinning fast enough, the game will try to run but at a reduced frame rate. If there is no 3-D imager attached then there is no sync pulse and the speed of the wheel will always be interpreted as zero. The game will not run until it sees a sync pulse of some kind. William Howald did find a way to get 3-D games to run without the imager though. If you plug a controller into port 2, and bash away at the 4 button, after 1-2 minutes (be patient) the game will start running but -s l o w l y-. Every tap on the button will "flash" one frame on the screen and the sound if playing will advance to the next step. The wire for the 4 button is the one hooked up to the be hooked up to a optical sensor that reads light through the hole in the disk which is used as a sync pulse. I think you could build a oscillator(about 10 Hz?) and pulse the 4 button to "play" without glasses! Q. What is Minestorm/II? As we all know, the very first Vectrex units were shipped with a flawed version of Minestorm. Evidently nobody ever though that any player could ever get to, let alone survive wave 12 so they only included data for 12 waves. Predictably, most players found that their game crashed after wave 12 (the "wave 13" bug) because the software indexed off the end of the table which contains the information about what items were to exist on each wave. It reads in garbage which usually causes the game to crash. I have in my possession a cartridge that originated from a private owner on the East Coast of the USA (who was recently identified) which has a fully produced label that says "Minestorm". The title screen of this game says, "Minestorm II". This is a bug free version of Minestorm as you can easily play past wave 13 (I will read in the ROM data as soon as I can). It would seem that if you contacted GCE/WT about the bug, instead of swapping out the Executive/Minestorm ROM inside the Vectrex unit, they simply sent you a production Minestorm cart. Evidently the cart did not come with a manual or box all the other games in this private collection still had these things. If you want to see what it looks like, there is a JPEG in the archives. Q. What is the Minestorm "Wave 13" bug? Fred Taft explained it to me very well like this: Each level of Mine Storm is described by an entry in an array of structures; the array entry described such details as the types of mines at the level, etc. Unfortunately, the array was only defined to contain 13 entries! That's why the first 13 levels work as expected. However, once you got past level 13, the game ran out of array entries, but because it did not check for this, it simply used the next block of code after the array, as the information describing the next level. The code was smart enough to skip levels if there were no valid mines; that's why it occasionally skips levels. As for sometimes jumping back to the startup screen after you've completed a level, that is also a 'feature' of the code. Once a level is cleared, it jumps to some code which looks to see if any buttons are pressed; if they are, then it assumes the user wants to start a new game; this is code which should have only been executed when a game was over, but it gets checked after completing a level also. Keep in mind that this is the very first release of the Minestorm and later versions had various portions of the bugs patched out. Q. Well how many released versions of the Minestorm software was there? There were at least 3 versions. Two with the "Wave 13" bug which are different in that waves 2 and 3 are swapped and one with the bug fixed. The test cart checksum will give a different value for different ROM versions so this is a way for you to check. Q. What miscellaneous Vectrex items might my collection be missing? Here is a list of most of the extra stuff that isn't a cart, overlay, box or regular manual... * Orange 5"x3.75" sheet notifying us of GCE's change of address * "IMPORTANT SAFETY INSTRUCTIONS" addendum to Owner's Manual (No. 98722-072). This listed 17 things you shouldn't do * Canadian addendum to Owner's Manual for warranty info (pg. 11/12) * Manual for the Control Panel (Joystick) * White 5.5"x3" manuals for the Light Pen and 3-D Glasses * White 3"x4" 3-D Imager addendum describing how to work the color disk latch * White 3.5"x4.5" 3-D Crazy Coaster addendum telling how to survive underpasses * White 4"x6" Minestorm addendum (P/N 140028-1) describing wave 13 bug * White 2.5"x2.5" addendum to the Star Trek manual describing self-play bug * A catalog of games (same size as regular manuals) from "Triton" * A catalog of games (same size as regular manuals) called "Passport" * A 7.5"x3.5" pamphlet listing HW and games called "High Performance Machine" * Vectrex unit warranty registration card (and Owner's Club form) * Electronic Games Magazine subscription form (44% off for Vectrex players) * Custom Designed Accessories for your Vectrex Arcade System order form listing a collapsible carrying case ($14.95) and a vinyl dust cover ($5.95). * carrying case for the Vectrex * protective dust cover for the Vectrex * Service Manual * Test Cart * The first (and only?) issue of the Owner's Club magazine "Passport" Q. Where is the Vectrex FTP archive and what is there? The ftp Vectrex information archive is at ftp.csus.edu (130.86.90.1) in the pub/vectrex directory. It is maintained by John F. Sandhoff . There are binary listings (2 flavors; pure binary from the ROMs, and Motorola "S-format" dumps) for most of the games along with instructions on how to burn EPROMs. There are several commented examples of code demonstrating how to write both music and graphics. There is also a copy of the service manual and much more. Almost all of the stuff is bundled into a compressed file called "vectrex.tar.Z". There are plenty of experiments to keep an eager hacker busy including schematics of the 3-D goggles (very simple circuit to build). Recently, some GIF/JPEG files were added showing some of the screen overlays (there are also GIFs of the 2 color wheels). Also, text files of the manuals for most, if not all, of the games are there. David Wright will be putting the Vectrex stuff up on his Email server. If you don't have FTP access, this may work for you. If you want to try and get at it, the Email server is at "impinfo@Prism1.COM". If your site doesn't like that, try "prism1!impinfo@NCoast.ORG". To receive a list of the files available place "send vect.index" in the message body. You can also add "send help" to get a complete set of instructions. Be aware that some of these files are huge and may push you over your mailbox or disk space quota immediately. Q. Isn't copying the games by burning EPROMs stealing or violating a copyright? If the system is "dead" then no money is lost by making copies of something which otherwise would never be available. Even so, it is a fuzzy matter and technically the answer should probably be, "YES." Fortunately, Smith Engineering has given Usenetters permission to make copies of all Vectrex related materials (manuals, games, overlays, etc.) as long as it is for distribution to members of the group and as long as it is not for profit. Q. OK, I want to make a copy of a game; what is the pinout of the port? The even pin numbers are on the top while the odd are on the bottom. one and two start on the right side (or near side as oriented when cart is inside the base unit), and 35 and 36 are on the left (or far) side. 36 2 +--------------------+ +--------------------+ 35 1 Q. I ordered a multi-cart from Mark Woodward well over a year ago and paid him in advance. I am having trouble getting hold of him and I still haven't received my cart. Did I get ripped off? Here is everything I know. The multi-carts came back from the fabricator shortly after everybody got their orders in and Mark built them and started sending them out. It turns out that there are 2 different hardware designs for the Vectrex and Mark had the less common version. Unfortunately this first multi-cart design is incompatible with the most common version of the Vectrex hardware and most of the multi-carts had to be sent back to Mark for repair (and he stopped sending the originals out, also). Mark then had to do several expensive and time consuming things; he had to locate and purchase one of the other versions of the Vectrex, he had to redesign the PCB and find a way to make the new design backward compatible with the old design so that he could reuse the PCBs, he had to rewrite the software which meant he had to unsolder the EPROMs (since they weren't socketed) and erase them, reprogram them, and solder them back on. He then has to upgrade the PCB by cutting several traces and soldering on several jumpers. As you can see, fixing all these PCBs takes a LONG time and a lot of effort (and money since he has to pay double-shipping for all the carts that did go out). To complicate matters, Mark changed Email addresses (and jobs?), and was blessed with the birth of a new baby creating a large drain on his "free" time. I am not excusing his tardiness and I agree that even considering these circumstances the delay is still too long to excuse. I am just trying to give you all some background as to how a good idea went very wrong. I talked to Mark sometime around the beginning of September and he told me that as of that date all international orders had been filled and that there were exactly 15 USA orders left to be retrofitted. I offered to do the retrofits for him and he agreed to send the materials to me. He decided to send the stuff to be fixed immediately and it arrived sometime around Halloween and I have been working on them ever since. I have completed all repairs several times only to have a couple of other necessary repairs creep up. At the beginning of December I got MOST of the carts working (all of the 15 except 3) and sent them out to people the 1st week in December and sent the 3 screwy ones back to Mark. By the end of December, he had them all working and sent them to the owners. So it boils down to this, if you paid for a cart and didn't get one, you are out of luck because there are no more. You need to contact Mark and work something out with him. Q. Do I have to make my own multi-cart; can't I just buy one from somebody? No; I mean, Yes, er... There are several people making multi-carts for resale on the net but the best ones (by far) were being made by Mark Woodward. He has sold out of the original batch and it was such a headache that he will not be doing it again. Instead, I have taken over the project and am working on getting the images to some unreleased, yet completed games. They are Tour de France and Mail Plane (and perhaps another "goodie" that isn't really a game but a silly in-house project never meant for release). Until I get those images (should be soon now), I will not be building any multicarts because I don't know how big the images are (the recently discovered Dark Tower image, for example, is 12K). The reason this matters is because I am going to be rewriting Mark's menu code to account for files of flexible length (right now it just uses 8K boundaries and wastes a large hunk of the EPROM) and I will also need to redesign the hardware. I plan on using Xilynx chips and reduce the design to essentially 4 chips so that the PCB will be able to fit inside a cannibalized cartridge case. The carts will allow you to select the games via a menu on the Vectrex screen instead of by flipping dip switches as most others do. The carts will support the RAM for Animaction and include a 'pause' button allowing you to pause any of the games. They will contain all the released games plus the Test Cart and 2 hacked versions of Minestorm (infinite lives and more shots) and any other goodies I can fit (which after the redesign should be most of what is at the archive). The estimated price breakdown is as follows... $30 PCB + S/W selection $20 EPROM (unless you can send me one) $20 Xilynx LCA chips $10 Donation to charity of your choice $5 RAM (Optional) $5 Misc. parts (solder, switches, etc.) --- $90 Complete, ready-to-play multicart ($10 to charity, $80 to me) If I build it for you then there will be a $5 charge for miscellaneous parts and you will be obligated donate $10 to a local charity to cover my time. This is in the spirit of the Smith Engineering agreement for 'not-for-profit' duplication. The only 'profit' I will get is from the s/w selection code which I deserve and am entitled to because I licensed the 100% original code from Mark who wrote (owns) it. The games have been generously donated by Smith Engineering and the parts will be sold at cost (with a little to cover shipping). The PCBs are made at a professional manufacturer and include plated through holes, etc. No hack and slash job here :> If you want to build it yourself I will provide you with the PCB, a programmed EPROM (or image if you can blast your own) and a parts list. At this point, I am not ready to accept orders but if you want to get on the waiting list, Email me your name, address and telephone number and I'll let you know when I begin making them again; hopefully this will be in the next few months but it all depends on when I get the new games and how long it takes me to redesign the HW/SW. This FAQ will be updated as the situation changes. Q. How do I play ? Simple, read the manual. WHAT; you don't have a manual? OK then, read the screen overlay (it lists the functions of all the buttons). You don't have the screen overlay either? In that case most (maybe all by now) of the manuals have been transcribed into text files and made available via ftp. YOU DON'T HAVE FTP EITHER? OK, I'll tell you what; in the spirit of Smith Engineering's generosity, I will volunteer my services as Vectrex copy shop. I have all of the overlays and manuals (as well as some extra stuff like the service manual, "Passport" magazine, the "Triton" and "Passport" catalog pamphlets, and the "High Performance Machine" pamphlet) and am willing to make copies for free to anybody that is willing to play by my "rules". You must send a Self-Addressed, Stamped Envelope (SASE) along with a listing of everything that you want photocopies of (black and white copies only; if you want color overlay copies, send $2.50 for each one since color copies cost $$$). You will receive double sided copies unless you specifically request single sided ones. I will fill the orders only about once a month so don't hold your breath for a quick return. Please note that these will not be replicas in any particular sense. I will be copying them as you would a book (I WILL NOT REMOVE THE STAPLES TO REPLICATE THE SHEETS TO FACILITATE MAKING EXACT DUPLICATES). If you want exact duplicates, you will need to modify the copies I send you (I am trying to keep my effort to a minimum). If I need to fold something to fit it in your SASE, then I will, so keep that in mind if you want unfolded stuff. The amount of postage is left up to you to figure out; I am just going to copy, stuff, and send; I will not verify sufficient postage. Tips are appreciated (particularly if you are asking for a *lot* of copying) but not necessary nor required; this is a free service. Send SASE to: Gregg Woodcock 2930 Dukeswood Drive Garland, TX 75040-8770 U.S.A P.S. If you take advantage of either of these services, it would be nice if you would "pay the community back" by transcribing at least one document that is not currently at the ftp site and uploading it (or Emailing it to me and I will get it there). I am pretty sure none of the "extra" stuff I have has been transcribed yet. P.P.S. If you have an original service manual, please contact me so I can get an copy of it (or buy it from you). The copy I have is Nth generation and is very hard to read... Q. Is there a way to make a Vectrex joystick perhaps with autofire capability? Brian Holscher has designed a flexible way to convert a Sega Genesis controller for use with the Vectrex. He will build one for you for a small fee or if you check the archives, you will find a file describing how to build one yourself (it is more complex than you will probably be expecting). Here is the first part of that file: This information including schematics is copyright 1994 by Brian Holscher. This information is free for distribution as long as its not used for commercial purposes. Using Sega Controllers with Vectrex (Revision 2.0a) This Section explains: 1. How to convert a Sega Controller to work with Vectrex. 1. How to make a Sega Controller to Vectrex Adapter. 2. Where to purchase a converted Sega Controller. 3. Where to purchase a Sega to Vectrex controller adapter. BACKGROUND Since my Vectrex controller is flaky, I bought a cheap Sega Controller and converted it to work on the Vectrex. From there I added some nice features like auto-fire and re-programmable buttons. I decided to post schematics for those who want to make Vectrex controllers. After talking with others on the net, I decided to build a Sega to Vectrex adapter. This is a little harder than converting controllers, but I got one to work. This posting includes info and schematics for both. For those who don't want the hassle of making your own controllers, I'm offering converted controllers and adapters for sale. I'm also offering a preprogrammed micro-controller for sale. LIMITATIONS The Sega Controller is a digital controller. The Vectrex control panel is an analog controller. Games like Minestorm don't look at the analog values of the joystick and only look to see what direction the joystick is moved. Games like Minestorm work with these converted Sega controllers. Games like Hyperchase look at how far the joystick moves in a direction and are not fun to play with these converted controllers. All (known) games work with these converted controllers and adapters with 2 exceptions. Hyperchase (all game variations) and Starhawk (game variation #2 only) are completely unplayable due to the need for analog controller data. FEATURES This design incorporates a micro-controller for additional functionality. The micro-controller allows the user to program which Sega Controller button maps to which Vectrex button. This is useful since the 4th button (called Start) on the Sega Controller is a smaller and inconveniently located since it is normally reserved for starting games on Sega systems. The micro-controller even allows reprogramming of the button assignments in the middle of a game. Another feature is auto-fire. Any button can be set to auto-fire. This means that the micro-controller presses the button over and over again instead of the player. CONTROLLERS VRS ADAPTERS Adapters give you the advantage of using any Sega Controller with Vectrex and still be able to use it on the Sega system. If you don't have a Sega controller, a converted controller is less cost than an adapter plus the cost of a Sega controller. Another slight advantage is that the LED that informs the user during button reprogramming and auto-fire is easier to see on a converted controller. The micro-controller is optional if you are converting your own Sega controller. However, the micro-controller is required for the adapter. BUYING CONVERTED CONTROLLERS If your don't want to convert a controller or make an adapter yourself, you can purchase them from me. You can also purchase a preprogrammed micro-controller from me. Source Code for Micro-controller ------- Free if you ask nicely. Preprogrammed Micro-controller -------- $20 (The includes Xtal and Xtal capacitors) Converted Sega Controller ------------- $45 Sega to Vectrex Adapter ------------- $45 Shipping is included. Send email to brianh@ichips.intel.com and we will work out the details. Q. How can I make a copy of a screen overlay? With the advances made in the past 2 years in color scanners, copiers and printers, it is now possible to make a near exact duplicate with the push of a (few) button(s). 0. First you need an original overlay, preferably one with little fading. 1. If you want a "rough" copy, simply get a good high end color photocopy onto acetate (those overhead projector plastic sheets). 2. If you want a better copy, you scan the image, preferably in color. I think 150 DPI is okay though some people may want to go for maximum resolution. 3. Then you need a good paint program, I used Adobe Photoshop to do some preliminary clean-up work, but I have a feeling it would take quite a bit of work to make a perfect overlay. 4. Printing--the critical part. You need a color printer that can do acetate (animation cel) printouts. Unfortunately, no color printer can work on thick sheets, which brings us to 5. 5. You need go to a hobby shop and get a piece of .045 thick clear sheet of [poly]styrene. Its pretty cheap. 6. The only part I haven't worked out, bonding the acetate overlay to the styrene. It is probable that there are some mucho expensive color printers that professional print shops use that can print onto any thickness sheets but I haven't done much looking. Thanks to Noel for this info. Q. My Vectrex is very noisy; is there anything I can do to make it any quieter? Here is what Daniel A. Muntz said helped him: The noise isn't digital in nature and it closely follows the video. It also isn't a power supply problem; isolating the audio input of the amplifier from the sound circuit revealed no noise at all. It seems the noise is generated in two ways: 1: By induction; Moving the audio cable around makes the noise less or more prominent. It is at minimum when the cable is placed in its original manufactured groove. Good design since that's farthest from the CRT yoke. 2: By ground impedance; Although all supplies are clean the hum is still present in the modulated DC difference between the two boards. A definite improvement can be achieved by doing the following: 1: Rewiring the ground between the digital and video board. 