* Add 'vote maxclients' option. By request. * Fix client hosted coop breaking e1m2a start. * Add 'vote bfgweapons' option. * Rename 'Status Bar Size' to 'User Interface Size' per users request. * Scale full console when used with HUD scaling. Now a necessity with 4K displays. By request. * Add code to deal with not downloading some maps if the JSON/CSV file exists for custom music but the music doesn't exist. Reported by ParadiseHotel51. * Fix some bugs with manual downloading from console. * Add raw mouse input for Win64. By request. * Don't kick spectator idlers unless sv_idlekick > 1. For use with tourney modes. By request. * Fix resolutions higher than width of 1200 overflowing console input buffer after 31 commands. * Don't download songs in single player. * Add 'cl_demo_minsize' CVAR. By request. * Add 'cl_demo_mintime' CVAR. By request. * Network optimizations. * Better randomization with EV_FOOTSTEP and friends. Reported by MilkeyWilkey. * Recalculate UI and Crosshair Scaling when changing video modes. * Fix footstep sounds overlapping each other when running. Reported by MilkeyWilkey. * Improve the blood splat decal code for Daikatana, Glock, Ripgun, Shotcycle, and Slugger. * Add 'coop_summon' and 'coop_teleport' commands for summoning or teleporting to a player in coop. * Add 'flashlight' command for clients to spawn a flashlight. You can customize with 'flashlight ', rgb values use 0-1 floats. Disable flashlights with 'sv_flashlight 0' CVAR. * Tweak GetLightPoint() to minimize sprites being rendered black/no light. Fix by MilkeyWilkey. * Fix bounding box for Trident ammo/tritips. Was too small, requiring you to hit it mostly from the floor and centered. * Fix monsters detecting you when turned away in AI_IsInFOV(). Code by MilkeyWilkey. * Fix map statistics not being reset between map transitions if disconnecting during an intro cutscene. Reported by D'Sparil. * Fix spawning in walls sometimes when sv_nosidekick 1 is set. Reported by D'Sparil. * Fix fountains initializing to 'off' in some circumstances.