2: Shielding audio circuit and changing cable to volume pot to a better shielded one. Q. My joystick won't auto-center anymore; can I fix it? (AKA How do I get inside or open up my joystick?) You can't make it "good-as-new", but you can repair it so that is is usable again. You must first get past the sticker on the top of the joystick to get at the 5 screws that hold it together (4 are about 3/8" in from the sides and 1/2" from the top/bottom and the last is about 1/2" to the right of the cable). Just feel around and you should be able to find where the holes are. You can either try to peel off the sticker (difficult to do without damaging it but possible if you are careful) or simply punch 5 holes in it so you can remove the screws (leaving most of the sticker intact). Now that you have the joystick open, remove the broken spring that used to center the joystick. You then have 2 choices that work equally well. (1) Sean Kelly came up with another great method. If you are technically inclined, you can open the potientometer and replace the spring with a spring out of an Atari 2600 cartridge. The spring that's used to push down the "protective" cover on 2600 carts fits nicely. It needs a little bending, but I've replaced several broken ones with them and they work great... (2) Use the core from the largest available guitar string to replace the spring you just removed. If you snip off one end you can remove the (usually gold) wire wrapped around a core wire by pulling on the gold wire. Credit goes to Dan Muntz once again for this clever solution and to Mike Packard for details about the screws. Q. My Vectrex just shows a white dot when I turn it on. I can hear the game playing but there is no picture. Can I fix it? There is 1 common problem that will cause this symptom. Inside the unit there is a 4-wire power connector connecting the side board to the bottom board. Often units with no picture have bad solder joints on this connector. Try resoldering the pins and see if that helps. Q. Are there tricks or cheats for any Vectrex games? YES! (Vectrex had cheats back when they were still known as bugs): ARMOR ATTACK: If you crank the brightness all the way up, you are able to see the helicopter's position as soon as you hear it (even though it is off the screen). BEDLAM: You can see a special author title screen that proclaims, "PROGRAMMED BY WILLIAM HAWKINS GT 1982" if you follow the instructions found in the "STAR CASTLE" entry below. I discovered this by trying the "original" Star Castle trick on other games that I knew Bill wrote. This screen is different from all the similar ones in that it plays music too! You are treated to the chorus line of "Dixie" (Bill hails from the South). The screen ends when the tune finishes and releasing buttons has no effect. BERZERK: The hunt for this egg began thanks to Pete Rittwage who first reported it but could not reproduce it. Even after confirming the trick with Chris King, the programmer of the game, nobody was able to find it because Chris had forgotten exactly what was required to activate it! Then along came net.hero Fred Taft with the answer after disassembling the object code. Before your man stops flashing when you kill your last man, press and hold down only the 1, 3, and 4 buttons on the player 1 control panel. When the "GOT YOU HUMANOID" summary screen appears with your score, there will be the programmer's initials in the lower right corner ("CMK"). This screen will stay for about 90 seconds before going back to the game select screen and you cannot get out of it by pressing buttons. BLITZ!: If you get a 1st and inches (1 and 0 to go), as long as you stay on the 0 yard line, you keep getting first downs. Thanks to Adam Fox for this one. BLITZ!: On player 1, game 1, get the kickoff around the 15 yard line then run the ball back down the middle of the field, and wait for a while and let the blockers hold the other team. Then go to the far right of the field (almost out of bounds) and there is a small gap between that final free defensive player and the out of bounds. You run down screen, thru that small gap, and you can return the ball from kickoff to about the opponent's 20 yard line. It's pretty cool because you can do it over and over, because in the one player game, the computer's team always kicks off to you. Thanks to Craig for this one. COSMIC CHASM: You can see a special programmer title screen that proclaims, "PROGRAMMED BY WILLIAM HAWKINS GT 1982" if you follow the instructions found in the "STAR CASTLE" entry below. I discovered this by trying the "original" Star Castle trick on other games that I knew Bill wrote. FORTRESS OF NARZOD: If you can somehow manage to kill the "Mystic Hurler" (you know, the BossAtTheEndOfTheWave guy that looks like a gorilla) at the same time he kills you, your lives remaining will turn into the infinity sign (oo) and you will have 255 lives. It is not known for sure if your lives in reserve value has to be zero for this to work (probably so since this bug is most likely due to an accidental underflow from 0 to -1 which presumably would trigger the software to be in virtual infinite play mode to aid play/beta testing). The author takes credit for this one! MINESTORM: The brightness trick allows you to see the "invisible" mines. RIPOFF: You can see a special programmer title screen that proclaims, "PROGRAMMED BY WILLIAM HAWKINS GT 1982" if you follow the instructions found in the "STAR CASTLE" entry below. I discovered this by trying the "original" Star Castle trick on other games that I knew Bill wrote. SPACE WARS: Either ship is invincible after being hit, while pieces are in the air. This may not sound like much, or maybe this was intentional, but I've played against people who make this their entire strategy. They skim the edge of the Star in the middle, just to knock off a tail section or something, and then while they are invincible, they fly right into you. Not nice, but it works very well. The time window is surprisingly long. SCRAMBLE: A quote from Paul Allen Newell, developer of the game: "I remember going thru long discussions with management about giving the programmers credit on the games. Western Technologies and/or GCE didn't approve it and most of the programmers hide their names somewhere in the games. My 'Easter Egg' can be located in 'Scramble' by doing the following. If you have two controllers with joystick and buttons, put them both in; otherwise, use the single one in the usual position. While 'Scramble' is displaying its 'game # player #' section, move the joystick so it is 'down'. When 'Scramble' starts, keep it in this down position so your plane crashes on the floor BEFORE THE MOUNTAINS START. Do this for all your ships; DO NOT PUSH ANY BUTTONS TO FIRE BOMBS OR BULLETS. When it is over, the display 'end' will come up. WITHOUT TOUCHING ANY BUTTONS, unplug the main controller and move it to the 'player two' plug (if you have two controllers, this step is not necessary). Then, with the 'player two' controller, PUSH ALL FOUR BUTTONS SIMULTANEOUSLY. They must all go down at the same time. Repeat until you get all four down at the same time. You'll know when you see the word 'end' change into something else. This is the first time I have documented the method, having only mentioned it to friends or hinted to others. Enjoy!" (Thanks a LOT to Stefan Herr for digging up this one-of-a-kind gem). SPIKE: If you position the door ALMOST all the way to the right of the screen, then jump into it, so as to be jammed between the door, and the little space that is left; the game freaks out, you will be pushed forward about 47,000 points, and the difficulty will be increased proportionally. STAR CASTLE: This is the most extravagant egg in all the Vectrex games. The designer put in his own title screen which brazenly proclaims "PROGRAMMED BY WILLIAM HAWKINS GT 1983". A quick caveat; this only works on a cold restart (i.e. the first time you turn the game on) and will not work if you start the game over by pressing the reset button. However, it will work with the software selectable muticarts if Star Castle is the first game you select after turning the game on. To get the screen to appear you must push the 1, 2, and 4 keys on the player 1 control panel before the Star Castle title screen music finishes playing. If those 3 buttons are down when tune ends, the programmer title screen will appear. It will last for about 2 seconds or until you release one of the buttons. It is my guess that the GT stands for Georgia Tech and the 1983 is the year the software was written. (MANY thanks to Fred Taft for discovering this after disassembling the object code). WEB WARS: You can see a special programmer title screen that proclaims, "PROGRAMMED BY WILLIAM HAWKINS DUNCAN MUIRHEAD PATRICK KING GT 1983" if you follow the instructions found in the "STAR CASTLE" entry above. I discovered this by trying the "original" Star Castle trick on other games that I knew Bill wrote. This screen is different from all the similar ones in that the font size is about 3 times as big. Q. What is the history of the Vectrex? A. Thanks a lot to Stefan Herr for the following information he dug up while researching an article for a European gaming magazine. If you have any additions or corrections, please contact both of us. Thanks also to Chris King who sent me personal email to fill some gaps. VECTREX TIMETABLE ----------------- End 1980/Spring 1981: The development of Vectrex starts with an idea from staffers (probably Mike Purvis and John Ross) after brainstorming about how to use cheap CRTs that were found in a small liquidators' surplus store. The idea took flight and form under the skilled cultivation of Jay Smith, head of Western Technologies/Smith Engineering, guiding his talented staff. The small, vector scan table top game was originally known by its working title of "Mini Arcade" but was later officially renamed when the time came to begin making marketing decisions. A brainstorming session yielded a short list of final choices and among those was "Vector-X" suggested by Tom Sloper. This was felt to be too 50's B sci-fi by GCE so it was contracted to the catchy name we all know and love. Spring 1981: The Mini Arcade idea is optioned to Kenner (known for their "Star Wars", "Care Bears", "Batman" and "Batman Returns" figures). At that time it was planned to have a 5" black and white tube. 06/1981: Paul A. Newell is hired by Western Technologies to join the "Atari reverse engineering project" group (aim: be able to write games for the VCS 2600) which at that point consisted of Mark Indictor and John Hall. 07/1981: Kenner declines to pursue the Mini Arcade. 08 or 09/1981: The Mini Arcade concept is licensed by GCE (General Consumer Electronics). GCE's president Ed Krakauer had the vision to see the great potential of the system. To enhance its appeal, GCE asks that the screen be increased to 9-inches. Autumn 1981: The Atari project is canceled and the three Atari people (M.I., P.N., J.H.) start work on the Vectrex project. John Ross designs the hardware, Gerry Karr works together with John Hall on the system ROM (called "The Executive"). In the beginning it is planned to use a 6502 processor which turns out to be too slow. For this reason the 6809 was finally used. Jan 1982: Bill Hawkins and Chris King join the Western Tech. They were both students at Georgia Tech at the time and are hired by Ed Smith as "Cooperative Education" students. They are supposed to work for three months and then go back to school. Duncan Muirhead joins a week or two afterwards. He had just dropped out of a Physics PHD program at UCLA. ??: A strict timetable demands that the first 12 games and the hardware should be ready in June 1982. The Vectrex name is subsequently chosen, as already described. ??: John Hall later exclusively works on "Mine Storm" while Gerry Karr works on The Executive alone. Gerry starts over from scratch and changes the name to the RUM (Run Time Monitor). In the end, a number of people contribute to the RUM, most notably Duncan Muirhead who handled most of the heavy trig stuff. 04/1982: Paul Newell finishes "Scramble". Mine Storm, Berzerk, Scramble, Rip Off, and Star Trek were all completed at the same time. 06/1982: The Vectrex is introduced to the public at the Summer CES in Chicago. Summer 1982: Mark Indictor, John Hall and others are directly hired by GCE to write more games. Paul Newell and Duncan Muirhead leave Western Technologies to join Simutrek, a company developing arcade laser disc games ("Cube Quest"). Chris King leaves 6 months later. Noah Anglin (former vice president of Atari) was hired by GCE as a consultant to watch over the development of Vectrex. It was a good deal for him since he recruited the core of the software guys for his new company, Simutrek, from Western Technologies. Unfortunately, this wasn't enough. Simutrek died on the vine. ??: Mark Indictor and his family move about two hours out of Los Angeles and he writes games in the seclusion of a pine forest at 5,000 feet. He even has an NBC news crew come up and interview him for a news show on weird computer hackers and their life styles. Late summer 82: Start of mass production. 11/1982: Vectrex is available in the USA for $199. Very positive reviews in the magazines. Paul Newell's "Scramble" gets the "Arcade Award" of the "Electronic Games" magazine for the best "Mini-Arcade game" (a category which is founded exclusively for the Vectrex). Spring 1983: GCE is acquired by Milton Bradley (MB). 03/1983: Vectrex is announced in the German "Telematch" magazine for the first time in Germany. Summer 1983: Distribution begins in Germany and many other west European countries by Milton Bradley (German office located in Fuerth). Summer/Fall 1983: Jeff Corsiglia, having left WT to join Datascan, produces some additional games for GCE, including 3-D Narrow Escape, programmed by Richard Moszkowski. (Not all of the Vectrex games were produced by WT). 1983: Several efforts fail in developing a color Vectrex. One obvious project is to use a color TV tube; however, this is always too expensive. Another is to use a projection TV with three vector scan tubes. It works well but is commercially impractical. Yet another effort is to use two layers of color phosphor on a black and white type TV tube. By varying the high voltage level, the electron beam would excite the bottom layer or the top layer. However the high voltage cannot be changed rapidly enough to keep up with the scan. 02/1984: "Artmaster Lightpen", "Star Castle", "Polar Rescue", "Animaction" and "Pole Position" presented on the "Nuernberger Spielwarenmesse" (Germany's most important show for the toy industry). around 02/84: 3-D Imager is presented at the Winter-CES in Las Vegas. 31/03/1984: End of Vectrex in Germany: MB in Fuerth announces stop of sales on this date. Rest of 1984: Vectrex is phased out as Hasbro buys Milton Bradley and video game fever comes crashing down (probable causes: home computer fever, too many mediocre and downright terrible games flooding the market, fallout from the arcade videogame crash of about a year earlier). Rummage sales in Germany (mainly in stores of the METRO-chain, which had bought the rest of MB's stock) close out Vectrex equipment at bargain prices. 1988: Western Technologies/Smith Engineering tries to resurrect Vectrex as a handheld unit. It is to be based on the Sinclair flat TV tube, which has fast static deflection at low power consumption and low cost. However, the impending introduction of GameBoy (1989) eventually causes the idea to be scrapped. 10/1993: A feature about the 10th anniversary of the Vectrex is published in the German "Video Games" magazine. Contains technical descriptions, pictures of Jay Smith and Mark Indictor, a Vectrex history and a list of games and accessories. The article is based on information collected by the author (Stefan Herr) from the Usenet Vectrex newsgroup, various FTP archives, many Emails from several former Vectrex developers and a historical overview about the development by Jay Smith. There is not very much evidence of the existence of a computer keyboard with a BASIC cartridge (or something similar) for the Vectrex. The only known hints are from an article in an old issue of "Creative Computing" magazine (in the first couple of pages they do a ranking of computers' speed based on some simple benchmark. There is an entry for the Vectrex in it using Vectrex basic) and an article about new computers starting on page 114 of the October, 1983 issue of Popular Science. A chart in the article indicates that the keyboard was to include 16K of RAM, expandable to 64K. The article goes in to great detail about the computer add-on. Thanks to Joshua See who can be reached at SMTC474@uoft02.utoledo.edu. It is the issue that reviewed the original Macintosh (1984?). LIST OF PERSONS INVOLVED IN THE VECTREX DEVELOPMENT --------------------------------------------------- Lenny Carlson Musician hired to write game sounds and title tunes Did finishing touches to Bedlam Jeff Corsiglia Main game designer Designed 3-D Crazy Coaster Designed 3-D Narrow Escape Designed and coded Minestorm Designed Cosmic Chasm Designed Hyperchase Designed Blitz! Designed Clean Sweep Quit WT in 1982 to go work for Datascan (contracted with GCE to do Vectrex games) Miva Filoseta Designed many, if not most, of the colorful overlays Now works for Mattel John Hall (*) Worked on The Executive Designed and coded Mine Storm Bill Hawkins Coded 3-D Minestorm Coded 3-D Crazy Coaster Coded Bedlam Coded Cosmic Chasm Coded Lenny Carlson's Greatest Bits (never intended for release) Coded Rip Off Coded Star Castle Coded (with Duncan Muirhead) Web Wars Mark Indictor (*) First duties during development: Software for communication with the ICE (In-Circuit-Emulator) Star Trek Games: for Western Technologies: Designed and coded Star Trek for GCE Designed and coded Spinball Designed and coded Polar Rescue Designed and coded Mail Plane (not published, for use with Lightpen) Designed and coded Tour de France (not published) Gerry Karr Took over The Executive project after John Hall concentrated on Minestorm Chris King Coded Berzerk Designed and coded Hyperchase Patrick King (*not* related to Chris) Designer of Web Wars Went on to work for Sega Ronald J. Logsdon Designed and coded Melody Master Kim Martin Digitized the Scramble landscapes Beta-tester (mainly for Scramble) Richard "The Mouse" Moszkowski ("The Mouse" is a nickname, nothing more) Programmed game watches prior to Vectrex work Involved with Vectrex since its inception Coded 3-D Narrow Escape Coded Art Master Coded Clean Sweep Died by his own hand in October 1995 Duncan Muirhead Joined WT at the end of 1981 (or beginning of 1982) Coded Armor...Attack Coded (with Bill Hawkins) Web Wars Walter Nakano Model builder Co-designed Vectrex external case 1-2 years before the Macintosh! Paul Allen Newell (*) Coded Scramble Gary Niles Vice President at WT during Vectrex era From there went to Sega, then Revell, and as of 1996 is with Galoob Mike Purvis Hardware Tech John Ross Developer of the hardware Tom Sloper Came up with "Vector-X" Started out at WT as a modelmaker and then designed watch and calculator games Designed Bedlam Designed Spike! Played arcade games for programmers since he could "beat" most of them After WT, worked for Datascan, Sega, Rudell Design, Atari Corp. and finally ended up at Activision (since 1988) where his title now is "Senior Producer" Ed Smith (Jay's brother) Manager of engineering during early development Before Vectrex, he worked at Harris in Orlando and frequently used GA Tech Co-ops Hired a bunch of ex-Harris guys to work at a new Western Technologies branch office in Orlando where a number of games were written Jay Smith Founder and president of Western Technologies/Smith Engineering Colin Vowles Model builder; co-designed the external case 1-2 years before the Macintosh. (*): These persons worked on the "Atari reverse engineering" project. Only one of the three games that were created by that group was released (the one written by Paul Newell). Anyway, the whole project was canceled later because the competition (e.g. Activision) was too big. Other people involved (this list does not claim to be complete) were David Blair, Alan Cobb, Ed Faris, Joel Hassell, Don Herndon, Ed Horton, Bill Hudson, Kevin Hudson, Nolan Johnson, Steve Marking, Lori Pearsall, and Bob Rutkowski. Sources: Electronic mails from Mark Indictor, Paul Newell, Chris King, Ronald J. Logsdon, Bill Hawkins and Tom Sloper, personal letter from Jay Smith, several articles from "Electronic Games" magazine (provided by Paul Newell), article from "Creative Computing" magazine (provided by Dion Dock). Send corrections, suggestions, additions, etc. to woodcock@bnr.ca -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!bcarh189.bnr.ca!nrchh45.rich.nt.com!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 12 Feb 1996 17:29:03 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 13 Distribution: inet Message-ID: <4fntcv$cqg@crchh327.rich.bnr.ca> References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> <4fjikh$kqm@newton.texel.com> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] pcjohn@texel.com wrote: > Isn't this the problem I heard about where all the old code and > everything was on a bunch of ancient 8 inch floppies and nobody > had the equipment to retrieve the files ? Yes but they have the equipment, they are just to "busy" to get the HW in the same place with the SW!! -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!usenet.eel.ufl.edu!warwick!lyra.csx.cam.ac.uk!ard12 From: ard12@eng.cam.ac.uk (A.R. Duell) Newsgroups: rec.games.vectrex Subject: Re: Making cartridges? Date: 12 Feb 1996 19:28:01 GMT Organization: University of Cambridge, England Lines: 22 Distribution: inet Message-ID: <4fo4c1$1fg@lyra.csx.cam.ac.uk> References: NNTP-Posting-Host: club.eng.cam.ac.uk jsvare@minn.net (Jim Svare) writes: >I just finished making a board to allow me to play any of the 4K ROM games. I >was wondering if I wanted to make this board play either 4K or 8K ROM games, do >I use A12 from the cartridge port for the upper 4K? Or is the ROM bank >switched? I dont have a memory map of system, any help would be appreciated. I'm pretty sure you just use the A12 line on the cartridge connector (and the A13 line if you're making a 12K cartridge). There was no bank-switching hardware in the cartridges that I know of. There's a memory map in one of the files on the ftp site, I think - maybe either the service manual (but I don't think so), or in the comments of one of the source files. >Jim Svare -- -tony ard12@eng.cam.ac.uk The gates in my computer are AND,OR and NOT, not Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!galaxy.ucr.edu!noise.ucr.edu!news.service.uci.edu!usc!news.cerf.net!news.sprintlink.net!news.monad.net!usenet From: lefleming@lunartide.com (Ed Fleming) Newsgroups: rec.games.vectrex Subject: Extreme Edge Date: 12 Feb 1996 18:01:05 GMT Organization: Lunar Tide Communications Lines: 77 Distribution: inet Message-ID: <4fnv91$giv@news.monad.net> NNTP-Posting-Host: float67.fpc.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII Check out the newest gaming site on the web! http://lunartide.com/extedge. clip the html press release to your web viewer for all of the information. -----------------------cut here-------------------------- Extreme Edge

LUNAR TIDE COMMUNICATIONS

514 Gordon Ave.
Narberth, PA 19072
Voice (610) 660-9841 ~ FAX (610) 660-9842
http://www.lunartide.com

FOR IMMEDIATE RELEASE
CONTACT: Alexandra German

You're Getting Very Close to the

Extreme Edge

Las Vegas, NV January 5, 1996 -- Lunar Tide Communications announces the implementing of its first multimedia project, Extreme Edge. Extreme Edge is an interactive magazine that will be published on the Internet for the video gaming industry. "We're extremely excited," says Ed Fleming, President and CEO of Lunar Tide. "Extreme Edge marks our maiden voyage onto the net and will also act as an incredible new medium for the video game industry."

Extreme Edge will go on-line Monday, January 29, 1996. However, a construction site will be up and running the first week of January and will gradually be updated until opening day. "A few weeks before the domain officially opens you'll get a small taste of what's coming," said Winson Tam, Executive Vice President of Lunar Tide Communications and Editor-in-Chief of Extreme Edge. When Extreme Edge opens, readers will find that it features a strong editorial content, focused at a high reading level. It is likely to be read by those with a strong educational background. "The Internet's demographics speak for themselves and we plan on targeting that same audience: the 20-something-plus age group, that is college educated with annual salaries over $60,000 a year," affirmed Tam.

Extreme Edge is more than a magazine, it is an interactive forum that boasts the ability for its readership to respond on a much more intense level than any print magazine. "This is what makes Extreme Edge so unique," said Alexandra German, Media Relations Vice President. "Of all the media and news projects I've ever been involved with, there has never been so much potential, interactively for viable reader response."

The people who will read Extreme Edge are those who have access to Internet: are educated, employed, economically independent, and possess computer savy. Additonally the readership will be interested in video games and electronic entertainment. With millions of people now "surfing the net," it is fully expected that 50,000 or more people will be visiting Extreme Edge weekly.

"I would anticipate that the readership, as well as the manufacturers will come to appreciate and want to read the well balanced editorial that will come from Extreme Edge," said Tam. "At the present time there is no better medium that could bring the worldwide gaming community together. What we're about to do is truly ground breaking."

Extreme Edge can be found at http://www.lunartide.com/extedge/ on the World Wide Web.

~ ~ ~ ~ ~ ~ ~

Lunar Tide Communications creates, produces and maintains multimedia development services. With headquarters in Narberth, Pennsylvania, the company maintains operations throughout the world. Lunar Tide Communications' Internet address is http://www.lunartide.com

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!news.tek.com!usenet From: kev Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 12 Feb 1996 22:00:54 GMT Organization: tek Lines: 21 Distribution: inet Message-ID: <4fodam$ci8@goodnews.wv.tek.com> References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> NNTP-Posting-Host: t1fares.wv.tek.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Macintosh; I; 68K) X-URL: news:4ffor0$sg1@crchh327.rich.bnr.ca woodcock@bnr.ca (Gregg Woodcock) wrote: >THe completed game does exist on disc for the original development >system there are 2 developments systems in known existance both in >private hands unwilling to part with them at any price (I have tried). >These 2 people are working together to try to get 1 of the systems >back together and working so that the game can be retrieved from the >disc. There is also 1 other compelte game, Tour de France. >I am in the process of major additions to the FAQ which is why it >hasn't been posted lately. I am awaiting final review by some >ex-Vectrex people and will be posting it ASAP. Wow! This all sounds really interesting. Are you going to tell us some more about these development systems in the new FAQ? I'd like to read about these and other rare Vectrex related items. I appreciate all the hard work that must go into writing a FAQ. I look forward to reading the new one. Keep up the good work Gregg! Kevan + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!news.eas.asu.edu!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!lerc.nasa.gov!purdue!haven.umd.edu!cville-srv.wam.umd.edu!usenet From: drasin@wam.umd.edu (Joe Drasin) Newsgroups: rec.games.vectrex Subject: Vectrex for Sale (I forgot a game) Date: 13 Feb 1996 02:03:24 GMT Organization: University of Maryland College Park Lines: 5 Distribution: inet Message-ID: <4forhd$nl7@cville-srv.wam.umd.edu> NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 I also have Clean Sweep. As you can tell it's been awhile. Joe drasin@wam.umd.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!purdue!haven.umd.edu!cville-srv.wam.umd.edu!usenet From: drasin@wam.umd.edu (Joe Drasin) Newsgroups: rec.games.vectrex Subject: Re: Vectrex for Sale Date: 12 Feb 1996 22:29:21 GMT Organization: University of Maryland College Park Lines: 25 Distribution: inet Message-ID: <4fof01$k9p@cville-srv.wam.umd.edu> References: <4fnjn2$dec@cville-srv.wam.umd.edu> NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 >The current bid is $100 + Shipping > > I have a Vec-trex with one control and: > Star Trek: The motion picture (with overlay) > Armor Attack > Blitz > Spike > Solar Quest > Minestrom (Ateroids game built in) > A drawing program (no light pen or whatever it uses). > > It's all in good working order (especialy considering how old it >is). But there are no manulas, boxes, or overlays (except for Star >Trek). > >Joe >drasin@wam.umd.edu > > Only 4 more days... Joe + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!tank.news.pipex.net!pipex!usenet.eel.ufl.edu!despina.neptune.com!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Development System (35k) Date: Tue, 13 Feb 1996 02:03:45 GMT Organization: TexelNet Internet Services Lines: 3 Distribution: inet Message-ID: <4fosfc$jn4@newton.texel.com> References: <4fm087$r9p@nz12.rz.uni-karlsruhe.de> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 What exactly is this ? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!news.us.world.net!ns2.mainstreet.net!bug.rahul.net!a2i!genmagic!sgigate.sgi.com!swrinde!tank.news.pipex.net!pipex!blackbush.xlink.net!rz.uni-karlsruhe.de!rzstud1.rz.uni-karlsruhe.de!ub2f From: ub2f@rzstud1.rz.uni-karlsruhe.de (Ralph Kimmlingen) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Development System (35k) Date: 13 Feb 1996 15:24:23 GMT Organization: University of Karlsruhe, Germany Lines: 578 Distribution: inet Message-ID: <4fqaf7$j6c@nz12.rz.uni-karlsruhe.de> References: <4fm087$r9p@nz12.rz.uni-karlsruhe.de> NNTP-Posting-Host: rzstud1.rz.uni-karlsruhe.de Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit NNTP-Posting-User: ub2f X-Newsreader: TIN [version 1.2 PL2] Hello Folks, : begin 600 vectrex_devsys95.lha ^^^ its a lha/lzh archive to be on the safe side, I've appended the above files in gzip format. You may have to split the uuencoded section in three seperate files for binary decoding ('gunzip' for decompression). Regards, Ralph reply-to: ub2f@rz.uni-karlsruhe.de (Ralph Kimmlingen) following: 3 uuencoded files begin 600 bootmon.asm.gz M'XL("$[E'C$"`V)O;W1M;VXN87-M`.0Z:U/;R+*?K5_12=@U+#;8)B$$\BAA M!&C7KR,+2.[65DJ6QK8VLJ5(,MC[ZV]WSXPD$[)U3O9^.%67JE3DF9Z>?K^D M7W[YP3_C%_BQO\TW)\>P MV]T#)_3G7AJ`&4WP2O@9?A73*?2\^W#YO9-O7O'#(@[":2@"F&S`\:)D#K^% MBT44+F=B63U9DW\*QY58BC3T\?0RS.,4DC2>I=X"IOBT*(OL@R7 MMF^_$%DX6^*5!!V(R6HVP^M06'Z>BK7&E?W?R.J';0(O-;-,+":12&&5B>`4 M:&F,C)7KQ$&?F#V\/C["G=]1TR__.`#HQLDF#6?SG"3]L@&7J;?\`N8!W,9I MEHOE),[\N:$1GJ]FV2G^:!9_^*.]!]EF,8DCE+,7!"F*4F30OQF[,!BZX,?+ M+,QRB*<0>1,19?`P1RL`+Q527H&8AB3ER,N1TET$B1_V``V"%)3%J]07?AP( MV&V^7\9@I6D_FS7PIK3Y?J>%?WM@&&=TS;VRXFD:+Z`?^FG\@)?`<-Q\`WD, M7H8<-"M".35J9Q"G,Z3A'2S$(DXW$,6^ER.26NT=;1&$^+IBB/J[.EG6.UJ@ M]4SD08+K^#\$7NXE<;A$#JYMV#TY#_,]A`S"%(V%@-/%!'#!$9E([P7TY6WG MFUQDA#+("&CJ,U!]:O=Z_K7I3#ZY5AW>GIS;;O/6[-U8[PET(D']+5#Z9W9= MRQGC@;'KV(.K*G#&'#ROU9[#/NRUO):C:693,N8P$I7-X]-:4D-G MS&,_C@#C"X8$-`DTKJ%C7]D#LP?=X>@3/E^S1=I="RZ'O=[P;@SD/O_-T;CS MWQ6-?^C._Q\QV!'WI+#6=[#;R'OH1:!C5+MSV#XY/#DN3[:_<](,`F3_X`H. 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Answers by mail please, this site isnt news-fed. Ian +----------- ,-~,/ -- Senior VM/VSE/CICS/Unix/ ---- / -------------+ | _ ___/ /\| Network systems programmer, (/-__ ___ | | ,:`( )__, ) ~ Senior games developer __/ \###\__\ | | // // '--; /---\ == \ / \ | | ' \ | ~ Atari 2600,7800,Lynx collector \__/ ---- \__/~~~~~ | +---------~----~-------------------------------------------------------+ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newsserver.sdsc.edu!acsc.com!news.trw.com!elroy.jpl.nasa.gov!lll-winken.llnl.gov!decwrl!purdue!haven.umd.edu!cville-srv.wam.umd.edu!usenet From: drasin@wam.umd.edu (Joe Drasin) Newsgroups: rec.games.vectrex Subject: System Auction (Vectrex, Duo, Lynx) Date: 14 Feb 1996 17:37:57 GMT Organization: University of Maryland College Park Lines: 50 Distribution: inet Message-ID: <4ft6ll$m7q@cville-srv.wam.umd.edu> NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 Bidding Ends Friday (2/16/96) Except all new bids will extend the bidding at least one day (so people have a chance to respond to new bids). I have the following systems I'm wanting to sell or trade: Turbo Duo (with Turbo Tap) Final Zone ][ (CD) Fighting Street (CD) (2 copies) Keither Courage in Alpha Zone (HuCard) It Came From the Desert (CD) Ys 1 + 2 (CD) 4 in 1 CD (Bonks 1,2, Gates of Thunder, Bomberman) (SCD) Lords of thunder (SCD) Shadow of the Beast (SCD) Sherlock Holmes Fantasy Zone (Hu) SplatterHouse (Hu) Darkwing Duck (Hu) Tiger Road (Hu) Alien Crush (Hu) Blazing Lazer (Hu) Neutopia (Hu) I have one more game, but I can't remember it (it's CD) Looking for $300 + COD Vectrex Has 7 Games (Spike, Star Trek, Armor Attack, Minestorm, Clean Sweep, Blitz, Animation (no light pen). I have a bid for it of $110 + COD (NEW BIDDER) Lynx (Original Model) Guantlet III, California Games I'd like $65 + COD I would like cash, but will be willing to trade for system and games (but I'd need the system too): Jaguar Playstation Saturn Please email with your deals (cash/trade combos are ok). I do not want to split up these packages, so unless you have something awesome to offer, don't ask. Joseph Drasin drasin@wam.umd.edu (301)-314-6105 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.claremont.edu!nntp-server.caltech.edu!nntp1.jpl.nasa.gov!news.iag.net!news.math.psu.edu!chi-news.cic.net!nntp.coast.net!howland.reston.ans.net!nntp.crl.com!decwrl!purdue!haven.umd.edu!cville-srv.wam.umd.edu!usenet From: drasin@wam.umd.edu (Joe Drasin) Newsgroups: rec.games.vectrex Subject: System Auction (Vectrex, Duo, Lynx) (3 Days Left) Date: 14 Feb 1996 07:05:17 GMT Organization: University of Maryland College Park Lines: 50 Distribution: inet Message-ID: <4fs1jd$g1f@cville-srv.wam.umd.edu> NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 Only 3 Days Left (Ends Friday Midnight) I have the following systems I'm wanting to sell or trade: Turbo Duo (with Turbo Tap) Final Zone ][ (CD) Fighting Street (CD) (2 copies) Keither Courage in Alpha Zone (HuCard) It Came From the Desert (CD) Ys 1 + 2 (CD) 4 in 1 CD (Bonks 1,2, Gates of Thunder, Bomberman) (SCD) Lords of thunder (SCD) Shadow of the Beast (SCD) Sherlock Holmes Fantasy Zone (Hu) SplatterHouse (Hu) Darkwing Duck (Hu) Tiger Road (Hu) Alien Crush (Hu) Blazing Lazer (Hu) Neutopia (Hu) I have one more game, but I can't remember it (it's CD) Looking for $300 + COD Vectrex Has 7 Games (Spike, Star Trek, Armor Attack, Minestorm, Clean Sweep, Blitz, Animation (no light pen). I have a bid for it of $110 + COD (NEW BIDDER) Lynx Guantlet III, California Games I'd like $65 + COD I would like cash, but will be willing to trade for system and games (but I'd need the system too): Jaguar Playstation Saturn Please email with your deals (cash/trade combos are ok). I do not want to split up these packages, so unless you have something awesome to offer, don't ask. Joseph Drasin drasin@wam.umd.edu (301)-314-6105 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!sonnet1.sonnet.com!NewsWatcher!user From: mbates@s3.sonnet.com (Marlin Bates, IV) Newsgroups: rec.games.vectrex,rec.games.video.marketplace Subject: Vectrex Carts and accessories for sale Date: Wed, 14 Feb 1996 14:31:05 -0800 Organization: Taylor Made Office Systems Lines: 65 Distribution: inet Message-ID: NNTP-Posting-Host: ppp1-stk.sonnet.com Xref: csus.edu rec.games.vectrex:4192 rec.games.video.marketplace:56985 I have the following Vectrex carts and accessories for sale/trade. My list is at the bottom of this message. Anything with an "N" is something I do not have and would like. Everything is priced as marked BUT feel free to make an offer. Trade preffered! -Marlin All the below are carts AND whatever accessories listed! Bedlam has docs and box but no overlay and no plastic tray in the box $12 Cosmic Chasm has docs and overlay $10 Heads-Up Soccer has docs, box, plastic tray but no overlay $15 Spike has docs $10 Spinball has docs $10 Star Trek has overlay $ 8 Thanks! -Marlin ****THIS IS MY LIST****** I NEED ANYTHING WITH AN "N" by it! Name Have? Overlay? Docs? Box? Wheel? ------------------------- ----- -------- ----- ---- ------ Animaction Y N/A Y Y N/A Armor..Attack Y Y Y N N/A Bedlam Y Y Y Y N/A Berzerk Y Y Y N N/A Blitz! Y Y Y Y N/A Clean Sweep Y Y Y Y N/A Cosmic Chasm Y Y Y Y N/A Fortress of Narzod Y Y Y Y N/A Heads Up Soccer Y Y Y Y N/A Hyperchase Y Y Y O N/A Mine Storm/Console Y Y Y Y N/A Multi-Cart Y N/A Y N/A N/A Space Wars Y N O N N/A Spike Y N Y O N/A Spinball Y Y Y Y N/A Star Hawk Y N O O N/A Star Trek: The Motion Pic Y Y Y Y N/A Web Wars Y Y Y N N/A Scramble O Y O N N/A Solar Quest O N O N N/A 3D Crazy Coaster N N N N N 3D Imager N N/A N N N/A 3D Mine Storm N N/A N N/A N 3D Narrow Escape N N N N N Art Master N N/A N N N/A Dark Tower N N/A Y N/A N/A Diagnostic Cartridge N N/A N N N/A Flip Out Pinball N N N N N/A Light Pen N N/A N N N/A Melody Master N N/A N N N/A Polar Rescue N N N N N/A Pole Position N O N N N/A Rip Off N Y O O N/A Second Controller N N/A N N N/A Star Castle N Y O N N/A Test Cartridge N N/A N N N/A + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!claris.claris.com!trib.apple.com!agate!howland.reston.ans.net!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!news.kth.se!news From: Ville Gustavsson Newsgroups: rec.games.vectrex Subject: Re: Vectrexes in the Uk Date: Wed, 14 Feb 1996 11:24:21 +0100 Lines: 18 Distribution: inet Message-ID: <3121B855.1CFBAE39@nada.kth.se> References: <27618@rbkc.gov.uk> NNTP-Posting-Host: green58.nada.kth.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (X11; I; SunOS 4.1.4 sun4m) To: Ian Ian wrote: > > Does anyone know of a place in the Uk I could pick up a Vectrex (apart > from hunting around boot sales) ? > > Answers by mail please, this site isnt news-fed. > > Ian I know a company in Britain called RetroGames sell them, along with a lot of other vintage stuff. Don't know their address or phone-nr though. /Ville -- _ _ |o|< < \@/ > >|o| |O|< < { > >|O| ^^^ /\ ^^^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!genmagic!sgigate.sgi.com!swrinde!tank.news.pipex.net!pipex!peer-news.britain.eu.net!yama.mcc.ac.uk!cs.man.ac.uk!usenet From: hardyd@cs.man.ac.uk (Dom Hardy) Newsgroups: rec.games.vectrex Subject: Vectrex games wanted Date: 14 Feb 1996 11:24:36 GMT Organization: Dept Computer Science, University of Manchester, U.K. Lines: 8 Distribution: inet Message-ID: <4fsgpk$cr8@m1.cs.man.ac.uk> Reply-To: hardyd@cs.man.ac.uk NNTP-Posting-Host: n5e.cs.man.ac.uk NNTP-Posting-User: 335 Is anyone there selling any Vectrex games, either originals or homemade? If so, please mail me so that I can arrange to buy some. I would prefer to order them from someone in Britain, but if necessary will pay the extra shipping costs so that they can be posted over to me here in Britain. - Dom Hardy - hardyd@cs.man.ac.uk + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csusac!charnel.ecst.csuchico.edu!psgrain!newsfeed.internetmci.com!in2.uu.net!skypoint.com!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: [Vectrex] FAQ (lots new!) Date: 15 Feb 1996 03:20:45 -0600 Organization: SkyPoint Communications, Inc. Lines: 28 Distribution: inet Message-ID: References: <4fntba$cqg@crchh327.rich.bnr.ca> NNTP-Posting-Host: mirage.skypoint.com X-Newsreader: Yarn 0.89 with YES 0.20 and TDE 3.2a X-Info: PC Yarn is a freeware SOUP-packet threaded offline mail/newsreader, YES is the Yarn Editor Shell, a freeware utility for PC Yarn, and TDE is the Thomson-Davis Editor, a *wonderful* PD text editor! ftp://ftp.oce.com/pub/yarn/yarn_089.zip http://simtel.coast.net/SimTel/msdos/offline.html (yes-020.zip) http://simtel.coast.net/SimTel/msdos/editor.html (tde40.zip) Xref: csus.edu rec.games.vectrex:4195 rec.games.video.classic:40024 Here in rec.games.vectrex, woodcock@bnr.ca (Gregg Woodcock) spake unto us, saying: >YES! (Vectrex had cheats back when they were still known as bugs): > >ARMOR ATTACK: If you crank the brightness all the way up, you are able >to see the helicopter's position as soon as you hear it (even though it >is off the screen). Just to add to this one: There's also a position on the screen you can sit where the helicopters *cannot* hit you with missles (or it's darn near impossible), and where you can shoot them all day long until you get bored. Just sit smack dab in the inside corner of one of the "L" shaped barriers. Of course, tanks are still a challenge... >MINESTORM: The brightness trick allows you to see the "invisible" >mines. That's cheating! ;-) The PROPER technique is to teleport once every few seconds (they ARE magnetic, you know) and do sweeping volleys of bullets in relatively long arcs . But that's not a cheat, I guess. :-) -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yes + TDE in a Warp VDM It's a bird! It's a plane! It's a bird... + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!genmagic!sgigate.sgi.com!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex,rec.games.video.marketplace,rec.games.video.classic Subject: Gregg's semi-annual Vectrex auction is back! Date: 14 Feb 1996 15:52:53 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 36 Distribution: inet Message-ID: <4ft0gl$i83@crchh327.rich.bnr.ca> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Xref: csus.edu rec.games.vectrex:4196 rec.games.video.marketplace:57019 rec.games.video.classic:40038 This is an EMAIL ONLY auction; there will be NO MORE POSTS with regards to this auction. I have started to auction off the following Vectrex equipment; email me if you wish to participate. Vectrex base unit with 1 controller including: Vectrex manual (including "things not to do" sheet) Minestorm manual and overlay Vectrex base unit with 1 controller and nothing else Light pen with Art Master and Animcation (w/ manuals; no boxes) Extra Control Panel (AKA Joystick) Armor..Attack (cart, manual, and overlay but no box) Armor..Attack (cart only) Bedlam (cart, manual, and overlay but no box) Berzerk (cart, manual, and overlay but no box) Blitz! (cart, manual, and overlay but no box) Clean Sweep (cart, manual, and overlay but no box) Cosmic Chasm (cart, manual, and overlay but no box) Hyperchase (cart, manual, and overlay but no box) Pole Position (cart only) Rip Off (cart, manual, and overlay but no box) Scramble (cart, manual, and overlay but no box) Scramble (cart only) Solar Quest (cart only) Space Wars (cart, manual, and overlay but no box) Spinball (cart, manual, and overlay but no box) Star Trek (cart, manual, and overlay but no box) Starhawk (cart, manual, and overlay but no box) -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!genmagic!sgigate.sgi.com!swrinde!howland.reston.ans.net!Germany.EU.net!Dortmund.Germany.EU.net!nntp.gmd.de!news.ruhr-uni-bochum.de!news.uni-stuttgart.de!rz.uni-karlsruhe.de!rzstud1.rz.uni-karlsruhe.de!ub2f From: ub2f@rzstud1.rz.uni-karlsruhe.de (Ralph Kimmlingen) Newsgroups: rec.games.vectrex Subject: Re: New Vectrex Development System (35k) Date: 14 Feb 1996 15:00:17 GMT Organization: University of Karlsruhe, Germany Lines: 35 Distribution: inet Message-ID: <4fste1$31t@nz12.rz.uni-karlsruhe.de> References: <4fm087$r9p@nz12.rz.uni-karlsruhe.de> <4fosfc$jn4@newton.texel.com> NNTP-Posting-Host: rzstud1.rz.uni-karlsruhe.de Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit NNTP-Posting-User: ub2f X-Newsreader: TIN [version 1.2 PL2] Subject: Vectrex Development System pcjohn@texel.com wrote: : What exactly is this ? I apologize for my briefness. Its a description of an electronic circuit which allows to transmit/receive binary data to/from a Vectrex unit using a standart RS232 interface. You could think of it as a multicart with computerinterface. If you want to make use of it, you need either basic electronics knowledge & tools or someone who can build it for you (not too difficult). A GIF image contains the schematics, and a more detailed description is given in an ASCII text file. File transfer software is included, too (6809 sourcecode). How to handle the files: In my recent posting, the binary data is encoded with the UNIX "uuencode" command, and can be decoded using the "uudecode" command. For correct decoding, you need to split up the posting in three parts (begin bootmon.asm .... end etc.). This will leave you with three ".gz" files, which can be decompressed using the "gunzip" command. If you have my first posting, there will be only one file to uudecode. This is an ".lha" archive and can be decompressed using "lha x *" If you don't like to go through all this trouble, simply wait for the files to arrive in ftp.csus.edu ... ;-) Regards, Ralph reply-to: ub2f@rz.uni-karlsruhe.de (Ralph Kimmlingen) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newsserver.sdsc.edu!acsc.com!news.trw.com!elroy.jpl.nasa.gov!news.msfc.nasa.gov!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!teardrop.demon.co.uk From: andy@teardrop.demon.co.uk (Andy Jones) Newsgroups: rec.games.vectrex Subject: Re: Vectrexes in the Uk Date: Thu, 15 Feb 1996 17:51:03 GMT Lines: 36 Message-ID: <31236520.1659920@news.demon.co.uk> References: <27618@rbkc.gov.uk> <3121B855.1CFBAE39@nada.kth.se> NNTP-Posting-Host: teardrop.demon.co.uk X-NNTP-Posting-Host: teardrop.demon.co.uk X-Newsreader: Forte Agent .99c/16.141 Nathan Page wrote: >> I know a company in Britain called RetroGames sell them, along with a >> lot of other vintage stuff. Don't know their address or phone-nr though. >> >> /Ville > >RetroGames(x) >61 Baccara Grove >Bletchley >Milton Keynes >MK2 3AS > >The ad says to send a cheque for 2.50 (incl. p&p) payable to " J. >MOORE " >to cover the cost of the fanzine and price list. > By all means try them, but dont expect to get anywhere. They are friendly and perfectly civil but told me that they had about 20 people on their books wanting one and they were all prepared to pay 300 UKP for one!!! I tried them, recovered from the shock and then put adds in Loot everyday (you can email them) for about 3 weeks. Got a working Vectrex with 15 games (with overlays) for 90 quid. It was the only response I had so maybe I was just lucky. Good luck Andy ======================================================================== MMMM MMMM /^\ / Andy Jones \ MMo o MMo o ( <_ * * * * * * * * / andy@teardrop.demon.co.uk \ HHHH HHHH \_/ \ Milton Keynes U.K. / ======================================================================== + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!genmagic!sgigate.sgi.com!swrinde!tank.news.pipex.net!pipex!sunsite.doc.ic.ac.uk!lyra.csx.cam.ac.uk!Algo!nmp20 From: Nathan Page Newsgroups: rec.games.vectrex Subject: Re: Vectrexes in the Uk Date: Wed, 14 Feb 1996 20:15:27 -0800 Organization: University of Cambridge, England Lines: 27 Distribution: inet Message-ID: References: <27618@rbkc.gov.uk> <3121B855.1CFBAE39@nada.kth.se> NNTP-Posting-Host: algo.acad.cai.cam.ac.uk Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: nmp20@nntp-serv.cam.ac.uk In-Reply-To: <3121B855.1CFBAE39@nada.kth.se> > I know a company in Britain called RetroGames sell them, along with a > lot of other vintage stuff. Don't know their address or phone-nr though. > > /Ville RetroGames(x) 61 Baccara Grove Bletchley Milton Keynes MK2 3AS The ad says to send a cheque for 2.50 (incl. p&p) payable to " J. MOORE " to cover the cost of the fanzine and price list. Nathan ----------------------------------------------------------------------- - - - Nathan Page- Economics Student (so why do I use computers so much?) - - - - Main hobby- collecting video games (mostly on the classic machines) - - - - email: nmp20@cai.cam.ac.uk http://www-gcsu.cai.cam.ac.uk/~nmp20 - - - ----------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!usc!howland.reston.ans.net!torn!newshost.uwo.ca!csd.uwo.ca!magundi From: magundi@csd.uwo.ca (John MacDonald) Newsgroups: rec.games.vectrex Subject: Re: Vectrexes in the Uk Date: 15 Feb 1996 20:30:11 GMT Organization: Dept. of Computer Science, University of Western Ontario, London, Ont. Canada Lines: 17 Distribution: inet Message-ID: <4g054j$ind@falcon.ccs.uwo.ca> References: <27618@rbkc.gov.uk> <3121B855.1CFBAE39@nada.kth.se> <31236520.1659920@news.demon.co.uk> NNTP-Posting-Host: gus.csd.uwo.ca In article <31236520.1659920@news.demon.co.uk>, Andy Jones wrote: >By all means try them, but dont expect to get anywhere. They are >friendly and perfectly civil but told me that they had about 20 people >on their books wanting one and they were all prepared to pay 300 UKP >for one!!! I have a few for sale that I would part with for 200UKP including shipping. john macdonald magundi@uwo.ca (519) 473-2369 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.claremont.edu!nntp-server.caltech.edu!nntp1.jpl.nasa.gov!news.iag.net!newsfeed.kdcol.net!xmission!inquo!nntp.uio.no!fizban.solace.mh.se!news.ifm.liu.se!academy.bastad.se!news From: anderse@academy.bastad.se (Anders Erlandsson) Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 16 Feb 1996 00:33:00 GMT Organization: Connection Bastad Lines: 25 Distribution: inet Message-ID: <1073.6620T75T138@academy.bastad.se> References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> NNTP-Posting-Host: academy.bastad.se Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: THOR 2.22 (Amiga;TCP/IP) Gregg Woodcock wrote about Re: Mail Plane: >Ville Gustavsson (f93-vgu@nada.kth.se) wrote: >> A friend of mine, who is also a Vectrex owner but who's never browsed >THe completed game does exist on disc for the original development >system there are 2 developments systems in known existance both in >private hands unwilling to part with them at any price (I have tried). >These 2 people are working together to try to get 1 of the systems >back together and working so that the game can be retrieved from the >disc. There is also 1 other compelte game, Tour de France. Hmm, i guess the discs are 8" format? Are they sure the disks are ok then? Disk have a bad habit of being destroyed by time, so i guess they need a bit of luck to get them to work. I hope (if) they get the games to work they release them as rom images. --------------------------------------------------------------------- anderse@academy.bastad.se Anders Erlandsson HTTP://www.bastad.se/~anderse/index.html --------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!sparky.insinc.net!news.bc.net!news.uoregon.edu!news.dacom.co.kr!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!crl14.crl.com!not-for-mail From: btomlin@crl.com (Bruce Tomlin) Newsgroups: rec.games.vectrex Subject: Re: Vectrexes in the Uk Date: 15 Feb 1996 16:57:50 -0800 Organization: San Antonio, TX Lines: 9 Distribution: inet Message-ID: <4g0kqe$c8u@crl14.crl.com> References: <27618@rbkc.gov.uk> <3121B855.1CFBAE39@nada.kth.se> <31236520.1659920@news.demon.co.uk> Reply-To: btomlin@aol.com NNTP-Posting-Host: crl14.crl.com X-Newsreader: TIN [version 1.2 PL2] Andy Jones (andy@teardrop.demon.co.uk) wrote in rec.games.vectrex: >By all means try them, but dont expect to get anywhere. They are >friendly and perfectly civil but told me that they had about 20 people >on their books wanting one and they were all prepared to pay 300 UKP >for one!!! At that price, I'm surprised they don't just mail order them from JerryG, throw in a brand new 110-220 volt power converter, and still make a healthy profit! I don't *think* they depend on having 60hz power. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!news.math.psu.edu!scramble.lm.com!news From: oleniacz@telerama.lm.com (David) Newsgroups: rec.games.vectrex Subject: WTB: spare controller Date: Fri, 16 Feb 96 21:07:24 EST Organization: TANGENT Lines: 7 Distribution: inet Message-ID: <4g3df6$pug@scramble.lm.com> NNTP-Posting-Host: oleniacz.slip.lm.com Mime-Version: 1.0 X-Newsreader: WinVN 0.93.02 My friend is looking for vectrex controller to replace his which has bit the dust. Please respond to oleniacz@telerama.lm.com thanks + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!news.neca.com!chi-news.cic.net!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!crl10.crl.com!not-for-mail From: btomlin@crl.com (Bruce Tomlin) Newsgroups: rec.games.vectrex Subject: Re: Dead vectrex :-( Date: 16 Feb 1996 20:56:20 -0800 Organization: San Antonio, TX Lines: 11 Distribution: inet Message-ID: <4g3n5k$s5d@crl10.crl.com> References: Reply-To: btomlin@aol.com NNTP-Posting-Host: crl10.crl.com X-Newsreader: TIN [version 1.2 PL2] Tony Mason (ribbit@netcom.com) wrote in rec.games.vectrex: >My Vectrex no longer powers up. Plugged it in, no sound, no nothing! >Is this a simple fix like a fuse or something? :-( Any help appreciated.. It might be the fuse. Many years ago someone I knew had two Vecs, and the fuses to both of them went. It was a real bitch to put the case back together after replacing the fuse. Also, I think it's a soldertail fuse, so you have to do a lot more work than is really necessary. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!newshub.csu.net!usc!chi-news.cic.net!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!lerc.nasa.gov!purdue!haven.umd.edu!cville-srv.wam.umd.edu!usenet From: drasin@wam.umd.edu (Joe Drasin) Newsgroups: rec.games.vectrex Subject: System Auction (Vectrex, Duo, Lynx) (2 days left) Date: 16 Feb 1996 00:02:21 GMT Organization: University of Maryland College Park Lines: 49 Distribution: inet Message-ID: <4g0hid$eph@cville-srv.wam.umd.edu> NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII Bidding Ends Friday (2/16/96) Except all new bids will extend the bidding at least one day (so people have a chance to respond to new bids). I have the following systems I'm wanting to sell or trade: Turbo Duo (with Turbo Tap) Final Zone ][ (CD) Fighting Street (CD) (2 copies) Keither Courage in Alpha Zone (HuCard) It Came From the Desert (CD) Ys 1 + 2 (CD) 4 in 1 CD (Bonks 1,2, Gates of Thunder, Bomberman) (SCD) Lords of thunder (SCD) Shadow of the Beast (SCD) Sherlock Holmes Fantasy Zone (Hu) SplatterHouse (Hu) Darkwing Duck (Hu) Tiger Road (Hu) Alien Crush (Hu) Blazing Lazer (Hu) Neutopia (Hu) I have one more game, but I can't remember it (it's CD) Min Bid $300 + Shipping Vectrex Has 7 Games (Spike, Star Trek, Armor Attack, Minestorm, Clean Sweep, Blitz, Animation (no light pen). I have a bid for it of $110 + Shipping ***GOING ONCE*** Lynx Guantlet III, California Games Min Bid $65 + Shipping I would like cash, but will be willing to trade for system and games (but I'd need the system too): Jaguar Playstation Saturn Please email with your deals (cash/trade combos are ok). I do not want to split up these packages, so unless you have something awesome to offer, don't ask. Joseph Drasin drasin@wam.umd.edu (301)-314-6105 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!druid.borland.com!news.sprintlink.net!ratty.wolfe.net!news.aa.net!tsunami.ixa.net!news.ironhorse.com!sloth.swcp.com!ns2.mainstreet.net!news.jersey.net!agis!news3.noc.netcom.net!netcom.com!ribbit From: ribbit@netcom.com (Tony Mason) Subject: Dead vectrex :-( Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Fri, 16 Feb 1996 05:20:43 GMT Lines: 7 Sender: ribbit@netcom16.netcom.com My Vectrex no longer powers up. Plugged it in, no sound, no nothing! Is this a simple fix like a fuse or something? :-( Any help appreciated.. Thanks, Tony + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!swrinde!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!lerc.nasa.gov!purdue!haven.umd.edu!cville-srv.wam.umd.edu!usenet From: drasin@wam.umd.edu (Joe Drasin) Newsgroups: rec.games.vectrex Subject: System Auction (ends midnight) (Vectrex, Duo, Lynx) Date: 17 Feb 1996 23:24:55 GMT Organization: University of Maryland College Park Lines: 55 Distribution: inet Message-ID: <4g5o47$hc5@cville-srv.wam.umd.edu> NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 Bidding Ends Friday (2/16/96) Except all new bids will extend the bidding at least one day (so people have a chance to respond to new bids). I have the following systems I'm wanting to sell or trade: Turbo Duo (with Turbo Tap) Final Zone ][ (CD) Fighting Street (CD) (2 copies) Keither Courage in Alpha Zone (HuCard) It Came From the Desert (CD) Ys 1 + 2 (CD) 4 in 1 CD (Bonks 1,2, Gates of Thunder, Bomberman) (SCD) Lords of thunder (SCD) Shadow of the Beast (SCD) Sherlock Holmes Fantasy Zone (Hu) SplatterHouse (Hu) Darkwing Duck (Hu) Tiger Road (Hu) Alien Crush (Hu) Blazing Lazer (Hu) Neutopia (Hu) Sherlock Holmes (CD) Min Bid $300 + Shipping Vectrex Vectrex 1) Solar Quest 2) Blitz! 3) AnimAction 4) Clean Sweep 5) Star Trek 6) Berzerk 7) Armor...Attack 8) Spike 9) Minestorm (Built In) I have a bid for it of $110 + Shipping (needs $125 to beat) ***GOING TWICE*** Lynx 1) Guantlet III 2) California Games Min Bid $50 + Shipping I would like cash, but will be willing to trade for system and games (but I'd need the system too): Jaguar Playstation Saturn Please email with your deals (cash/trade combos are ok). I do not want to split up these packages, so unless you have something awesome to offer, don't ask. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!tank.news.pipex.net!pipex!weld.news.pipex.net!pipex!plug.news.pipex.net!pipex!oleane!in2p3.fr!swidir.switch.ch!nntp.coast.net!torn!nott!bcarh189.bnr.ca!nrchh45.rich.nt.com!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: Dead vectrex :-( Date: 18 Feb 1996 02:28:47 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 21 Distribution: inet Message-ID: <4g62sv$5rb@crchh327.rich.bnr.ca> References: <4g3n5k$s5d@crl10.crl.com> NNTP-Posting-Host: carph33.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Bruce Tomlin (btomlin@crl.com) wrote: > It might be the fuse. Many years ago someone I knew had two Vecs, and > the fuses to both of them went. It was a real bitch to put the case back > together after replacing the fuse. I concur. > Also, I think it's a soldertail fuse, so you have to do a lot more work > than is really necessary. Most large scale electronics houses (i.e. NOT Radio Shack) have "piggy-back" fuse clips that are like a fuse clip soldered upside-down to the bottom of another fuse clip. You clip one end onto the dead fuse and the other end onto a good fuse. Instant no-solder repair. I can get these for like $2/pair... -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csusac!charnel.ecst.csuchico.edu!waldorf.csc.calpoly.edu!decwrl!news-server.ncren.net!redstone.interpath.net!mercury!jav From: jav@mercury.interpath.net (Joe Venturelli) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: Vectrex Minestorm/II JPEG (videogame) Date: 16 Feb 1996 16:57:13 GMT Organization: Interpath -- Providing Internet access to North Carolina Lines: 12 Distribution: inet Message-ID: <4g2d19$1gg@redstone.interpath.net> References: <4f87tg$mvj@crchh327.rich.bnr.ca> <4fb8t9$fdn@flood.xnet.com> NNTP-Posting-Host: mercury.interpath.com X-Newsreader: TIN [version 1.2 PL2] Xref: csus.edu rec.games.vectrex:4209 rec.games.video.classic:40367 Sean Kelly (skelly@flood.xnet.com) wrote: : : Anybody who is interested in viewing this extremely rare cartridge : : should check out alt.binaries.pictures.misc under the same title as : : this message. Please somebody get it into the archives... : I looked for this file the day this message was originally posted and it : wasn't there......???? Yup me too. Anyone ever see this file? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csusac!charnel.ecst.csuchico.edu!xmission!imci2!imci3!imci4!newsfeed.internetmci.com!howland.reston.ans.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: Vectrex Minestorm/II JPEG (videogame) Followup-To: rec.games.vectrex,rec.games.video.classic Date: 19 Feb 1996 02:12:04 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 19 Distribution: inet Message-ID: <4g8m9k$eo@crchh327.rich.bnr.ca> References: <4f87tg$mvj@crchh327.rich.bnr.ca> <4fb8t9$fdn@flood.xnet.com> <4g2d19$1gg@redstone.interpath.net> NNTP-Posting-Host: carph33.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Xref: csus.edu rec.games.vectrex:4210 rec.games.video.classic:40391 Joe Venturelli (jav@mercury.interpath.net) wrote: > Sean Kelly (skelly@flood.xnet.com) wrote: > : : Anybody who is interested in viewing this extremely rare cartridge > : : should check out alt.binaries.pictures.misc under the same title as > : : this message. Please somebody get it into the archives... > : I looked for this file the day this message was originally posted and it > : wasn't there......???? > Yup me too. I just checked and it is still there on my newsfeed. In any case, it was already uploaded to wiretap... -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!tank.news.pipex.net!pipex!warwick!lyra.csx.cam.ac.uk!ard12 From: ard12@eng.cam.ac.uk (A.R. Duell) Newsgroups: rec.games.vectrex Subject: Re: Vectrexes in the Uk Date: 18 Feb 1996 15:58:34 GMT Organization: University of Cambridge, England Lines: 26 Distribution: inet Message-ID: <4g7iba$fsj@lyra.csx.cam.ac.uk> References: <27618@rbkc.gov.uk> <3121B855.1CFBAE39@nada.kth.se> <31236520.1659920@news.demon.co.uk> <4g0kqe$c8u@crl14.crl.com> NNTP-Posting-Host: club.eng.cam.ac.uk btomlin@crl.com (Bruce Tomlin) writes: >At that price, I'm surprised they don't just mail order them from JerryG, >throw in a brand new 110-220 volt power converter, and still make a Don't try one of those little triac converters that are sold for heating appliances. Those will cause a lot of damage to the Vectrex (or any other piece of electronic equipment). An real transformer (either an autotransformer or an insolating transformer) should be fine. Actually, it's probably easier to replace the Vectrex mains transformer (which is a standard unit) with one with a 240V primary. The rest of the machine is the same AFAIK. >healthy profit! I don't *think* they depend on having 60hz power. Nothing in the vectrex after the mains transformer depends on the supply frequency - the transformer output is rectified to DC, and everything else runs of that. It's possible that the transformer can't run off 50Hz (you can make a slightly smaller transformer for 60Hz only), but I doubt that as well. -- -tony ard12@eng.cam.ac.uk The gates in my computer are AND,OR and NOT, not Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!tank.news.pipex.net!pipex!warwick!lyra.csx.cam.ac.uk!ard12 From: ard12@eng.cam.ac.uk (A.R. Duell) Newsgroups: rec.games.vectrex Subject: Re: Dead vectrex :-( Date: 18 Feb 1996 16:07:35 GMT Organization: University of Cambridge, England Lines: 29 Distribution: inet Message-ID: <4g7is7$g6r@lyra.csx.cam.ac.uk> References: NNTP-Posting-Host: club.eng.cam.ac.uk ribbit@netcom.com (Tony Mason) writes: >My Vectrex no longer powers up. Plugged it in, no sound, no nothing! >Is this a simple fix like a fuse or something? :-( Any help appreciated.. There is a fuse in the Vectrex, so it's worth checking that. The location is shown in the service manual, which is available from the FTP site. If the fuse is good, then you should check the power rails (at least the +5V rail) with a voltmeter. You'll probably find that one of these (at least) is missing. The vectrex power supply is quite simple, and should be easy to troubleshoot. Take care when working inside a vectrex - there's mains line voltage on the primary of the power transformer, and high DC voltages on the analogue board (the vertical one alongside the CRT) and the CRT base panel. If you're not experienced in monitor repair, you should probably seek advice (or read the FAQs from sci.electronics.repair). >Thanks, >Tony -- -tony ard12@eng.cam.ac.uk The gates in my computer are AND,OR and NOT, not Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!tank.news.pipex.net!pipex!warwick!lyra.csx.cam.ac.uk!ard12 From: ard12@eng.cam.ac.uk (A.R. Duell) Newsgroups: rec.games.vectrex Subject: Re: Dead vectrex :-( Date: 18 Feb 1996 16:10:17 GMT Organization: University of Cambridge, England Lines: 21 Distribution: inet Message-ID: <4g7j19$gbr@lyra.csx.cam.ac.uk> References: <4g3n5k$s5d@crl10.crl.com> NNTP-Posting-Host: club.eng.cam.ac.uk btomlin@crl.com (Bruce Tomlin) writes: >It might be the fuse. Many years ago someone I knew had two Vecs, and >the fuses to both of them went. It was a real bitch to put the case back >together after replacing the fuse. I've never had any problems assembling a Vectrex case. The trick (if you don't know it) is to remove the controller and the place the machine face down, and then to lower the back cover over it. Trying to do it with the machine in the normal position is almost impossible. >Also, I think it's a soldertail fuse, so you have to do a lot more work >than is really necessary. It's not that difficult to resolder the 2 connections on the fuse, surely. I can thing of worse things to replace. -- -tony ard12@eng.cam.ac.uk The gates in my computer are AND,OR and NOT, not Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!syscube.ccs.csus.edu!sandhoff From: sandhoff@csus.edu (John F. Sandhoff) Newsgroups: rec.games.vectrex Subject: Additions to archive site Date: 20 Feb 1996 01:52:14 GMT Organization: California State University Sacramento Lines: 24 Distribution: world Message-ID: <4gb9ge$sjl@news.csus.edu> NNTP-Posting-Host: @syscube.ccs.csus.edu Keywords: archives Originator: sandhoff@syscube.ccs.csus.edu Added to the Vectrex archives (ftp://ftp.csus.edu/pub/vectrex): rec.games.vectrex/* December 1995 and January 1996 archives of rec.games.vectrex. The 1995 archives are now complete. A simplistic index of all articles from 1995 is available in 'index.1995' devsys/* A Vectrex development system has been designed by Ralph Kimmlingen . This directory contains the documentation, monitor code listing, and a gif-format file of the circuit schematic. The development system itself is a cartridge that plugs into the Vectrex and links to a standard terminal. pictures/notavail.jpg A strange European ad for the Vectrex. Contributed by Gregg Woodcock. pictures/minestorm2.jpg A scan of the very rare 'minestorm' game cartridge. John F. Sandhoff, University Network Support California State University Sacramento sandhoff@csus.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!munnari.OZ.AU!metro!metro!inferno.mpx.com.au!news.mel.aone.net.au!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: shannara21@aol.com (Shannara21) Newsgroups: rec.games.vectrex Subject: IT works!! Date: 19 Feb 1996 13:26:26 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 213 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4gafci$s99@newsbf02.news.aol.com> Reply-To: shannara21@aol.com (Shannara21) NNTP-Posting-Host: newsbf02.mail.aol.com It works!!!! Hello! I've got some awesome news that I think you need to take two minutes to read if you have ever thought "How could I make some serious cash in a hurry???" , or been in serious debt, ready to do almost anything to get the money needed to pay off those bill collectors. So grab a snack, a warm cup of coffee, or a glass of your favorite beverage, get comfortable and listen to this interesting, exciting find! Let me start by saying that I FINALLY FOUND IT! That's right! I found it! And I HATE GET RICH QUICK SCHEMES!! I hate those schemes like multi-level marketing, mail-order schemes, envelope stuffing scams, 900 number scams... the list goes on forever. I have tried every darn get rich quick scheme out there over the past 12 years. I somehow got on mailing lists for people looking to make money (more like 'desperate stupid people who will try anything for money!'). Well, when I was a teenager, these claims to 'get me rich quick' sounded irresistible! I would shell out $14.95 here, $29.95 there, $24.95 here, and another $49.95 there. I had maxed out my new Circuit City Card AND my Visa...I was desperate for money!! So, I gave them all a chance but failed at every one of them! Maybe they worked for some people, but not for me. Eventually, I just tossed that JUNK MAIL in the trash when I got the mail. I recognized it right away. I can smell a money scam from a mile away these days, SO I THOUGHT.... I thought I could sniff out a scam easily. WAS I WRONG!! ....I LOVE THE INTERNET!!! I was scanning thru a NEWSGROUP and saw an article stating to GET CASH FAST!! I thought..."Here on the Internet?? Well, I'll just have to see what schemes could possibly be on the internet." The article described a way to MAIL A ONE DOLLAR BILL TO ONLY FIVE PEOPLE AND MAKE $50, 0000 IN CASH WITHIN 4 WEEKS! Well, the more I thought about it, the more I became very curious. Why? Because of the way it worked AND BECAUSE IT WOULD ONLY COST ME FIVE DOLLARS (AND FIVE STAMPS), THAT'S ALL I EVER PAY....EVER!! Ok, so the $50,000 in cash was maybe an tough amount to reach, but it was possible. I knew that I could at least get a return of $1,000 or so. So I did it!! As per the instructions in the article, I mailed out ('snail mail' for you e-mail fanatics) a single dollar bill to each of the five people on the list that was contained in the article. I included a small note, with the dollar, that stated "Please Add Me To Your List." I then removed the first position name of the five names listed and moved everyone up one position, and I put my name in position five of the list. This is how the money starts rolling in! I then took this revised article now with my name on the list and REPOSTED IT ON AS MANY NEWSGROUPS AND LOCAL BULLETIN BOARD MESSAGE AREAS THAT I KNEW. I then waited to watch the money come in...prepared to maybe receive about $1000 to $1500 in cash or so.... But what a welcome surprise when those envelopes kept coming in!!! I knew what they were as soon as I saw the return addresses from people all over the world -Most from the U.S., but some from Canada, even some from Australia! I tell you, THAT WAS EXCITING!! So how much did I get in total return? $1000? $5000? Not even!!! I received a total of $23,343!!! I couldn't believe it!! I now have a brand new black Acura Integra to speak for, due to this!! Now after almost 8 months, I am ready to do it again!!! So maybe it was possible to get $50,000 in cash, I don't know, but IT COMPLETELY DEPENDS ON YOU, THE INDIVIDUAL! You must follow through and repost this article everywhere you can think of! The more postings you achieve will determine how much cash will arrive in your very own mailbox!! It's just too easy to pass up!!! Let's review the reasons why you should do this: The only cost factors are for the five stamps, the 5 envelopes and the 5 one dollar bills that you send out to the listed names by snail mail (US Postal Service Mail). Then just simply repost the article (WITH YOUR NAME ADDED) to all the newsgroups and local BBS's you can. Then sit back and, (ironically), enjoy walking (you can run if you like! :o ) down your driveway to your mailbox and scoop up your rewards!! We all have five dollars to put into such an easy effortless investment with SPECTACULAR REALISTIC RETURNS OF $15,000 to $25,000 in about 3-5 weeks! So HOLD OFF ON THOSE LOTTERY NUMBERS FOR TODAY, EAT AT HOME TONIGHT INSTEAD OF TAKEOUT FROM McDONALDS AND INVEST FIVE DOLLARS IN THIS AMAZING MONEY MAKING SYSTEM NOW!!! YOU CAN'T LOSE!! So how do you do it exactly, you ask? I have carefully provided the most detailed, yet straightforward instructions on how to easily get this underway and get your cash on its way. SO, ARE YOU READY TO MAKE SOME CASH!!!?? HERE WE GO!!! *** THE LIST OF NAMES IS AT THE END OF THIS ARTICLE. *** OK, Read this carefully. Get a printout of this information, if you like, so you can easily refer to it as often as needed. INSTRUCTIONS: 1. Take a sheet of paper and write on it the following: "Please add my name to your list". This creates a service out of this money making system and thus making it completely legal. You are not just randomly sending a dollar to someone, you are paying one dollar for a legitimate service. Make sure you include your name and address. I assure you that, again, this is completely legal! For a neat little twist, also write what slot their name was in: "You were in slot 3", Just to add a little fun! This is all about having fun and making money at the same time! 2. Now fold this sheet of paper around a dollar bill ,(no checks or money orders), and put them into an envelope and send it on its way to the five people listed. The folding of the paper around the bill will insure its arrival to its recipient. THIS STEP IS IMPORTANT!! 3. Now listen carefully, here's where you get YOUR MONEY COMING TO YOUR MAILBOX. Look at the list of five people; remove the first name from position one and move everyone on the list up slot one on the list. Position 2 name will now move to the position 1 slot , position 3 will now become position 2, 4 will be 3, 5 will be 4. Now put your name, address, zipcode AND COUNTRY in position 5, the bottom position on the list. 4. Now upload this updated file to as many newsgroups and local bulletin boards' message areas & file section as possible. Give a catchy description of the file so it gets noticed!! Such as: "NEED FAST CASH?, HERE IT IS!" or "NEED CASH TO PAY OFF YOUR DEBTS??", etc. And the more uploads, the more money you will make, and of course, the more money the others on the list will make too. LET'S ALL TAKE CARE OF EACH OTHER BY BEING HONEST AND BY PUTTING FORTH 120 PERCENT INTO THIS PROFITABLE & AMAZING SYSTEM!!! You'll reap the benefits, believe me!!! Set a goal for the number of total uploads you'll post, such as 15-20 postings or more! Always have a goal in mind!!! If you can UUE encode the file when uploading, that will make it easier for the people to receive it and have it downloaded to their hard drive. That way they get a copy of the article right on their computer without hassles of viewing and then saving the article from the File menu. Don't alter the file type, leave it as an MS-DOS Text file. The best test is to be able to view this file using Microsoft's Notepad for Windows 3.x or WordPad for Windows '95. If the margins look right without making the screen slide left or right when at the ends of the sentences, you're in business! 5. If you need help uploading, simply ask the sysop of the BBS, or "POST" a message on a newsgroup asking how to post a file, tell them who your Internet provider is and PEOPLE WILL ALWAYS BE GLAD TO HELP. I would try to describe how to do it but there are simply too many internet software packages with slightly different yet relatively simple ways to post or upload a file. Just ask for help or look in the help section for 'posting'. I do know that for GNN, you simply select 'POST' then enter a catchy description under the subject box, choose 'ATTACH', selecting 'UUE' and NOT 'TXT', then choose 'Browse' to go look for the file. Find your text file CASH.TXT and click on it and choose 'OK'. Place a one line statement in the main body section of the message post screen. Something like "Download this to read how to get cash arriving in your mailbox with no paybacks!" or whatever. Just make sure it represents its true feasibility, NOT something like..."Get one million dollars flooding in your mailbox in two days!" You'll never get ANY responses! 6. And this is the step I like. JUST SIT BACK AND ENJOY LIFE BECAUSE CASH IS ON ITS THE WAY!! Expect to see a little money start to trickle in around 2 weeks, but AT ABOUT WEEKS 3 & 4, THE MONEY STORM WILL HIT YOUR MAILBOX!! All you have to do is take it out of the mailbox and try not to scream too loud (outside anyway) when you realize YOU HIT THE BIG TIME AT LAST!! 7. So go PAY OFF YOUR BILLS AND DEBTS and then get that something special you always wanted or buy that special person in your life (or the one you want in your life) a gift they'll never forget. ENJOY LIFE! 8. Now when you get low on this money supply, simply re-activate this file again; Reposting it in the old places where you originally posted and possibly some new places you now know of. Don't ever lose this file, always keep a copy at your reach for when you ever need cash. THIS IS AN INCREDIBLE TOOL THAT YOU CAN ALWAYS RE-USE TIME AND TIME AGAIN WHEN CASH IS NEEDED! 9. (This step added by Charles Reiley). Hello, This is exciting isn't it?! While I'm on the list, just add a note saying "Please include extra money tips" with your name & E-MAIL address, and I will (FOR FREE) send you some neat methods to increase the money you will receive with this plan. Why?... Why not? I'm not a selfish jerk...I like helping out others. E-mail just makes it a touch easier and cheaper, too! After I drop off the list, I can no longer offer you this advice, obviously, but maybe someone else who gets my tips will offer and simply replace my name on this step number 9. Good luck and give this plan your all, it will definitely pay off! Like Mike said, HAVE FUN WITH IT!!! ************************************************************************** * ************************************************************************** * THE NAMES LIST THE NAMES LIST THE NAMES LIST ************************************************************************** * HONESTY IS WHAT MAKES THIS PROGRAM SUCCESSFUL!!! 1. Paul Dittrich 1509 Trigg Lane Wichita Falls, TX 76306 2. Mike Sova P.O. Box 381 Coldwater ON Canada L0K 1E0 3. Mathz Pettersson 5000 Western Ave. #2100 Knoxville. TN 37921 USA 4. Corey Franks 10592 W. Cortez Circle Apt#36 Franklin, WI 53132 5. Joesph Huehne 1100 Pheasant Run Union Grove, WI 53182 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!pirates!cssun.mathcs.emory.edu!nntp.msstate.edu!olivea!bug.rahul.net!rahul.net!a2i!genmagic!sgigate.sgi.com!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!news.bctel.net!nntp.pinc.com!freenet.victoria.bc.ca!vifa1!toh From: toh@freenet.Victoria.BC.CA (Marc Sira) Subject: WTT for a couple of things Message-ID: <1996Feb20.023631.25801@freenet.victoria.bc.ca> Sender: news@freenet.victoria.bc.ca (News Manager) Organization: Victoria Freenet Association Date: Tue, 20 Feb 1996 02:36:31 GMT Lines: 21 There are still a couple of things I'd like to trade for to "complete" (yeah right) my Vectrex collection: an Animaction cartridge, a Minestorm 3D colour wheel, a Polar Rescue overlay. Yeah, they're all pretty rare (well, Animaction isn't that rare, but I haven't turned one up yet). I'm also looking for a Heads Up overlay, though that obviously won't demand as much in trade. To trade for all this, I have a fair number of rare 2600, Intellivision, and Colecovision cartridges. The most recent include a new-in-the-box 2600 Bumper Bash (not a bad game, actually) and a World Series Major League Baseball for the Intellivision (apparently a good game, but I have only the Intellivoice and not the ECS which it also requires). There are others as well, and the possibility of boring old cash. If you have any of those three or four items or a line on where to get them, let me know. Thanks for reading. -- Marc Sira | {ub675,toh}@freenet.victoria.bc.ca | "Your god drinks...p-p-peach nectar!" {aa,xx}382@freenet.carleton.ca ' + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!worldlinx.com!clio.trends.ca!news1.io.org!ican.net!news.io.org!winternet.com!dimensional.com!imci2!news.internetMCI.com!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!lerc.nasa.gov!purdue!haven.umd.edu!cville-srv.wam.umd.edu!usenet From: drasin@wam.umd.edu (Joe Drasin) Newsgroups: rec.games.vectrex Subject: I forgot a Vectrex game in my Auction Date: 16 Feb 1996 03:49:39 GMT Organization: University of Maryland College Park Lines: 34 Distribution: inet Message-ID: <4g0usj$hlv@cville-srv.wam.umd.edu> NNTP-Posting-Host: dragon.dorm.umd.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 I forgot one of my Vectrex Games (Berzerk) so I'm reposting just this part Bidding Ends Friday (2/16/96) Except all new bids will extend the bidding at least one day (so people have a chance to respond to new bids). Vectrex 1) Solar Quest 2) Blitz! 3) AnimAction 4) Clean Sweep 5) Star Trek 6) Berzerk 7) Armor...Attack 8) Spike 9) Minestorm (Built In) I have a bid for it of $110 + Shipping ***GOING ONCE*** I would like cash, but will be willing to trade for system and games (but I'd need the system too): Jaguar Playstation Saturn Please email with your deals (cash/trade combos are ok). I do not want to split up these packages, so unless you have something awesome to offer, don't ask. Joseph Drasin drasin@wam.umd.edu (301)-314-6105 + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csusac!charnel.ecst.csuchico.edu!waldorf.csc.calpoly.edu!decwrl!olivea!wetware!nntp-hub.barrnet.net!inet-nntp-gw-1.us.oracle.com!news From: tgrove@us.oracle.com (Tim Grove) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: [Vectrex] FAQ (lots new!) Date: 19 Feb 1996 20:42:23 GMT Organization: Oracle Lines: 27 Distribution: inet Message-ID: <4ganbf$ctt@inet-nntp-gw-1.us.oracle.com> References: <4fntba$cqg@crchh327.rich.bnr.ca> NNTP-Posting-Host: tgrove-pc.us.oracle.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Xref: csus.edu rec.games.vectrex:4220 rec.games.video.classic:40525 >Here in rec.games.vectrex, woodcock@bnr.ca (Gregg Woodcock) >spake unto us, saying: > >>YES! (Vectrex had cheats back when they were still known as bugs): >> >>ARMOR ATTACK: If you crank the brightness all the way up, you are able >>to see the helicopter's position as soon as you hear it (even though it >>is off the screen). > >Just to add to this one: There's also a position on the screen you can >sit where the helicopters *cannot* hit you with missles (or it's darn >near impossible), and where you can shoot them all day long until you >get bored. Just sit smack dab in the inside corner of one of the "L" >shaped barriers. Of course, tanks are still a challenge... > I can vouch for the fact that this was in the original arcade game as well. As for the tanks, I know that there was a way to make them totally ignore you in a 2-player game, so that you could just sit and blow away helicopters all day long. Some friends of mine in college decided that it would be really cool to play the thing all day long, so that when the folks who ran the arcade came to the machine, all they would find was 50 cents. They did it, too. Seemed like a damned silly way to waste a day, but then I go to flea markets looking for old video-game stuff, so can I really claim to be any different? Tim + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!swrinde!howland.reston.ans.net!nctuccca.edu.tw!voyager.iii.org.tw!news From: ronald@trace.com.tw (Ronald Wiplinger) Newsgroups: rec.games.vectrex Subject: *==* Happy New Lunar Year *==* Date: 20 Feb 1996 20:57:04 +0800 Organization: Wang's Trace International Lines: 8 Distribution: inet Message-ID: <728708Au8552to175424@news.trace.com.tw> NNTP-Posting-Host: 203.67.189.10 Follow-up: poster **************** Happy New Lunar Year **************** ** to you and your family !! ** ** We wish you a prosperous coming year, ** ** the year of the rat !! ** ** ** ** Ronald ** **** http://www.trace.com.tw/HappyLunarYear.html **** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!swrinde!howland.reston.ans.net!nntp.coast.net!fu-berlin.de!zrz.TU-Berlin.DE!cs.tu-berlin.de!karolus From: karolus@cs.tu-berlin.de (achim stIndT) Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 20 Feb 1996 14:14:16 GMT Organization: Technical University of Berlin Lines: 17 Distribution: inet Message-ID: <4gckvq$ovb@news.cs.tu-berlin.de> References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> <1073.6620T75T138@academy.bastad.se> NNTP-Posting-Host: kubismus.cs.tu-berlin.de Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit In-reply-to: anderse@academy.bastad.se's message of 16 Feb 1996 01:33:00 MET Hmm, i guess the discs are 8" format? Are they sure the disks are ok then? Disk have a bad habit of being destroyed by time, so i guess they need a bit of luck to get them to work. I hope (if) they get the games to work they release them as rom images. ROM or EPROM? Don't EPROMs forget their data too (within decades of course)? Achim --------------------------------------------------------------------- anderse@academy.bastad.se Anders Erlandsson HTTP://www.bastad.se/~anderse/index.html --------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!crl11.crl.com!not-for-mail From: btomlin@crl.com (Bruce Tomlin) Newsgroups: rec.games.vectrex Subject: Re: Dead vectrex :-( Date: 20 Feb 1996 06:53:46 -0800 Organization: San Antonio, TX Lines: 16 Distribution: inet Message-ID: <4gcn9q$snj@crl11.crl.com> References: <4g3n5k$s5d@crl10.crl.com> <4g7j19$gbr@lyra.csx.cam.ac.uk> Reply-To: btomlin@aol.com NNTP-Posting-Host: crl11.crl.com X-Newsreader: TIN [version 1.2 PL2] A.R. Duell (ard12@eng.cam.ac.uk) wrote in rec.games.vectrex: >I've never had any problems assembling a Vectrex case. The trick (if you >don't know it) is to remove the controller and the place the machine face >down, and then to lower the back cover over it. Trying to do it with the >machine in the normal position is almost impossible. Oh. Well, that explains it. >>Also, I think it's a soldertail fuse, so you have to do a lot more work >>than is really necessary. >It's not that difficult to resolder the 2 connections on the fuse, >surely. I can thing of worse things to replace. I just said more work than *necessary*. If they had put a real socketed fuse in there, it wouldn't be necessary to plug in the soldering iron. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!warwick!lyra.csx.cam.ac.uk!ard12 From: ard12@eng.cam.ac.uk (A.R. Duell) Newsgroups: rec.games.vectrex Subject: Re: Dead vectrex :-( Date: 20 Feb 1996 15:38:19 GMT Organization: University of Cambridge, England Lines: 27 Distribution: inet Message-ID: <4gcptb$6s1@lyra.csx.cam.ac.uk> References: <4g3n5k$s5d@crl10.crl.com> <4g7j19$gbr@lyra.csx.cam.ac.uk> <4gcn9q$snj@crl11.crl.com> NNTP-Posting-Host: club.eng.cam.ac.uk btomlin@crl.com (Bruce Tomlin) writes: >A.R. Duell (ard12@eng.cam.ac.uk) wrote in rec.games.vectrex: >>I've never had any problems assembling a Vectrex case. The trick (if you >>don't know it) is to remove the controller and the place the machine face >>down, and then to lower the back cover over it. Trying to do it with the >>machine in the normal position is almost impossible. >Oh. Well, that explains it. Ooops... I thought that trick was well known - in fact, I thought it was in the service manual. It seemed natural to me - a lot of portable TVs, monitors, the Apple Macs, etc are assembled face down, so I did the Vectrex the same way. I can assure you it's a lot easier to do that way. >I just said more work than *necessary*. If they had put a real socketed >fuse in there, it wouldn't be necessary to plug in the soldering iron. I supose so, but in my experience (of other things - my Vectrex has never failed), when a fuse blows there's normally at least one faulty component to replace, so you need a hot soldering iron for that. Using it on the fuse is then not much more work. -- -tony ard12@eng.cam.ac.uk The gates in my computer are AND,OR and NOT, not Bill + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!torn!nott!bcarh189.bnr.ca!nrchh45.rich.nt.com!bcarh8ac.bnr.ca!bcarh8ab.bnr.ca!mwandel From: mwandel@bnr.ca (Markus Wandel) Newsgroups: rec.games.vectrex Subject: Re: Mail Plane Date: 20 Feb 1996 20:51:36 GMT Organization: Bell-Northern Research Ltd. Lines: 24 Distribution: inet Message-ID: <4gdc8o$4r0@bcarh8ab.bnr.ca> References: <311A6E6A.59E2B600@nada.kth.se> <4ffor0$sg1@crchh327.rich.bnr.ca> <1073.6620T75T138@academy.bastad.se> <4gckvq$ovb@news.cs.tu-berlin.de> Reply-To: markus@pinetree.org NNTP-Posting-Host: bcars758.bnr.ca > Hmm, i guess the discs are 8" format? Are they sure the disks are ok then? > Disk have a bad habit of being destroyed by time, so i guess they need > a bit of luck to get them to work. I don't know, do computer media really degrade all that fast? I've never run into a floppy whose contents were definitely lost due to aging media. I have some C64 floppies recorded in 1983, and some audio tape recordings that are older than that, and they read as well as the day they were made. Come to think of it, I also have a 1983-vintage XENIX box whose operating system, on a Seagate ST412 10MB hard disk, is as readable as ever. Of course I wouldn't want to COUNT on the recordings lasting that long, and for data that I don't want to lose I recopy it every half decade or so, but the point is, the probability that the disks are OK is pretty high. At least that's what I tell myself when I look at the box of Commodore 8050 format floppies that contain some keepsake data that I'd love to copy off, someday, when I see such a drive again. Some of the data on those disks was written in 1981! -- Markus Wandel Ottawa Ont. Canada (613) 592-1225 markus@pinetree.org <-- NOT 'mwandel@bnr.ca' (that's for work only) *** DISCLAIMER *** Not speaking for or representing my employer in any way. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!athos.itribe.net!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!crl11.crl.com!not-for-mail From: btomlin@crl.com (Bruce Tomlin) Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: Vectrex Minestorm/II JPEG (videogame) Date: 20 Feb 1996 10:39:04 -0800 Organization: San Antonio, TX Lines: 7 Distribution: inet Message-ID: <4gd4g8$23j@crl11.crl.com> References: <4f87tg$mvj@crchh327.rich.bnr.ca> <4fb8t9$fdn@flood.xnet.com> <4g2d19$1gg@redstone.interpath.net> <4g8m9k$eo@crchh327.rich.bnr.ca> Reply-To: btomlin@aol.com NNTP-Posting-Host: crl11.crl.com X-Newsreader: TIN [version 1.2 PL2] Xref: csus.edu rec.games.vectrex:4229 rec.games.video.classic:40574 Gregg Woodcock (woodcock@bnr.ca) wrote in rec.games.vectrex: >I just checked and it is still there on my newsfeed. In any case, it >was already uploaded to wiretap... And I put it in my ftp directory. ftp://ftp.crl.com/users/bt/btomlin/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!newsfeed.internetmci.com!in2.uu.net!news.eden.com!arlut.utexas.edu!geraldo.cc.utexas.edu!tivoli.tivoli.com!kenya!cooper From: Corey Cooper Newsgroups: rec.games.vectrex,rec.games.video.classic Subject: Re: Vectrex Minestorm/II JPEG (videogame) Date: Mon, 19 Feb 1996 13:28:12 -0600 Organization: Tivoli Systems Inc., Austin, TX Lines: 31 Distribution: inet Message-ID: NNTP-Posting-Host: kenya.tivoli.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <4g8m9k$eo@crchh327.rich.bnr.ca> Xref: csus.edu rec.games.vectrex:4231 rec.games.video.classic:40609 Uhm, where? I checked wiretap.spies.com and could find no mention of it. Where would be a good place to look? ;-) -Corey On 19 Feb 1996, Gregg Woodcock wrote: > Joe Venturelli (jav@mercury.interpath.net) wrote: > > Sean Kelly (skelly@flood.xnet.com) wrote: > > : : Anybody who is interested in viewing this extremely rare cartridge > > : : should check out alt.binaries.pictures.misc under the same title as > > : : this message. Please somebody get it into the archives... > > > : I looked for this file the day this message was originally posted and it > > : wasn't there......???? > > > Yup me too. > > I just checked and it is still there on my newsfeed. In any case, it > was already uploaded to wiretap... > -- > THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! > woodcock@bnr.ca or woodcock@nt.com or bn202@cleveland.freenet.edu > *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* > "If you quote me on this I'll have to deny it; I won't remember because > I have such a bad memory. Not only that, but my memory is *terrible*." > > + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!druid.borland.com!news.sprintlink.net!newsserver.pixel.kodak.com!bofh.mi.org!frankensun.altair.com!nntp.coast.net!howland.reston.ans.net!ix.netcom.com!netcom.com!ribbit From: ribbit@netcom.com (Tony Mason) Subject: Ribbit's auction - Vectrex stuff Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Tue, 20 Feb 1996 21:22:57 GMT Lines: 31 Sender: ribbit@netcom4.netcom.com Ribbit's No-Minimum Auction #2 I'm auctioning off everything but my dog. (Thanks for the tip, Sean! :-) ) There are other items in the auction, these are the ones related to Vectrex stuff. 1. No minimum bid 2. Minimum raise 50 cents 3. Buyer pays shipping 4. Auction ends 03/01/96 Vectrex BID BIDDER ------- --- ------ Working Vectrex: Complete w/joystick and Minestorm instructions and overlay in jacket, passpost catalog. It works fine. Dead vectrex: Doesn't power up. I have no idea what is wrong with it (fuse?). I wouldn't be able to fix it even if I did! Cosmetically in good shape. Joystick: Sticker is gone. Knob on top of joystick is gone. One of the pots is shot and it doesn't center correctly. Joystick still works correctly. Space War: Cart + overlay (missing upper right corner) Solar Quest: Cart + overlay Scramble: Cart + overlay + inst. Berserk: Cart + overlay + inst. Star Trek: Cart + overlay Blitz: Cart + overlay + inst. Armor Attack: Cart + inst. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!braintree!news.concourse.com!ragnarok.oar.net!malgudi.oar.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!saul7.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Wanted:Schematic to a vectrex... Date: Wed, 21 Feb 1996 00:39:41 -0800 Organization: University of Washington Lines: 11 Distribution: inet Message-ID: NNTP-Posting-Host: saul7.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald I need Vectrex schematics for a project, and have no ftp or http access. I am willing to pay postage+your trouble! If I had a choice, I would like the whole manual copied vs. just the schematic... Thanks for the trouble, Aaron H. howald@u.washington.edu + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!cs.utexas.edu!howland.reston.ans.net!swrinde!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!harbinger.cc.monash.edu.au!bunyip.cc.uq.oz.au!newshost.gu.edu.au!usenet From: John Hedges Newsgroups: rec.games.vectrex Subject: Is there a PC Vectrex emulator ? Date: Wed, 21 Feb 1996 21:56:02 +1000 Organization: Griffith University, Brisbane, Australia Lines: 22 Distribution: inet Message-ID: <312B0852.22FD@cit.gu.edu.au> NNTP-Posting-Host: 132.234.42.85 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) My vectrex has sat in the cupboard for about 7 years. Im amazed that it still has a following. I noticed from the FAQ and subsequently the FTP site that the binaries or object code is available. What about information on the special memory addresses, IO ports, ROM routines, and other information required to write a vectrex emulator for the PC ? 640x480 VGA might be sharp enough to simulate the Vectrex graphics. Has anyone written one already ? Is anyone interested in writing one with me ? I am an experienced programmer with lots of knowledge about PC graphics, game writing etc, but I have little knowledge on the Vectrex architecture or instruction set. If someone could help with a Motorola 68A09 interpreter and programming data on the various devices the software interacts with it may not be too hard. John Hedges + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!ucsnews!tns.sdsu.edu!hookup!lll-winken.llnl.gov!news.larc.nasa.gov!news.msfc.nasa.gov!newsfeed.internetmci.com!news.kei.com!bloom-beacon.mit.edu!lard.ftp.com!128.127.136.113!abbot From: abbot@[128.127.2.119] Newsgroups: rec.games.vectrex Subject: Missing overlays Date: Wed, 21 Feb 1996 09:02:13 Organization: FTP Software, North Andover, Massachusetts Lines: 32 Distribution: inet Message-ID: <960221090213@128.127.136.113> Reply-To: abbot@ftp.com NNTP-Posting-Host: pooneil.ftp.com NNTP-Software: PC/TCP NNTP I've noticed that there are a few overlay scans missing from the ftp site: Minestorm Polar Rescue Pole Position Spinball Star Castle Star Trek There are scans of Space War and Pinball, the UK versions of Star Trek and Spinball, but I'd like to add the US versions for completeness. I have all of the above overlays except Polar Rescue. Does anyone have this overlay and access to a color scanner? Or, if they could provide me with a color copy of the overlay, I could scan it. It's a very difficult game to play without the overlay. My question to those who did the other scans: what resolution were these done in? And I assume we should have jpg and gif versions of each. BTW, I've found a good method of making overlays from the scans: print the image in reverse on a color printer on transparancy film, and then put a sheet of self-adhesive laminating plastic (I found some at Staples) on the printed side. The image is clearer when printing in reverse since you're sticking another layer over the ink, but the extra layer adds to the thickness and will pritect the ink from damage. Scott abbot@ftp.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!news.2sprint.net!news.iadfw.net!usenet From: tcbconst@airmail.net (Steve Totschek) Newsgroups: rec.games.vectrex Subject: Auction Vectrex games INT Post Date: Thu, 22 Feb 1996 00:58:18 GMT Organization: customer of Internet America Lines: 48 Distribution: inet Message-ID: <4gg8e6$5ld@news-f.iadfw.net> NNTP-Posting-Host: dal09-08.ppp.iadfw.net X-Newsreader: Forte Free Agent 1.0.82 Vectrex Games Auction b= box o= overlay m= manual c= cart Minestorm- o Scramble- c o Solar Quest- c Berzerk- b o m c Cosmic Chasm- b o m c Rip Off- b o m c Bedlam- b o m c Star Trek- b o m c Star Hawk- b o m c Spinball- b o m c Armor..Attack- b o m c Fortress of Nazrod- b o m c Boxes are in fair shape. Some have price tags on them. Overlays in good shape. RULES No min bid. Payment must be received with 1.5 weeks of winning bid. Auction will end March 6th. Bid increments of 1.00 Updates will be posted daily. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!newsfeed.internetmci.com!chi-news.cic.net!news.wctc.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: NAME THIS GAME ... Date: Thu, 22 Feb 1996 01:20:31 GMT Organization: TexelNet Internet Services Lines: 29 Distribution: inet Message-ID: <4gggrf$q0h@newton.texel.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 Connect to http://www.texel.com/home/pcjohn/index.html Select VECTREX PROJECTS form the bottom of the page. Adjust your eyes for the quality of the screenshot (it's a Vectrex, remember) and tell me where you've seen this Vectrex game before... .... you're sure now ? More info to come ! ------------------------------------------------- John Dondzila Mail: pcjohn@texel.com WWW : http://www.texel.com/home/pcjohn/index.html "John's Creations" Web Page - Classic And Sick Arcade Games - Classic Game System Hacking - "New" Atari 2600 Game Pix ------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!tank.news.pipex.net!pipex!peer-news.britain.eu.net!yama.mcc.ac.uk!cs.man.ac.uk!usenet From: hardyd@cs.man.ac.uk (Dom Hardy) Newsgroups: rec.games.vectrex Subject: Vectrex WWW site Date: 22 Feb 1996 09:30:32 GMT Organization: Dept Computer Science, University of Manchester, U.K. Lines: 9 Distribution: inet Message-ID: <4ghd3o$ofo@m1.cs.man.ac.uk> Reply-To: hardyd@cs.man.ac.uk NNTP-Posting-Host: t2m.cs.man.ac.uk NNTP-Posting-User: 335 Is there a site on the net dedicated to the Vectrex? If not, don't you think it would be a good idea to have one? Also, could anyone help me with the Vectrex email server as given in the FAQ? I've tried to download stuff from the FTP site, but the connection isn't too good and it takes too long, so I decided to try the email server, but the MAILER-DAEMON returns with host unknown. Has anyone else tried using the email server? Any success? - Dom Hardy - big.dom@cs.man.ac.uk + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!usenet.eel.ufl.edu!news.uoregon.edu!news.orst.edu!osshe.edu!news From: Christain Newsgroups: rec.games.vectrex Subject: Vectrex sucks!!! Date: 21 Feb 1996 19:38:49 GMT Organization: Southern Oregon State College Lines: 4 Distribution: inet Message-ID: <4gfsc9$adk@osshe.edu> NNTP-Posting-Host: 140.211.92.154 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) Wake up people its 1996 not 1982!!! Games with stick figure graphics are out!! Same up some money you morons and buy a sega or something, hell, even an old atari 2600 would be an improvement!! + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mkdud@aol.com (MK DUD) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 22 Feb 1996 02:11:45 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 10 Sender: root@newsbf02.news.aol.com Message-ID: <4gh4vh$1js@newsbf02.news.aol.com> References: <4gfsc9$adk@osshe.edu> Reply-To: mkdud@aol.com (MK DUD) "Wake up people its 1996 not 1982!!! Games with stick figure graphics are out!! Same up some money you morons and buy a sega or something, hell, even an old atari 2600 would be an improvement!!" Your ignorance shows your age. Buy a Sega? You mean a Master System? Or a Genesis? You're probably too young, (or too ignorant) to realize there were systems before the Genesis. You obviously know nothing of x/y vector graphics. Save your assinine comments for rec.games.video.advocacy, and get the hell off the Vectrex newsgroup if you dont like the Vectrex. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!usenet.eel.ufl.edu!tank.news.pipex.net!pipex!sunsite.doc.ic.ac.uk!ukc!raven.ukc.ac.uk!aps4 From: "Andy Spadger ;)" Newsgroups: rec.games.vectrex Subject: UK info needed Date: Thu, 22 Feb 1996 12:55:44 +0000 Organization: Computing Lab, University of Kent at Canterbury, UK. Lines: 12 Distribution: inet Message-ID: NNTP-Posting-Host: raven.ukc.ac.uk Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII WOW! I didn't think the old Vectrex systems where still knocking about till I found this newsgroup. I have two systems and various games. One on the systems the Line-output Transformer has gone which causes the screen to flicker and sometimes disapear. Andy advice on where I can obtain spares, Games, Exchange etc would be appreciated. Thanx anyway..... Andy :) + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!ribbit From: ribbit@netcom.com (Tony Mason) Subject: Re: Ribbit's auction - Vectrex stuff Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: Date: Thu, 22 Feb 1996 16:21:16 GMT Lines: 32 Sender: ribbit@netcom4.netcom.com Ribbit's No-Minimum Auction #2 Here is the latest update. Rules: 1. No minimum bid 2. Minimum raise 50 cents 3. Buyer pays shipping 4. Auction ends 03/01/96 Vectrex BID BIDDER ------- --- ------ Dead vectrex, doesn't power up. I have no idea what 10.00 jw64 is wrong with it. I wouldn't be able to fix it even if I did! Cosmetically in good shape. The joystick: Sticker is gone. Knob on top of joystick is gone. One of the pots is shot and it doesn't center correctly. Joystick still works. Working Vectrex: Complete w/joystick and Minestorm 75.00 dgick instructions and overlay in jacket, passpost catalog. It works fine. Space War: Cart + overlay (missing upper right corner) 1.00 earl Solar Quest: Cart + overlay 1.00 earl Scramble: Cart + overlay + inst. 5.00 jw64 Berserk: Cart + overlay + inst. 1.00 earl Star Trek: Cart + overlay 1.00 earl Blitz: Cart + overlay + inst. 1.00 earl Armor Attack: Cart + inst. 1.00 earl + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!swrinde!newsfeed.internetmci.com!in1.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: Thu, 22 Feb 1996 17:43:58 GMT Organization: TexelNet Internet Services Lines: 25 Distribution: inet Message-ID: <4giafb$pqv@newton.texel.com> References: <4gfsc9$adk@osshe.edu> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 Christain wrote: >Wake up people its 1996 not 1982!!! Games with stick figure graphics are >out!! Same up some money you morons and buy a sega or something, hell, >even an old atari 2600 would be an improvement!! What's the matter - jealous because you don't have one ? Seems the whole point of the Vectrex and this newsgroup just went way over your head. You sure you're not on AOL ? ------------------------------------------------- John Dondzila Mail: pcjohn@texel.com WWW : http://www.texel.com/home/pcjohn/index.html "John's Creations" Web Page - Classic And Sick Arcade Games - Classic Game System Hacking - "New" Atari 2600 Game Pix ------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: dkrolewski@aol.com (DKrolewski) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 22 Feb 1996 16:16:07 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 1 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4gimen$esl@newsbf02.news.aol.com> References: <4gfsc9$adk@osshe.edu> Reply-To: dkrolewski@aol.com (DKrolewski) NNTP-Posting-Host: newsbf02.mail.aol.com I'm sorry, your point was? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!ucsnews!tns.sdsu.edu!news.millennianet.com!imci4!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!lll-winken.llnl.gov!venus.sun.com!male.EBay.Sun.COM!domu!nofear From: nofear@domu.ebay.sun.com (NoFear) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 22 Feb 1996 21:50:10 GMT Organization: Sun Microsystems Inc., Mountain View, CA Lines: 11 Distribution: world Message-ID: <4gioei$ep@male.EBay.Sun.COM> References: <4gfsc9$adk@osshe.edu> Reply-To: nofear@domu.ebay.sun.com NNTP-Posting-Host: domu.ebay.sun.com "Same up some money"? Get a clue! Let me guess...You just bought yourself a brand new Atari Jaguar. You're parents must be so proud of you. Isn't sad when cousins marry?!? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.iadfw.net!usenet From: tcbconst@airmail.net (Steve Totschek) Newsgroups: rec.games.vectrex Subject: Auction Vectrex games update 1 Date: Fri, 23 Feb 1996 02:55:09 GMT Organization: customer of Internet America Lines: 52 Distribution: inet Message-ID: <4gj3kp$ul3@news-f.iadfw.net> NNTP-Posting-Host: dal14-27.ppp.iadfw.net X-Newsreader: Forte Free Agent 1.0.82 Vectrex Games Auction b= box o= overlay m= manual c= cart Minestorm- o 5.00 Peter T. Scramble- c o Solar Quest- c Berzerk- b o m c 10.00 Marlin Cosmic Chasm- b o m c Rip Off- b o m c 10.00 Marlin Bedlam- b o m c 6.00 Shawn S. Star Trek- b o m c Star Hawk- b o m c 6.00 Shawn S. Spinball- b o m c 5.00 Mike M. Armor..Attack- b o m c Fortress of Nazrod- b o m c 6.00 Shawn S. Boxes are in fair shape. Some have price tags on them. Overlays in good shape. RULES No min bid. Payment must be received with 1.5 weeks of winning bid. Auction will end March 6th. Bid increments of 1.00 Updates will be posted daily. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: gaglenn@ix.netcom.com(GORDON GLENN ) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 23 Feb 1996 06:15:39 GMT Organization: Netcom Lines: 19 Distribution: inet Message-ID: <4gjm2b$1ps@reader4.ix.netcom.com> References: <4gfsc9$adk@osshe.edu> <4gioei$ep@male.EBay.Sun.COM> NNTP-Posting-Host: sdx-ca17-17.ix.netcom.com X-NETCOM-Date: Thu Feb 22 10:15:39 PM PST 1996 In <4gioei$ep@male.EBay.Sun.COM> nofear@domu.ebay.sun.com (NoFear) writes: > > > > "Same up some money"? Get a clue! > Let me guess...You just bought yourself a brand new Atari Jaguar. You're > parents must be so proud of you. > > Isn't sad when cousins marry?!? > > > > Ahem! Jaguar owners do not flame other systems. We have enough aggravation as it is. Boojiboy + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in2.uu.net!iglou!mstclair From: mstclair@iglou.iglou.com (Mike St. Clair) Subject: Re: Vectrex sucks!!! X-Nntp-Posting-Host: iglou Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) References: <4gfsc9$adk@osshe.edu> <4gioei$ep@male.EBay.Sun.COM> Date: Fri, 23 Feb 1996 06:05:14 GMT Lines: 19 nofear@domu.ebay.sun.com (NoFear) writes: > "Same up some money"? Get a clue! > Let me guess...You just bought yourself a brand new Atari Jaguar. You're > parents must be so proud of you. Hey, now. Just because the guy is a moron, doesn't mean we need to spread the flames! :^) Mike St. Clair mstclair@iglou.com Vectrex and Jaguar owner -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!warwick!yama.mcc.ac.uk!thor.cf.ac.uk!wdrdsw From: wooding@cf.ac.uk (David Wooding) Subject: Re: Vectrex sucks!!! Message-ID: Date: Fri, 23 Feb 1996 13:02:30 GMT Distribution: inet References: <4gfsc9$adk@osshe.edu> <4giafb$pqv@newton.texel.com> Organization: University of Wales College at Cardiff Lines: 21 In article <4giafb$pqv@newton.texel.com> pcjohn@texel.com writes: >Christain wrote: >>Wake up people its 1996 not 1982!!! Games with stick figure graphics are >>out!! Same up some money you morons and buy a sega or something, hell, >>even an old atari 2600 would be an improvement!! > >What's the matter - jealous because you don't have one ? >Seems the whole point of the Vectrex and this newsgroup >just went way over your head. No wait, he's right. Just like people should stop fencing - why use swords when there are nuclear weapons around, right? Dave. -- Dr.David Wooding (wooding@cardiff.ac.uk) UWCM, Cardiff, Wales, UK ------------------------------------------------------------------ The MC list: subscribe mornington-crescent to majordomo@mono.org + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!oleane!in2p3.fr!univ-lyon1.fr!ws41.cnusc.fr!ciril.fr!piaf58.spieao.u-nancy.fr!utilisateur From: aaa@bbb.ccc (najib) Newsgroups: rec.games.vectrex Subject: - vf3_dura.gif (0/1) ****VF3**** vf3_dura.gif Date: Fri, 23 Feb 1996 14:49:30 +0000 Organization: ciril.nancy.fr Lines: 5 Distribution: inet Message-ID: NNTP-Posting-Host: piaf58.spieao.u-nancy.fr Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Yet Another NewsWatcher F2.1.8 type:document JPEG VIEW Begin 644 vf3_dura.gif -- najib,nancy,france. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!oleane!in2p3.fr!univ-lyon1.fr!ws41.cnusc.fr!ciril.fr!piaf58.spieao.u-nancy.fr!utilisateur From: aaa@bbb.ccc (najib) Newsgroups: rec.games.vectrex Subject: - vf3_dura.gif (1/1) ****VF3**** vf3_dura.gif Date: Fri, 23 Feb 1996 14:49:54 +0000 Organization: ciril.nancy.fr Lines: 751 Distribution: inet Message-ID: NNTP-Posting-Host: piaf58.spieao.u-nancy.fr Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Yet Another NewsWatcher F2.1.8 --- GIF87a 99)Z11‘kk‡ZZ€JB‚JBúB9å91‚kcåB9úkc€cZÑJB{B9s91µJ9Þµ‚÷‚€‡îåµÑ{‘kZ‚ZJ‚RB‚J9‘€ú‡sc µkZZBsRJ‡{kîRBcJÁ‡îZJ‘sZ÷‡µ‘µ‚µúîåsk‡å{îcR‘Ñk{cµkR‚cJcB‘cBÞúÑ÷î{‚ÑsåssR÷s JÔÞ÷Á÷‘Þ‡‚‘úчÑkÔ‘‡÷€åîÑ{Á‚åހёîsÞîk÷åc÷‡‚Þµú‡î{‘ú{÷ÑR€å{Á‚ÁúcÁîRÁ‚{ÞåJ÷‡€—ÔÁÞ 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JJBBJJ úúÑÑåå îîcckk ›é ž7›œœž––Í”›ý ”%B@V––Ô””šýÞýÞÞýÞ”œÞ ýÞÞýÞýÞÞýÞ˜ýœÎ›ÒÎ âž 7›œœ˜žžÙ–” Ô–Í””Í3QZ6J$œ”˜ýÞ –žð¸” Í%–ð$;_˜””¯ý”ýÎÎœÒ ¸›œ˜˜žž¸–ž––ž–Íž¸ð ÍCe-ÍÍ–Lœ”ýÎÒÔÔ–›ÔÒÔÔ›ÒÔ ›â ^¸™›œœ˜œž–ž–ž/ÐÍÍœðÍRL\ÍÍð› Í––Ô––ÔÔœ–›Ô Éœ â ¤ñ¾¸™œ˜˜™ž }¾ÚÍ%%k œÍf4͸– /¸›œ˜žžœž ™›œ˜œžSÉ›}PV4Q0ee_6Teed8Í––ÔÏқΔOºììíâçââœç–Éâ žn騬é¾:_9bGq',7Lq0–¸Ô n¸›˜ — ™›˜ nšÍZTRž  AoU–›ÔҜԯҜÎÒÚÎ .GšÔÒÔÔ¯ÒÎÒœÎÒÎÔҞΠ͞ðx9ðÍðÔJ.T–¸ÔÒÔÔ–ÒÎÒÎΔ™Î Ýûèùììúíââíââ¸ç˜É ÃÝûüüìùììœí›â›ç™É ¸ùìúâíœâ›ç˜Éš ûûüüœùìíœâç  MZyRTZ#,ÔžD”˜ÔÒÔÒÔ¸ÒÔÔœÒ 9 ÔžÍ 6?ž—Ô›Ò—Ô–Ô͘ÔÒÔÒÎP ƒ´´±´ØÝ§§ûûüùùüùœí¸â›ç˜É¸ ”›ÔÒÒÔ›ÍÍÍÔÔ Í”›ý ””XÌÔ” ÔžÐÍq;͞𜔠+—ԜΙý” ÔðÍÐS[ÍÍðð”ΜýX ”85#ÔԔΚý çfšnÐÍÍœywxÔÔ6––Ô–ÔÎýý”œý qg{{ÍÍ[x|L[ ŠÕ›»±¿´´±´Ø§§û£ûüüûœùœí¸âœç¸É™ ”:quuPÍ Äqe¸nL|{_qÁW syEÍ–¸–Δ›ý ¦ððÍðð$rcpcœž¸– úííœâçâçç—ɼ˦͛ðÍacxcÔAœ¸–Ô”ýý”›ýœ”ðÍÔÍÐË ƒƒ±±ØØ§§£ûüüùüúœíâíââœç˜É®Ï¦ððÍðŒð2rwE%-$››–”ýý”›ýœ”›ðÍÐÌ D1r $¸–”ý”œýœ”Í”¸ð éþšð %pÔ–"#$žœ–Ô–”𜔠Íhe7*Í––¸žž˜––›ÍœÔ ØûØ£§ûüüùúúíââçâ›çœÉí·ÙÛÍ›ð mEÍžI#$žž›– ÔÍÔÔ–#?ye $y ž$$é žœÍÔ”Ô–ž$Ô™ÍÔ›”œÎe ²²‘ÕÕ‘›ÕŠÕÕŠ»¸Šœ» YððÐðCxÔÍ--Te ƒ´´ƒ´§Øûûüœù"úííù¶©©øÅ˜ Í–ee.ÍððÔÍÔÍ™Ô WEE&kexex_}>% ¿»¿»¿¿±ƒƒ´¢Ø£œûœù8ïÆ®‡LðÍ,62&&BO#$#%OQI y/–ÍÔLRÔð”Ô””ýý”œýe ²›‘²Õ‘ÕŠÕÕŠÕ›ŠÕŠÕ¸Š»Š»»¿š»›¿ &%%X ˜TkiWX]KE2&%žž% .]GžÍ–ž$eÁº¾>ZV64W__e_Oi}œÔð”¸ý  ‘‘²‘²‘‘ÕÕŠ¸ÕŠ ›%œžÔœÍžÍnÛ ±¿æÐ!TRi#$%6E2. @T_q9ÍÔÔ–žÍðžžðð–”ÍÔ”"\–œÍ}7–ÔÍÍ””œÎi ÷²Õ‘‘²œ‘Õ‘Õ‘ÕŠœÕŠÕŠÕŠŠÕÕ˜Š»ŠŠ œ» 6E&] ¡ŠÕ¡»»¡Š¸»&¹ÛÙ™d_7?žÍÍ–JD2%&aeue\%–Ô–%–””ði>¸”%””rr5ÔœÍ IdnL–Í\P”Îým ‘²Õ²ÕÕ‘‘›ÕŠÕÕšŠÕŠŠÕŠŠÕœŠÕ»¡ŠÕŠ¡œŠE¡Š¡‘“;>_ZN3ÐÍHM]6E.2KJ] Q –ÔÔ–””ÔQqÔ””Ô”Ô”Í%xcJ”ðÍÍdiLL$:…””ýb  ²‘²‘Õ‘‘ÕÕ‘›ÕœŠ Õ‘ÕŠŠÕŠŠÕÕšŠ R¸Í7 #A62$&&KWkxX6%œ –&Í””ÔiH˜”ÔapÍÍžžLM_ÍÔÔ”f ÕÕšŠÕ¡Š¡œŠ »Š»ÕÐ…›ðÍðœÍLH@XJ%&&bQkUJÔ””Ô 2.Íœ”oG™”ð”Kw–ÍžžZMVÔ””e ²‘²²‘ÕÕ‘ÕÕŠŠ‘ŠÕŠÕÕŠÕœŠœÕŠ¡ŠÕœŠ¡ŠŠ¡›Š¡³¯?=¸Í ÐÍ~SnRP› ]kxl,–ÍÔ›”–žÍœ”qnAž¯”2sWœÍ–"RM}V”Îc ÷œ²Õ‘²œ‘ÕˆÕÕ‘‘ÕÕœŠÕŠÕ™Š ¡Š»ˆŠ¡»Š Š¡ˆ¯jœÍ›Ð8Ï L˜ÐœÍ _eeVJÍ–ÍÔ¸” Ô–ÔÔ–uq3¯”Ôap&Í8Í––C(7}#b ²²Õ‘Õ‘Õ‘›Õ ã)ÐðÍ͜Р9 }“ÐМÍ––.œÍœÔš” Ô–Ô%&9_?ð˜”Ô#ps ÍÍž0dZ#–j ²²›‘Õ‘œÕˆÕ‘ˆÕŠŠÕˆŠŠÕÕŠŠÕÕ¸Š$ÕŠ¡¡»ø¤<ððÍðÍÐÐ_ ›Ô¸”ÍžVTBU5?¹ð”ð𔔦äðÔÍJb,–Ô–5–.h  ՏР¡»¡¡ŠÕËЦœð1žFQUU) ðÔXx.–Ô–ÔÔÒj ‘²œ‘Õ‘ÕÕ²œÕŠœÕ J ÌÐÐÍÍ– ]Gœ  ‘²‘Õ‘‘Õ‘ÕÕ‘ÕŠœÕŠÕˆŠŠÕˆœÕŠR¡Š»Š¡ªé¤Ðž%%eM7 n• ¾“LR1xueen__q$UebbWqNV%–”̳¹¹Š¡¡èòÜÍÍðð””ðð”%w””Îm ²²‘‘Õ²‘Õœ‘Õœ‘¸ÕŠÕÕŠÕŠœ ¡ŠŸ¥½œG _U]eTeTOOk#Ùf mýk µŒ‡¾œ ²–ÕŠˆŠŠ›ÕœŠ<»ˆˆõÃŒ×þÅež%QB$ËžÐÚÐЦÍÍÍÍlxÍ”––”ðžÔ%ð”Ô– ”³‘³¹œÕ¶í çÉÉéÿ͛𫔔ÔE2l ðДmyaÔԔ͖%–Í”0‘‘³³‘ÕÕàè›ÉºÍœð›”ýj Ð<×ÍÐÐÍ“¦ðžðÐœÍ ž>}ŒÌÐ~ÐÍœð ŒÍ”–aacÍÔÍœ”ðÔÍžðÔ1³³æ«³³«æ®ç¸ÉÍð𜔜ý` ²²Õ‘‘²²œ‘Õ‘Õ‘²Õ‘–Õ ˆŠŠ‘¦ðО͚ð Ð œÕ ŠÕŠÕÕŠˆŠ³Ð к™ðÍО›}Ì̞ÐÐÍÍ›ðœ”'ÔcmwÔÔ”ð””ÍÍð™‹õ󆟨äãåììèÖáã¼Ô””ð ””Ôg  ÷÷²‘‘ÕÕ‘Õ‘Õ²œÕ²Õ‘Õ‘‘œÕ Íœ” ðÍ?µ‹Ñóó¨õó }›nšºðÔ”ÎW ðÔ”Ô2rsy Í””ððÐ!È œeœ Õ²³‘³¹æ³ææ‹œßæ­«ß­­Ã¨¦™ðͦÌL ”³³¹œæ«ßßµ«­­¸‹‚«¹ß³¹³««ßßßßœðÍðÍÍ  ˯ÍðÍ”–ÔrxEÔð”œÍB}M MMnœn}„ÐÐe:j#Þõµ‹Ãµ‹µ‡‡ÿÌߋµ««º­‹‹Ã«µ 湫­‹«œÃßðÍÌ›› ÿµÿÿµµ«Ãÿ‹‡ÿÜ«E­‹«­ßÿÿ˹¹µß‹Ã‹‡‚¨ðÍ̘} Í"ð”Í”–Ôayw6–ÔðÍÐ8YÉe œ/)< } }¸*}nËË)ÌÐ> ””Í”–rxw1ÔðÍð#ÍT}nY<(/<<)fɸ pÿÿõµµ­Ãÿ‡«Ã‹ÃÜ­ ¦­‹‹¹«Ã‹œ­ «‹¦Íðg¯Ëœé}eÙÐÐÌž)µ$””Ô”Ewxx> Ôð›Ík¾ééâçç}Y//))*—žÍž%eiOn¦ÃŒŒµµºµ‡µÿ¦µµ­ÿ«¦¦ÿµ‹‹Ãœ­ÿ¹‡‡µ‹‹«ÃðÐ nÁ¯Ë ¦ ææ¦¦µ‹ÿ­ÿ‹­­‹µ­ÃµÃðÐðf}ÛœŒÓœ ŒÍŒÐ”””œÔmsxw^ÍðÍðÍX ›‹ 2,}ÄlÞÿÿŒÿÿœµÿ¦ÿõµµÃõ‹µ­µ‹¦µÃ‹­œÃ ÿµ¦¦ÐÍŽ œ¼Œtš¤ÍÌÔ–ð””Ôspx. ÔÔÍ–`o CZ•p"ÞŒŒÿµÿÿÃÿ¦Ãµµµ‹ÿ¦¦µµ­‹­ÿ‹ÿÿœÃ ÿÿÃÿ¦ÐÍÙ›Lœ&¬~}¾¬¨Ð*#–𘔔–rcwÐÔðÍ2ko½½¼¼Úe›eeœn Bn:¥gŒŒµÿÿø¦#ÿæµÃÿµµµ­µÃÿ­ÃÃÃÿµ­­‹ÿŒÃÐððÙÈ œ¾}} ºŒÍ¾•ðÔœ”p2A%Í”Í auQ ~Ê;— ÐŒ¬Ú'”–Í””L$ÔÔ”ð`onœÇ›Ð͛РÍðÍÔÍ  ÖÔnÞŒŒ¦ÿÿœŒ ÿ¦ÿÿÃÿÃÿŒÿÿ¦  œÿ¦ðŒœÃÿ¦Ãµÿ›ÍðÍÍÌLœ}¯¼ÐÿŒŒ œfÍÍ”ý”_4Ô””TX›„““ЛÌÐÍ ð”ÔÔ–&} 7 ”ë žžO –$žž „ྛ›Þ›¾¨¾œ›ùsr*žž$ž §ùyùs–N–ž$ž Ð$deÙ›¾›¨››§§£§§£§§§ùùs$ù¸Û„ §§§£§§§£§‘  Ù ‘§£§§§§ý›› ÙÞ  TøÌÝ+þ¤^—O̸;ɪ8%÷ÏZ:≠ޚ Û ñÎîø¼ --- end of part 1 --- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!uunet!in1.uu.net!gateway.tcsi.com!news From: keith@tcs.com Newsgroups: rec.games.vectrex Subject: Play instructions for Dark Tower? Date: 23 Feb 1996 15:42:42 GMT Organization: TCSI, Berkeley, California Lines: 7 Distribution: inet Message-ID: <4gkn9i$oe@gateway.tcsi.com> NNTP-Posting-Host: keithppp.tcs.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) Could some kind person please post and email me the instructions for Dark Tower? I wouldn't ask for the email, except that my news feed appears to be sick. The post will let others know that it's taken care of. Thanks in advance. Keith Jarett + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.iadfw.net!usenet From: tcbconst@airmail.net (Steve Totschek) Newsgroups: rec.games.vectrex Subject: Auction Vectrex games update 2 Date: Sat, 24 Feb 1996 00:46:24 GMT Organization: customer of Internet America Lines: 48 Distribution: inet Message-ID: <4glgfc$3em@news-f.iadfw.net> NNTP-Posting-Host: dal18-23.ppp.iadfw.net X-Newsreader: Forte Free Agent 1.0.82 Vectrex Games Auction b= box o= overlay m= manual c= cart Minestorm- o 5.00 Peter T. Scramble- c o 2.00 Jeff V. Solar Quest- c 5.00 Jeff V. Berzerk- b o m c 10.00 Marlin Cosmic Chasm- b o m c Rip Off- b o m c 10.00 Marlin Bedlam- b o m c 6.00 Shawn S. Star Trek- b o m c 5.00 Jeff V. Star Hawk- b o m c 6.00 Shawn S. Spinball- b o m c 5.00 Mike M. Armor..Attack- b o m c 7.00 Marlin Fortress of Nazrod- b o m c 15.00 Jeff V. Boxes are in fair shape. Some have price tags on them. Overlays in good shape. RULES No min bid. Payment must be received with 1.5 weeks of winning bid. Auction will end March 6th. Bid increments of 1.00 Updates will be posted daily. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!worldlinx.com!thunder.mgl.ca!caravel.btnybay.on.ca!magundi From: magundi@caravel.btnybay.on.ca () Newsgroups: rec.games.vectrex Subject: Re: magundi has a new address Date: 23 Feb 1996 16:00:15 GMT Organization: Botany Bay Enterprises Lines: 21 Distribution: inet Message-ID: <4gkoaf$nkk@thunder.mgl.ca> References: <4gknjk$ni7@thunder.mgl.ca> NNTP-Posting-Host: 206.47.226.81 In article <4gknjk$ni7@thunder.mgl.ca>, wrote: > >Hi. > >I have moved. >I have lost my mail ( temporarily ) > >Please send me mail here, if you have haven't heard from me lately, >and expected to. > >Thanks, > >john macdonald >(519) 473-2369 >magundi@caravel.btnybay.on.ca > > And now I have fixed the system so you can even reply to my post. ;-/ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!noao!ncar!gatech!newsfeed.internetmci.com!btnet!zetnet.co.uk!dispatch.news.demon.net!demon!mail2news.demon.co.uk!p850ug1.demon.co.uk From: Tony Duell Newsgroups: rec.games.vectrex Subject: Re: Additions to archive site Date: Sat, 24 Feb 96 01:28:01 GMT Organization: P850 User Group Lines: 13 Distribution: world Message-ID: <825125281snz@p850ug1.demon.co.uk> References: <4gb9ge$sjl@news.csus.edu> Reply-To: ard@p850ug1.demon.co.uk X-NNTP-Posting-Host: p850ug1.demon.co.uk X-Newsreader: Demon Internet Simple News v1.29 X-Mail2News-Path: p850ug1.demon.co.uk In article <4gb9ge$sjl@news.csus.edu> sandhoff@csus.edu "John F. Sandhoff" writes: > Added to the Vectrex archives (ftp://ftp.csus.edu/pub/vectrex): Can you remind me how to submit stuff to the ftp site, please. I'd like to donate my IBM-PC-joystick to vectrex interface schematic. > John F. Sandhoff, University Network Support -tony + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: gb8b@aol.com (GB8B) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 24 Feb 1996 12:48:02 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 28 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4gnj0i$3u0@newsbf02.news.aol.com> References: Reply-To: gb8b@aol.com (GB8B) NNTP-Posting-Host: newsbf02.mail.aol.com >Wake up people its 1996 not 1982!!! Games with stick figure graphics are >out!! Same up some money you morons and buy a sega or something, hell, >even an old atari 2600 would be an improvement!! Hmm, good point. He neglected to mention that old coins are pretty much passe now that we have credit cards and dollar bills, so I guess all those dumbass coin collectors should get with the times. And hell, Mickey Mantle and Babe Ruth are DEAD, so I don't know why those stupid baseball card afficionados are wasting their lives the way they do. And what's up with those fuddy-duddy classic car geeks? GET A CLUE, FOLKS! Why screw around with some stupid '64 Porsche when you could be driving a new Dodge Viper? Christain , thank you. I have seen the light. I will take a sledgehammer to my Vectrex (which I fired up a week or two ago) tomorrow morning and then go pay homage to the Sega CD I haven't used in about a year. You are a smart guy, Christain. Thank you for educating me. ********************************************** BRIAN PACULA --------------------------------- America Online: GB8B CompuServe: 103716,2474 eWorld: KTLA WWW: http://users.aol.com/gb8b/ ********************************************** thank you, drive through. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!swrinde!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!dotdot.demon.co.uk!Paul From: Paul Williams Newsgroups: rec.games.vectrex Subject: Re: Vectrexes in the Uk Date: Sat, 24 Feb 1996 14:42:40 +0000 Organization: Confused Lines: 18 Distribution: world Message-ID: References: <27618@rbkc.gov.uk> <3121B855.1CFBAE39@nada.kth.se> <31236520.1659920@news.demon.co.uk> NNTP-Posting-Host: dotdot.demon.co.uk X-NNTP-Posting-Host: dotdot.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 In article <31236520.1659920@news.demon.co.uk>, Andy Jones writes >By all means try them, but dont expect to get anywhere. They are >friendly and perfectly civil but told me that they had about 20 people >on their books wanting one and they were all prepared to pay 300 UKP >for one!!! > I have a Vectrex (boxed) + eight cartridges (all boxed with overlays) + 1 controller which I am prepared to sell for 150 UK pounds. I am based in Norwich if anyone is interested. -- _ |_)_ | Paul Williams Home: Paul@dotdot.demon.co.uk | (_|(_||_ Work: PaulW.Itex@Norfolk.gov.uk + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!in2.uu.net!gateway.tcsi.com!news From: keith@tcs.com Newsgroups: rec.games.vectrex Subject: Re: Play instructions for Dark Tower? -- Got them Date: 25 Feb 1996 05:00:53 GMT Organization: TCSI, Berkeley, California Lines: 2 Distribution: inet Message-ID: <4goqe6$122@gateway.tcsi.com> References: <4gkn9i$oe@gateway.tcsi.com> NNTP-Posting-Host: keithppp.tcs.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) My thanks to Mike Hoffberg for the copy. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!netaxs.com!unix2.netaxs.com!vsp From: vsp@unix2.netaxs.com (have clue--will travel) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 25 Feb 1996 06:23:35 GMT Organization: The Pile of Obsolete Technology Lines: 19 Distribution: inet Message-ID: <4gov97$mst@netaxs.com> References: <4gfsc9$adk@osshe.edu> <4gioei$ep@male.EBay.Sun.COM> <4gjm2b$1ps@reader4.ix.netcom.com> NNTP-Posting-Host: unix2.netaxs.com NNTP-Posting-User: vsp In article <4gjm2b$1ps@reader4.ix.netcom.com>, GORDON GLENN wrote: > >Ahem! Jaguar owners do not flame other systems. We have enough >aggravation as it is. > >Boojiboy Like hell we don't. We just don't flame GOOD systems like the Vectrex. ;) jeff. owner of two Vectrexes, one Jaguar and no SegaCD or 32X. Yes, this is by design. -- --- If you look very, very closely, you can see Edward R. Murrow. --- http://www.netaxs.com/~vsp/ -- the usual array of cartlists and crap. http://boots.gies.com/screamer/games.html -- oddball 2600 games/pics archive. "HELLO KITTY gang terrorizes town, family STICKERED to death!" -- BG + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!news.sprintlink.net!crusher.ici.net!dialups33.ici.net!user From: mchugh@ici.net (Mike McHugh) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: Fri, 23 Feb 1996 18:38:59 -0500 Organization: NovaSonix Lines: 19 Distribution: inet Message-ID: References: <4gfsc9$adk@osshe.edu> NNTP-Posting-Host: dialups33 In article <4gfsc9$adk@osshe.edu>, Christain wrote: > Wake up people its 1996 not 1982!!! Games with stick figure graphics are > out!! Same up some money you morons and buy a sega or something, hell, > even an old atari 2600 would be an improvement!! Christain, Thanks for the enlightenment. What was I thinking? Have you gone to rec.autos.anitique and given them your wisdom there as well? Mike -------------------------------------------------------------- "Faith and Trust can win the day, in spite of all your losing" -Led Zeppelin Check out my web page: http://www.ici.net/cust_pages/mchugh/mchugh.html + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!achap From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: VECTREX T-SHIRTS Date: Sun, 25 Feb 1996 15:05:54 +0000 Organization: Big Ant, BOYEEEE! Lines: 10 Distribution: world Message-ID: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike (evaluation) Version 1.11 Would anyone out there be interested in Vectrex t-shirts? I'm considering printing up a few, plain black t-shirt, vectrex logo in silver or white in the middle... post to this thread if your interested.... -- Anthony Chapman Turnpike evaluation. For information, email: info@turnpike.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!torn!hone!informer1.cis.McMaster.CA!church.dcss!hwfn!james!af329 From: af329@freenet.hamilton.on.ca (Scott Nudds) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 25 Feb 1996 08:21:44 GMT Organization: Hamilton-Wentworth FreeNet, Ontario, Canada. Lines: 16 Distribution: world Message-ID: <4gp66o$l26@main.freenet.hamilton.on.ca> References: <4gfsc9$adk@osshe.edu> <4gioei$ep@male.EBay.Sun.COM> NNTP-Posting-Host: james.freenet.hamilton.on.ca X-Newsreader: TIN [version 1.2 PL2-HWFN] NoFear (nofear@domu.ebay.sun.com) wrote: : Let me guess...You just bought yourself a brand new Atari Jaguar. You're : parents must be so proud of you. Don't be too hard with the child. At least he knows how to type. Also, have you seen a Jaguar? It's a very good game machine. Certainly the best game consol available for the price. Defender 2000 is very impressive, and Doom plays better on the Jaguar than it does on most PC's. BTW, I don't own a Jaguar. -- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!ix.netcom.com!netnews From: gaglenn@ix.netcom.com(GORDON GLENN ) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 25 Feb 1996 23:00:16 GMT Organization: Netcom Lines: 20 Distribution: inet Message-ID: <4gqpm0$r6@ixnews2.ix.netcom.com> References: NNTP-Posting-Host: sdx-ca6-13.ix.netcom.com X-NETCOM-Date: Sun Feb 25 3:00:16 PM PST 1996 In Anthony Chapman writes: > >Would anyone out there be interested in Vectrex t-shirts? I'm >considering printing up a few, plain black t-shirt, vectrex logo in >silver or white in the middle... > >post to this thread if your interested.... >-- >Anthony Chapman > >Turnpike evaluation. For information, email: info@turnpike.com Why don't you prepare a .gif of your design so that comments could be made. I think a t-shirt would be a cool idea. It would go nice with my original silver mylar Atari jacket. Boojiboy + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!iglou!mstclair From: mstclair@iglou.iglou.com (Mike St. Clair) Subject: Re: VECTREX T-SHIRTS X-Nntp-Posting-Host: iglou Message-ID: Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) References: Date: Sun, 25 Feb 1996 22:23:09 GMT Lines: 10 Anthony Chapman writes: >Would anyone out there be interested in Vectrex t-shirts? I'm >considering printing up a few, plain black t-shirt, vectrex logo in >silver or white in the middle... You betcha! I'd buy a pair. -- ***Mike St. Clair***mstclair@iglou.com***irc:SaintMick*** + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!news-feed.iguide.com!uunet!in1.uu.net!skypoint.com!not-for-mail From: rsteiner@skypoint.com (Richard Steiner) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 25 Feb 1996 17:18:07 -0600 Organization: SkyPoint Communications, Inc., Plymouth, MN, USA Lines: 14 Distribution: world Message-ID: References: Reply-To: rsteiner@skypoint.com NNTP-Posting-Host: mirage.skypoint.com X-Newsreader: Yarn 0.89 with YES 0.20 and TDE 3.2a X-Info: PC Yarn is a freeware SOUP-packet threaded offline mail/newsreader, YES is the Yarn Editor Shell, a freeware utility for PC Yarn, and TDE is the Thomson-Davis Editor, a *wonderful* PD text editor! ftp://ftp.oce.com/pub/yarn/yarn_089.zip http://simtel.coast.net/SimTel/msdos/offline.html (yes-020.zip) http://simtel.coast.net/SimTel/msdos/editor.html (tde40.zip) Here in rec.games.vectrex, Anthony Chapman spake unto us, saying: >Would anyone out there be interested in Vectrex t-shirts? I'm >considering printing up a few, plain black t-shirt, vectrex logo in >silver or white in the middle... Sure! Be even better if you could find a way to get a photo of a real unit on the shirt, though... (A *Vectrex* unit ) -- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN Written offline using PC Yarn + Yes + TDE in a Warp VDM (takeoffs == landings) ? win() : lose() + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!achap From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Dark Tower! Date: Mon, 26 Feb 1996 03:04:24 +0000 Organization: Big Ant, BOYEEEE! Lines: 11 Distribution: inet Message-ID: References: <4gkn9i$oe@gateway.tcsi.com> NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike (evaluation) Version 1.11 Dark Tower was and is way-cool! Is it some kind of collectors item, as I've got one gathering dust in my shed!! I might fire it up to hear the BRIGANDS sound fx again!! -- Anthony Chapman (A very sad man!) Turnpike evaluation. For information, email: info@turnpike.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!gatech!newsxfer2.itd.umich.edu!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!achap.demon.co.uk!achap From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Re: - vf3_dura.gif (1/1) ****VF3**** vf3_dura.gif Date: Mon, 26 Feb 1996 03:06:56 +0000 Organization: Big Ant, BOYEEEE! Lines: 5 Distribution: inet Message-ID: References: NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike (evaluation) Version 1.11 Please Re-Post - Decoding difficulties Big Ant Turnpike evaluation. For information, email: info@turnpike.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!newsxfer2.itd.umich.edu!newsfeed.internetmci.com!cdc2.cdc.net!sud105.vianet.on.ca!user From: Sutekh@vianet.on.ca (Robert Stickles) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 26 Feb 1996 11:06:50 GMT Organization: CDC Internet - 423/842-5709 Lines: 30 Distribution: world Message-ID: References: <4gfsc9$adk@osshe.edu> <4gioei$ep@male.EBay.Sun.COM> <4gp66o$l26@main.freenet.hamilton.on.ca> NNTP-Posting-Host: sud105.vianet.on.ca X-Newsreader: Value-Added NewsWatcher 2.0b24.0+ In article <4gp66o$l26@main.freenet.hamilton.on.ca>, af329@freenet.hamilton.on.ca (Scott Nudds) wrote: > NoFear (nofear@domu.ebay.sun.com) wrote: > : Let me guess...You just bought yourself a brand new Atari Jaguar. You're > : parents must be so proud of you. > > Don't be too hard with the child. At least he knows how to type. > > Also, have you seen a Jaguar? It's a very good game machine. > Certainly the best game consol available for the price. Defender 2000 is > very impressive, and Doom plays better on the Jaguar than it does on most > PC's. > > BTW, I don't own a Jaguar. > What is sad about this whole troll is that it seems that the Saturn/PSX owners have run out of other people to prove their 'superiourity' to (even each other). It is so lame that it's funny. I'm not even insulted by posts insulting classic games anymore because it seems what owning a NetGen system is all about is not playing games or having fun, but about buying a liscence to be closed minded and prejudicial. Regards, Sut. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!newsxfer2.itd.umich.edu!newsfeed.internetmci.com!cdc2.cdc.net!sud105.vianet.on.ca!user From: Sutekh@vianet.on.ca (Robert Stickles) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 26 Feb 1996 11:13:06 GMT Organization: CDC Internet - 423/842-5709 Lines: 15 Distribution: world Message-ID: References: NNTP-Posting-Host: sud105.vianet.on.ca X-Newsreader: Value-Added NewsWatcher 2.0b24.0+ In article , Anthony Chapman wrote: > Would anyone out there be interested in Vectrex t-shirts? I'm > considering printing up a few, plain black t-shirt, vectrex logo in > silver or white in the middle... > > post to this thread if your interested.... Yes, yes and yes. (after politely flaming an anti-vec post this message makes me feel better) Regards, Sut. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!ip241.lax.primenet.com!user From: bwright@primenet.com (Bruce Wright) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 25 Feb 1996 23:03:01 -0700 Organization: Primenet Services for the Internet Lines: 20 Sender: root@primenet.com Distribution: world Message-ID: References: X-Posted-By: ip241.lax.primenet.com In article , Anthony Chapman wrote: > Would anyone out there be interested in Vectrex t-shirts? You betcha! -Bruce -- Bruce Wright "I am Pentium of Borg. Precision is futile, you will be approximated." http://www.primenet.com/~bwright/ __ //\\ Support Cyber Rights and Free Speech on the Net! \\// Affix a blue ribbon to your posts, pages and email. //{\ Protest the CDA Amendment to the Telecom Bill of 1996. {/ \} See http://www.eff.org/blueribbon.html for more info. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!crl10.crl.com!not-for-mail From: btomlin@crl.com (Bruce Tomlin) Newsgroups: rec.games.vectrex Subject: Re: Dark Tower! Date: 26 Feb 1996 08:13:23 -0800 Organization: San Antonio, TX Lines: 7 Distribution: inet Message-ID: <4gsm73$2uh@crl10.crl.com> References: <4gkn9i$oe@gateway.tcsi.com> Reply-To: btomlin@aol.com NNTP-Posting-Host: crl10.crl.com X-Newsreader: TIN [version 1.2 PL2] Anthony Chapman (achap@achap.demon.co.uk) wrote in rec.games.vectrex: >Is it some kind of collectors item, as I've got one gathering dust in my >shed!! Check out rec.games.board. You'll find that a complete working set goes for about $75. I got lucky and found two in one week. One didn't work, but I rebuilt the electric motor and it sort of works now. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!lade.news.pipex.net!pipex!tube.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!news99.sunet.se!news.kth.se!news From: Ville Gustavsson Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: Mon, 26 Feb 1996 21:07:06 +0100 Lines: 22 Distribution: inet Message-ID: <313212EA.41C67EA6@nada.kth.se> References: NNTP-Posting-Host: uranus.nada.kth.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (X11; I; SunOS 4.1.3_U1 sun4m) To: Anthony Chapman Anthony Chapman wrote: > > Would anyone out there be interested in Vectrex t-shirts? I'm > considering printing up a few, plain black t-shirt, vectrex logo in > silver or white in the middle... > > post to this thread if your interested.... > -- > Anthony Chapman > > Turnpike evaluation. For information, email: info@turnpike.com YES ! YES ! YES ! YES ! YES ! YES ! Especially a black tee with SILVER logo, that'd be WAY cool !!!!! Sign me up for a couple of'em !!! /Ville -- _ _ |o|< < \@/ > >|o| |O|< < { > >|O| ^^^ /\ ^^^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!lade.news.pipex.net!pipex!tube.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!news99.sunet.se!news.kth.se!news From: Ville Gustavsson Newsgroups: rec.games.vectrex Subject: Re: Dark Tower! Date: Mon, 26 Feb 1996 21:13:07 +0100 Lines: 20 Distribution: inet Message-ID: <31321453.167EB0E7@nada.kth.se> References: <4gkn9i$oe@gateway.tcsi.com> NNTP-Posting-Host: uranus.nada.kth.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (X11; I; SunOS 4.1.3_U1 sun4m) To: Anthony Chapman Anthony Chapman wrote: > > Dark Tower was and is way-cool! > > Is it some kind of collectors item, as I've got one gathering dust in my > shed!! > > I might fire it up to hear the BRIGANDS sound fx again!! > -- WHAT ? Are you saying you own a Dark Tower cart ???? I thought there was only one prototype of this game in existence? Do you have a screen overlay for it too ? If you do, could you scan it and FTP it to the archives for us mortals? /Ville -- _ _ |o|< < \@/ > >|o| |O|< < { > >|O| ^^^ /\ ^^^ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!library.ucla.edu!psgrain!news.uoregon.edu!news.jsums.edu!news2.cais.net!news.cais.net!primus.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!psinntp!psinntp!psinntp!pipeline!not-for-mail From: luxmundi@nyc.pipeline.com (Thomas Keller) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 26 Feb 1996 16:08:48 -0500 Organization: The Pipeline Lines: 31 Distribution: inet Message-ID: <4gt7h0$pf@pipe6.nyc.pipeline.com> References: NNTP-Posting-Host: pipe6.nyc.pipeline.com In article , Anthony Chapman writes: >Would anyone out there be interested in Vectrex t-shirts? I'm >considering printing up a few, plain black t-shirt, vectrex logo in >silver or white in the middle... > >post to this thread if your interested.... >-- >Anthony Chapman > >Turnpike evaluation. For information, email: info@turnpike.com > Sure. Nobody will know what it is (except me, of course). I'll take 2 if they're Large or Larger. =) Regards, luxmundi@pipeline.com * tk3doforum@aol.com Staff Writer/News Editor GameWire Magazine (ask how to subscribe-free!) 3DO*PSX*Saturn*Jaguar*NeoGeo Classics: Atari 2600/5200/7800/400/800XL/XE/Lynx/Super Pong Ten/Video Pinball/Colecovision/Intellivison/Microvision/Coleco Combat/Odyssey Odyssey2/Odyssey 3000/SMS/NES/TurboExpress/Astrocade/Channel F Vectrex/Gameboy...& Looking for more... Coin Ops: NeoGeo(2)/Defender/Millipede/Gorf C'tails: Tempest/Asteroids + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!floyd!ultra.sonic.net!taz.napanet.net!news.zocalo.net!decwrl!genmagic!sgigate.sgi.com!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!usenet.eel.ufl.edu!news.uoregon.edu!news.orst.edu!news.PEAK.ORG!engr.orst.edu!osshe.edu!news From: Christain Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 26 Feb 1996 17:50:57 GMT Organization: Southern Oregon State College Lines: 31 Distribution: inet Message-ID: <4gsru1$shj@osshe.edu> References: <4gnj0i$3u0@newsbf02.news.aol.com> NNTP-Posting-Host: 140.211.92.160 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) To: gb8b@aol.com gb8b@aol.com (GB8B) wrote: >>Wake up people its 1996 not 1982!!! Games with stick figure graphics are >>out!! Same up some money you morons and buy a sega or something, hell, >>even an old atari 2600 would be an improvement!! > >Hmm, good point. He neglected to mention that old coins are pretty much >passe now that we have credit cards and dollar bills, so I guess all those >dumbass coin collectors should get with the times. And hell, Mickey Mantle >and Babe Ruth are DEAD, so I don't know why those stupid baseball card >afficionados are wasting their lives the way they do. And what's up with >those fuddy-duddy classic car geeks? GET A CLUE, FOLKS! Why screw around >with some stupid '64 Porsche when you could be driving a new Dodge Viper? >Christain , thank you. I have seen the light. I will >take a sledgehammer to my Vectrex (which I fired up a week or two ago) >tomorrow morning and then go pay homage to the Sega CD I haven't used in >about a year. You are a smart guy, Christain. Thank you for educating me. > > > >********************************************** > BRIAN PACULA > --------------------------------- > America Online: GB8B > CompuServe: 103716,2474 > eWorld: KTLA > WWW: http://users.aol.com/gb8b/ >********************************************** > >thank you, drive through. Typicaly response from AOL user + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!floyd!ultra.sonic.net!taz.napanet.net!news.zocalo.net!decwrl!genmagic!sgigate.sgi.com!swrinde!cssun.mathcs.emory.edu!gatech!usenet.eel.ufl.edu!news.uoregon.edu!news.orst.edu!news.PEAK.ORG!engr.orst.edu!osshe.edu!news From: Christain Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 26 Feb 1996 17:53:23 GMT Organization: Southern Oregon State College Lines: 24 Distribution: inet Message-ID: <4gss2j$shj@osshe.edu> References: <4gqpm0$r6@ixnews2.ix.netcom.com> NNTP-Posting-Host: 140.211.92.160 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) To: gaglenn@ix.netcom.com gaglenn@ix.netcom.com(GORDON GLENN ) wrote: >In Anthony Chapman > writes: >> >>Would anyone out there be interested in Vectrex t-shirts? I'm >>considering printing up a few, plain black t-shirt, vectrex logo in >>silver or white in the middle... >> >>post to this thread if your interested.... >>-- >>Anthony Chapman >> >>Turnpike evaluation. For information, email: info@turnpike.com > > Why don't you prepare a .gif of your design so that comments could >be made. I think a t-shirt would be a cool idea. It would go nice >with my original silver mylar Atari jacket. > >Boojiboy > > Gee I wish I could ahe a vectrex T shirt!!! HAAHAHAHAAHHAHAH what will it be a stick figure mine field or some other lame ass shit + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news.sprintlink.net!news.xnet.com!cjherr From: cjherr@flood.xnet.com (C.J. Herr) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 27 Feb 1996 02:05:52 GMT Organization: XNet - A Full Service Internet Provider - (708) 983-6064 Lines: 29 Distribution: inet Message-ID: <4gtou0$838@flood.xnet.com> References: <4gqpm0$r6@ixnews2.ix.netcom.com> NNTP-Posting-Host: cyclone.xnet.com X-Newsreader: TIN [version 1.2 PL2] GORDON GLENN (gaglenn@ix.netcom.com) wrote: : In Anthony Chapman : writes: : > : >Would anyone out there be interested in Vectrex t-shirts? I'm : >considering printing up a few, plain black t-shirt, vectrex logo in : >silver or white in the middle... : > : >post to this thread if your interested.... : >-- : >Anthony Chapman : > : >Turnpike evaluation. For information, email: info@turnpike.com : Why don't you prepare a .gif of your design so that comments could : be made. I think a t-shirt would be a cool idea. It would go nice : with my original silver mylar Atari jacket. : Boojiboy I agree with the .gif idea. Count me in on the shirts. -- -CJ ------------------------------------------------------------------------------ C.J. Herr | cjherr@xnet.com | "Reply hazy, ask again later." ------------------------------------------------------------------------------ + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!nntp.crl.com!crl2.crl.com!not-for-mail From: btomlin@crl.com (Bruce Tomlin) Newsgroups: rec.games.vectrex Subject: Re: Dark Tower! Date: 26 Feb 1996 20:52:54 -0800 Organization: San Antonio, TX Lines: 8 Distribution: inet Message-ID: <4gu2n6$jl3@crl2.crl.com> References: <4gkn9i$oe@gateway.tcsi.com> <31321453.167EB0E7@nada.kth.se> Reply-To: btomlin@aol.com NNTP-Posting-Host: crl2.crl.com X-Newsreader: TIN [version 1.2 PL2] Ville Gustavsson (f93-vgu@nada.kth.se) wrote in rec.games.vectrex: >Are you saying you own a Dark Tower cart ???? Dark Tower the BOARD GAME. With a big electronic tower and an upside-down flowerpot with pictures on the outside that spins around to light up one of a dozen or so different displays. Still pretty rare, though. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: gb8b@aol.com (GB8B) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 27 Feb 1996 01:01:53 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 42 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4gu6oh$icv@newsbf02.news.aol.com> References: <4gsru1$shj@osshe.edu> Reply-To: gb8b@aol.com (GB8B) NNTP-Posting-Host: newsbf02.mail.aol.com gb8b@aol.com (GB8B) wrote: >>>Wake up people its 1996 not 1982!!! Games with stick figure graphics >>>are out!! Same up some money you morons and buy a sega or something, >>>hell, even an old atari 2600 would be an improvement!! >>Hmm, good point. He neglected to mention that old coins are pretty much >>passe now that we have credit cards and dollar bills, so I guess all >>those dumbass coin collectors should get with the times. And hell, >>Mickey Mantle and Babe Ruth are DEAD, so I don't know why those stupid >>baseball card afficionados are wasting their lives the way they do. And >>what's up with those fuddy-duddy classic car geeks? GET A CLUE, >>FOLKS! Why screw around with some stupid '64 Porsche when you could >>be driving a new Dodge Viper? Christain , thank you. >>I have seen the light. I will take a sledgehammer to my Vectrex (which I >>fired up a week or two ago) tomorrow morning and then go pay homage >>to the Sega CD I haven't used in about a year. You are a smart guy, >>Christain. Thank you for educating me. Christain replied: >Typicaly response from AOL user Stinging comeback, kid, but just how, exactly, was that a typicaly [sic] response from AOL user [sic]? And what would you have said if I'd posted the reply from my CompuServe account? I'm not sure what possessed you to post a needlessly antagonistic message to this newsgroup, but the only thing it accomplished was to make you look highly immature if not just plain stupid. Stick with rec.games.sega.saturn.yeah.cool.rad and leave the Vectrex owners alone. ********************************************** BRIAN PACULA --------------------------------- America Online: GB8B CompuServe: 103716,2474 eWorld: KTLA WWW: http://users.aol.com/gb8b/ ********************************************** thank you, drive through. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!CS.Arizona.EDU!noao!ncar!imci4!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!nott!cunews!freenet.carleton.ca!FreeNet.Carleton.CA!an914 From: an914@FreeNet.Carleton.CA (Shawn Scallen) Subject: Vectrex shirts legal ramifications... Message-ID: Sender: an914@freenet3.carleton.ca (Shawn Scallen) Reply-To: an914@FreeNet.Carleton.CA (Shawn Scallen) Organization: The National Capital FreeNet Date: Tue, 27 Feb 1996 06:18:44 GMT Lines: 18 i'm down with the shirt idea and would buy two as long as: 1) they are black w/ silver, navy blue sucks 2) on 100% cotton froot of loom heavy weight shirts 3) there is no copyright/royalty infringement going on thanx shawn p.s. i have a friend with a silk screen setup and i have a scanner and we were planning on making coleco or vectrex shirts, but wanted to check out the copyright stuff first... but haven't got around to it. :( -- shawn scallen - an914@freenet.carleton.ca - 613-234-PUNX CKCU-FM music director * photographer * vectrex/colecovision/atari fan ------------------------------------------------------------------------------ for info on ottawa & area shows/events email --> punx@proton.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!netaxs.com!usenet From: steve@nstl.com (Stephen Platt) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: Tue, 27 Feb 1996 15:08:57 GMT Organization: Net Access - Philadelphia's Original ISP Lines: 49 Distribution: inet Message-ID: <4gv6s3$p67@netaxs.com> References: <4gqpm0$r6@ixnews2.ix.netcom.com> <4gtou0$838@flood.xnet.com> NNTP-Posting-Host: 198.138.103.132 X-Newsreader: Forte Free Agent 1.0.82 I noticed that Anthony is from the UK. Anyone stateside willing to act as a redistributer? (Anthony -- I think you can safely start taking orders for the first 100 or so... I'll take two, size 'large'.) -Steve cjherr@flood.xnet.com (C.J. Herr) wrote: >GORDON GLENN (gaglenn@ix.netcom.com) wrote: >: In Anthony Chapman >: writes: >: > >: >Would anyone out there be interested in Vectrex t-shirts? I'm >: >considering printing up a few, plain black t-shirt, vectrex logo in >: >silver or white in the middle... >: > >: >post to this thread if your interested.... >: >-- >: >Anthony Chapman >: > >: >Turnpike evaluation. For information, email: info@turnpike.com >: Why don't you prepare a .gif of your design so that comments could >: be made. I think a t-shirt would be a cool idea. It would go nice >: with my original silver mylar Atari jacket. >: Boojiboy >I agree with the .gif idea. Count me in on the shirts. >-- >-CJ >------------------------------------------------------------------------------ > C.J. Herr | > cjherr@xnet.com | "Reply hazy, ask again later." >------------------------------------------------------------------------------ --------------------------------------------------------------------- Stephen M. Platt, Ph. D. The road to Windows enlightenment Research and Development begins with a single GPF. NSTL -SMP 625 Ridge Pike Conshohocken PA 19428 steve@nstl.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!genmagic!sgigate.sgi.com!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!server2.ols.net!usenet From: stuntboy@ols.net (Chris Georgoulias) Newsgroups: rec.games.vectrex,rec..games.video.marketplace,rec.games.video Subject: FS: Boxed Vectrex Collection & System Date: Tue, 27 Feb 1996 02:19:30 GMT Organization: Online South Lines: 54 Distribution: inet Message-ID: <4gtf6e$r6r@server2.ols.net> NNTP-Posting-Host: 205.139.152.57 X-Newsreader: Forte Free Agent 1.0.82 Xref: csus.edu rec.games.vectrex:4286 rec.games.video:51889 ATTENTION VECTREX COLLECTORS The following items are from my personal collection. All items were bought in retail stores by me way back when, and none of it is flea market junk. This sale is geared towards collectors who want items that are in excellent shape and are after boxes with plastic inserts and manuals. All overlays are in the original white paper sleeve and are in excellent shape. Only two have alot of light surface scratching, none of which have removed the coloration though. All boxes are still crisp and glossy just like the day I bought them. The price stickers are still affixed. The game system itself is excellent and the box has the styrofoam inserts, both cardboard inserts, and all the original manuals. It is fully functioning with no problems whatsoever. Buyer pays shipping. Priority goes to those who order multiple items. Please send all replies to Chris Georgoulias Big Stuff Vectrex system (w/box,inserts, manuals, overlay) $175 Loose Items Fortress of Narzod (NO BOX, scratched overlay, torn manual) $30 Art Master (cartridge only) $20 Boxed Games (crisp boxes w/insert, manual, and overlay w/ paper sleeve) Star Trek $22 Clean Sweep $22 Scramble $22 Berzerk $22 Bedlam (overlay is scratched) $22 Rip Off $22 Solar Quest $23 Blitz $23 Starhawk $26 Hyperchase $26 Heads Up $30 Cosmic Chasm $32 Spike $36 Web Wars $55 Thanks..... -chris + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!news.ucdavis.edu!agate!newsxfer2.itd.umich.edu!newsfeed.internetmci.com!news.bctel.net!nntp.pinc.com!freenet.victoria.bc.ca!vifa1!toh From: toh@freenet.Victoria.BC.CA (Marc Sira) Subject: Re: Dark Tower! Message-ID: <1996Feb27.185239.5933@freenet.victoria.bc.ca> Sender: news@freenet.victoria.bc.ca (News Manager) Organization: Victoria Freenet Association References: <4gkn9i$oe@gateway.tcsi.com> <4gsm73$2uh@crl10.crl.com> Distribution: inet Date: Tue, 27 Feb 1996 18:52:39 GMT Lines: 19 In our last episode, btomlin@aol.com said: >Check out rec.games.board. You'll find that a complete working set goes >for about $75. I got lucky and found two in one week. One didn't work, >but I rebuilt the electric motor and it sort of works now. Does Dark Tower the barely-released Vectrex game have anything to do with Dark Tower the barely-remembered by me board game, then? I can't remember enough about the game play of the latter to compare them. Actually, there may be one at the Goodwill...but I do _not_ have the shelf space. ;) (was there ever an overlay for Dark Tower (the Vectrex one)?) -- Marc Sira | {ub675,toh}@freenet.victoria.bc.ca | "Your god drinks...p-p-peach nectar!" {aa,xx}382@freenet.carleton.ca ' + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!news99.sunet.se!news.kth.se!news.ifm.liu.se!academy.bastad.se!news From: anderse@academy.bastad.se (Anders Erlandsson) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 27 Feb 1996 18:22:33 GMT Organization: Connection Bastad Lines: 21 Distribution: inet Message-ID: <726.6631T1147T2670@academy.bastad.se> References: <313212EA.41C67EA6@nada.kth.se> NNTP-Posting-Host: academy.bastad.se Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: THOR 2.22 (Amiga;TCP/IP) Anthony Chapman wrote: >> >> Would anyone out there be interested in Vectrex t-shirts? I'm >> considering printing up a few, plain black t-shirt, vectrex logo in >> silver or white in the middle... >> >> post to this thread if your interested.... If you are interested , then look at my raytrace of a vectrex with minestorm and the text "Vectrex" in vertical on the right side. Lightblue background with gold text. It's on Aminet in trace/real3d, or i could send it to you. --------------------------------------------------------------------- anderse@academy.bastad.se Anders Erlandsson HTTP://www.bastad.se/~anderse/index.html --------------------------------------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!decwrl!genmagic!sgigate.sgi.com!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!btnet!zetnet.co.uk!dispatch.news.demon.net!demon!achap.demon.co.uk!ant From: Anthony Chapman Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: Tue, 27 Feb 1996 02:14:28 +0000 Organization: Big Ant, BOYEEEE! Lines: 40 Distribution: world Message-ID: <0P+JXAAEkmMxEw71@achap.demon.co.uk> References: Reply-To: Anthony Chapman NNTP-Posting-Host: achap.demon.co.uk X-NNTP-Posting-Host: achap.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike (evaluation) Version 1.11 OK PEEPS! THIS IS THE PROGRESS SO FAR ON VECTREX T-SHIRTS I currently have a design, which is just the standard VECTREX logo, as seen on all carts. My plan is to just have a plain black or navy blue shirt with the the logo central on the front in silver. I'm staggered at the response so far! I briefly considered asking people to only post to the newsgroup instead of sending personal e-mail, but I've since decided to open a new mailbox which you can now e-mail me at. the address is vectrex@achap.demon.co.uk If you have previously posted to this thread, please e-mail me direct so I can compile a mailing list. I think we should carry on with postings to this thread for alternative designs, as if these shirts are succesful, I may consider doing some more! (Thanks to the people who suggested alternatives, I'll bear them in mind). In case you weren't aware, I'm located in the UK. Please don't let this put you off, as I'm going to attempt to keep shipping costs as low as poss. along with keeping the shirt price as low as poss. for a decent quality tee. When there's more news, I'll e-mail everyone concerned, and also post on here. Thanks, In article , Anthony Chapman writes >Would anyone out there be interested in Vectrex t-shirts? I'm >considering printing up a few, plain black t-shirt, vectrex logo in >silver or white in the middle... > >post to this thread if your interested.... -- Anthony Chapman (A very sad man indeed!) Turnpike evaluation. For information, email: info@turnpike.com + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!dog.ee.lbl.gov!overload.lbl.gov!news.kreonet.re.kr!news.nuri.net!imci2!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!pipeline!not-for-mail From: luxmundi@nyc.pipeline.com (Thomas Keller) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 27 Feb 1996 14:37:06 -0500 Organization: The Pipeline Lines: 26 Distribution: inet Message-ID: <4gvmh2$dga@pipe3.nyc.pipeline.com> References: <4gv6s3$p67@netaxs.com> NNTP-Posting-Host: pipe3.nyc.pipeline.com In article <4gv6s3$p67@netaxs.com>, Stephen Platt writes: >I noticed that Anthony is from the UK. Anyone stateside willing to >act as a redistributer? > >(Anthony -- I think you can safely start taking orders for the first >100 or so... I'll take two, size 'large'.) I might be able to help. Depends on the # of people involved and if everyone is willing to pay UPS charges to my company. Regards, luxmundi@pipeline.com * tk3doforum@aol.com Console News Editor GameWire Magazine (ask how to subscribe-free!) 3DO*PSX*Saturn*Jaguar/CD*NeoGeo*Neo Geo CDZ Classics: Atari 2600/5200/7800/400/800XL/XE/Lynx/Super Pong Ten/Video Pinball/Colecovision/Intellivison/Microvision/Coleco Combat/Odyssey Odyssey2/Odyssey 3000/SMS/NES/TurboExpress/Astrocade/Channel F Vectrex/Gameboy/TurboDuo/Telstar Arcade...& Looking for more... Coin Ops: NeoGeo(2)/Defender/Millipede/ C'tails: Tempest/Asteroids/Cosmic Guerilla + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!usenet.kornet.nm.kr!xpat.postech.ac.kr!news.dacom.co.kr!vyzynz!news1.cris.com!news From: wernst@cris.com (Warren "Llama" Ernst) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: Tue, 27 Feb 1996 19:38:05 GMT Organization: Concentric Internet Services Lines: 32 Distribution: inet Message-ID: <4gvmko$n22@spectator.cris.com> References: <4gqpm0$r6@ixnews2.ix.netcom.com> <4gss2j$shj@osshe.edu> NNTP-Posting-Host: cnc102037.concentric.net X-Newsreader: Forte Free Agent 1.0.82 Christain wrote: >gaglenn@ix.netcom.com(GORDON GLENN ) wrote: >>In Anthony Chapman >> writes: >>> >>>Would anyone out there be interested in Vectrex t-shirts? I'm >>>considering printing up a few, plain black t-shirt, vectrex logo in >>>silver or white in the middle... ....big snip.... >Gee I wish I could ahe a vectrex T shirt!!! HAAHAHAHAAHHAHAH what will >it be a stick figure mine field or some other lame ass shit Christian Schulzke at Southern Oregon State College, Just shut the fuck up and get out of here. When you want to learn more about getting a Vectrex, you'll be welcome here. Any more crap from you, and I'll personally e-mail your sysadmin, and that will be that. Virtually, Warr ------------------------------+--------------------------------------- Author, "Using Netscape" | Warren Ernst - wernst@cris.com "Using Netscape in Windows95" | http://www.deltanet.com/users/wernst/ "Netscape Unleashed"(contrib) | Computer Consultant, Technical Writer Que and SamsNet Publishing | Graphic Artist, Nerd ------------------------------+--------------------------------------- + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!spool.mu.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: lorgh@aol.com (LORGH) Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: 27 Feb 1996 18:22:12 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 4 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4h03n4$649@newsbf02.news.aol.com> References: <4gvmh2$dga@pipe3.nyc.pipeline.com> Reply-To: lorgh@aol.com (LORGH) NNTP-Posting-Host: newsbf02.mail.aol.com I'll buy two X-large shirts (black w/silver logo) when/if you decide to do it. E-mail "lorgh@aol.com" L. Saylor + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!newshub.sdsu.edu!ucsnews!sol.ctr.columbia.edu!news.msfc.nasa.gov!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: VECTOR VADERS Update ! Date: Wed, 28 Feb 1996 02:14:26 GMT Organization: TexelNet Internet Services Lines: 6 Distribution: inet Message-ID: <4h0e8b$q57@newton.texel.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 For updated screen shots and information on the soon to be released VECTOR VADERS, check out my web page at http://www.texel.com/home/pcjohn/index.html + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!news.jsums.edu!news2.cais.net!news.cais.net!sinet.sen.ca.gov!sandrovich_m From: Mark.Androvich@SEN.CA.GOV Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Message-ID: <1996Feb27.171711.170@sinet.sen.ca.gov> Date: 27 Feb 96 17:17:11 -0800 References: Distribution: world Organization: California State Senate Lines: 31 In article , an914@FreeNet.Carleton.CA (Shawn Scallen) writes: > i'm down with the shirt idea and would buy two as long as: > > 1) they are black w/ silver, navy blue sucks > 2) on 100% cotton froot of loom heavy weight shirts > 3) there is no copyright/royalty infringement going on > > thanx > > shawn > > p.s. i have a friend with a silk screen setup and i have a scanner and we > were planning on making coleco or vectrex shirts, but wanted to check out > the copyright stuff first... but haven't got around to it. :( Hate to throw a wet blanket on your fire, but you are correct that there is an issue of copyright infringement involved. I won't start on that subject again-- it is all over the other computer and videogame newsgroups (i.e. copying cartridges, copying software, etc). Suffice it to say that this would be a violation. Then again, as you all know, the likelihood of the copyright owner pursuing you is slim. Whether it will stop you for making the shirts or buying the shirts or not, I don't know-- and I don't really care. But the fact remains that the Vectrex logo is most certainly protected by copyright law. Mark Androvich Attorney (but don't hate me!) Videogame enthusiast-- 2600/7800/Intellivision/Colecovision/Vectrex/NES/Lynx/SNES/PlayStation + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!unogate!mvb.saic.com!homer.alpha.net!daily-planet.execpc.com!spool.mu.edu!uwm.edu!newsspool.doit.wisc.edu!night.primate.wisc.edu!ames!news.tulane.edu!usenet From: Jason Hasenbuhler Newsgroups: rec.games.vectrex Subject: Re: VECTREX T-SHIRTS Date: Wed, 21 Feb 1996 19:46:50 -0800 Organization: Tulane University Lines: 36 Distribution: inet Message-ID: <312BE72A.66A9@rex.cs.tulane.edu> References: <4gqpm0$r6@ixnews2.ix.netcom.com> <4gss2j$shj@osshe.edu> <4gvmko$n22@spectator.cris.com> NNTP-Posting-Host: 129.81.180.229 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Warren Llama Ernst wrote: > > Christain wrote: > > >gaglenn@ix.netcom.com(GORDON GLENN ) wrote: > >>In Anthony Chapman > >> writes: > >>> > >>>Would anyone out there be interested in Vectrex t-shirts? I'm > >>>considering printing up a few, plain black t-shirt, vectrex logo in > >>>silver or white in the middle... > > ....big snip.... > > >Gee I wish I could ahe a vectrex T shirt!!! HAAHAHAHAAHHAHAH what will > >it be a stick figure mine field or some other lame ass shit > * I'm replying to this thread because I cannot seem to see the original * * message... * I'm left wondering why you, who claims to have no interest in the Vectrex, takes so much time and trouble to read and post to a newsgroup in which the *only* subject is the Vectrex. Are you actively searching for something to make fun of? Out of the million destructive things people do everyday you pick to attack a group of people who are enjoying a certain type of game? What is this, middle school? Please, get a life. Jay * Hey, someone who can see the original message, could you tell me if the * * post was from AOL or Prodigy... I'm trying to keep score ;) * + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!csulb.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!unogate!mvb.saic.com!homer.alpha.net!daily-planet.execpc.com!spool.mu.edu!uwm.edu!newsspool.doit.wisc.edu!night.primate.wisc.edu!ames!news.tulane.edu!usenet From: Jason Hasenbuhler Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: Wed, 21 Feb 1996 19:48:45 -0800 Organization: Tulane University Lines: 22 Distribution: inet Message-ID: <312BE79D.2D0E@rex.cs.tulane.edu> References: NNTP-Posting-Host: 129.81.180.229 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Shawn Scallen wrote: > > i'm down with the shirt idea and would buy two as long as: > > 1) they are black w/ silver, navy blue sucks > 2) on 100% cotton froot of loom heavy weight shirts > 3) there is no copyright/royalty infringement going on > > thanx > > shawn > > p.s. i have a friend with a silk screen setup and i have a scanner and we > were planning on making coleco or vectrex shirts, but wanted to check out > the copyright stuff first... but haven't got around to it. :( > -- Vectrex was released into the public domain by Swift enterprises (I think that was their name) If you want to make sure just check out the Vectrex faq and contact the appropriate people. Jay + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!cdc2.cdc.net!sud108.vianet.on.ca!user From: Sutekh@vianet.on.ca (Robert Stickles) Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: 28 Feb 1996 10:28:27 GMT Organization: CDC Internet - 423/842-5709 Lines: 25 Distribution: inet Message-ID: References: <4gsru1$shj@osshe.edu> <4gu6oh$icv@newsbf02.news.aol.com> NNTP-Posting-Host: sud108.vianet.on.ca X-Newsreader: Value-Added NewsWatcher 2.0b24.0+ > Christain replied: > > >Typicaly response from AOL user > > Stinging comeback, kid, but just how, exactly, was that a typicaly [sic] > response from AOL user [sic]? And what would you have said if I'd posted > the reply from my CompuServe account? > I'm not sure what possessed you to post a needlessly antagonistic message > to this newsgroup, but the only thing it accomplished was to make you look > highly immature if not just plain stupid. Stick with > rec.games.sega.saturn.yeah.cool.rad and leave the Vectrex owners alone. > Well, we wont be hearing from Cristian for a while. I just mailed him the disassembled source code for the Vectrex executive BIOS ROM a few hundred times. I think it's a fitting punishment. ;-) BTW: thanks, Fred for disassembling and commenting the ROM and some of the games.. Regards. Sut. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!cdc2.cdc.net!sud108.vianet.on.ca!user From: Sutekh@vianet.on.ca (Robert Stickles) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 28 Feb 1996 11:24:32 GMT Organization: CDC Internet - 423/842-5709 Lines: 25 Distribution: inet Message-ID: References: <312BE79D.2D0E@rex.cs.tulane.edu> NNTP-Posting-Host: sud108.vianet.on.ca X-Newsreader: Value-Added NewsWatcher 2.0b24.0+ In article <312BE79D.2D0E@rex.cs.tulane.edu>, Jason Hasenbuhler wrote: > > > > p.s. i have a friend with a silk screen setup and i have a scanner and we > > were planning on making coleco or vectrex shirts, but wanted to check out > > the copyright stuff first... but haven't got around to it. :( > > -- > > Vectrex was released into the public domain by Swift enterprises (I > think that was their name) If you want to make sure just check out the > Vectrex faq and contact the appropriate people. > Wrong, wrong, wrong... Absolutely brimming over with wrongability! :-) The Vectrex source code, schematics, etc. have been 'donated' to the 'net, but Smith Engineering still retain the rights to them. They have been gracious enough to let us see/use them. As for the Vectrex logo *design*, they may still be under copyright by GCE/Milton Bradley. So a safe bet would be to check with them. Regards, Sut. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Newsgroups: rec.games.vectrex Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!news.bctel.net!nntp.pinc.com!freenet.victoria.bc.ca!vifa1!toh From: toh@freenet.Victoria.BC.CA (Marc Sira) Subject: shifting display Message-ID: <1996Feb28.045752.24090@freenet.victoria.bc.ca> Sender: news@freenet.victoria.bc.ca (News Manager) Organization: Victoria Freenet Association Date: Wed, 28 Feb 1996 04:57:52 GMT Lines: 14 Ok, here's a strange idea: can I shift the display on my Vectrex a couple of millimeters to the left? I've noticed that it's out by about that much with overlays where it makes a difference (ie. the sun in Solar Quest is shifted too far to the right behind the overlay). It's also noticeable without any overlay, where the power-on marquee is a bit too far over. Would it be as simple as budging the CRT itself a bit, or do I need to mess with the CRT yoke? I'm willing to do either, in the interest of obsessive perfectionism. All suggestions appreciated. -- Marc Sira | {ub675,toh}@freenet.victoria.bc.ca | "Your god drinks...p-p-peach nectar!" {aa,xx}382@freenet.carleton.ca ' + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!spool.mu.edu!howland.reston.ans.net!nntp.coast.net!chi-news.cic.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in1.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: Vectrex sucks!!! Date: Wed, 28 Feb 1996 14:23:28 GMT Organization: TexelNet Internet Services Lines: 15 Distribution: inet Message-ID: <4h1ov7$i7m@newton.texel.com> References: <4gsru1$shj@osshe.edu> <4gu6oh$icv@newsbf02.news.aol.com> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 >Well, we wont be hearing from Cristian for a while. I just mailed him the >disassembled source code for the Vectrex executive BIOS ROM a few hundred >times. >I think it's a fitting punishment. ;-) BRAVO! If he comes back, can I take a turn ? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!spool.mu.edu!howland.reston.ans.net!nntp.coast.net!chi-news.cic.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in1.uu.net!news.new-york.net!newton.texel.com!usenet From: pcjohn@texel.com Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: Wed, 28 Feb 1996 14:25:01 GMT Organization: TexelNet Internet Services Lines: 15 Distribution: inet Message-ID: <4h1p24$i7m@newton.texel.com> References: <312BE79D.2D0E@rex.cs.tulane.edu> NNTP-Posting-Host: pcjohn.texel.com X-Newsreader: Forte Free Agent 1.0.82 >The Vectrex source code, schematics, etc. have been 'donated' to the 'net, but >Smith Engineering still retain the rights to them. They have been >gracious enough to let us see/use them. As for the Vectrex logo *design*, >they may still be under copyright by GCE/Milton Bradley. So a safe bet >would be to check with them. I know GCE is long gone. Didn't Milton Bradley die or are they still around ? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!news.jsums.edu!news2.cais.net!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!torn!nott!bcarh189.bnr.ca!crchh327.rich.bnr.ca!woodcock From: woodcock@bnr.ca (Gregg Woodcock) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 28 Feb 1996 15:21:11 GMT Organization: Bell-Northern Research; Richardson, Texas, USA Lines: 17 Distribution: inet Message-ID: <4h1rt7$ljd@crchh327.rich.bnr.ca> References: <312BE79D.2D0E@rex.cs.tulane.edu> NNTP-Posting-Host: carphc21.rich.bnr.ca X-Newsreader: TIN [version 1.2 PL2] Robert Stickles (Sutekh@vianet.on.ca) wrote: : The Vectrex source code, schematics, etc. have been 'donated' to the 'net, but : Smith Engineering still retain the rights to them. They have been : gracious enough to let us see/use them. As for the Vectrex logo *design*, : they may still be under copyright by GCE/Milton Bradley. So a safe bet : would be to check with them. GCD/MB are OUT OF THE PICTURE. When the Vectrex crashed and burned, they *gave* all ownership of *all* Vectrex intellectual property to Smith Engineering. If anybody would have any say in the matter it is them. -- THANX...Gregg day 214.684.7380 night UNLIST/PUBL TEXAS NOT CANADA! woodcock@nortel.com or bn202@cleveland.freenet.edu *CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE NON-COMPUTER (ARCADE/HOME)* "If you quote me on this I'll have to deny it; I won't remember because I have such a bad memory. Not only that, but my memory is *terrible*." + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!tank.news.pipex.net!pipex!swrinde!sgigate.sgi.com!sgiblab!news.spies.com!140.174.164.192!eric From: eric@goonsquad.spies.com (Eric Smith) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 28 Feb 1996 20:40:01 GMT Organization: Internet Wiretap Lines: 16 Distribution: world Message-ID: References: <312BE79D.2D0E@rex.cs.tulane.edu> NNTP-Posting-Host: goonsquad.spies.com In-reply-to: Jason Hasenbuhler's message of Wed, 21 Feb 1996 19:48:45 -0800 In article <312BE79D.2D0E@rex.cs.tulane.edu> Jason Hasenbuhler writes: > Vectrex was released into the public domain by Swift enterprises (I > think that was their name) If you want to make sure just check out the Released into the public domain is exactly what Smith Engineering *didn't* do. If you release things into the public domain, you lose all control over them. I've seen source code which claims "This code is released to the public domain for non-commercial use", which makes no sense at all. Things are either public domain or they aren't. Vectrex intellectual property isn't. What Smith Engineering *did* do is allow not-for-profit reproduction of certain Vectrex materials on the internet (or was it usenet?). Eric + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!druid.borland.com!news.sprintlink.net!news.xnet.com!skelly From: skelly@flood.xnet.com (Sean Kelly) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 29 Feb 1996 00:13:03 GMT Organization: XNet - A Full Service Internet Provider - (708) 983-6064 Lines: 17 Distribution: world Message-ID: <4h2r2f$bbo@flood.xnet.com> References: <1996Feb27.171711.170@sinet.sen.ca.gov> NNTP-Posting-Host: cyclone.xnet.com X-Newsreader: TIN [version 1.2 PL2] : > i'm down with the shirt idea and would buy two as long as: : > : > 3) there is no copyright/royalty infringement going on : > : > the copyright stuff first... but haven't got around to it. :( : Hate to throw a wet blanket on your fire, but you are correct that there is : an issue of copyright infringement involved. I'm sorry, but isn't this taking the copyright issue just a LITTLE too far?? Yes, the logo is copyrighted and yes the copyright is still in effect I'm sure. I don't think anyone is going to dispute these facts. HOWEVER, nobody is using it and it's COMPLETELY different from copying software which moral debates will rage on about forever. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!netnews.nwnet.net!news.u.washington.edu!saul7.u.washington.edu!howald From: William Howald Newsgroups: rec.games.vectrex Subject: Re: shifting display Date: Wed, 28 Feb 1996 23:54:44 -0800 Organization: University of Washington Lines: 16 Distribution: inet Message-ID: References: <1996Feb28.045752.24090@freenet.victoria.bc.ca> NNTP-Posting-Host: saul7.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: howald In-Reply-To: <1996Feb28.045752.24090@freenet.victoria.bc.ca> On Wed, 28 Feb 1996, Marc Sira wrote: > Ok, here's a strange idea: can I shift the display on my Vectrex a couple > of millimeters to the left? I've noticed that it's out by about that much > with overlays where it makes a difference (ie. the sun in Solar Quest is > shifted too far to the right behind the overlay). It's also noticeable > without any overlay, where the power-on marquee is a bit too far over. > > Would it be as simple as budging the CRT itself a bit, or do I need to > mess with the CRT yoke? I'm willing to do either, in the interest of > obsessive perfectionism. All suggestions appreciated. The easiest way (assumming electrically it is o.k.) is to adjust the 2 rings on the yoke(just behind it) These center the picture... BE CAREFUL! (The rings can shock you-they build up static) Aaron H. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip107.lax.primenet.com!user From: bwright@primenet.com (Bruce Wright) Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Date: 29 Feb 1996 00:20:02 -0700 Organization: Primenet Services for the Internet Lines: 40 Sender: root@primenet.com Distribution: world Message-ID: References: <1996Feb27.171711.170@sinet.sen.ca.gov> <4h2r2f$bbo@flood.xnet.com> X-Posted-By: ip107.lax.primenet.com In article <4h2r2f$bbo@flood.xnet.com>, skelly@flood.xnet.com (Sean Kelly) wrote: > I'm sorry, but isn't this taking the copyright issue just a LITTLE too > far?? Yes, the logo is copyrighted and yes the copyright is still in > effect I'm sure. I don't think anyone is going to dispute these facts. > HOWEVER, nobody is using it and it's COMPLETELY different from copying > software which moral debates will rage on about forever. I agree. Mass-producing shirts with old company logos on them might ire somebody if it seemed like you were making a mint off of them, but producing a short run of shirts for members of your club is a different story. I wish I had a dime for every fraternity shirt that shows a drunken "Calvin & Hobbes" scene. Those guys don't get sued. Making shirts for fellow hobbiests is not a crime, any more that making shirts that say "Member: Hackensack Star Trek Fan Club" is going to get you sued by Paramount (Provided you don't use unlicenced likenesses or images). In fact the Star Trek issue is FAR MORE likely, as that is a current, viable licensing business worth $1billion per year, whereas Vectrex is a dead platform. Worst you'll get is a cease & desist letter. And I guarantee you, you won't even get one of those. The guy whose job it was to protect the Vectrex logo was layed-off ten years ago. -Bruce -- Bruce Wright "I am Pentium of Borg. Precision is futile, you will be approximated." http://www.primenet.com/~bwright/ __ //\\ Support Cyber Rights and Free Speech on the Net! \\// Affix a blue ribbon to your posts, pages and email. //{\ Protest the CDA Amendment to the Telecom Bill of 1996. {/ \} See http://www.eff.org/blueribbon.html for more info. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!news.jsums.edu!news2.cais.net!news.cais.net!sen.ca.gov!sandrovich_m From: Mark.Androvich@SEN.CA.GOV Newsgroups: rec.games.vectrex Subject: Re: Vectrex shirts legal ramifications... Message-ID: <1996Feb29.091043.176@sen.ca.gov> Date: 29 Feb 96 09:10:43 -0800 References: Distribution: world Organization: California State Senate Lines: 74 In article , bwright@primenet.com (Bruce Wright) writes: > In article <4h2r2f$bbo@flood.xnet.com>, skelly@flood.xnet.com (Sean Kelly) > wrote: > >> I'm sorry, but isn't this taking the copyright issue just a LITTLE too >> far?? Yes, the logo is copyrighted and yes the copyright is still in >> effect I'm sure. I don't think anyone is going to dispute these facts. Well, if these facts are not in dispute, then making T-shirts is copyright infringement isn't it? I thought that was the question. >> HOWEVER, nobody is using it and it's COMPLETELY different from copying >> software which moral debates will rage on about forever. Like I said before, I'm not arguing the morality. I'm just giving you the facts. How is it completely different from copying software? In both cases, you are making money of the protected creation of another without permission. You could argue about the effect being different, but both are copyright violations. They are not COMPLETELY different. > I agree. Mass-producing shirts with old company logos on them might ire > somebody if it seemed like you were making a mint off of them, but > producing a short run of shirts for members of your club is a different > story. I wish I had a dime for every fraternity shirt that shows a > drunken "Calvin & Hobbes" scene. Those guys don't get sued. The amount of $ you make has nothing to do with it! If you copied Apollo 13 onto videotapes and gave copies away free, you are still violating copyright. If copyright violation depended only on the profit realized, then you could tape record 1,000 copies of a CD and sell them for the price of the cassette tape without being prosecuted. This is not the case. > Making shirts for fellow hobbiests is not a crime, any more that making > shirts that say "Member: Hackensack Star Trek Fan Club" is going to get > you sued by Paramount (Provided you don't use unlicenced likenesses or > images). Ah-- but the initial post said that he was going to duplicate the Vectrex logo. If you create a T-Shirt that says "Vectrex Fan Club" in Times New Roman font, this is different that duplicating the logo or a picture of the Vectrex unit itself. > In fact the Star Trek issue is FAR MORE likely, as that is a current, > viable licensing business worth $1billion per year, whereas Vectrex is a > dead platform. Another false belief in copyright law. The copyrighted material does not have to be a viable property to be protected. This may affect the likelihood of being sued, as I mentioned, but not the protection. > Worst you'll get is a cease & desist letter. And I guarantee you, you > won't even get one of those. The guy whose job it was to protect the > Vectrex logo was layed-off ten years ago. > > -Bruce My final comments: I already agreed that it was very unlikely that anyone would be sued over this. The question was, would creating a T-shirt with a copy of the Vectrex logo on it be a violation of copyright? The answer is yes. Could you be sued? Yes. Could we successfully defend such a lawsuit? Perhaps. Is it likely that we would be sued? No. As I said before, I don't care what you do. I'm not the copyright police! But when you asked for an opinion on copyright law, I gave it to you. We may not like it or agree with it, and we may feel no moral implications in ignoring the law, but that does not change the law itself. Copyright law is more encompassing than you realize. Mark Androvich, Esq. + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: kevflynn@aol.com (Kev Flynn) Newsgroups: rec.games.vectrex Subject: WTB VECTREX Date: 29 Feb 1996 22:56:39 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 1 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4h5shn$9po@newsbf02.news.aol.com> Reply-To: kevflynn@aol.com (Kev Flynn) NNTP-Posting-Host: newsbf02.mail.aol.com anyone got? + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!newsxfer2.itd.umich.edu!chi-news.cic.net!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: dkrolewski@aol.com (DKrolewski) Newsgroups: rec.games.vectrex Subject: Vectrex Facts & Figures Date: 29 Feb 1996 23:27:26 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 5 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4h5ube$af4@newsbf02.news.aol.com> Reply-To: dkrolewski@aol.com (DKrolewski) NNTP-Posting-Host: newsbf02.mail.aol.com Does anyone have any figures on exactly how many Vectrex systems, carts and accessories were produced during its brief lifespan? Thanks, Darren + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: dkrolewski@aol.com (DKrolewski) Newsgroups: rec.games.vectrex Subject: 3D Imager Date: 29 Feb 1996 23:30:50 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 6 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4h5uhq$ai2@newsbf02.news.aol.com> Reply-To: dkrolewski@aol.com (DKrolewski) NNTP-Posting-Host: newsbf02.mail.aol.com Have any die-hard Vectrex enthusiasts looked into building new 3D Imagers? Given its construction and today's -ahem- more modern technology, wouldn't this be at least something worth looking into? Is the diagram and technical data out there? Darren + - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - + Path: csus.edu!newshub.csu.net!news.Cerritos.edu!news.Arizona.EDU!ennfs.eas.asu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: gb8b@aol.com (GB8B) Newsgroups: rec.games.vectrex Subject: New Vectrex Web Site Date: 29 Feb 1996 21:35:58 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 22 Sender: root@newsbf02.news.aol.com Distribution: inet Message-ID: <4h5nqe$7jl@newsbf02.news.aol.com> Reply-To: gb8b@aol.com (GB8B) NNTP-Posting-Host: newsbf02.mail.aol.com Hey all. Just put up a Vectrex web site. It's probably nothing all the experts here haven't seen before, but it's decent and hey, it's here. I haven't found any other Vec web sites lately. I'm wide open for suggestions or contributions, so check it out. Oh yeah, I should probably mention the URL -- http://users.aol.com/gb8b/vectrex/ There ya go. ********************************************** BRIAN PACULA --------------------------------- America Online: GB8B CompuServe: 103716,2474 eWorld: KTLA WWW: http://users.aol.com/gb8b/ ********************************************** thank you, drive through. + - - - - End of Archive File - - - - - - - - - - - - - - - - - - - - +